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View Full Version : Cata - Lost City of the Tol'vir



Zzc2
12-19-2010, 10:21 PM
So, has anyone beat this instance yet? If so, how do you do the last boss, Siamat! His aoe kills my group in phase 2.

Teslah
12-19-2010, 11:29 PM
Just put up a vid of killing him with some basic strats. Link below takes you there.

http://www.dual-boxing.com/showthread.php?t=33603

crowdx
12-26-2010, 09:44 PM
Any tips for the first boss? Getting my ass kicked lol

killkat
12-28-2010, 09:15 PM
Just tried this on normal, the last boss is a pain, still haven't pass it yet, but the other 3 bosses aren't too hard.

For the 1st boss, the only tricky part is the boss will throw a random toon up on the pillar, and after about 5sec, he'll drop down, beside that just avoid the yellow circles and avoid shockwave. I've seen people mention kiting the boss around, I didn't bother with that, there's not that many yellow circles (maybe they're talking about heroics). I just stack on boss and tank him near a pillar but not right against it so you have some room to move, I did eat a couple shockwave but they aren't too bad. Got him down on first try, lost one guy, this is a fresh 85 group.

Khatovar
12-29-2010, 03:16 AM
In Normal

General Husam - A lot of gathering all my guys up and moving. Stay away from the mines. They are yellow disks he drops on the ground that explode in suckiness. They have a decent delay before exploding, so I just round all my guys up and move someplace clear. Same thing after he pins someone on the post. Shockwave has a long delay and an effect where you can see where it will go off. It moves out in an X from him. Just gather everyone up and move them between the little rumbling smoke clouds that indicate the path of Shockwave.

High Prophet Barim - Phase1 - DPS until you see the glowy beam on the ground....move away from the beam. Phase2, He'll suck everyone, stun, then spit out shadow versions of your team. Gather everyone up and get them away from his dome of owie.

Phase2 - Kill the bird. When Soul Fragments come up, kill the soul fragments then go back to killing the bird. Adding /tar Soul /cleartarget [dead] to your macros make this easy.

Phase3, same as 1.

Augh - Doesn't matter, he only sticks around for about 10%.
Lockmaw - Dispell the poison, gather/Kill the little crocks {/tar Frenzied /cleartarget [dead] } so they don't eat your healer and dps, Stay out of the dust cloud and avoid Augh who likes to come through and wreak havoc.

Siamat - Asspain. He's hit or miss depending on if he bounces my team off the damned platform in the transition phase.

Phase1 - He's Immune and summons elementals. Kill the elementals, obviously, but you have to watch out for the White and Green Swirlies on the ground. I know the greens drop when an elemental dies, but I'm not sure about the whites. During this phase, I use Follow Strobing in Jamba to keep everyone together. Get the elmentals down to almost dead and let dots kill them if you can while you run to a safe spot so you don't get nailed by a swirlie and can conserve mana for heals in Phase2.

Transistion - Try to get towards the middle of the platform before the transistion starts. You can still cast instant spells in this phase. If you have Spiritwalker's Grace or something else you can use to cast heals while moving, now's the time to use it.

Phase2 - DPS the CRAP out of Siamat. Ignore the adds, burn your cooldowns, drop grounding totems if you have em, use damage reduction cooldowns if you have em. Watch out for swirlies of suck.

Sanderu
01-02-2011, 04:46 AM
Some additional tactics I use for this instance:

High Prophet Barim
Phase 1, make sure to dispell the debuff as soon as you can. It hurts and mostly hits 1 or 2 people.

During the "bird" phase I don't DPS the shadow things, I only DPS the bird. Use your tank to drag it around so the shadows don't reach it. When a shadow reaches it he will only heal for a bit so you don't need to kill them.

Lockmaw
I like standing with my team on top of the stairs and tank Lockmaw at the bottom of the stairs. That way I can pick up and DPS all the crocs that spawn and go for my team. Just make sure to dispell the poison/disease (whatever it is)

kadaan
02-21-2011, 03:11 AM
Last boss gave me some trouble, finally got him down after ~7 or 8 attempts. Here's my tips:

1. Avoid the clouds above all. If your team is dpsing an add and the white swirly spawns, move them out and ignore the add. Nearly all the damage I was taking in phase 1 was from the white swirls.
2. Run to the middle with the last add. Gives you a better chance of not getting anyone knocked off.
3. After the bouncing around, just stand and dps. Make sure they're all facing the right direction, and move into healing range if need be. I'd move out of green swirls if they got to me, but once I got to this phase with all 5 still alive and up top, I won with no issues.

mmmbox
02-28-2011, 06:06 PM
now here is the hillarious part,

1st time i did siamat on HC i one shotted him, i was perplexed how did this happen...

