View Full Version : what other profession to have multiple of?
doommachine
12-15-2010, 05:05 PM
Multiple alchemists is like printing money. But besides alchemy, what is the best profession with a cd to have multiple of? Tailoring to make money off the dreamcloth cd? (Which would be from the gear or whatever you craft since dreamcloth is BOP.) or Jewelcrafting with the fire prisms? Or blacksmithing with the its cds? Which would be the most profitable?
Ualaa
12-15-2010, 10:50 PM
I've heard a fair bit of stacking Alchemy or Tailoring cooldowns.
Jewelcrafting is a nice bonus for your toons, and the daily is easy gold.
I would think, have one of each production skill at maximum level.
And also have several easy cooldowns, stacking your preference of Alchemy or Tailoring.
That way, you can do the mindless printing of gold, via the transmute.
And also craft whatever the current highest end recipes are, along with the entry level 85 recipes..
Have the best of both worlds.
Note, I'm only doing the alchemy stuff, and have a single maxed JC/Inscriptionist, so am not taking my own advice.
doommachine
12-16-2010, 02:46 PM
hmmm...anyone feel like donating 1 million gold so i can max 40 alchemists and 40 tailors? Lol. Stacking JCs is an interesting idea but i cant justify it in my mind if you cant sell all your green and blue quality gems youd get from prospecting on the level that Shodokan was talking about.
Ualaa
12-16-2010, 03:02 PM
What I did for leveling Alchemy.
I started off with basically no gold.
Had been doing dailies, with one team, and spending the gold to upgrade the tank on my main team (PvE), as I couldn't down more than 3 or 4 heroic bosses.
Finished leveling two other teams, which were both close to 80th.
Then did the dailies with three teams.
Which was 3300-3500g a day, in 3.5 hours of play.
And just bought herbs on the AH.
Seemed to regularly be short on Briarthorn, Stranglekelp and Sungrass.
Plentiful (but overpriced) quantities of everything else.
So I parked a herbalist in three zones, specifically to farm those three herbs on days when there was not enough o the AH.
Every second day, added an alchemist to the army.
Just bought herbs on the AH, as dailies for gold to buy the herbs was a lot faster then farming them all (also less mind numbingly boring).
Every seven or eight alchemists (on average, Transmute Specialized) averaged about as much gold per day from transmutes as a team running dailies for the day.
I believe it was at ten alchemists, I decided to run dailies on only two teams rather than continue with three teams and add alchemists faster.
Around fifteen alchemists, I quit running the dailies entirely.
And that's been my source of gold since then.
For the tailoring, it is primarily different types of cloth.
You can either farm whatever (herbs, ore, enchant mats) or run dailies.
And use the proceeds to buy cloth.
Or park a team at each instance that drops the relevant cloth.
Or alternatively, run a team between multiple instances.
And then just farm a boat load of whatever cloth type you need.
doommachine
12-16-2010, 04:18 PM
@ualaa This is a great idea. Im going to try it out. Should be way faster than i thought it was going to take (6 months or more). Even tho i currently only have 1 account, with an 80 and 2 15s. It shouldnt be long til i have the money to get the computers and accounts (2-3 months).
Duane
12-16-2010, 04:59 PM
I've got multiple alchemist/JCs and tailors as well as one extra enchanter to DE stuff in instances.
doommachine
12-16-2010, 05:44 PM
anyone else have thoughts on this? Especialy stacking JCs vs. stacking tailors?
Ualaa
12-16-2010, 06:18 PM
Tailors, get you the cooldown the same as Alchemists.
I believe a zone was phased, so you'd need to level them close to 85th.
Alchemists are fine at 75th, and living in Stormwind/Ogrimmar or even Shatt/Dal (as they're Sanctuaries and thus provide immunity to Ganking) is fine.
Jewelcrafting probably provides a larger benefit then Tailoring, on a per toon basis.
The big thing is the JC daily, instead of the transmute.
You'd also get epic cuts for gems faster (several at once), which is more gold if you had enough alchemists to provide transmuted gems.
doommachine
12-16-2010, 07:22 PM
You have to be lvl 84 to go into the phased zone. Not too much of an inconvenance(sp?) to go 9 lvls higher to add a ton of gold to your mindless goldmaking scheme. So do you just have to go to the phased zone to learn recipes/ get training? Or do the tailoring toons have to repeatedly go there or stay there?
Mickthathick
12-16-2010, 08:39 PM
The tailoring cd is shit atm the moment though, as dream cloth is bop. The only way to make money off it is if your tailors are running heroics and getting a chance at the Chaos Orbs to make epic gear.
On my medium pop server (Saurfang) the ah is really out of wack atm and the products of alchemy cooldowns are basically worthless. I'm testing transmute life to air to see if I can make something off that, but I honestly doubt I will be able to sell 30+ Volatile Air a day without causing the market to dip.
The only way I am making gold atm is buying level 81+ items for less then 30g, deing them and selling the enchanting mats. Until the price of elementium ore drops and more people get gear with sockets, jc is barely breaking even for me and is a waste of time.
doommachine
12-16-2010, 09:40 PM
any idea if the dreamcloth bop will be removed eventually? Like in 6 months? It makes no sense to leave it bop the whole expansion. Blizz might as well come out and tell tailors theyre not allowed to make gold this xpac...
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