View Full Version : transmuting truegold.....
blbjtb
12-19-2010, 11:27 AM
Anyone else freak out when you are spending so much on the mats? Every morning i have a mini panic attack. Truegold X9 eases the pain a little bit but its still a mini panic attack everytime.
Velassra
12-19-2010, 12:47 PM
mats are going for obscene prices. It's hard to use them knowing what I can sell them for.
Kalyse
12-19-2010, 10:41 PM
I dont mind. I was ffarming the 40 Volatile Airs a day that I needed myself. Took about 2-3 hours in VP.
So far I have had 12 crafts. 3 procs. (all x2)
doommachine
12-19-2010, 11:01 PM
theres no need to worry. Just keep doing it til the profit margin says not to.
Ualaa
12-20-2010, 04:07 AM
Prega had the tip...
If you have extra alchemists at 485 or higher, do the random 15x Volatile Life transmute.
But if you do it in Uldum, you are guaranteed Volatile Air.
Similarly, Hyjal = Fire, Vashj'ir = Water, Another = Earth.
The other zones are purely random.
But anyway, transmute cheap Life into the most expensive component the Volatile Air.
This is eligible for transmute spec procs too.
And 450-485 costs very little.
Fuzzyboy
12-20-2010, 06:07 AM
If you pair up with a notorious AH-player, you can also get a good steady price on the CD itself :-)
Sbrowne55
12-21-2010, 11:54 PM
I just buy Volatile Life(there cheap) and transmute that on my soon to be 525 Alchs. They can crit too, last night I got 5 crits, over 70 volatiles for the price of 15 volatile lifes lol.
The mats are ridiculus I agree, hopefully we see a change to its accessibilty in the future.
Also, doing truegold, might not be the best money grab right now. I was occasionally reselling my volatile life transmutes instead. If you get air, thats like 40-50 gold more per element. Truegold sells like crap too, there isn't a huge demand for it as you would think(yet).
Ualaa
12-22-2010, 12:12 AM
... If you get air, thats like 40-50 gold more per element.
Do the transmute in Uldum, and you get Air every time.
Hyjal = Fire
Vashj'ir = Air
There was one for Earth too.
Shodokan
12-22-2010, 01:19 AM
vash = water
hyjal = fire
deepholme = earth
uldum = air
blbjtb
12-22-2010, 09:50 AM
so Ualaa and Shodokan are you guys doing Life transmutes atm or sticking with truegold?
Also most of my guys are only level 80 so sadly uldum is out of the question huh? or would you just run your guys there? badthing is I have yet to find a mailbox. Suggestions?
Mosg2
12-22-2010, 10:00 AM
I have been doing mostly Truegold and Air once or twice. My new plan is to just do Life transmutes for 3 days to get all the mats for Truegold and then do a Truegold set.
blbjtb
12-22-2010, 10:31 AM
ya thats a good idea as well. Its just getting sooo expensive to make these truegolds and they are just not selling like I was hoping they would.
crowdx
12-22-2010, 05:02 PM
DANG IT!!
It seems they just nerfed the Transmute: Living Elements, look like the cool down is now 12 hours, I logged in and it is showing me 11hrs 30 mins ,,, wtf :(
Ualaa
12-22-2010, 05:17 PM
Haven't logged in, most of this week.
But immediately prior to that, the cost of the mats on the AH was more than what Truegold was going for.
IE, with procs on the transmute it is profitable, but without it is not.
I've got one team at 525 alchemy.
And have mostly been selling transmutes with them.
While 300g a transmute isn't that great, I've managed to acquire 3 bars on my 10 transmutes (2 days).
And those are totally free.
Have also purchased the mats to get two additional teams to 485.
Which will be 150 Volatile Life = 150+ Volatile Air, per day.
Chances are, converting Life into Air and then doing cheap Truegold transmutes will be the most profit.
But with the price disparity between Life and Air, that's quite a bit more profit per day than WotLK gem transmutes were.
So the plan is, get all alchemists to at least 485 for the Volatile Life transmute.
And go from there.
The cooldown on all transmutes is (reset at midnight).
So it varies, according to when you did it.
Pallarfo
12-22-2010, 05:21 PM
servertime 0:00 is reset...
blbjtb
12-23-2010, 12:08 PM
My thing is the Truegold market is so cut throat. Everytime I go to the restroom @ work im taking my phone and have to undercut someone eles by 1 silver its a bit insane. For the time being I am going to transmute the lifes. More classes seem to it and while you dont get the awesome paycheck from making a free truegold or in some cases 5 I feel like the net gain will be more from the Xmutes from life to whatever else. Bad thing for me is I cant just say ok everyone is doing air because I quit boxing this Xpac but all elementals on my sever are at least double what life is.
