View Full Version : Is this possible?
riizu
02-13-2008, 10:45 AM
I was wondering, is it possible to successfully duel-box a palladin and a hunter? It seems like a pretty good plan to me because by the time the hunter reaches level 10, you would effectively have 3 players, the hunter, the pet, and the pally. This would fill the three main positions in a group, DPS, healer, and tank. What do you guys think?
The consensus is pretty much anything goes other than > 1 melee.
GLHF
tommyg
02-14-2008, 09:04 PM
I've got a hunter in my 5-box group, and I can't whole-heartedly recommend it paired with a paladin. In my experience, it would be easier to have the hunter paired with another ranged class, using the pet as a tank. Your hunter will probably /follow too close to the paladin to engage in ranged dps if you want your paladin in melee range of the mob (and I can't imagine why you wouldn't). If you want a melee hunter, that's great, but otherwise you'll have to manually separate the two to engage a mob, then start follow again when it's all over. Casters don't suffer from this /follow issue like hunters do. I am often running around questing, then suddenly realize my hunter is no longer with me. Then I have to turn around and go pick it up again. I've even resorted to having my hunter /follow one of my casters, which are /following my main. That generally gives it enough distance, but not always, and certainly wouldn't work if you're only dual-boxing.
If you do decide to roll with a hunter, make sure to get it a large quiver/ammo pouch and a slooooooow ranged weapon early on, otherwise you'll be running back to town every hour or so to restock.
If you want to roll with a hunter + healer, I'd recommend shaman instead. I'm also quite impressed with my holy priest's nuking abilities.
Atorifan
02-15-2008, 05:50 PM
Doing some minimal practice, I've found letting the hunter's pet tank works just as well as when soloing. If following a tank or other melee, let your dps build up slower. I just am used to, in 4 days, hitting f12, which i made follow. It usually doesn't need to be done, but is a quick, easy to identify button. Or train your eye to watch your minimap for castaways. I think a hunter taking the lead, at least through the pet is best. There's no repair, only feeding costs involved.
Even more so, you already said you wanted your pally to heal, just let him lead the hunter, and send pet first. Best bet is full beastmaster. Save your pally heals for when the HOT just ain't doing enough to minimize healer hate.
binkiebink
02-15-2008, 06:23 PM
los does 1 pally[tank] 3 hunters[dps] 1 priest [ healer]
seems efficient
you could obviously remove the priests
to make it 1 pally 3 hunters
if you were doing
1 pally 1 hunter
i assume you would have more people in your group if youdid an instance
this might cause problems
the other members would need you to be 100% responsive to getting aggro off of them as you are the tank
they would also assume that the hunter would not need 100% focus for healing
as hunters have high survivability
tbh
i dont know how 1 pally 1 hunter would go
i assume from you saying healer tank and dps that your pally will be holy . . .
i dont know how much it will be similar
but in my experience
if you try to do an instance with that
it will be more work than its worth
a hunter pet is just not a viable tank in a group situation.
give it a go see how it works sounds like fun
http://www.stage6.com/user/tomzor2/video/1932277/Pally-hunter-power
Marathon
02-16-2008, 11:24 AM
Kewl Video. It is hillarous to see the 3 boars rush in on the mobs and the get showered with arrows. :thumbup:
Anything is possable. It is just a matter of how bad you want to do it.
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