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Lokked
01-30-2008, 03:50 AM
I've made a post in some sort of Warhammer boards regarding the possibility of WAR being Multiboxed.

http://www.warhammeralliance.com/forums/showthread.php?t=26308

I'm wondering if there is anything I should add that I missed, or if anyone else wants to know something regarding Multiboxing Warhammer Online?

Lokked

sway
01-30-2008, 07:38 PM
I used to play with the Zins on my server in WoW, he had all Mages Azin/Bzin/etc. He played 5 characters at one time, started with Mages and made a new account for each new class he wanted to try out. Mages/Warlocks/Druids/Shadow Priests, it was without a doubt one of the silliest things I had seen in WoW. It broke the game play completely.

You can argue that he has 5 guys and that any creature/person would die from 5 of them, individually manned and attacking you. But having 5 guys, with the same exact gear/power/skills, utilized in one persons mind with a single keystroke you are breaking the system of a fair fight and the game itself.

I'm not going to try and impose my opinion on anyone who does it but as a rule for myself I'd rather not see it in game. It's a shame that they would allow it because somewhere along the road we all know he's going to run into something that ruins the game play of another player. It's the positive connotation equivalent of cheating. 1 man, 5 times the power.

Xzin...you are a baaaaad guy 8o 8o

PyrostasisTDK
01-30-2008, 08:33 PM
yeah multiboxing in WAR is something Im looking forward to.

Keyclone is working on a keyclone update that will hopefully let me 8 box in DAOC... caaaaant wait!

Lokked
01-31-2008, 02:03 AM
Whew!

Is that a record for the largest amount of responses regarding an MMO in the shortest period of time?

Well....I'm sure it's not, but it did get to be quite a topic!

I knew when I posted it that it wasn't going to go over well with the community, but I figured the risk was worth the reward if anyone actually answered any of my questions......but no one did! lol

I enjoy the slight intervention here, seen on the bottom of page 8:


Hey folks,

I'm appreciative of the spirited, yet civil tone of the thread. This one's a bit controversial and lots of people have clear opinions that should be respected no matter which side of the fence you're on, so let's keep that in mind as we continue to discuss this thread. Just a reminder.
__________________

Browncoat
Moderator
Warhammer Alliance
"If he turned any more cheeks, he'd have to pull down his pants."
Only you can prevent Internet Fires!
Check the Topics, Forum Rules and FAQ before posting!

Yup, 9+ pages in less then 24 hours, woot!

Lokked

PyrostasisTDK
01-31-2008, 02:27 AM
doing my best to educate in a nice non "OMFG STFU NEWBS" way.

Slats
02-01-2008, 07:14 PM
This is exactly why I love my hardware multi-box setup. I use zero third party software. The only way to enforce no multiboxing in my case is if they make strict rules about it and then I get reported - and if they decide to have a zero multiboxing policy - fair enough.



If they decide to be like EQ2 and not allow non-focused window keypassing, then programs like Key Clone etc will not work - so that cuts out a massive percentage (I'd say over 80%) of this community who all do it in software.



One thing Warhammer also has is Collision Detection, (enemy CD, not friendly CD) so how well that plays out for multiboxers who knows.

empeha
02-02-2008, 06:42 AM
If they decide to be like EQ2 and not allow non-focused window keypassing, then programs like Key Clone etc will not work - so that cuts out a massive percentage (I'd say over 80%) of this community who all do it in software.

But i think at least 50% of the softwareboxers would change to hardwareboxing, if they are forced to ;)

Bergy
02-02-2008, 02:12 PM
Ty for taking the plunge!

I too was considering making a warhammer multiboxing topic but was afraid of the flames.

Although I really look forward to it, I do get the feeling that we will be ruining world RvR. In WoW bg's it makes an impact as shown in ellays videos (lol) but when it comes down to a much larger scale like in WAR when you will be capturing an enemy city etc I feel that if I was say.... quinboxing 5 mages and had some melle/group support/tanking/healing etc from othwer players I could do a hell of a lot more damage then any normal 5 people.
But then if they are skilled they should be able to fight it..... meh a tough one.

Lokked
02-02-2008, 05:56 PM
A Multiboxer will never be able to achieve what 5 individuals can, as they are not stepping outside any boundaries of rules. Everyone is playing on a level playing field. If people wanted to focus fire better, they would use the same macros that a multiboxer uses and possibly even go /follow on their main assist. The bonus to this is that when someone goes behind them or AEs or whatever, the player can react FAR faster then a multiboxer ever could.

People that whine about multiboxers being OP are just retarded and don't understand the mechanics of XXX game. They would lose just as frequently to another group of 5 that understand the game mechanics better.

A multiboxer has to understand completely what the game mechanics can allow him to do, and then use that knowledge. The average player is simply lazy, and blames their failures on anything but themselves.

