jrkilroy
05-27-2011, 09:54 AM
With the recent changes to missions, this has become a little more noticeable to me.
How do you handle it when you mission agent throws you an (anti)faction mission? I've started doing level 3s, the base I run from had two agents, one administrative and security. If one of the agents wanted me to take down the Amarr, I'd decline. If they then asked me to blow up some Caldari I'd take run the mission from the other agent. This helped keep me from "downtime".
Now, I need to decide if I want to logoff for four hours or run cargo. (I know, life is rough).
My question is: In the big picture, how important is standing with the two "enemy" factions? If I bite the bullet and start blowing up faction ships left and right, am I going to regret it when I have spend 3 months grinding so I can travel through Amarr space when a WH drops me there?
How do you handle it when you mission agent throws you an (anti)faction mission? I've started doing level 3s, the base I run from had two agents, one administrative and security. If one of the agents wanted me to take down the Amarr, I'd decline. If they then asked me to blow up some Caldari I'd take run the mission from the other agent. This helped keep me from "downtime".
Now, I need to decide if I want to logoff for four hours or run cargo. (I know, life is rough).
My question is: In the big picture, how important is standing with the two "enemy" factions? If I bite the bullet and start blowing up faction ships left and right, am I going to regret it when I have spend 3 months grinding so I can travel through Amarr space when a WH drops me there?