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Eloxy
10-15-2010, 04:29 AM
Hex is getting a 30y range!!!! FINALY

good times

http://static.mmo-champion.com/mmoc/images/icons/ishamans.gif Shaman (Forums (http://www.mmo-champion.com/forums/276-Shaman) / 3.3.5 Talent Calculator (http://talent.mmo-champion.com/?shaman#,,12213) / Cataclysm Talent Calculator (http://www.wowtal.com/#k=..shaman) / Beta Skills/Talents (http://www.mmo-champion.com/content/1124-Shaman-Cataclysm))

Elemental

Hex (http://db.mmo-champion.com/s/51514/) now has a 30 yards range, up from 20 yards.

Altso:


Originally Posted by Ghostcrawler (Source (http://blue.mmo-champion.com/t/27187856197/class-balance-as-of-oct-13-2010/))
We made many changes yesterday. A lot of these were bug fixes, and many bug fixes will affect damage one way or the other. So just because you don't see a specific change referenced below, doesn't mean it didn't change.

With that said, here are the specific changes we made in reference to my previous post:

1) We buffed the base points and coefficients of many http://static.mmo-champion.com/mmoc/images/icons/iwarriors.gif warrior dps abilities. We didn't do as much to tanking abilities.

We buffed the base points and coefficients of many http://static.mmo-champion.com/mmoc/images/icons/ipaladins.gif Ret abilities.

We buffed the base points and coefficients of many http://static.mmo-champion.com/mmoc/images/icons/idruids.gif Feral cat abilities.

2) We lowered the base points and coefficients of many http://static.mmo-champion.com/mmoc/images/icons/images.gif Mage abilities, but lowered Fire more than the other two.

3) We nerfed Shadow Word: Death, but it is possible we didn't nerf it enough. It should not be http://static.mmo-champion.com/mmoc/images/icons/ipriests.gif Shadow's biggest spell.

4) We returned http://static.mmo-champion.com/mmoc/images/icons/iwarlocks.gif Searing Pain's damage to its 3.3.5 levels.

5) We increased the benefit of resilience by 50% for players level 80 and below. The tooltips will probably not reflect this change.

We don't have any other changes to announce at this time. I am reluctant to mention additional classes or specs that we are looking at currently for fear of instilling excitement or panic.


50% on the resi? hmm interesting

HPAVC
10-15-2010, 04:55 AM
Hex is getting a 30y range!!!! FINALY

That is just outstanding news, 20yards is just stupid / unusable for such a long casting time.

Ellipsis
10-16-2010, 07:59 AM
That is just outstanding news, 20yards is just stupid / unusable for such a long casting time.

Warlock Fear says hi. :p

But I'm with you, longer ranges across the board are a welcome change.