Lokked

Boylston
02-05-2008, 04:13 PM
I read more of that awful thread than I want to admit. Didn't learn much, but maybe I missed something...

What's the outlook? Is there a /follow functionality? Does it look like it can be easily multiboxed?

Lokked
02-05-2008, 10:59 PM
I gathered this info, none of which I got from my useless thread (thanks to all the dumbasses who responded, not you Pyro):

This is based on Developer notes/videos:
There will be a follow command

This is based on player notes from game conventions:
There is or isn't an autoface function, similar to EQ2 (not strong suggestion). Just a possibility.
There is a macro database. No info into the depths this can be taken.

And that's it.

As it is made by Mythic, its possible to have the same foundation as DAoC, meaning no more then 2 copies running on 1 computer and no keystrokes passed to inactive windows. But lets hope for the best.

Lokked

Lokked
02-05-2008, 11:06 PM
Anyways, I've determined the classes I want to Multibox, if it is possible :p

1 Zealot as Main
2 Sorceresses as Alts

Reason being, the Sorceress is a self-damaging Ranged DD class, who is probably the most fragile yet supposedly strongest DPS. Paired with a class like the Zealot, who is mainly a ranged buff/debuff/heal class, can nuke without being interrupted, is healed when her "Dark Magic" damages her, and has the resistance of her foes weakened.

The Zealot also utilizes Persistant Area of Effect Debuffs called Rituals. These are runes thrown on the ground which constantly affect that area until they are removed. This works well because the Sorceress' nemesis are Melee DPS classes, so they have to fight right at the sorceress to get their job done. Therefore they also must sustain the ills of the Ritual!

If the framework is similar to DAoC and I can only have 2 instances running, I will just play 1 Zealot and 1 Sorceress. Or I may not multibox at all....or play at all. Who knows.

Lokked

Tehtsuo
02-06-2008, 02:27 AM
Heh I fully intend to play WHO, but I'm reserving my judgment till I actually get to see the darn thing. I've been on the waiting list for closed beta for 9+ months now, they really need to just get the thing going for goodness sake. Tired of waiting! :-P

Attyla
02-06-2008, 03:53 PM
If they decide to be like EQ2 and not allow non-focused window keypassing, then programs like Key Clone etc will not work - so that cuts out a massive percentage (I'd say over 80%) of this community who all do it in software.

But i think at least 50% of the softwareboxers would change to hardwareboxing, if they are forced to ;)

There already is a software option that does that. Check out HotKeyNet (http://www.hotkeynet.com/) developed by Freddie from this community. It's being tested on EQ2 and DAoC currently with great results thus far. I am currently able to broadcast to non-focused windows on local and other non-focused windows on separate clients on the network (running 4 accounts now on 2 machines).

Will begin testing it with VNC here in the next week or so, but don't expect any real issues with that.

PyrostasisTDK
02-06-2008, 06:02 PM
yeah hotkey is badass, working great for daoc atm

Lokked
02-07-2008, 02:03 AM
Oh reeeeally! I had almost given up on Multiboxing WAR, but I think I'll be downloading and creating some free trial DAoC accounts to test with hotkeynet!

PyrostasisTDK
02-07-2008, 02:46 AM
let me know if you need help, I have 3 evil pwnshees going on classic atm.

They have 0 utility though I mean 0, its like having a shot gun... with one shell.

DAOC servers been down all day, but test servers open, and you can make 50's and RR13 there. Made 3 RR13 bainshees there... and yes it was evil when we got to nuke but any time we needed just a touch of CC we got rocked.

Thinking of maybe changing it up a bit... but I dunno, so damn many combinations

Nisch
02-07-2008, 09:29 AM
Yeah I'm 5 boxing on classic servers, originally running 4 bainshees and a bard, but decided to level up my 4 mana enchanters and the bard.........still not the best combo, but pretty killer. I'm thinking of running with 4 vamps and a warden next. Should be fun. :D

PyrostasisTDK
02-07-2008, 11:27 AM
yeah I may try melees, with the stick function DAOC has its rather easy to make them work unlike wow or eq2

Attyla
02-07-2008, 12:43 PM
Opted for 1 Healer and 3 SMs.

The AE CC, speed and AE stun options are really nice. And the PBAE is potent enough that if a tank rushes me, I can kill it before it kills any one of the sms. Especially if I spirit debuff it first.

Healer and 3 Thanes might be fun as well. Mass lag hammers of DOOM

MrLonghair
03-23-2008, 01:41 PM
Giving this a bump.

Is there a /follow command in WAR, is there also an /assist and-or /focus, that's what we need to know. That's what I need to know actually, since the preorders for the CE officially start Tuesday or Wednesday


Say what you will about Warhammer Online, can't deny that it's going to be a breath of fresh air from World of Warcraft.

PyrostasisTDK
03-23-2008, 02:41 PM
Im in beta, and cant really confirm or deny any specifics, however, I can assure you, multiboxing will be as easy as wow.

