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View Full Version : [WoW] How will we multibox after /click ,,,,,, is removed in 4.0



Kalyse
09-22-2010, 11:13 AM
Using click sequences with cast for ,,,,,,,,,,,,,, obviously makes things soo much easy to micro manage. It streamlines the rotations and ensures that you keep your DPS at least up to 90% efficiency for your rotation.

When this is removed is 4.0.0 how are multiboxers going to adapt in order to keep their rotations correct? It is going to mean that playing multiple classes in a single team becomes next to impossible, and playing the same class, requires each character to be in the same stage during their rotation to succesfully use the correct rotation.

I am hoping that in my naivity I am flat out wrong and we have lots of options available to us, but from my one week of multiboxing, its become apparent that using ,,,,,,,,,,,, in macros is the staple of ALL boxers. Removing this is a dagger to the heart lined with slow acting poison! The initial blow is going to be crippling, and then over the weeks which follow, it is going to mean the death of so many teams.

I am hoping that someone can say "you haven't got a clue what you are talking about", but seeing as I have only just started multiboxing, this is quite possible. I'm just hoping that I haven't killed my multiboxing career before it has even started.

How are we going to adapt?

Redbeard
09-22-2010, 11:26 AM
All I know is that many people here boxed long before click functionality was discovered... though granted they were mainly doing single class.

As with any changes that come along, we will figure it out as a community. I am already contemplating moving from a 2 dps button setup (i currently have 1 button for single target spamming and 1 button for multi target spamming) to having a button for each character and managing different spells / procs with modifier keys... my wrists might fall off doing that though.

If they kill click with 4.0 at least we'll have some time to figure it out before the expac drops.

Svpernova09
09-22-2010, 11:53 AM
...


Just like they did before click. You will just have to pay attention. I ran multi-class before click. I even ran melee before IWT.

The sky is not falling.

ebony
09-22-2010, 11:54 AM
...


Just like they did before click. You will just have to pay attention. I ran multi-class before click. I even ran melee before IWT.

The sky is not falling.


his right i got it really well working in PTR

Here some stuff to get your head of /click
CC, exta healing spells, proc keys.

zanthor
09-22-2010, 12:03 PM
I run a Pally Tank/Mage/Mage/Rogue/Shaman Healer group right now without a single /click macro. My DPS is on par with equally geared players in 10 and 25 man raids, my threat generation is fine on my pally, and I've got no problems finishing any heroic dungeons except for the ones requiring vehicles (I'm confident I could beat them, I'm just lazy.)

The only thing I can see ending multiboxing is removal of /follow OR making it against TOS.

Souca
09-22-2010, 12:07 PM
The sky is not falling.

Are you sure (http://lunarmeteoritehunters.blogspot.com/)? ;p

- Souca -

Svpernova09
09-22-2010, 12:10 PM
Are you sure (http://lunarmeteoritehunters.blogspot.com/)? ;p

- Souca -

Pretty sure (http://www.google.com/mobile/skymap/)

Redbeard
09-22-2010, 02:28 PM
You guys have to admit though that /click made things a lot easier. (if you chose to use them of course).

Oh well, I will have to be less lazy now.

Sildenafil
09-22-2010, 04:56 PM
As with any changes that come along, we will figure it out as a community. I am already contemplating moving from a 2 dps button setup (i currently have 1 button for single target spamming and 1 button for multi target spamming) to having a button for each character and managing different spells / procs with modifier keys... my wrists might fall off doing that though.


If they survived the transition through puberty, they'll probably survive the transition away from /click.

ghonosyph
09-22-2010, 05:56 PM
You guys have to admit though that /click made things a lot easier. (if you chose to use them of course).

You have to realize WHY they got rid of it, because basically it made dps a non-issue. It was abusable, you basically didn't have to manage anything. Keeping your dots up? effortless, it was automatic, when they were up it went off. Managing a rotation? Effortless, you didn't have to think about your play, you just hit a button and it worked... for us *5 lol That's the kind of thing that defines automation in blizzards eyes.

i never used click macros, because i prefer to play my whole team, like i play them solo :) In cata you're going to have to manage a lot of procs and random cooldown stuff, blizzard thinks that makes players better/its more fun apparently. Just play a pally solo for 20 minutes on the ptr and you'll pull your hair out. There's more abilities that proc, there're more things going on, and there's a TON of random "hit this if this procs" type of spells and talents now that DRASTICALLY make a difference when/if they proc.

Its perfectly easy to play multiple toons, and you can set up your keybinds in creative ways such that you can play all 5 of your toons as if you were playing one toon solo... it may be a little less effective, but i highly doubt its going to be the end of the world for us. I think it will affect the pvp portion of our crowd much more than others. :D

Ualaa
09-22-2010, 06:14 PM
I could see using 2-3 buttons for DPS, instead of a single button click castsequence priority.