2nd i did him i whiped so many times i got respawns and left.

what post above says, you die due to hard to see clouds thingies not because of adds chain light or boss aoe.

move your char out of anything that looks like swirly clouds, they are not obvious.

after this i one shot him all the time.

IF you have low dps killing the chain light adds works wonders, but again avoiding clouds is the trick.

if you have a priest or druid just rolling aoe heals Circle of healing or Wild Growth should be enough at any gear lvl, the odd heal on a tank might be needed if you run anything but a paladin.

Teh_Uhnknown
03-19-2011, 10:18 PM
Yeahhhhh boy! Just finished Lost City of Tol'Vir with my 4 level 85 Paladins, They have rather crappy gear( just dinged 85 about a hour before attempting this instance), Upon dinging 85 i bought 3 peices of the BoE PvP crafted gear from the AH.

Running 3 Ret 1 Prot with a Pug'd 85 Priest(He was slow on the heals the WHOLE time) The Prot Paladin has iLvl 333 mace / shield and the 3 Ret's have the iLvL 333 2h sword from Crucible of Carnage, with mixed greens / blues from straight questing.

Very happy with this achievement, Took 3 tries with the final boss, Everything else was a one try knockout, Guardians / Holy Radiance x4 / Avenging Wrath + Hammer of Wrath spam when cooldowns up, Good stuff, Using a castsequence macro found on the forum for the Ret Paladins, Prot is managed manually / clicked spells.

So far i've knocked out Blackrock Caverns, Throne of the Tides, The Stonecore(Rock guy killed my group, Ran back with my friend running away from the boss to get him to evade(heals) and he was already at 18%, With half health from rezzing, killed him as my friend ran to the entrance. Along with Vortex Pinnacle and just now, Lost City of Tol'vir.

So if anyone wants to know, 4 Paladins is completely viable for multiboxing normals, Although i haven't tried heroics yet, And rarely use CC(Repentance) Only time i've used it was in Vortex Pinnacle to CC one of the two healers with the end trash groups before last boss.

Lost City bosses were not too hard, Just using basic settings with IWT on all toons but the main,

First boss - With a full melee team other then healer, Was tough avoiding the land mines with everybody, so occasionally when he did his earthquake, it set off them and took a chunk out of my groups health, So i ran around quite a bit, healing my self with Word of Glory / Holy Radiance off of the main Paladin (Tank) then if i dropped too low - 3 Charge WoG then popped Radiance on the 3 alts = Crazy heals, Divine protection, i think i bubbled on the alts too at one point. OTher then that, Mainly had to watch the land mines.

Second boss - Kind of a tank and spank, Didn't even avoid the whirlwind guy, Just got the adds killed when attacking healer,

Third boss - When phased, pulled phoenix around the area infront of him, Button mashing IWT / Main castsequence macro, had no need to pop cooldowns other then Avenging Wrath / Divine Protection - Easy mode.

Final boss: Wiped first try, 2nd try i went all out on the adds, being cautious if my alts ran off the ledge(if thats possible) if i stopped button mashing - So i had to get to the target with CTRL+F(follow lead toon) and then button mash - Rinse repeat for the adds, Popped cooldowns and went to town on the boss, Don't forget to try and move around when attacking the adds if running 4 Melee, He throws some spell at you i think, Or so it seemed for me.

Overall, very fun experience and i intend on trying Grim Batol / Halls of Origination.

Thanks for reading, and any comments are welcome.

http://img194.imageshack.us/img194/3286/wowscrnshot031411100011.jpg (http://img194.imageshack.us/i/wowscrnshot031411100011.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)]

And if this is the wrong section to be posting this, Then i apologize.

Mercurio
03-22-2011, 09:48 AM
Very nice, Uhnknown! You'll have to let us know how GB and HoO go, then how you do in heroics. We have a boxer who primarily plays 4xrets and a DK, though I'm not sure if he's tried heroics.

Shania
03-24-2011, 04:39 PM
General Husam - A lot of gathering all my guys up and moving. Stay away from the mines. They are yellow disks he drops on the ground that explode in suckiness. They have a decent delay before exploding, so I just round all my guys up and move someplace clear. Same thing after he pins someone on the post. Shockwave has a long delay and an effect where you can see where it will go off. It moves out in an X from him. Just gather everyone up and move them between the little rumbling smoke clouds that indicate the path of Shockwave.

Did this other day, I was pathetic. my 3 mages and holy priest, fiance on his pally tank, we know the encounter very well, just the damn toons was bounced around, thrown into walls, others on mines, oh what a nightmare it was.

I cannot even imagine how you amazing boxers do an encounter like that fully solo x 5.