PyrostasisTDK
03-23-2008, 04:28 PM
Could use a bit of support on that link http://www.warhammeralliance.com/forums/showthread.php?p=732454#post732454 just went from a nice casual debate to all out war on boxers

MrLonghair
03-23-2008, 04:40 PM
I'll help out there, and thanks. I'm going to order two CE the moment the best shop in town lets me.

PyrostasisTDK
03-23-2008, 06:09 PM
Im not sure what happened in the month since I stopped viewing that thread, they went from being slightly receptive and good points to being a bunch of haters with no reasons other than "You suck!"

Freddie
03-23-2008, 07:34 PM
Could use a bit of support on that link http://www.warhammeralliance.com/forums/showthread.php?p=732454#post732454 just went from a nice casual debate to all out war on boxers
I just read the last few pages. I admire you for talking to them so patiently but I think it's futile. They look at this in terms of persons. They see "me the person with one toon" vs. "you the person with several toons," and they think the discrepancy is unfair. You on the other hand look at it in terms of toons. Your toons are a group like any other, so what's the problem?

I don't see any way to resolve this disagreement because there's nothing true or false about the choice of perspective. They are looking at the situation from one angle and you're looking from another. If we look at it from their perspective, then they're right that multilogging is a form of inequality, and since they believe that inequality is unfair, their conclusion is unavoidable. But if we look at the situation from your point of view, from the perspective of the toons, then you're right and there's nothing wrong with it.

This disagreement reminds me of certain political debates between liberals and conservatives. Many liberals are deeply troubled by any form of inequality. Some of them believe, for example, that government should provide equal medical care to everyone and that rich people should be prohibited from buying extra. I believe this is the law in some countries, or something very close to it is the law. Other people say, wait, you have no right to prohibit me from buying extra medical care if I can afford it because my purchase has no effect on you.

Tehtsuo
03-23-2008, 08:55 PM
WAR will not have the advanced UI, macro and scripting features that WoW has, which is a good thing, less room for abuse. Anyone else think this is not a selling point for WAR? After playing WoW for a good long time, I've started to get the distinct impression that whatever game comes along to replace WoW will, as a necessity, have to have a reasonably customizable UI. Think about it, each of you. How many people do you know that play WoW without any customization to the UI? Hell, I had at least 10 addons before my first character got to level 10, no exaggerations. Multiboxing or not, the customizable interface in WoW is revolutionary.

Lokked
03-23-2008, 11:37 PM
Tehtsuo,

Whoever wrote that is merely a forum troll with no real insight on the mechanics of the game and is simply spamming what they believe as reality.

You are right, it would be stupid of WAR to devolve from existing UIs and they won't.

I'm sure the WAR gameplay/UI mechanics will be very similar to WoW. They would be quite foolish to not copy at list a portion of such a popular game.

Lokked

Yeti Detective Agency
03-24-2008, 01:28 AM
What's the outlook? Is there a /follow functionality? Does it look like it can be easily multiboxed?
I'm not in the beta, so I can neither confirm nor refute that the /follow command is in the game, currently.

I can tell you though that the developers are/is putting it in.

http://www.warhammeronline.com/english/community/grabBag/grabBag_mar2007.php

With this command feature, it leads me to believe that they (EA/Mythic) tacitly consent to multiple account ownership and therefore multiboxing.

Hope that helps.

Yeti Detective Agency
03-24-2008, 01:30 AM
Im not sure what happened in the month since I stopped viewing that thread, they went from being slightly receptive and good points to being a bunch of haters with no reasons other than "You suck!"

There's a reason why there isn't an "Official" Waaagh forum.

:)

MrLonghair
03-24-2008, 08:33 AM
It'd be more "Waaa" than "Waaagh" as evident by the warhammeronline.com forums.

Mijn
03-24-2008, 11:39 AM
While they had an EA slapped infront of their name it's still Mythic that is making WHO.
DAoC were so filled with buffbots that they opened servers where buffing only worked for group members. (Classic servers, no buffs outside of group and excluded content from the second expansion)
And it was perfectly fine to use buffbots as long as no automation was allowed.

Hoping they are going to continue the trend.

I personally ran 3 accounts in DAoC for a long time on the PvE server Gaheris.

I might not start out multiboxing WHO tho, I tend to end up in grind mode easily when running multiple characters, and would miss out on a lot of quests.
So my plan is take 2-3 characters to max level before starting multiboxing, unless it turns out that it's a great boon to be playing several characters right out the gate.

MrLonghair
04-03-2008, 05:59 PM
http://trailer.onlinewelten.com/videos,id3478,warhammer_online_war_paris_praesenta tion.html
77 minutes of everything, worth watching

I love what they're doing for class mechanics. So many possible combinations for dualboxing, which may or may not be the highest amount of multiboxing possible depending on what they do with the game engine, or?

