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View Full Version : [WoW] Looking for another 4x same class comp to play arena/random bg's



Negativ1337
06-10-2011, 06:59 AM
Hey guys,

I like my 4x DK team a lot, i am now thinking about making a new team of 4x a class. I was wondering how paladins will do, im sure those can be good in arena aswell. I am looking for a new comp for arena and BG's. Just something i can level and have fun with while waiting for arena points to reset.

Anyone have any suggestions? I can play both melee and ranged.


Kind regards,

Team Overdose

Atrocious
06-10-2011, 08:19 AM
Retadin might be a bit hard, as you have to watch for the art of war(?) procs which make your exorcism instant cast. I tried using stopcasting in a macro, but it dropped my dps a lot, but if you manage the procs manually it should probably be doable.

Someone did a write up on how they handled it, but I'm not quite sure where that write up is now.

zenga
06-10-2011, 10:25 AM
Someone did a write up on how they handled it, but I'm not quite sure where that write up is now.

But it was in a way that violates the tos, as he was generating predefined mouse clicks. Basically an addon would block the ability button by adding a layer over it as long as the condition wasn't matched (condition being a proc/buff), and once there was a match, the layer would be removed and a mouseclick would fire off the spell.

Toned
06-10-2011, 10:32 AM
4x War or 4x Mage are prob my next groups.

4x Feral or 4x Rogue might be fun as well. Both receiving buffs in 4.2. If you played 4X sub rogues and used hemo as your main attack you could prob still land kills with smoke bomb. The position requirement would be hard to get around for backstab/ambush. 4 x Mute or 4X combat might be viable for quick bursty kills, but if you don't get shit down quick you're done.

Nikita
06-10-2011, 10:59 AM
Gogo 4 x hunters!!

Negativ1337
06-10-2011, 11:38 AM
What if.....

You make 2 keymaps in ISBoxer:
1 with 2 steps
the other with 1 step

On the first dps burst macro you use press hotkey for exorcism on keyrelease, because if you run, and you dont get a proc, you simply cant cast excorcism because you are running and it will interrupt the spellcasting.

The second macro is the same as the first, but you remove the second step, this is because if your in Frost Nova for example, your not casting excorcism? Might be an idea.

I remember on lvl 80 i met 4 ret paladins, and only with holy shock the guy brought me below 40% hp on my main char.

zenga
06-10-2011, 11:47 AM
I remember on lvl 80 i met 4 ret paladins, and only with holy shock the guy brought me below 40% hp on my main char.

Yeah but lvl 80 different than lvl 85, not to mention health pools.

Negativ1337
06-10-2011, 05:43 PM
That's true aswell

Littleburst
06-10-2011, 05:54 PM
problem with ret's i forsee is that they lack the burstcapacity while boxing. They got pretty good survivablitiy though.

I'd say hunters.

Negativ1337
06-10-2011, 06:58 PM
Hehe, doing 5's just now and met a 5x hunter team. They killed me once and i killed them once 1 - 1. Really bad geared, they are all individual players though.

ebony
06-10-2011, 08:10 PM
to get exorcism to cast on the proc if /cast exorcism! does not work (works on mages pryo and a few others not tryed pallys) then 2nd way is to have its own key for exorcism and do the

"/stopcasting /cast exorcism /stopcasting" way and use Jamba (u robey need to add spell ID) or video FX to see if the proc goes of. and then all clones will olny cast it if they can. but still might mess up dps.

maybe a 2step system might work.

Negativ1337
06-11-2011, 07:05 AM
Ah yeah, nice one :) Thanks

Ualaa
06-11-2011, 01:51 PM
Besides DK's, I've always liked Elemental Shammies and both Feral & Balance Druids.
Not claiming any of the above will be wildly successful.
However, both Elemental and Boomkin are getting boosts in 4.2.

I know Ferals are fun to play.
And can run PvE very well, thanks to Resto + Bear + 3x DPS (Range or Melee).
Nothing levels faster in PvE... thanks to self heals and mana via killing things as a cat, and Flight Form for any kind of ground spawn.
They are decidedly lacking in Cleave effects, so will lose to Hellfire Warlocks or Howling Blast DK's... but are rather fun with the stealth and all.

4x Enhance, with a healer (or 5x Enhance -- or maybe 4x Enhance without a healer) is worth consideration.
Pinotnoir (5x) and Eatcarbs (4x + Heals) are both running the composition.
It definitely looks fun to play, but is also lacking in cleave effects.
The self healing in DPS form is superior to Ferals, but the team is not a traditional PvE unit.

