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View Full Version : [WoW] Sounds



JackBurton
02-19-2011, 11:23 AM
I'm a UI minimalist. And so I love addons like oppie that help reduce the clutter. Lately I've been increasingly been searching for addons, that prompt or alert you via sounds. so... on that thought does anyone use sounds in their macros to tell when they have succesfuly fired a spell available off cooldown? Check off "sound in the backround" located in Options/Sounds To hear your slaves warning sounds through your main. if someone can figure out how to block all sound but the addon sounds that would rock.

Oppie (http://wow.curse.com/downloads/wow-addons/details/opie.aspx) with Video intro (http://www.youtube.com/watch?v=Q_M18VtDUyw)

Sound Addons\
GTFO (http://wow.curse.com/downloads/wow-addons/details/gtfo.aspx) - probally the best of them all. warns you if your steppin in fire, sometimes get a second or two advanced warning.
SmartError (http://wow.curse.com/downloads/wow-addons/details/smarterror.aspx) - makes sounds when your facing the wrong way, out of melee range, out of mana etcc.. all non annoying sounds
I Hear You (http://wow.curse.com/downloads/wow-addons/details/i-hear-you.aspx) - makes sounds when you get a tell or guildsays
Hear Kitty (http://wow.curse.com/downloads/wow-addons/details/hear-kitty.aspx) - more sounds
RangeDisplay (http://wow.curse.com/downloads/wow-addons/details/range-display.aspx) - makes sounds when you get within range of a mob all setable at 40 30 20 10 etc...



This error smart macro doesnt fire off if you dont have a target or if you have a friendly target and only if your cooldown is fired (http://www.wowhead.com/spell=49576#comments)

#showtooltip
/cast Death Grip
/stopmacro [noexists]
/stopmacro [help]
/run if GetSpellCooldown("Death Grip") == 0 then PlaySoundFile("Sound\\Creature\\HeadlessHorseman\\Horseman_Beckon _01.wav") end

katsurahama
02-19-2011, 11:53 PM
I almost always play with the sound off, but this is an interesting idea.

JackBurton
02-20-2011, 03:39 AM
more power to you. you can toggle sound off with one macro. So if you are trying to hear someone on vent and cant because of the bedlam pop mute. If you are trying to study something on youtube and cant hear it all because of the game use mute. If you are just mindlessly farming and are watching a move like "oh brother where art thou" press mute.

/run local c="Sound_EnableAllSound"SetCVar(c,not GetCVarBool(c)and"1")