Ellay
04-03-2008, 08:22 PM
Definitely excited to see what Warhammer has to offer us dual-boxers.

PyrostasisTDK
04-03-2008, 08:53 PM
With out saying anything specific, from what I have seen in beta so far, WAR will be as easy to box as WOW as long as the devs dont go nazi on us.

Ughmahedhurtz
04-03-2008, 11:03 PM
Should be interesting to see what comes out of EA/Mythic. I'm still gun-shy from DAoC after what they did to all my damn favorite classes.

Zerker = nerfed
Animist = nerfed so badly and so repeatedly that I still limp from it
Runemaster = nerfed
Thane = pre-nerfed (/cry...and I had such high hopes. Shammies in WoW are close to what I wanted out of that char.)
Bonedancer = nerfed

I mean, damn. And for those of you that didn't play it, I'm not talking about nerfs like reducing the damage coefficient on Blizzard by 1 point or some silly shit. I'm talking major, "OMG this spec is seriously not even viable any more" type nerfs.

OK, I'll stop whining now. :P

I really hope they do the WH40k strategy games justice. Those are hella fun and have plots I enjoy. /crosses fingers :whistling:

PyrostasisTDK
04-03-2008, 11:15 PM
they buffed BD's again, they are nasty

and some of those classes needed nerfing...hell...zerkers pre la nerf could 2 shot people

Tasty
04-04-2008, 01:37 AM
That was an interesting read. You seemed to have some semi good discussions with some non boxers. The interesting part I found was while you refrained from the insults there was only one or two non boxers who did the same whilst communicating their points. The rest were <insert disagreement + scum/no lives/hackersbottersexploitszomg/etc> you know.. the usual Still, would read again :) (workftl)

edit: I've never really taken interest in War, thats not to say I dislike it, but after reading some stuff about all out wars it sounds really quite intriguing
double edit: Always too many damn smilies, disable them imo :O

PyrostasisTDK
04-04-2008, 03:07 AM
There's a mordred revival going on this weekend, thinking about boxing there with a few friends.

Xzin
04-06-2008, 12:09 AM
Q: Will there be a /follow or a /stick function in WAR?

A: There will definitely be some form of /follow for allies to use. It's just too useful. (As Designer Josh puts it: "The potential harm done to conga-lines by NOT having it would be immeasurable.")

The /stick command is a matter of debate at this time. (For any readers NOT familiar with MMOs, is in this context meant to describe a close-quarters version of /follow used on enemies to make staying on target easier.) We need to strike a balance between keeping the game fun for people of all different skill levels � but without removing the value of player skill entirely. We will no doubt test many different versions of this function before we make a final decision.

I know there are conflicting quotes out there in the great, dark void that is the internet � but things do change during production, and this answer is the official word as of March 8, 2007. (Yes, these things get written pretty far in advance!)

keyclone
04-06-2008, 01:47 AM
ah... but will there be targetting capability.. and can you run it in windowed mode?

Contents
04-07-2008, 05:12 PM
In regards to a few things:

I'm positive that WAR will have a customizable UI. Even DAoC had that, even though it wasn't quite as simple to setup as WoW is.

And as far as nerfs, Ugh I don't want to hear it... I played a scout from day 1. I went from one-shotting anybody to having a chance to impale myself (slightly exaggerated, but still...)

Now if anybody knows of a way for me to sneak into the beta...

MrLonghair
04-08-2008, 08:53 AM
Try doing a preorder of the CE if it's not too late, suposedly you'll get three beta entry codes out of that. If I only get one preorder of the CE I'll be using my three

WAR's got LUA going on, targetting yes, everything you need for multiboxing, but I don't know about windowed action. Hopefully though..

Or working with ATIs 3D acceleration with multiple monitors properly so I can dual monitor dualbox at full framerate. Something happened that made WoW a choppy (not performance-wise) experience when using two monitors

MrLonghair
05-25-2008, 05:15 PM
If someone is in the EU beta english server, I suggest /chan join multiboxing if on destruction side, /chan join multiboxing2 on order side. Respect the NDA and lets keep all the stuff in there until the NDA is torn up later this year. Need some people to theorycraft and try things with.

Shaitan256
05-25-2008, 05:50 PM
I've got a Pre order, and I wish you luck to get one ;) so we could start together , Hope to come into Closed to get expierence because I don't know which class especially which side to chose.

Warriorpriest/Witchhunter (this is one I first hated)
Engineer? Or these Emo darkelves I mean these with this Armor that's going into the the Face like it's going to be devoured by evil power or something, that looks cool, and they are healers ,too. Disciple of Khaine (?).

And the more I read about it (and watch...watched all Podcasts about 100 times) the more I wanna test things. I could Imagine to only Dualbox it and Quit WoW for it, because it's boring me for some reason.

Hope the Crafting system is gonna be cool ;) I'm more addicted to it, then WoW for 4 Years or so.

