Log in

View Full Version : Unleash elements + lava burst macro?



death
06-13-2011, 09:26 PM
im trying to make a macro that will use living elements and the kava burst onb a second key press, even though the CD's do co-incide with wach other ( UE is 15sec and LvB is 8)

can anyone help out with this?

ive tried /cast XXX /cast XXX, cast sequence XXX,XXX

Atrocious
06-14-2011, 03:54 AM
/castsequence Unleash Elements,Lava Burst

This should cast Unleash Elements on the first key press, then Lava Burst on the second, but I assume you want to cast whatever is not on cool down?

/cast Unleash Elements
/cast Lava Burst

Will do that for you, but you have to take into account the GCD which will prevent the Lava Burst from being cast if you press the key before the GCD is over. Most MBers use these types of macros to handle this sort of thing. Altho it seems to me that it doesn't work 100%, seems to me that you might have to "spam" the key a bit, but haven't done any extensive testing to check this TBH. I've just noticed that it works, so haven't examined the issue a lot.

death
06-14-2011, 04:41 AM
yeah ive tried that macro, all it does is cast unleash elements and then wont cast LB, spammed it for 30 seconds, all that happened was UE of CD's

Atrocious
06-14-2011, 04:50 AM
Hmm.. Dunno what to say. I use many similar macros and they work.

Can't do any testing atm since I am at work, but strange.

I know for a fact that a macro I use on my low level druid tank works

/castsequence reset=target xxx,null
/cast Maul

From recount I can see that maul gets casts. Don't remember what the xxx ability name was, but it was the melee AoE debuff. Maybe it works because I use castsequences?

Khatovar
06-14-2011, 04:56 AM
I used UE + shocks like this on my Enh shaman

/castsequence [@party1target] reset=combat Unleash Elements, Flame Shock, Earth Shock, Earth Shock

and UE + Riptide like this on my Resto

/castsequence [@party1] reset=5 Unleash Elements, Riptide

The efficiency may be different since I haven't played since February, but the base concept should still work.

death
06-14-2011, 04:57 AM
im using /castsequence reset 8 Unleash Elements, Lava Burst

casts UE and LvB fine, but UE has a 15 second CD while LvB has a 8 second CD, so itll go through the first two steps, but wont casts a 2nd LvB while UE is on CD

Khatovar
06-14-2011, 05:05 AM
Because you told it not to. Castsequence only processes what is in there in the order that it is in there. Your macro says

Cast, in order, Unleash Elements, then Lava Burst, then go back to the beginning, which is Unleash Elements. If you want it to cast another Lava Burst, you need to add another Lava Burst.

death
06-14-2011, 05:15 AM
got it working :)

/castsequence reset=15 Unleash Elements, Lava Burst, Lava Burst

death
06-14-2011, 05:39 AM
got the macro working perfectly aswell as this little one ;)

#showtooltip Flame Shock
/castsequence reset=12 Flame Shock, Unleash Elements, Lava Burst, Chain Lightning

however it wont broadcast to other windows, abilities work fine, macros however do not

luxlunae
06-14-2011, 08:52 AM
you have to have the macro on the keys for the other windows as well.... unless you are using isboxer macros

Noids
06-14-2011, 09:17 AM
/cast random spell on gcd
/cast second random spell on gcd

hasn't worked since PreBC days from memory.

The macro will try and cast the first spell but if it is on cooldown it will not proceed to the next step. The exception is if you have a spell which is off GCD like PoM or most cooldown type spells or the occasional spell like wind shear for shamans.

One way you can get around this if you are using a program like isboxer is to bind two macros or spells to the same keypress. The unfortunate thing here is taht if there is a third spell you are spamming then occasionally that third spell will occur before your Lavaburst and may consume the beff from unleash elements.

Either way, you have your castsequence right now so that should be fine :P

Atrocious
06-14-2011, 09:49 AM
LOL. Guess I've been lucky that my spells are off GCD, or the fact that I use a lot of:

/castsequence reset=target some spell, null
/cast some other spell

null is not a real spell, and therefore it works?

At least now I've learned a few more things. :)

zenga
06-14-2011, 01:45 PM
Why would you want to cast unleash elements before lava burst?

Yahtzee
06-15-2011, 12:09 AM
Why would you want to cast unleash elements before lava burst?

Flame Shock -> Unleash Elements -> Lavaburst = 30% extra damage lavaburst with 100% crit rate.

zenga
06-15-2011, 06:53 AM
It's a dps loss because the extra damage from unleash elements never makes up for a lightning bolt. Not to mention that a LB can give you a stack of fulmination and can proc mastery, shortens the CD on elemental mastery and can return mana. The only time (in pve) where it's viable to cast UE is when you move.