Nikita has run a full group of Hunters.
They could be fun too, essentially machine gun style killing anything that they have line of sight to.

Littleburst
06-11-2011, 03:07 PM
They are decidedly lacking in Cleave effects, so will lose to Hellfire Warlocks or Howling Blast DK's... .

/gasp?

Swipe? Is there any aoe abilities that crits up to 20k at 85 per target and is quite spammable?

Ualaa
06-11-2011, 11:45 PM
Feral has two swipes and then they've used 90/100 energy.

With equal gear, a 5x Demo Warlock team absolutely raped my 5x Feral Druid team in battlegrounds.
They have Felguards doing the spinning axe move, plus Hellfire from each of the Warlocks... which resulted in a dead team on my part 6 or 7 attempts in a row.
My cleave from each of the Druids in an attempt to cleave them back did not once kill a single warlock.
Even opening with Charge > Ravage, which dropped one outright making it a 5v4 did not get even a second warlock down before all five druids fell... and this is equal gearing.

So technically they can cleave, via Swipe, but it doesn't do nearly enough to kill anyone.
Conversely, teams with strong cleave effects can absolutely and consistently destroy bunched up ferals with relative ease.

Maybe its different when you go against five individual players in arena... and one of them is a solo feral who is in your face while the rest of their team each also does their own thing.
I can see it being painful having 20% damage dealt by one toon onto all five of yours.
But if it were five bunched Ferals vs five bunched toons with stronger AoE moves, you get dead kitties every time.



Compare that to Howling Blast on the DK's.
HB hits the main target much harder (so you're definitely threatening to kill the main target), and the splash damage might be comparable but it seems to be higher.
You can HB at 30 yards and it hits everyone within 10 yards of the main target... this applies Frost Fever and a 50% snare.

As a Frost DK you can do four Howling Blasts in 10 seconds.
That's a lot more than the Swipe of a feral.
You can even Runic Empowerment if you want more burst.

Noids
06-12-2011, 01:34 AM
I've levelled my shams as my second team. Enjoying the flexibility they give again and switch between ele and enhance on the run for different boss fights. Haven't done a hell of a lot of PvP with them but Ele in 4.2 should be interesting so will give that a go.

Akoko
06-23-2011, 03:13 PM
Feral has two swipes and then they've used 90/100 energy.

I suspect that Swipe would be hilariously strong if you did this:

Swipe twice.
Tiger's Fury (restores your energy almost to full with King of the Jungle and adds +damage).
Berserk (energy costs significantly reduced).
Swipe infinitely every GCD while Berserk is up.

Only works once every 3 minutes though.

Umbaalo
06-23-2011, 04:27 PM
I suspect that Swipe would be hilariously strong if you did this:

Swipe twice.
Tiger's Fury (restores your energy almost to full with King of the Jungle and adds +damage).
Berserk (energy costs significantly reduced).
Swipe infinitely every GCD while Berserk is up.

Only works once every 3 minutes though.

Lol, I used to do this in WotLK during trash packs in raids. Only down side was 9/10 times I would die from pulling aggro. It was worth it though to see the other AoE classes in raid chat go ""wtf was that?".

fleaplus
06-23-2011, 07:20 PM
Here is the problem with feral: they are the most squishy class in the game. Even most cloth classes get more buffs or mitigation spells that let them survive longer. Every time I go up against the 10 dk boxer I have to pop survival instincts and will usually be dead unless they have already died. Oh, and swipe is about a 15k crit at most against someone in full vicious.

Umbaalo
06-23-2011, 09:36 PM
Feral pvp was never suited for toe-to-toe pvp combat with most melee classes. I found the best playstyle was stacking as many bleeds as possible and kiting if I could, sometimes running far enough to restealth and get another series of bleeds back on. That was solo play though, so that strategy isn't really an option I guess.

remanz
06-24-2011, 03:36 PM
Selfless Healer is back. We no longer have CDs on WOG. So Rets are back. Strong as ever.

Warriors are getting heavily nerfed, so are frost DKs. Looks like paladin's age again.

Lyonheart
06-24-2011, 05:24 PM
Selfless Healer is back. We no longer have CDs on WOG. So Rets are back. Strong as ever.

Warriors are getting heavily nerfed, so are frost DKs. Looks like paladin's age again.