ARGH , CAN'T WAIT FOR IT ...

btw, got no Beta keys, only one for the open beta , and starting before other people start.

MrLonghair
05-25-2008, 07:59 PM
That pre-order thing is sweet. I'm not going to break any NDA so here's what I've got from official material and wrote a while back:

Ranged classes will be The Thing, doesn't look like there are any AEs or things that require mouse-targetting (various videos), even engineer grenades (gamespot videos), you just point, assist and click and the multiboxed folks all throw their grenades, so that's sweet. Squig Hunter and Engineer have a five feet minimum range, whereas the casters do not. They might be a tiny bit more squishy though

As for chosing your career; (cut and paste this for people who cant decide elsewhere)

Once you enter beta or retail with a mind full of indecisions, get a regular six sided die:
-
A) Faction
1,2,3 - Destruction
4,5,6 - Order
-
B) Race
1,2 - Dwarf/Greenskin
3,4 - Empire/Chaos
5,6 - High Elf/Dark Elf
-
C) Career
1 - Career 1
2 - Career 2
3 - Career 3
4 - Career 4
5,6 - Roll again

Shaitan256
05-25-2008, 08:44 PM
Haha, that's a nice Idea, but then I get something I'm not really addicted to .. that's going to be really annoying ;) I prefer a healer(because I love healing, and the style of healing in this game sounds to me most interesting. Like the shaman, if he casts nukes his healing spells get stronger), so I only had to choose the Race which healer I'm going to play , guess I roll only once to get the race ;) But this Idea sounds really cool, That's so easy, I would have never figured it out for myself.

*cry* I wanna play it ...

�eceased
06-06-2008, 07:31 AM
Haha, that's a nice Idea, but then I get something I'm not really addicted to .. that's going to be really annoying ;) I prefer a healer(because I love healing, and the style of healing in this game sounds to me most interesting. Like the shaman, if he casts nukes his healing spells get stronger), so I only had to choose the Race which healer I'm going to play , guess I roll only once to get the race ;) But this Idea sounds really cool, That's so easy, I would have never figured it out for myself.

*cry* I wanna play it ...

I am soo boxing Zealots for this reason alone :P

http://www.warhammeronline.com/english/gameInfo/armiesofWAR/Chaos/Careers/Zealot.php <3

Neverheal
06-08-2008, 01:23 AM
So theres someone that could tell me if theres a class that can dot and cast spells? I'm really looking for a class similar to a Warlock

MrLonghair
06-08-2008, 01:05 PM
So theres someone that could tell me if theres a class that can dot and cast spells? I'm really looking for a class similar to a Warlock I think that's like most casters including healers. Try the videos on Curse, they're from really old versions of the game shown at meetings but still give a good idea of how the action works

Neverheal
06-08-2008, 01:53 PM
thanks, but what is the website?

�eceased
06-11-2008, 06:41 AM
So theres someone that could tell me if theres a class that can dot and cast spells? I'm really looking for a class similar to a Warlock
well the zealot is probably the closest. Even though there isn't really any life leeching you have the ability to heal and cast "Harbringers" that weaken your opponent and "Marks" that strengthen you or your allies.
While primarily s buff/debuff class with some focus on healing/doting, there are some very nice AoE DOT/healing spells that should allow you to be amazingly powerful with boxed multiple times

Some Info ('http://warhammerinfo.com/c-zealot.shtml')

EDIT: although careful.. there are rumours of this being a semi healbot class, but read up on them a bit and you may be pleasantly surprised that they are capable of healboting, but much much more :P

Zealot masteries:



Path of Alchemy
The Path of Alchemy is the Zealot's primary healing mastery. A specialist in Alchemy will become a mighty healer, capable of mending the most grievous wounds and ensuring that Tzeentch's armies live to see their enemies fall before them. While a player who selects this mastery may not necessarily gain the most powerful offensive capabilities, they will have absolutely no problems finding allies to protect them and do their bidding.

Path of Ritual
The Path of Rituals is focused on warping the entire balance of power across a battlefield, skewing the fight to bring about the inevitable triumph of Tzeentch's followers. They are just as proficient at enhancing their allies as they are at stunting their enemies - and, in fact, can do both at the same time.

Path of Witchcraft
The Path of Witchcraft is for a Zealot who chooses to make himself into a talon of Tzeentch, reaching out to slaughter his enemies through magical attacks. These manifest themselves as deadly portents of chaos. Flocks of shrieking ravens may fall upon a Zealot�s foe to consume their flesh, or strange demonic manifestations may appear out of thin air to lash at his foes.

Morganti
06-11-2008, 09:30 AM
Don't go assuming that these dots will stack though. In DAOC a lot of stuff did not stack, thats why you saw the boxers playing pure casters mostly.

