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Eloxy
10-13-2010, 03:11 PM
LOG ON YOU QUAD SHAMMIES NAU!

Had a few bgs now and i must say WOW. This is like playing in tbc, stuff actualy die easy and our heals are pro!
Log on and have a sweet experience =)

Though i get lag when i put out my totem drop. anyone else has this with 4 shamans?

Siaea
10-13-2010, 03:19 PM
I'm running 5, and although I haven't PvPd yet, I did do some dailes and mobs dropped like prom dresses. I usually kill chillmaw and the 3 cultists in about ~10 secs, this morning chillmaw dropped before the cultists even hit the ground. Five earthquakes later and they were dead.

I did notice some very annoying lag, so I went into my video settings. Seems like Bliz defaulted everything to "fair" on settings (or maybe it was "good"). Anyhoo, dropped all my slaves to "low", and got rid of that.

Eloxy
10-13-2010, 03:53 PM
Yeha, had to put down the shadows and stuff on my slaves aswell. The new water seems to drain the system aswell. But i think there is some server lag or sumthing that causes the delay u get when u drop the totems.

Siaea
10-13-2010, 03:57 PM
...well I'm sure that had nothing to do with the mass chaos of patch day :)

Eloxy
10-13-2010, 04:12 PM
hehe might just be that ;)

But its like my system freezes for 1,5 sec when i put it out. kinda strange, but well see how it evolves ;)

Siaea
10-13-2010, 04:14 PM
Could've also been your client still streaming. My hard drive was going total apeshit when I was trying to move around in Dalaran.

Littleburst
10-13-2010, 04:30 PM
To be honest, the more I read about the changes, the more Cataclysm might be the end of boxing for me. I can't really name a single change I like and I'm actually serious about that.. Being a bit of a pessimist at the moment though.

Didn't really pay attention to the patch, figured that because the background downloader was gone i'd have it. Well i didn't. Still downloading it atm.

EaTCarbS
10-13-2010, 05:17 PM
Ele shamans are pretty OP right now with the Lightning shield/earth shock thing :P

Kruschpakx4
10-13-2010, 07:18 PM
I can't really name a single change I like and I'm actually serious about that.. Being a bit of a pessimist at the moment though.


hm, 15% dmg increase with elemental mastery, no more armor penetration caped warriors, 10k lhw's, dmg reduce while casting (ok we lost astral shift), lava burst overload, earthquake in arenas - interrupt rezzing around the corner

riffraff
10-13-2010, 07:32 PM
I do notice an increased drag on my system. Also there are times when anytime I loot something a client will freeze for about a second or so. I'm hoping this goes away.

Not too happy with the prot pally changes. So far it seems like they got nerfed for boxing. I don't like the longer CD for concentrate. Sacred shield gone for Word of Healing or whatever it's called. I'll have to see.

Alemi
10-13-2010, 07:41 PM
Ghost wolf indoors.
Fire nova 20 yrd range
Passive Totem of Wrath
Back to back lava bursts and overloads?

Glyph changes are pretty nice too. Fire Eles every 5, hex cd going down, healing stream given all resistances that we used to have to drop 3 totems for?

Mortal Strike + Wound Poison only reducing healing by 25%.. aimed shot, 0%.
Druids being hexable?

Lots of fun little changes here and there...

Eloxy
10-14-2010, 08:47 AM
qft, i realy like this pluss blizz stated they will nerf mage, SP and warlock dps xD
Thought they would buff warr and pala dps but they dont even get close now so whatever ;)

Figured out waht my totem freeze was, was an addon called totemrange that messed up. All if fine now.

Littleburst
10-14-2010, 09:02 AM
hm, 15% dmg increase with elemental mastery, no more armor penetration caped warriors, 10k lhw's, dmg reduce while casting (ok we lost astral shift), lava burst overload, earthquake in arenas - interrupt rezzing around the corner

No astral shift is pretty huge imo.

And for all the other stuff, i'm a BG player. I'm not that into arena. So i really wouldn't even mind if they nerfed our dmg by 5-10%, since most of it is overkill anyway, in my game. The new talenttree is a big mess up. Especially the fact how blizzard tried to sell it as: "we will remove talents that you MUST have to do well and give people more choice in how to spec." But they did reduce the amount of points, so less choice. They do force you to go to the 31th talent in a tree before you can spec in an other tree. etc. It's the oposite or what they're advertising if you ask me.