Overwhelming!!... I know my set up at the moment is alot of the issue in how I box, being new and learning so much from the wonderful community on here with some patience, tweaking, I will get there too in time.

But we got it down, took oh I dont remember how many wipes, was not pleased with how we downed it as well, all toons were level 83 except priest was 84.


High Prophet Barim - Phase1 - DPS until you see the glowy beam on the ground....move away from the beam. Phase2, He'll suck everyone, stun, then spit out shadow versions of your team. Gather everyone up and get them away from his dome of owie.

Could not down this 1.... my toons got caughtin the beam too often, losing 1 toon most of the time before next phase hurt alot, getting better at this 1 so should get it soon.

dragoneye
03-26-2011, 10:07 PM
still looking for tips on heroics. I am able to clear bosses 2,3 but blocked at boss 1 (general husam) in heroics.

any tips,strats,fraps would be most appreciated. thanks!

Maat
04-04-2011, 10:41 AM
still looking for tips on heroics. I am able to clear bosses 2,3 but blocked at boss 1 (general husam) in heroics.

any tips,strats,fraps would be most appreciated. thanks!

I'd say there is a fair amount of luck involved in this fight, but as you keep practicing you'll notice it gets easier and easier to dodge the bombs.

What I generally do on my 4 ret pala + DK team is always try to stay together in front of the boss. I'd not go as far as saying its a safe spot, but I very rarely see bombs land on top of my team.

When he is casting those rocky spikes in 4 direction, thats a really good time to try and regroup if your team got scattered.

The rest is pretty much strafing and backing away from bombs. As I said earlier practice and luck helps a lot.

Here is a totally unedited video of me doing the fight today as part of the random daily heroic: http://www.youtube.com/watch?v=_Fh3ulFMfaQ

Hope this helps!

dragoneye
04-05-2011, 11:36 AM
I'd say there is a fair amount of luck involved in this fight, but as you keep practicing you'll notice it gets easier and easier to dodge the bombs.

What I generally do on my 4 ret pala + DK team is always try to stay together in front of the boss. I'd not go as far as saying its a safe spot, but I very rarely see bombs land on top of my team.

When he is casting those rocky spikes in 4 direction, thats a really good time to try and regroup if your team got scattered.

The rest is pretty much strafing and backing away from bombs. As I said earlier practice and luck helps a lot.

Here is a totally unedited video of me doing the fight today as part of the random daily heroic: http://www.youtube.com/watch?v=_Fh3ulFMfaQ

Hope this helps!

it did! after watching your video, i realized that i was strafing too early but instead (since i use pal+4shammies) i should wait when the bombs are about to activate and then just nature swiftness and chain heal my way out while following my tank. I also saw how you regrouped during shockwave. in the end, thanks for the vid and it helped me finally clear this one!
http://5box.blog.com <screenies here. thanks!>

Janus
04-05-2011, 02:35 PM
I am still struggling to kill him on my mixed team. What do you use to regroup during the shockwave? Sometimes I see like you're using IWT and other follow your main...

Maat
04-06-2011, 07:19 AM
I am still struggling to kill him on my mixed team. What do you use to regroup during the shockwave? Sometimes I see like you're using IWT and other follow your main...

It depends on the situation:

If I see that the loose clone would walk over mines if it were to follow the main, then I just use IWT, otherwise I always try to regroup by using follow on the main. I think the key on him is to try to keep your team as together as possible.

Pallarfo
06-11-2011, 09:57 AM
I'm wondering, I was able to clear this dungeon on Heroic without killing the first boss.
Did Blizzard change the dungeon to release siamat only after killing General Husam?

Knytestorme
03-25-2012, 08:42 AM
Got this down tonight after leaving after a few wipes on the first boss to rework dps macros.

First boss is just a bitch, killed him with all shaman dead and my pally on 31k hps (142 max) with all cooldowns blown and don't think I'd have done that if I hadn't gotten off a fire ele with my last shaman so any advice on him would be appreciated. I have watched Ex's vid from here and it helped but I'm still having trouble with the mines.

Lockmaw was a one-shot though I did lose one shaman from not moving around enough and letting Augh whirlwin hit me while crocs were there too.

Third boss was an easy one shot if you watch for the beam.

Siamat was a wipe on the first attempt due to having everyone following me and thus getting hit by lots of swirls. Second attempt I left all the shaman off on the edge and just went out to mobs with pally, went a lot smoother but was worried about getting flung off the edge. I have a feeling I was lucky not to as one shaman was right on one of the edge but popping hero and ele's pretty much secured it, though it did seem a touch closer than it should have been due to the consume clouds ability. Is there any way to stop this or should I be kiting Siamat around more? I never really have worried about that in a solo group so not sure.