�eceased
06-11-2008, 02:18 PM
Don't go assuming that these dots will stack though. In DAOC a lot of stuff did not stack, thats why you saw the boxers playing pure casters mostly.

hmm you may have a point there :S To be fair I was looking at all the AoE stuff more and figured as it's all damage or healing it would stack :) but the harbringers/marks thing may be a problem :S

Saphfyer
06-30-2008, 07:54 AM
I was in the closed beta of Warhammer, i want to tell you that it is nothing like wow. I had pre-ordered my copies ready to quit wow and play. I played the beta and I am not impressed. Can't really go into details, but I cancelled my order and now I am multiboxing.

Lokked
07-08-2008, 05:49 PM
If anyone with WAR beta access doesn't want it anymore, feel free to PM me the details which I need to play :p

Ha...ha...yes....only kidding....(no seriously).

daddyd302
07-20-2008, 03:30 AM
I was in the closed beta of Warhammer, i want to tell you that it is nothing like wow. I had pre-ordered my copies ready to quit wow and play. I played the beta and I am not impressed. Can't really go into details, but I cancelled my order and now I am multiboxing.Hmmm my brother is in the beta and says it's a combination of WoW and DAoC, more towards DAoC and a little of WoW thrown in. I just signed up and well, we'll see if I get a chance to play it[crossing my fingers but I doubt it]. My brother said he signed up for the news letter a year ago and was surpirised to see a invite into close beta. It seems he's already hooked on it and maybe I can convience him to dual box too, hehe. I'm wondering if Fileplanet members will get a shot at the open beta. It got me into AoC but I really didn't like it that much. Yeap I miss not being followed around by my healer. What can I say once you dual box, you never want to live without it lol.

All you lucky beta tester please report on it if you can, otherwise I won't ask if it's against ToS for beta. I'll be waiting to read up more on it and hopefully it's really easy to dual box in it. I know Mythic took a nuetral stance on dual boxing in DAoC, trying to be fair to the rest, but not dumb enough to ban it, as it gave them more money. Peace out to all my fellow dual boxers. :thumbsup:



If anyone with WAR beta access doesn't want it anymore, feel free to PM me the details which I need to play :p

Ha...ha...yes....only kidding....(no seriously).Hehe, I wanna log onto my brothers account so bad just to play it. He won't let me, that bastard......He's too scared that Mythic will find out so I can only watch him play and got a little bit of playing time, like 5 minutes.

tatam3x
07-30-2008, 08:36 AM
If i post about Warhammer windowed capabilities, maximiser compatibility,multiple instances capabilities on one pc, command /follow etc availabilty. Is a NDA break? or not.

Because i ve three Beta test account and i got good and bad news.

Lokked
07-30-2008, 10:33 AM
I'm going to make a guess that posting about things like multiboxing viability is not against the NDA, as the NDA is meant to protect storyline/lore and gameplay criteria is prohibited, but talking about whether or not /follow is in game (as this has already been discussed), or if you can run multiple instances or if Software keystrokes are passed to inactive windows is ok.

I believe talking about ingame macros, targetting commands, etc would be against the NDA as well.

tatam3x
07-30-2008, 10:57 AM
ok !! then moderate if NDA break.

Then yesterday i tried 3 Beta test account on one machine with keyclone.

Good news : - I can launch 3 windowed instances in same time (surely more) while daoc only 2
- I have a Old GT 6600 and a 2800 XP AMD (dont laugh) and 3 instances run (1 or 2 fps) BUT dont crash and dont lost connection with server while daoc lost connection if there is a little too loong lag.(with 2 sessions).
- I have only One folder for 3 sessions then it could be better with 3 folder or more.
- keyclone maximiser works fine!!

Very bad news:
- War doesnt receive keystroke on non active window ..... ;( (with keyclone)
- /face /stick dont work or not implemented yet
- /follow seems to work because i ve no error but doesnt work yesterday (maybe desactivated?) and if i remember well there was implented when i played at the beginning of the year.

I can post screenshot but that is NDA break because we see the game.

feel free to post some questions.


and sorry for my english

Lokked
07-30-2008, 11:08 AM
If WAR does not receive Keystrokes while in the background, I can write you an open script using HotkeyNet that you could try.

Although if you only get 1-2 FPS you probably won't be able to play anyways.

I guess I could still provide the script, via copy/paste, and you could try it out with 2 instances, if your computer can handle that.

As I said above, the script will be copied into this thread, and can be scrutinized by the community. No harm.

If there is no /follow, however, I don't see the point :p Might just be temporarily broken.

tatam3x
07-30-2008, 11:17 AM
no problem i can test it.

