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View Full Version : WOOT Shamans back in action. PTR Notes.



Diamndzngunz
03-02-2008, 05:10 AM
Shaman
Flametongue Weapon damage effects for rank 3 and above now also reduce healing done to the target by 50% and lasts 5 seconds. Flametongue Totem damage effects now also reduce healing done to the target by 50% and lasts 5 seconds. Ghost Wolf: Cast time reduced to 2 seconds, down from 3. The Global Cooldown of all Totems has been reduced to 1 seconds, down from 1.5 seconds. Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing. Rockbiter Weapon: Tooltip and error messages have been adjusted slightly. Shamanistic Rage is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown. Toughness will now also reduce the duration of movement impairing effects on you by 10/20/30/40/50%. (Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.

roddo
03-02-2008, 11:04 AM
I play an enhancement shammy as well as my trio and while I like the change to shamanistic rage where its not dispellable I'm not a fan of the swapping of 15% mana and 30 secs for the 30% mana and 15 secs. Usually i pop it when I have a group of mobs on me, and the longer time means i live longer. oh well, can't have everything.

Djarid
03-02-2008, 01:36 PM
Time to dust off my Flurry Axes (used them from 44 to 62 :) )

Any suggestions for a good enchant on them?