Littleburst
06-15-2011, 07:15 AM
+1 for Zenga

Was my first thought aswell when I saw the topic title, from EJ:

When should I cast Unleash Elements, and what does it affect?
Unleash Flame, the Flametongue-based attack from Unleash Elements, does a nominal amount of damage and boosts the next Fire spell you cast by 30%. UE's single-target damage is pretty low right now, so it's generally not worth it to cast if you're standing still (or using Spiritwalker's Grace). Instead it can be used while moving to reduce the impact that movement has on our DPS (and without triggering a Shock cooldown).
http://elitistjerks.com/f79/t110309-elemental_cataclysm_discussion_patch_4_1_a/

Noids
06-16-2011, 09:03 AM
LOL. Guess I've been lucky that my spells are off GCD, or the fact that I use a lot of:

/castsequence reset=target some spell, null
/cast some other spell

null is not a real spell, and therefore it works?

At least now I've learned a few more things. :)

This works because of the tiny lag gap caused by using a castsequence. Castsequence queries the server to see if the previous spell has completed casting before sending a message for the next one to cast. This allows the macro to slip through to the straight cast command in the second line. Nothing to do with the null as far as I can tell.

ie.
/castsequence reset=target lightning bolt, null
/cast lava burst

should work the same as

/castsequence reset=target lightning bolt, loghtning bolt
/cast lava burst.

Yahtzee
06-21-2011, 11:33 AM
It's a dps loss because the extra damage from unleash elements never makes up for a lightning bolt. Not to mention that a LB can give you a stack of fulmination and can proc mastery, shortens the CD on elemental mastery and can return mana. The only time (in pve) where it's viable to cast UE is when you move.

Why are we assuming PvE here? Unless I missed something that the OP said, they didn't specify. I would assume a PvP scenerio, anyways, based upon the last macro they posted (FS/UE/LaBu/CL - > Sounds like trying to burst somebody down, not a PvE DPS rotation).

I would much rather use the global on UE in PvP and have a chance to gib somebody than wait for another cast to go off and have them get healed. I'll take the LiBo and Fulmination argument when 4.2 rolls around.

death
06-21-2011, 12:11 PM
Why are we assuming PvE here? Unless I missed something that the OP said, they didn't specify. I would assume a PvP scenerio, anyways, based upon the last macro they posted (FS/UE/LaBu/CL - > Sounds like trying to burst somebody down, not a PvE DPS rotation).

I would much rather use the global on UE in PvP and have a chance to gib somebody than wait for another cast to go off and have them get healed. I'll take the LiBo and Fulmination argument when 4.2 rolls around.

yeah sorry guys i shouldve stated this is for pvp, i only multibox battleground atm

zenga
06-21-2011, 12:11 PM
Why are we assuming PvE here? Unless I missed something that the OP said, they didn't specify. I would assume a PvP scenerio, anyways, based upon the last macro they posted (FS/UE/LaBu/CL - > Sounds like trying to burst somebody down, not a PvE DPS rotation).

I would much rather use the global on UE in PvP and have a chance to gib somebody than wait for another cast to go off and have them get healed. I'll take the LiBo and Fulmination argument when 4.2 rolls around.

It doesn't really matter if it's for pve or pvp, since UE consumes a global cd. As said it's only viable for when you need to move.
The only real scenario where it would be a gain is if you were to pop FS, UE and then Elemental Mastery with Lava Burst. And in that case it's very likely you'll need a mastery proc to go off to get an instant kill.

Obviously an argument that you can't get locked out of nature school when not having to cast LB is not factored in.

Yahtzee
06-21-2011, 12:26 PM
It doesn't really matter if it's for pve or pvp, since UE consumes a global cd. As said it's only viable for when you need to move.
The only real scenario where it would be a gain is if you were to pop FS, UE and then Elemental Mastery with Lava Burst. And in that case it's very likely you'll need a mastery proc to go off to get an instant kill.

A solid 5 FS/UE/LaBu would instantly kill most people, aside from maybe tanks or people that stack stamina or "you can't kill me" cool-downs. I'd rather the 30% extra damage on 5 LaBu's hoping to one shot somebody than to hope to get a lightning bolt/chain lightning off after the fact to finish them off before they get healed.

That's not to say you couldn't use LiBo/CL after you sent out your LaBu. I'd just rather use that single second of GCD and heighten a chance at a kill rather than hope I get my second cast off to kill them, but I'd use that second cast either way just in case.