Kicksome
12-23-2010, 12:36 PM
Airs are selling for 40g each on my server. It's cheaper for me to just transmute life->air on my 4 alcs. That's a solid 2k+ gold a day for almost no work. And I usually proc, so it could be 2k - 4k a day pure profit.
Harrypott
12-25-2010, 04:17 AM
Was using 3 alchemists to convert the volatile life to the various other volatile's each day and using my fourth alchemist to do the truegold. I spend an hour or two early in the morning farming herbs (every few days) so don't end up paying for the volatile life. I just buy the Pyrium Bar's off the AH since they don't cost much and I don't have the professions to make them. No doubt i'll get sick of farming herbs but I do it at 6am so usually only one other person gathering herbs. Spent 2 hours and gathered 5k worth of herbs if i would have sold them on the AH.
I've since leveled one of my current alchemists to max so he can do a truegold each day too but thinking I need more alchemeists now. What level do toons need to be to be able to level alchemy high enough for the Living elements transmute?
Kojii
12-25-2010, 08:20 AM
The toon has to be level 75
Ualaa
12-25-2010, 05:52 PM
At the moment, Air transmutes are better for me.
Life = 6g each.
Air = 60g each.
x12 mark up.
Discounting procs, turn 84g into 840g.
Truegold = 1200g each.
AH purchasing the mats = 1400g
Transmuting your own air = 900g for the mats.
But then transmutation spec procs muddle things up a bit.
750g profit, with some procs gets a few extra Volatile Air (+5 Airs, would be 300g profit extra).
But break even to 300g profit on Truegold, can be a massive gain with procs (I've had +5 Truegold already, which was +7500g).
birdbleed
12-25-2010, 07:34 PM
so Ualaa and Shodokan are you guys doing Life transmutes atm or sticking with truegold?
Also most of my guys are only level 80 so sadly uldum is out of the question huh? or would you just run your guys there? badthing is I have yet to find a mailbox. Suggestions?
Yeah you can just station them in the inn in Tanaris and fly back and forth. That's what I've been doing with a couple of my alchemists that I'm not leveling atm.
Ualaa
12-26-2010, 06:24 AM
I bought the mats to level three additional teams to 485, for the Life Transmute.
And have leveled a second team to 485 already.
Which means, one team at 525 with Truegold.
One team at 485, with the Life Transmute.
And mats for two additional teams for the Life Transmute.
But have not even logged into warcraft in three days now.
Been fairly busy around Christmas.
Going to be doing the Life primarily on the other toons.
But the Truegold on the first team, with the Air supplied by one of the Life teams.
When prices drop, I'll level additional teams to 525, but probably go with Air as the main transmute, at least until epic gems are introduced... then those will probably be the transmute of choice.
Gromgo
12-27-2010, 05:24 AM
so Ualaa and Shodokan are you guys doing Life transmutes atm or sticking with truegold?
Also most of my guys are only level 80 so sadly uldum is out of the question huh? or would you just run your guys there? badthing is I have yet to find a mailbox. Suggestions?
My alchemists ( 80, 81; I don't level those at the moment ) are parked at the summoning stone of the vortex pinnacle instance.
One guy just hearths to Stormwind after the transmutes, buys Life and sells Air at the AH and gets summoned back.
blbjtb
12-27-2010, 10:42 AM
My alchemists ( 80, 81; I don't level those at the moment ) are parked at the summoning stone of the vortex pinnacle instance.
One guy just hearths to Stormwind after the transmutes, buys Life and sells Air at the AH and gets summoned back.
OOO thats a good idea lol wish I was still multiboxing thats pretty smart. Im either going to do the tanaris run or park them in SW like they have been and I just xmute keep the fire wind and water and the earth i sell on my server one earth is worth 2 lifes.
birdbleed
12-27-2010, 05:15 PM
OOO thats a good idea lol wish I was still multiboxing thats pretty smart. Im either going to do the tanaris run or park them in SW like they have been and I just xmute keep the fire wind and water and the earth i sell on my server one earth is worth 2 lifes.
Yeah that IS a really good idea. I was sticking with the inn for the rested, but I may have to reconsider that for convenience :P
Sbrowne55
12-27-2010, 05:17 PM
Do the transmute in Uldum, and you get Air every time.
Hyjal = Fire
Vashj'ir = Air
There was one for Earth too.
