View Full Version : [WoW] Any macros fro Blood DK Tank
Bloodcloud
10-15-2010, 07:20 AM
Hi are there any macros out there already for the new DK Blood Tank ?
Feider
10-15-2010, 07:18 PM
Yeah I would love to see what people have come up with. I messed around last night and more this afternoon but can't come up with anything that will work. The deaths through everything out of wack.
Coltimar
10-15-2010, 08:20 PM
I'm using this till i have time to refine it.
/castsequence reset=combat Icy Touch, Plague Strike, Blood Boil, Death Strike, Heart Strike
/cast Rune Strike
/startattack
/use 13
/use 14Basically i'm just trying to make sure Rune Strike casts as much as possible.
Noids
10-16-2010, 05:05 AM
I run 2 different castsequences depending on the number of mobs. For 1-3 mobs I use:
/castsequence reset=target icy touch, plague strike, heart strike, death strike, heart strike, death strike heart strike
/cast rune strike
For me with epidemic this keep diseases up at all times and allows me to maximise single target dps. With the level of avoidance we have now I also avoid spending runic power on death coil and if 4.03 goes through as it is, rune strike will be useable in blood at all times.
For AoE I use:
/castsequence reset=combat icy touch, plague strike, pestilence, death strike, blood boil, death strike, pestilence, death strike, blood boil, death strike, pestilence, death strike, blood boil
/cast rune strike
This is normally a long enough sequence to kill most AoE groups for me. I also use D and D manually at the start of the pull and with the glyph I don't recast it.
Haven't had any issues with threat at this stage but this is only tanking against my shammies who aren't currently setup to lay down a hell of a lot of aoe agro.
One thing I did notice though was that I had to put the rune strike cast after the castsequence whereas before I had it at the start of all of my dps macros. Does this indicate it is no longer off the GCD?
Cheers
dougie700
10-22-2010, 12:58 PM
I run 2 different castsequences depending on the number of mobs. For 1-3 mobs I use:
/castsequence reset=target icy touch, plague strike, heart strike, death strike, heart strike, death strike heart strike
/cast rune strike
For me with epidemic this keep diseases up at all times and allows me to maximise single target dps. With the level of avoidance we have now I also avoid spending runic power on death coil and if 4.03 goes through as it is, rune strike will be useable in blood at all times.
For AoE I use:
/castsequence reset=combat icy touch, plague strike, pestilence, death strike, blood boil, death strike, pestilence, death strike, blood boil, death strike, pestilence, death strike, blood boil
/cast rune strike
This is normally a long enough sequence to kill most AoE groups for me. I also use D and D manually at the start of the pull and with the glyph I don't recast it.
Haven't had any issues with threat at this stage but this is only tanking against my shammies who aren't currently setup to lay down a hell of a lot of aoe agro.
One thing I did notice though was that I had to put the rune strike cast after the castsequence whereas before I had it at the start of all of my dps macros. Does this indicate it is no longer off the GCD?
Cheers
Tried this, not working for me, does the cycle once then nothing :(
Ughmahedhurtz
10-22-2010, 01:29 PM
If I can remember, I'll post mine when I get home. Haven't had any trouble with it so far but I've only been running the headless horseman nightly with my crappily-geared shammies, so YMMV.
[edit] What I've been using:
/console Sound_EnableSFX 0
/cast dark command
/castsequence reset=5 icy touch, plague strike, pestilence, blood boil, death strike, heart strike
/cast bone shield
/cast rune tap
/cast rune strike
/cast dancing rune weapon
/cast [nocombat] horn of winter
/use 13
/use 14
/console Sound_EnableSFX 1
Seems to work pretty well so far.
Noids
10-22-2010, 10:14 PM
Tried this, not working for me, does the cycle once then nothing :(
I've added in horn of winter now. Shouldn't change the cycling thing at all, there shouldn't be a reason that yours isn't cycling other than the fact it takes time for the runes to regen when you can't do anything.
/castsequence reset=combat icy touch, plague strike, heart strike, death strike, heart strike, horn of winter, death strike, heart strike
/cast rune strike
aoe
/castsequence reset=combat icy touch, plague strike, pestilence, death strike, blood boil, horn of winter, death strike, blood boil
/cast rune strike
I came up with this, using 2/2 Crimson Scourge (Free Blood Boil when you refresh Blood Plague)
Spam Macro
/click Button1
/click Button2
Button 1
/castsequence reset=combat/target icy touch, plague strike, death strike, nil
/castsequence reset=combat heart strike, death strike, heart strike, icy touch, plague strike, blood boil
Button 2
/cast rune strike
/cast blood tap
If you specced into Epidemic (extend disease duration) you may want to add another heart strike, death strike, heart strike cycle
Redbeard
10-23-2010, 12:17 PM
I've read some people suggesting running blood tanks diseaseless, have you guys given that any thought?
Ughmahedhurtz
10-27-2010, 03:39 PM
I've read some people suggesting running blood tanks diseaseless, have you guys given that any thought?
http://www.google.com/search?q=site%3Aworldofwarcraft.com+blood+tank+dis easeless
Doing some reading there, I may have to test that out later.
I've been playing a Blood DK Tank since Ulduar, and I can tell you that since 4.01 diseaseless IS the way to go in nearly every situation. We did some tests on http://pwnwear.com/forum/diseaseless-blood-t710.html and found that DKs in identical gear were doing almost identical threat/damage on tank and spank bosses, the only appreciable difference was that diseaseless rotations gained an early threat lead vs disease based rotations. And to be totally honest, it's those first few seconds that matter the most (threat wise).
Currently I just use DT, HS over and over. RS when it lights up and DC when I hit 100 RP.
If I can remember, I'll post mine when I get home. Haven't had any trouble with it so far but I've only been running the headless horseman nightly with my crappily-geared shammies, so YMMV.
[edit] What I've been using:
Seems to work pretty well so far.
i just wanted to try this macro out but i cannot seem to find the problem as to why dancing rune weapon and horn of winter is not working in it.
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