I don't think it's quite the waste you think it is in PvP. I can see where you're coming from about the PvE rotation, though. I can agree with that.



yeah sorry guys i shouldve stated this is for pvp, i only multibox battleground atm

Thanks for the confirmation, I figured as much. :)

zenga
06-21-2011, 01:11 PM
A solid 5 FS/UE/LaBu would instantly kill most people, aside from maybe tanks or people that stack stamina or "you can't kill me" cool-downs. I'd rather the 30% extra damage on 5 LaBu's hoping to one shot somebody than to hope to get a lightning bolt/chain lightning off after the fact to finish them off before they get healed.

That's not to say you couldn't use LiBo/CL after you sent out your LaBu. I'd just rather use that single second of GCD and heighten a chance at a kill rather than hope I get my second cast off to kill them, but I'd use that second cast either way just in case.

I don't know what haste values you have, but I have best in slot pvp gear and almost full bis heroic raid gear, and on nether of them I'm close to a 1 second global cooldown.

So the math is fairly simple: the UE damage + 30% lvb damage does not account to the benefit of a lightning bolt (as I described above): unless you move or use it with EM. If you wanna keep using UE cause you prefer that, by all means be my guest. That doesn't mean you are right though :)

Yahtzee
06-21-2011, 02:16 PM
I don't know what haste values you have, but I have best in slot pvp gear and almost full bis heroic raid gear, and on nether of them I'm close to a 1 second global cooldown.

So the math is fairly simple: the UE damage + 30% lvb damage does not account to the benefit of a lightning bolt (as I described above): unless you move or use it with EM. If you wanna keep using UE cause you prefer that, by all means be my guest. That doesn't mean you are right though :)

I understand the GCD isn't 1 second, I'll add a tilde for you next time to show the discrepancy. My point was that it was marginal trade-off in the OP's position.

I think you're missing my point entirely. I'm not arguing that the lightning bolt wouldn't do more damage. Yes, lightning bolt would do more damage, you're right, yes, I understand that. I'm saying the extra damage on the lava burst, in a setting where you're playing 4-5 elemental shamans, and thus hitting somebody with 4-5 lava bursts, the 30% extra damage on all of those is the difference between somebody dying and living, and the time between your lava burst hitting somebody and the subsequent lightning bolt hitting them is plenty of reaction time to prevent their death.

Having one less person to worry about in the fray is a lot more beneficial (in my opinion, I stress, opinion) than a stack of lightning shield that you're likely to lose (Like I said, 4.2, I'd be singing a different tune.), the possible chance for extra mana or the extra damage on the chart instead of a killing blow. It's not a 1:1 trade-off in benefit, nor is PvP as clear cut as PvE in terms of what you should be casting when.

You can throw numbers all you want, however, that doesn't mean you are right though. :) You're welcome to your opinion just as I am welcome to mine, PvP is extremely situational, and I'm sure you're right in some situatons, and I'm sure I'm right in others.

zenga
06-22-2011, 09:13 AM
I understand the GCD isn't 1 second, I'll add a tilde for you next time to show the discrepancy. My point was that it was marginal trade-off in the OP's position.

I think you're missing my point entirely. I'm not arguing that the lightning bolt wouldn't do more damage. Yes, lightning bolt would do more damage, you're right, yes, I understand that. I'm saying the extra damage on the lava burst, in a setting where you're playing 4-5 elemental shamans, and thus hitting somebody with 4-5 lava bursts, the 30% extra damage on all of those is the difference between somebody dying and living, and the time between your lava burst hitting somebody and the subsequent lightning bolt hitting them is plenty of reaction time to prevent their death.

Having one less person to worry about in the fray is a lot more beneficial (in my opinion, I stress, opinion) than a stack of lightning shield that you're likely to lose (Like I said, 4.2, I'd be singing a different tune.), the possible chance for extra mana or the extra damage on the chart instead of a killing blow. It's not a 1:1 trade-off in benefit, nor is PvP as clear cut as PvE in terms of what you should be casting when.

You can throw numbers all you want, however, that doesn't mean you are right though. :) You're welcome to your opinion just as I am welcome to mine, PvP is extremely situational, and I'm sure you're right in some situatons, and I'm sure I'm right in others.

First off, after reading my previous post again it may sound cocky, like a dick, etc ... that's not my intention so apologies if you felt it like that.

I don't think I'm missing your point. You say that the total damage (multiplied by amount of ele's in your team) from FS+UE+lvB will kill a player. And that it's *better* than FS+LvB+LB/CL to global one. Your main argument being that a healer can react between LvB and and LB/CL.

And again what you forget is your ramp up time: FS + gcd, UE + gcd, LvB cast. There are 2 global cooldowns and a lava burst cast time between applying fs and when your LvB hits, or nearly 4 seconds (less if you have extreme haste times and glyph of shocking). In this setting you only have LvB that can proc mastery.

