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unit187
01-29-2008, 01:01 PM
So I am currently lack of idea how to play having focus free? I mean without using all those:


/assist focus
/cast lightning bolt

Surely I can use


/assist Charname
/cast lightning bolt

but macro for each spell of each character... thats not gonna work

Ellay
01-29-2008, 01:14 PM
If you can find a way of getting rid of /focus and freeing it up. It will usher in a new age of abilities for Multi-boxing.

Warlocks and Mages will be able to place a focus target on each of their characters which would all be seperate opponents. Then you could simply push 1 button and have 4-5 Fears/Sheeps going off, completely crowd controlling their entire team effortlessly.

Contents
01-29-2008, 01:40 PM
Just thinking out loud here, but couldn't you make due with the

/assist "main"
/cast "spell"

but then on all alts have a macro that is

/assist "main"
/focus

and have that on a round robin?

I know it would be time consuming, but in theory wouldn't you be able to set a focus for each alt and CC to your heart's desire while DPSing the main target?

kllrwlf
01-29-2008, 02:10 PM
Just thinking out loud here, but couldn't you make due with the

/assist "main"
/cast "spell"

but then on all alts have a macro that is

/assist "main"
/focus

and have that on a round robin?

I know it would be time consuming, but in theory wouldn't you be able to set a focus for each alt and CC to your heart's desire while DPSing the main target?

At around level 25 until now, I only use focus for sheeping with my setup.

I just have 1 button as my mash button that has:

/assist [main]
/follow [main]
/accepttrade
and some other stuff that I can't think about right now.

So anytime I need to change target, my main targets a mob, hit that button, and just cast as normal without macros.

I have a 2nd button that just has /assist when I don't want my alts to follow or move.

For sheeping, the main selects a mob, I have a /focus [main] button on round robin, then select another mob, then that same /focus button and 1 more time for the 3rd mage.

I have 1 button for sheeping focus so anytime sheep breaks or ends, I hit it.

Vyndree
01-29-2008, 03:55 PM
/assist [target=focus,help,nodead][target=party1,help,nodead]
Assist your focus if it's friendly, otherwise assist your party leader.

This gives you a no-fuss assist the party leader targeting system for when you're soloing/arenas/pve instances/etc. However, for battlegrounds you just /focus <mainchar> and your macros are ready to go.

You can also easily switch "mains" with a couple focus buttons:

/promote NewMainChar
/stopmacro [target=focus,harm,nodead]
/focus NewMainChar
The above attempts to promote your main to leader, and as long as you're not focus'ed on a CC target it will also reset your focus to your new main.

zanthor
01-29-2008, 03:59 PM
Yea, all of Team Doublemints actions are based off Party1Target which is great for sheeping but sucks in BG if you aren't in the same group (And the raidleader)

It IS possible that you could created /commands with variables in them, however I'm pretty certain these couldn't change during combat...

thinus
01-29-2008, 07:11 PM
but macro for each spell of each character... thats not gonna work

You could just make a separate assist key. Its a bit more work as you would have to hit the assist key every time you want the group to change targets but you will save on macros.

What key-copying software are you using? I know with AHK you can send a key before the pressed key. Most of the people using AHK has it setup to trigger your assist macro before triggering the key press. Technically it is not a violation of the ToS as you can already do the same thing in game by creating macros for every ability.

maqz
01-29-2008, 07:24 PM
You could use the different "pages" of the action bar. So page 1 has buttons with "follow A", "/cast [target=A-target] ..." and page 2 has "follow B" and so on. Instead of shifting focus to set a new leader, you would flip action bar page.

The two problems are 1) it takes a lot of macros, and 2) it takes a very long time to set up, test and change all those macros.

Those problems can probably be solved. I have heard trinitybars can handle unlimited macros for instance. And there are API functions for editing macros, so you could make an addon to create the macros in bulk from a template.

But is it really worth it? :P

edit: Thinus had a good idea just above. You could have your spells something like this:

/click [noharm][noexists][dead] ActionButton12
/cast Fireball

Now on each action page you have identical macros, except the last one, Action Button 12, where you have different assist macros. The biggest problem here I think is just that you have to push twice to cast a spell whenever you target a new mob. It will still take a while to setup, but you won't have as many macros to maintain.

Your assist macros are just "/assist A", "/assist B" and so on,
and to set your assist you can use keybindings for setting "Action
Page" or possibly even "Next/Previous Action Bar", saving macro space. :)

unit187
01-30-2008, 07:08 AM
action bar pages with macros to assist different chars would be the best but afaik we have macros limit so it isnt possible

Sanctume
01-31-2008, 02:14 PM
IIRC, some addon like Proximo allows the party leader to set Main Assist, and the other party members using the same add on will have the same Main Assist.

Other Addons like CT Raid have the ability to create more MT Assist, and I even see it in KeyBindings option. It would be nice to have a small mod for multi boxer to set multi-main assists and key bindable.