[EDIT]

I wonder if 4 healing rains would be enough to cover the damage taken from a mine or two? If so it would make the fight less movement intensive than it is currently.

Gomotron
03-29-2012, 10:18 PM
Got this down tonight after leaving after a few wipes on the first boss to rework dps macros.

First boss is just a bitch, killed him with all shaman dead and my pally on 31k hps (142 max) with all cooldowns blown and don't think I'd have done that if I hadn't gotten off a fire ele with my last shaman so any advice on him would be appreciated. I have watched Ex's vid from here and it helped but I'm still having trouble with the mines.

Lockmaw was a one-shot though I did lose one shaman from not moving around enough and letting Augh whirlwin hit me while crocs were there too.

Third boss was an easy one shot if you watch for the beam.

Siamat was a wipe on the first attempt due to having everyone following me and thus getting hit by lots of swirls. Second attempt I left all the shaman off on the edge and just went out to mobs with pally, went a lot smoother but was worried about getting flung off the edge. I have a feeling I was lucky not to as one shaman was right on one of the edge but popping hero and ele's pretty much secured it, though it did seem a touch closer than it should have been due to the consume clouds ability. Is there any way to stop this or should I be kiting Siamat around more? I never really have worried about that in a solo group so not sure.

[EDIT]

I wonder if 4 healing rains would be enough to cover the damage taken from a mine or two? If so it would make the fight less movement intensive than it is currently.

I am running a different team than you are (4DK and Priest) but here are some tips that I have used to help with this instance:

General Husam
People talk about the mines having a long delay so that they are easily avoided by moving the team, but I personally think that they have a short delay, or at least a medium delay. In any case, avoiding the mines and the ground spikes is essential. You need to be able to move your team out of the mines as soon as they appear (if they are close to your team). I personally find it is easiest to keep the team grouped (although his occasional "throwing" of a character is annoying and spreads the team out). I would suggest having a way for your Shaman to regroup after a "throw". As far as the ground spikes go, I believe that Husam stays put while the cloud graphic is active so use that time to collect your team together in an area that doesn't have mines or the cloud effect and the prepare for Husam to run back to your tank.

Lockmaw
I usually pull him to the entrance of the building he appears to be protecting and tank him on the top step. This allows for 2 things: 1, the adds tend to stick to the tank and 2, Augh has a much further travel path so he is far less likely to do significant AoE damage to your team.

High Prophet Barim
Easysauce

Siamat
I usually kill him without too much trouble. Here is what I use from a strategy standpoint: I first aggro Siamat with the tank and then wait for him to spawn a Servant of Siamat. After the spawn, I get aggro on the Servant and watch for the white swirly-thing to appear. When it appears, I move the characters that are inside the swirly-thing and then continue to DPS the Servant until it's dead. I generally tend to ignore the Minions. When the third Servant appears, I try to tank him near Siamat to ensure that there is minimal risk of having a character thrown off of the platform when the Servant dies and the next phase begins. When Siamat stops throwing your team around, it really becomes a simple tank-n-spank DPS race. I ignore the Minions (again!) and just DPS him down.

Hope that helps.

valkry
03-30-2012, 06:04 AM
Thanks to this thread i gave this thread a try and managed to 1 shot the bosses, including 5x headed south achv on Siamat which I was very happy with.

The first boss I just nuked and did 1 little strafe during shock wave, every 20 seconds or so i would do 2-3 healing surges on each shammy. And I would click to the wow window that gets thrown and just rotate that char's aim to the boss. 384 ilvl on my shams though so it really was a case of overgearing it. I did try and move out of the mines though the 2nd time through, and though dmg taken went way down, the boss fight took 15 seconds longer so cbf lol.

Sorry if that sounds a little arrogant

thefunk
04-06-2012, 06:27 PM
For the last boss, I honestly can't see any clouds. I'm getting wipe after wipe as I can't see what's killing me to get out of the way...

I'll keep trying

edit: changed talents so I had 2 healers and it was a lot easier! got him 1st time.

valkry
04-07-2012, 12:47 AM
For the last boss, I honestly can't see any clouds. I'm getting wipe after wipe as I can't see what's killing me to get out of the way...

I'll keep trying

edit: changed talents so I had 2 healers and it was a lot easier! got him 1st time.
What settings are you running at? Try increasing your particle density.

thefunk
04-09-2012, 04:08 PM
medium i think, but I'm finding it easier with shammy healer than druid for some reason (druid goes OOM fast on this fight).

Anyway having both gives me time to get him down.

Ironically, people call phase 2 a DPS race but I only had 1 dedicated lock on him due to Mage falling off, and it was a lot easier than before.

Lockmaw is easy if you're on the stairs with dps on top and prot pally at the bottom.