Diamndzngunz
03-02-2008, 05:10 AM
Shaman
Flametongue Weapon damage effects for rank 3 and above now also reduce healing done to the target by 50% and lasts 5 seconds. Flametongue Totem damage effects now also reduce healing done to the target by 50% and lasts 5 seconds. Ghost Wolf: Cast time reduced to 2 seconds, down from 3. The Global Cooldown of all Totems has been reduced to 1 seconds, down from 1.5 seconds. Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing. Rockbiter Weapon: Tooltip and error messages have been adjusted slightly. Shamanistic Rage is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown. Toughness will now also reduce the duration of movement impairing effects on you by 10/20/30/40/50%. (Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
Flametongue Weapon damage effects for rank 3 and above now also reduce healing done to the target by 50% and lasts 5 seconds. Flametongue Totem damage effects now also reduce healing done to the target by 50% and lasts 5 seconds. Ghost Wolf: Cast time reduced to 2 seconds, down from 3. The Global Cooldown of all Totems has been reduced to 1 seconds, down from 1.5 seconds. Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing. Rockbiter Weapon: Tooltip and error messages have been adjusted slightly. Shamanistic Rage is now a Physical ability instead of a Magic spell, and thus is no longer dispellable. It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. This lasts for 15 seconds with a 2 minute cooldown. Toughness will now also reduce the duration of movement impairing effects on you by 10/20/30/40/50%. (Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.
(Removed from notes) Nature’s Swiftness and Elemental Mastery now share a 10 second cooldown.