I will receive my Q9450 cpu with 4go ram and HD4850 ,so i will test in good condition, but for the moment even at 1 fps i can test ^^ because the game is very stable (with lost connection) and i m very surprised.
send me the stuff on my email ^^ or here.

i really hope that /follow will repop because MB seems not to be welcome on WAR.

puppychow
07-30-2008, 11:40 AM
imo there isn't as much point to MBing in WAR as other games. Its a PVP (RVR) game, and most of the RvR fights are heavy zerg fests with 3, 6, 20, 45, etc vs similar numbers. You will have a very hard time keeping everyone together. Theres a lot of outdoor PVP (kinda like AoC sieging - keeps, siege weapons, NPC defenders, NPC attackers, etc) and then a lot of instanced PVP (kind of like WoW battlegrounds with flags, capture points, goals, NPC bosses, etc).

tatam3x
07-30-2008, 11:44 AM
ok but , I'm annoyed because mythic has never ruled on teamwizzy (and other )(To my knowledge) unlike blizzard.

Lokked
07-30-2008, 12:15 PM
OT, but Mythic banned Team Wizzy. He was able to get the ban lifted once he Emailed them pictures of his setup (1 box, keyboard, mouse, LCD per client) to show them he was controlling each character individually, and not using any sort of automation or even software/hardware help to achieve his playstyle.

Anyways, I'll have that script posted in the next couple of days. I'm actually fairly certain that mythic will not prohibit Multiboxing, as they allowed it in DAoC. I doubt they will launch the game without /follow as well. /follow is the only thing necessary to box in PvE. PvP also requires some sort of targetting and assist system, so we shall see about that.

Keeping everyone together sounds easier then in WoW, as there doesn't appear to be an AoE Chaotic CC (IE. Fear).

As long as /follow isn't as bugged as in AoC, I'm sure the game will be fine. The fact that it does not accept keystrokes on Inactive windows is a minor inconvenience.

tatam3x
07-30-2008, 12:30 PM
Team wizzy uses a KVW broadcast even if he doesnt want to say it.
but i hope you are right!

in daoc /face and /assist take time and i m afraid without pbaoe MB in war is not intersting if macro assist and follow are too long .
we will see it!



!!! i m free to test whatever u want.!!!

Sanctume
07-31-2008, 03:15 PM
But i think at least 50% of the softwareboxers would change to hardwareboxing, if they are forced toOr not bother playing a game that won't cater to the kind of gaming style I have now.

WAR would have to come up with some good content that I would be willing to stop playing WoW and "invest" my entertainment funds towards Mythic instead of Blizzard.

tatam3x
07-31-2008, 04:12 PM
good news today:

/follow works fine in BG and i see /assist and /target in command list menu but doesnt work yet.

Lokked
08-01-2008, 12:23 AM
I forgot all about that script until I saw this recent post.

I've decided that its gonna be hard for me to write something without a way to test it, but here is a very rough script to send 1, 2, 3, 4, 5 and 6 from the Number Bar to 2 instances of WAR. This script is pretty disgusting, but that's all I got so far. I wish I could test it out myself before posting it, but oh well :p

You need to download AHK from here: AutoHotkey Download ('http://www.autohotkey.com/download/AutoHotkeyInstall.exe') and install. Copy and past the script into a file called something.AHK and double click the file to start the script.

You must not have any other windows starting with the word Warhammer open for this to work.



SetTitleMatchMode, 1
WinGet, warid, List, Warhammer

~1::
KeyWait, 1, D
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
ControlSend,, 1, ahk_id %warid2%
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~2::
KeyWait, 2, D
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
ControlSend,, 2, ahk_id %warid2%
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~3::
KeyWait, 3, D
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
ControlSend,, 3, ahk_id %warid2%
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~4::
KeyWait, 4, D
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
ControlSend,, 4, ahk_id %warid2%
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~5::
KeyWait, 5, D
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
ControlSend,, 5, ahk_id %warid2%
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~6::
KeyWait, 6, D
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
ControlSend,, 6, ahk_id %warid2%
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

tatam3x
08-01-2008, 02:07 PM
the name of the window is exactly:

Warhammer: Age of Reckoning, Copyright 2001-2008 Electronic Arts, Inc.

how put it in the screen , because with comma i had errors when i lauch the script.
literal commas must be escaped error line 6

error ok ^^ just type ALT GR 7 before commas

doesnt work, the script runs but no action in the window WAR.

Lokked
08-01-2008, 03:03 PM
I've editted the previous script and would also like you to try this one:



SetTitleMatchMode, 1
SendMode InputThenPlay
WinGet, warid, List, Warhammer

~1::
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 1
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~2::
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 2
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~3::
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 3
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~4::
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 4
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~5::
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 5
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~6::
#IfWinActive, Warhammer
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 6
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return




And, just in case we missed the obvious method, try this script as well, just for the 1 key:

SetTitleMatchMode, 1
SendMode InputThenPlay
WinGet, warid, List, Warhammer

~1::ControlSend,,1,ahk_id %warid2%

tatam3x
08-01-2008, 04:11 PM
SetTitleMatchMode, 1
SendMode InputThenPlay
WinGet, warid, List, Warhammer: Age of Reckoning`, Copyright 2001-2008 Electronic Arts`, Inc.