ARE YOU KIDDING ME? GAWD DMANIT !!
rofl sorry I wish I knew that earlier lol. I got hundreds of fire and water... and always hurting on air.
SaraiE
12-28-2010, 04:39 PM
I found out that if you do get procs, they still proc randomly. The original transmute is always air if in uldum, but the proc give(s) different elements. I got fire and water for procs.
SaraiE
riffraff
12-28-2010, 05:41 PM
yeah the transmutation master proc on this is pretty sweet. It's a surprise!
blbjtb
12-29-2010, 02:41 PM
Can we Settle this once and for all of what is going to end up netting us the most cash?
Lets base it on 5 characters (I have more so i will just times this by 2 others that have more do the same 5 is just a good jumping off point.)
Transmute Truegold
Costs (as of right now on my server 12 /29/2010)
Pyrium Bar (3), 50 G = 150
Volatile Fire (10), 18G = 180
Volatile Air (10), 35 G = 350
Volatile Water (10) X 17g = 170
Total cost for one truegold = 850 1 Truegold sells for 1000 on my server so that is 150 g per char per day
Assume that you are proc spec lets say that on the average you proc 1 extra truegold a day thats pure profit (out of your 5 characters)
750 (150 * 5) + 1000 = 1750 profit per day.
Life to air
15 Volatile life X 10 = 150
Volatile Air (15), 35 G = 525
525-150= 375 profit
lets say again you proc one time for one of the lessers least amount is Water or Earth for between 14-17g so lets just say 15 for easy math
375*5=1875 + 225 = 2100 profit
2100 - 1750 = 350 gold bonus if you xmute the airs. per 5 characters. or 70 gold extra per character per day.
What really screws this up is if you proc 3 or a 4 on one character.. So what does everyone think?
Siaea
12-29-2010, 03:10 PM
So far, I've got 7 transmute spec (I'll have 19 when it's all said and done) high enough to do the living elements transmute, and 2 high enough to do puregold. In my opinion, with enough transmuters, the living elements is the best bet. I've been buying lifes any time they're less than 10g, and airs go for 30g consistently on my server. I just send my characters down to Uldum, and hearth back home. So far, in the 4 or so days since I started leveling professions, I've gotten 2 procs from doing airs. One was 14 earths (~15g ea) and one was 16 waters (~12g I think). So, napkin math time:
(we'll go with 5 transmuters, as with blbjtb)
750g for 75 lifes
those turn into 2250g without procs
1500g profit for 5 toons doing airs, and I've had them sell as I'm posting them. Truegold won't always sell immediately with people undercutting you.
with procs, it can be an extra 150g or so per toon/proc.
I'm going to stick with airs until either lifes go up, or airs drop.
Ualaa
12-29-2010, 05:40 PM
I think, long term the proc rate is somewhere around 15-20%.
So an average of one extra Truegold per five transmutes might be correct.
My first transmute, resulted in 10 bars across the five toons.
But I've had days where five toons get five bars.
And at the moment, only the one team has the Truegold transmute.
The most profit has been, transmuting with their mats for a 200-300g transmute fee.
Having all five of my toons grouped together, and just blow out as many of these as possible in a short time frame.
And then mailing any "procs" to my auction toon, as a free profit.
I think the Air is a safer transmute.
The Life will be a lower investment (5g per)...
And there is more demand for Air (it has held at 60g, on my server), while Truegold has fallen from 1800g to 900g, which is a loss compared to the cost of making a single bar at AH prices...
While your prices might be lower, through transmuting Life into Fire/Water/Air, if the mats are worth more than the Transmuted item, doing the transmute is a loss over just selling the mats.
Shodokan
12-29-2010, 06:49 PM
so Ualaa and Shodokan are you guys doing Life transmutes atm or sticking with truegold?
Also most of my guys are only level 80 so sadly uldum is out of the question huh? or would you just run your guys there? badthing is I have yet to find a mailbox. Suggestions?
im doing life x-mutes for at least 15 days to get to 500 easily so i can just make gems.
I sell my air for 1 stack of herbs per 2 air or 1 air per 20 life... mill... make cards...sell...repeat.
BobGnarly
01-06-2011, 06:05 PM
On my server at least, living element xmute is FAR better.
My alchemest is a herbalist as well, so I don't pay for the life. However, it's not a fair comparison without putting some opportunity cost, so they go for 8g each pretty regularly, 15 x 8 = 120g.
volatile airs sell for 40-45g, very fast. 15 x 40 = 600g
480g profit (really it's more than that because you'd be hard pressed to even sell 15 volatile life, btw w/e) blows away anything I've been able to put together for truegold. Also, when you consider how easy it is to do...