I'm saying FS + gcd, LvB cast (+ mastery), CL/LB cast (+ mastery) grants you more chance to kill a target, simply because it does more damage in the same timeframe.

Now assume the healer isn't completely retarded, in your approach he has 1 extra global cooldown time to react to the target than in what I'm saying. The amount of time the healer has for a dispell or a cooldown/big heal on the target is in your scenario longer than in mine. In either scenario the healer has a chance to get a heal off, but due to the fact that CL/LB can proc mastery you deal more damage in roughly the same amount of time by NOT casting UE, and increasing your chances for a kill.

For the record, I've said that EM+UE/LvB is a valid method, as well as UE being cool when you are on the move. And we are talking 4.1 here.

Yahtzee
06-22-2011, 12:08 PM
First off, after reading my previous post again it may sound cocky, like a dick, etc ... that's not my intention so apologies if you felt it like that.

I don't think I'm missing your point. You say that the total damage (multiplied by amount of ele's in your team) from FS+UE+lvB will kill a player. And that it's *better* than FS+LvB+LB/CL to global one. Your main argument being that a healer can react between LvB and and LB/CL.

And again what you forget is your ramp up time: FS + gcd, UE + gcd, LvB cast. There are 2 global cooldowns and a lava burst cast time between applying fs and when your LvB hits, or nearly 4 seconds (less if you have extreme haste times and glyph of shocking). In this setting you only have LvB that can proc mastery.

I'm saying FS + gcd, LvB cast (+ mastery), CL/LB cast (+ mastery) grants you more chance to kill a target, simply because it does more damage in the same timeframe.

Now assume the healer isn't completely retarded, in your approach he has 1 extra global cooldown time to react to the target than in what I'm saying. The amount of time the healer has for a dispell or a cooldown/big heal on the target is in your scenario longer than in mine. In either scenario the healer has a chance to get a heal off, but due to the fact that CL/LB can proc mastery you deal more damage in roughly the same amount of time by NOT casting UE, and increasing your chances for a kill.

For the record, I've said that EM+UE/LvB is a valid method, as well as UE being cool when you are on the move. And we are talking 4.1 here.

I know that wasn't your intention, I just have a bad habit of taking the tone of the post I'm replying to. Sorry if I was a little crass.

I can agree with all of that, however, I still think UE has a use, even without EM. Those dispels are going to be ridiculous in 4.2 though. Granting 90% haste? Yikes. I wonder if healers will think twice about dispelling it.

zenga
06-22-2011, 12:44 PM
I know that wasn't your intention, I just have a bad habit of taking the tone of the post I'm replying to. Sorry if I was a little crass.

I can agree with all of that, however, I still think UE has a use, even without EM. Those dispels are going to be ridiculous in 4.2 though. Granting 90% haste? Yikes. I wonder if healers will think twice about dispelling it.

No worries. And yeah UE has a use when you are for instance locked out of your nature school. However come 4.2 UE will also belong in nature school. But I find myself not that often in a stand still situation in bg's. Sometimes you move out a bit for whatever reason, and then UE definitely is worth casting.

And yeah In 4.2 if I was a healer I'd rather have the target eat a LvB crit then having to deal with a 90% haste, unless he is really low on dmg and you want to prevent to get him killed then a quick dispell followed by a big cd might be better.

Still my expectation from what I've seen on ptr is that health pool / stamina won't scale as much as spell power does, so quad ele shamans will be back to globalling people.

Yahtzee
06-22-2011, 12:52 PM
No worries. And yeah UE has a use when you are for instance locked out of your nature school. However come 4.2 UE will also belong in nature school. But I find myself not that often in a stand still situation in bg's. Sometimes you move out a bit for whatever reason, and then UE definitely is worth casting.

And yeah In 4.2 if I was a healer I'd rather have the target eat a LvB crit then having to deal with a 90% haste, unless he is really low on dmg and you want to prevent to get him killed then a quick dispell followed by a big cd might be better.

Still my expectation from what I've seen on ptr is that health pool / stamina won't scale as much as spell power does, so quad ele shamans will be back to globalling people.

I can see a lot of trigger finger healers dispelling it and regretting it shortly after. Going to be pretty comical.

I'm really excited to hear that, also really glad the season is ending. I spent most of my time this tier raiding solo on my druid and didn't pick back up my box team until way too late into the season, so I'm basically stuck a tier of gear behind everyone else, which really sucks. Going to be nice to stand on even ground again and start fresh.

death
06-22-2011, 11:42 PM
yeah i agree yahtzee, i just gotta find a healer and get used to arena again....just finishing getting boA's for my druids