~1::
#IfWinActive, Warhammer: Age of Reckoning`, Copyright 2001-2008 Electronic Arts`, Inc.
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 1
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~2::
#IfWinActive, Warhammer: Age of Reckoning`, Copyright 2001-2008 Electronic Arts`, Inc.
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 2
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~3::
#IfWinActive, Warhammer: Age of Reckoning`, Copyright 2001-2008 Electronic Arts`, Inc.
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 3
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~4::
#IfWinActive, Warhammer: Age of Reckoning`, Copyright 2001-2008 Electronic Arts`, Inc.
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 4
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~5::
#IfWinActive, Warhammer: Age of Reckoning`, Copyright 2001-2008 Electronic Arts`, Inc.
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 5
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return

~6::
#IfWinActive, Warhammer: Age of Reckoning`, Copyright 2001-2008 Electronic Arts`, Inc.
{
BlockInput, On
WinActivate, ahk_id %warid2%
Send 6
WinActivate, ahk_id %warid1%
BlockInput, Off
}
Return


with this script no action, i must use the name of the window like this? (i put the name found by keyclone to be sure)

i try this too
SetTitleMatchMode, 1
SendMode InputThenPlay
WinGet, warid, List, Warhammer: Age of Reckoning`, Copyright 2001-2008 Electronic Arts`, Inc.

~1::ControlSend,,1,ahk_id %warid2%
Return
but no results too..

please send me your msn.

Lokked
08-01-2008, 04:28 PM
I'm still at work, but i've no more time for this this weekend. Possibly on Sat I will make some more attempts. I don't use MSN nor any other instant messaging service. Next time I post, I'll just get you to try a few more things. Do try the first script exactly as I typed it. As long as the first word is Warhammer it will work without putting the rest of the title in.

If you aren't even getting a keystroke on your first Warhammer window (the one you are playing), then there is something wrong in targetting the windows. In the very least, the keystroke should go through to the active window, as denoted by the Tilde (~) in front of the hotkey. This allows that key to be passed through without altering it and without AHK influencing where it comes from (the keyboard input).

I'm trying to determine if a keypress can be sent through to a Control, which is not allowed in games like EQ2, DAoC and AoC. I suspect that it will not work in WAR.

With the second script (changing active WARs and then Sending the keystroke) I'm trying to determine if WAR will accept low level windows functions while active. It's possible WAR just doesn't accept input at all while Inactive.

Slats
08-05-2008, 09:35 PM
I am curious how well boxing will work in WAR. With the announcment that Mythic will be partnering with Punkbuster (who I always thought where pretty shit anyway) I'm feeling a bit edgy for the software boxers. All they have to do is put keyclone, autohotkey, octopus, synergy etc on the list and thats the end of that.

I'm curious to see there stance on it though, if they do allow it I think I might invest in some machines again and pull my vetras, monitor stands and tonne of mice and ps2 cables out of the cupboard. :)

Been looking at the classes and they do seem a bit more interactive than WoW classes making them not as boxer friendly. Going to be interesting to see come open beta/release.

Is anybody set to box this from day one? With multiple CE's ordered?

-Slats

tatam3x
08-06-2008, 01:48 PM
i want to, but keyclone and octopus dont work on multiple instances on 1 pc, WAR doesnt accept key in unactive windows.

Maybe AHK but doesnt work yet.

I will not rebuy PCs ..
My 4 wow's pc are too slow in war unlike wow

Lokked
08-06-2008, 05:22 PM
Tatamx, did you try my revised scripts? I ask that you copy them directly to a blank AHK file and not alter them.

I can wait until Open Beta opens, and then try it myself, I suppose as well.

tatam3x
08-06-2008, 06:19 PM
yes i use them exactly like you said. without changing them and nothing.

Osium
08-13-2008, 06:18 PM
Knock backs will ruin your day as a multiboxer in Warhammer.

I was planning to multibox. However I am now reconsidering my position on it.

Shadoghast
08-21-2008, 10:51 AM
Just a heads up for everyone. While there is a /follow command and /assist and /aid command (1st targets your target's hostile target, 2nd targets your target's defensive target) that's about the full range of useful macro options at this point.

There is no ability to globally accept quests, there is no /cast, /castsequence, /use, conditional button press or targeting modifiers or any of the other rich macroing tools that WoW spoiled us with. Fortunately or (un) there are also far fewer skills than in WoW so you don't need nearly as many key options.

BTW, the devs do say that the system underlaying their UI is on or better than a WoW level for flexibility, but I have yet to see any APIs to give some ideas about addons. I suspect that it may be THEORETICALLY more flexible than WoW, but I highly doubt that EAMythic will allow a lot of the really interesting mods that really expand WoW's functionality.

Lokked
08-21-2008, 03:59 PM
http://www.thewarwiki.com/wiki/WAR_API ('http://www.thewarwiki.com/wiki/WAR_API')