I don't want to put points in the lava surge, feedback or earthquake. I prefer some points in the restotree to increase survivabilty. But i can't do that. But blizzard does want us to have more options with this new tree. 1 + 1 = 3,5.

But that's just me and yes, i'm annoyed by this stuff. :D

Edit: And i didn't even mention no instant Ghostwolf (yet).

valkry
10-14-2010, 09:59 AM
Yea, not being able to go into the other trees until you are 31 points in is complete bullshit. Forcing everyone to be the same. I want my instant GW and I prob won't use earthquake all that much.

Toned
10-14-2010, 01:07 PM
Yea, not being able to go into the other trees until you are 31 points in is complete bullshit. Forcing everyone to be the same. I want my instant GW and I prob won't use earthquake all that much.
Who moved this guy's cheese?

Alemi
10-14-2010, 01:30 PM
Yea, not being able to go into the other trees until you are 31 points in is complete bullshit. Forcing everyone to be the same. I want my instant GW and I prob won't use earthquake all that much.

From a game design standpoint it makes sense. I would have been happier, however, if they game more options in each tree so there could be a little more customization - but then people call them bloated.

Littleburst
10-14-2010, 01:52 PM
"We mentioned that we wanted talent choices to feel more flavorful and fun, yet more meaningful at the same time."

"We’d rather have a simpler design with a lot of depth, than a complicated but shallow design."

"We’ll still have room for extra flavorful talents and room for player customization, but we can trim a great deal of fat from each tree. The idea isn’t to give players fewer choices, but to make those choices feel more meaningful. Your rotations won’t change and you won’t lose any cool talents. What will change are all of the filler talents you had to pick up to get to the next fun talent, as well as most talents which required 5 of your hard-earned points."

Quoted from Vaneras:
http://forums.wow-europe.com/thread.html?topicId=13817049255&sid=1

This for me, does absolutely not match with the new trees. That's what makes it just that extra annoying.

Alemi
10-14-2010, 02:09 PM
Quoted from Vaneras:
http://forums.wow-europe.com/thread.html?topicId=13817049255&sid=1

This for me, does absolutely not match with the new trees. That's what makes it just that extra annoying.

What does this have to do with what I said? I stated my personal opinion about how *I* wish the trees were...

From a design standpoint, the 31 point requirement prevents any of the hybrid specs that developed and caused unintended playstyles that required talent removal/redesign. Anyone remember dual wielding elemental shaman with Mental Quickness before Blizzard patched and moved Mental Quickness deep in the enhance tree?

That's what I'm referring to. I can conceed there's about 20 points in the elemental tree I would consider "mandatory" and 5 in the enhancement tree - I guess the remaining 11 are supposed to feel "flavorful." Some are, but most are just meh.

Littleburst
10-14-2010, 02:11 PM
What does this have to do with what I said? I stated my personal opinion about how *I* wish the trees were...

From a design standpoint, the 31 point requirement prevents any of the hybrid specs that developed and caused unintended playstyles that required talent removal/redesign. Anyone remember dual wielding elemental shaman with Mental Quickness before Blizzard patched and moved Mental Quickness deep in the enhance tree?

That's what I'm referring to. I can conceed there's about 20 points in the elemental tree I would consider "mandatory" and 5 in the enhancement tree - I guess the remaining 11 are supposed to feel "flavorful." Some are, but most are just meh.

Was indeed not directed at you but more in general :)

removed the quote.

Alemi
10-14-2010, 02:23 PM
Was indeed not directed at you but more in general :)

removed the quote.

Was just confused at how the two tied together. :)

Though I do agree, wholeheartedly, that there aren't many optional talents. Though, trying to plan my spec for lvl 85 and I find that I'm agonizing about where to put about 7 points, but in the grand scheme - 7 pts out of 36 isn't much.

heyaz
10-21-2010, 12:24 AM
loving it. i ditched the dk/ret team and went back to my 4 shaman. even 1 shaman is brutal in a BG and I'm going top kills and damage every game. Did a WG with 14 stacks of tenacity and it took 20+ people several minutes to wipe my team (they had to run me out of mana). Stacking mastery is just crazy on all 4 shaman, firing stuff off like machine guns. Pretty sure this is what I'll be boxing in cata