Ualaa
01-06-2011, 11:55 PM
The Element transmute is a lot more profitable.
I was playing around with trading the transmuted bar, for the transmute mats + 200g.
That way, I could do the transmute myself and re-trade the bars ad infinitum.
But also sell the "free" procs.
Life > Air, is more gold per day, than 200g per toon and 15-20% of the value of a Truegold bar.
Not saying it will always be the most profitable, but it is currently the best; I'm making a little over 10k a day on average.
With all my speculation and leveling alchemy, buying starter pvp sets etc.
I'm sitting at 70,000gp down, but still have all of my WotLK era skins/herbs/ores to sell.
The speculation hasn't been anything special, but I'll still make double what I spent on mats, although I was hoping for 10-15x profits.
crowdx
01-14-2011, 08:46 PM
So looking at the AH and from selling Volatile Air on the AH prices are now plunging. True Gold is going for a little over 700g each.
Is this the same for everyone now? Sometimes my Volatile Air is not even selling due to cut throat competition..
Ualaa
01-15-2011, 12:11 AM
Life to Air is still a lot more profitable than Truegold.
At the moment, I'm doing Truegold on the team that is 525 Alchemy.
Specifically to get 60 Truegold for the Vial of the Sands, or whatever it is called.
But am going with Life to Air, for the other alchemists.
The profit is greater that way.
I'm averaging 10-12g for the Life, and 20-22g for the Air.
So that is approximately 150g profit per alchemist, which is still rather decent.
crowdx
01-15-2011, 01:57 AM
Life to Air is still a lot more profitable than Truegold.
At the moment, I'm doing Truegold on the team that is 525 Alchemy.
Specifically to get 60 Truegold for the Vial of the Sands, or whatever it is called.
But am going with Life to Air, for the other alchemists.
The profit is greater that way.
I'm averaging 10-12g for the Life, and 20-22g for the Air.
So that is approximately 150g profit per alchemist, which is still rather decent.
I am probably just a little spoiled, volatile air was selling for 40g each with Life at 15g. Having said that, I have been farming the life with my druid who is a miner and a herbalist and is close to level 83 without any quests, only xp from his professions.
True gold can be hit learned by a lvl 75? No lvl requirement?
Ualaa
01-15-2011, 04:38 AM
No level requirement beyond 75th.
My first transmute for the Truegold, my toons were 81st or 82nd.
And I got 14 bars, on five toons which was nice.
Truegold was costing close to 1k per transmute but was selling at 3k or so.
When I got into the Life to Air transmutes...
Life was going for 5g and Air for 60g.
Still, 10g per Volatile or 150g per character... that's a higher profit than the majority of WotLK with gem transmutes, so no complaints... although 55g per Volatile (825g per toon, 24k per day with my teams) was nice for a week or so.
Sam DeathWalker
01-15-2011, 04:47 AM
Im only doing truegold transmutes on my 8 guys with 525.
Air is going down fast and I price the gold at 899g. Although its undercut when I put it out, At some point over 12 hours it usually sells, maybe the competitors are sleeping or whatever.
Man netherweave bags are off the hook for me, 17G for stuffs I paid like 3G for lol .... I sell like 40 bags a day.
I got stuck at 510 on all the TH skills .... have to get my guys higher in level drat.
Ualaa
01-15-2011, 05:14 AM
My Netherweave Bags have not taken off.
I still list them, but they're not even selling at what I paid for them.
Still 30 odd bags, not the end of the world and I have toons on newer teams who can use them for bank slots.
The Frostweave Bags really took off.
I'd think from a speculating point of view, it is the current "common" bag from the current expansion that is the one to stockpile for the next expansion.
Frostweave Bags were going for 40g or so, and have held steady at 150g.
Netherweave Bags were going for 15g and are not selling at 15g.
Sam DeathWalker
01-15-2011, 06:04 PM
Ya, wish I have bankfulls of frostweave like I do netherweave. You are right frostweave is even way better.
Mickthathick
01-16-2011, 10:30 PM
I've still been doing my truegold transmutes on my 7 guys each day, but what i have been doing over the last couple of weeks when the price of truegold reached parity with the mat cost is bark in trade to get the dps and tank plate chest made, I pay 1k each for the crafter's chaos orb which people are happy to sell.
Works very well, especially during the week when there is a limited number of epics on the ah.
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