Grrr! I was just getting to like my Dks. How are they getting nerfed? DPS wise? or just the hungering cold thing? I've been clearing normal BC instances with no healer ( blood ) and zero deaths so far. AT level as well. I mean, i want to have a team that will do well in PvP and PvE ( instances ) So i hope DKs don't get nerfed too hard 8(

wyofiddler
06-25-2011, 01:39 AM
Selfless Healer is back. We no longer have CDs on WOG. So Rets are back. Strong as ever.

Warriors are getting heavily nerfed, so are frost DKs. Looks like paladin's age again.

Seriously? Aren't those the two main melee teams being boxed right now? Always loved playing my melee teams, leveling my Priest + 4 DKs was the most fun I had in a long time. It was far more fun than DK + 4 Rets was for me, but I think that was a crappy gear issue that I never really got past - didn't get them the 264 swords until after 4.0 came out (pre-cata release). I'll be sad if DKs teams actually lose their shine, I was about to re-sub to get back to playing them :/

Lyonheart
06-25-2011, 08:03 AM
Reading over the patch notes, they are getting toned down a tad, but i don't think it will break them. It does look like Palies will be great again though. SoC now hits unlimited targets ( not just two extra ) the WoG thing is sweet and some others.

Negativ1337
06-25-2011, 10:10 AM
Paladins it will be!

Meshuggenah
06-25-2011, 02:45 PM
Nevermind, found it.

ebony
06-25-2011, 05:02 PM
Deathkights been nuff before the patch it nerver made it to the patch and was hotfixed 1% less dmg from 2h weps (but we get better weps in 8 to 10 weeks & better gear) so i don't think they be a prob OK HC going to be a pain in the a** but we deal with it and i take DG anyday!

remanz
06-26-2011, 12:19 AM
Warriors and dks are not going away. I said paladin was mostly by preference. I heard unholy is making a serious comeback in 4.2. Just frost won't be facerolling as much as now.

Multibocks
06-26-2011, 02:15 PM
unholy gets a 20% strength buff from talents, so they should be hitting much harder come 4.2.

Nikita
06-27-2011, 12:52 AM
problem with ret's i forsee is that they lack the burstcapacity while boxing. They got pretty good survivablitiy though.

I'd say hunters.

If you want a slaughter comp go for 1 DK and 4 hunters. Im going for 2 k rating next season with this comp! Specc the DK blood and stack resilience, use him as decoy while your hunters stand back in BM spec and burn every player down. Have the DK death grip your kill target and slow him. Also have him strangulate the healer :)

Nikita
06-27-2011, 12:54 AM
Paladins it will be!

Giving WoG back and undispellable wings gonna make this team awesome! Lvling my paladins atm, lvl 60 with full heirlooms :)

remanz
06-27-2011, 07:17 PM
Did the undispellable wing change actually make it ? My game now is more focus on getting a good healer instead of trying to do it all by myself.

Shodokan
06-28-2011, 03:15 AM
Did the undispellable wing change actually make it ? My game now is more focus on getting a good healer instead of trying to do it all by myself.

No they made it so that there are less things to dispel, so unless you are running with a druid healer or something prepare to have wings purged instantly.

smalltanker
06-28-2011, 06:37 AM
I tried to spell steal some wings the other day and after 3-5 attempts gave up on it. There was a pretty big scrum in the Twin Peaks BG so there was plenty of buffs, healing stacked and shields + HoF popping around so I might not have gotten through the trash buffs to the coveted wings. But stealing wings on the mage used to make me happy in the pants.

remanz
06-28-2011, 01:47 PM
No they made it so that there are less things to dispel, so unless you are running with a druid healer or something prepare to have wings purged instantly.

ah, that's what i thought. When I pop wings, I'd be lucky to get 1 hammer off. Then I am either CCed or purged. Without wings, paladin is subpar in damage. Can't kill anything.

Mercbeast
06-29-2011, 04:08 PM
ah, that's what i thought. When I pop wings, I'd be lucky to get 1 hammer off. Then I am either CCed or purged. Without wings, paladin is subpar in damage. Can't kill anything.

Run 5 Prot and bore the other team to death!

remanz
06-29-2011, 04:39 PM
I said this many times. Why does it have to be 4/5 of the same class. You don't have to.

play mixed, you get more buffs too. control wise, it is all the same for melees. PewPew from the start, CC/interupt if you can, hope for the best. The target switching, interrupt, defensive CD, and peel off are all general arena PVP strategies, not related to which class you play. You don't need 4 of the same classes to do those.