You'll have the default mash this button, to run the single castsequence over and over. Then another button, for proc type things. For the most part this would work; mash the first button, and every 5 seconds or so, press the second button. That gets you the proc type effect, for each class that has one.

Things like Elemental Mastery or whatever else with longer cooldowns would be on their own button, much like Innervate and Bloodlust/Heroism already are.

Maybe we move away from five different classes, and towards one or two classes again. Not saying we'll have to, but it will be easier and closer to optimal.

ZooljinX
09-22-2010, 06:19 PM
Ive been boxing two years without /click it works fine, done all HC's etc with Melee and Caster teams... /click players are just lazy! i tried click now and got amazed how easy it was, and i can understand blizz removing it tbh, alot of Automation from it.. just go back to /castseq, and get used to use more then 1 button for dps :)

WE WILL SURVIVE! boxers rule!

Mukade
09-22-2010, 06:52 PM
Ive been boxing two years without /click it works fine, done all HC's etc with Melee and Caster teams... /click players are just lazy! i tried click now and got amazed how easy it was, and i can understand blizz removing it tbh, alot of Automation from it.. just go back to /castseq, and get used to use more then 1 button for dps
1x Death knight 4x paladin
1x Paladin 4x Shaman
5x Warlocks
5x Druids
4x Shadow priests Nice. You're finding it easy without /click, when you're already using the ez-mode, duplicate the same class method of multiboxing. Try multi-classing and then maybe you won't be e-peening so much.

Greythan
09-22-2010, 07:05 PM
Yeah, its a little harsh to not be sensitive to the crowd that's gotten used to using /click macros. I know I switched to them some time ago and loved it. So, can you survive without /click? Sure. Does it compromise an existing playstyle. Sure.

I'll be going back to castsequence (inferior DPS to click) and adding back in a few more key combinations. To be honest, I find it silly as all /click did for me was make farming less cumbersome and what it DIDN'T do was allow me to faceroll content I couldn't otherwise do without it.

Whatever. Its their game. ;)

Hivetyrant
09-22-2010, 07:16 PM
I have never used /click, I couldn't even tell you what it does, but I have no trouble with my teams.

Redbeard
09-22-2010, 07:33 PM
If they survived the transition through puberty, they'll probably survive the transition away from /click.

OH SNAP. I walked right into that one lolol.

Good times, that made my night.

Velassra
09-22-2010, 07:54 PM
If they survived the transition through puberty, they'll probably survive the transition away from /click.


/end thread lol

Greythan
09-22-2010, 09:08 PM
I'm not convinced click was taken out for simple dps rotations. We've seen the general analysis go this way:

Methods ranking for MAX DPS:
1) Individual spell management (full micro)
2) click
3) cast sequence

I'm willing to bet the difference between 1 and 2 is greater than the difference between 2 and3. If Blizz wanted to remove faceroll dps then they'd get rid of cast sequence. Click just allowed for a bit more control and custmization. However, to do max content you'd need to micro your rotations. Only after you've gotten the content to manageable or trivial can you really start facerolling.

Watch, we'll see the same posts on these very boards about how the new instances are "impossible". Then, a few months in, they'll all be on farm after gear inflation has normalized.

Take it easy on the /click'ers out there. ;)

pinotnoir
09-22-2010, 10:30 PM
I am really not exited about this expansion. The more I look at whats in it the more I want to quit playing.

Khatovar
09-22-2010, 10:48 PM
So I have to go back to rotations, sucks but I'll still do just fine. I'm already configured for dealing with the slew of procs I'll have to deal with, that was the hard part. The only thing that worries me is finding a replacement for Super Duper Macro.

Jafula
09-22-2010, 10:57 PM
The only thing that worries me is finding a replacement for Super Duper Macro.

Jamba-Macro maybe? Is there anything that SDM does that Jamba-Macro doesn't?

Ughmahedhurtz
09-22-2010, 11:06 PM
Thing is, if you do a rotation macro correctly, it's just as good as the old /click fall-through macros. The only exceptions are with regards to macro size constraints and being able to drag and drop spells onto/off of buttons to change things around on-the-fly.

A bad /click macro is no better than a good rotation macro. /shrug

Khatovar
09-22-2010, 11:42 PM
Jamba-Macro maybe? Is there anything that SDM does that Jamba-Macro doesn't?

Actually, JambaMacro does way more than I want it to. I'm not terribly interested in sitting down and figuring out variables and sets and tags; when it comes to macros I just want to sit down and plunk in everything in plain English. The thing I like most about SDM is everything is easy to organize. I can stick things in their own folders, it's very obvious what macro belongs to whom, and even on my slave screens it's easy to see what I'm inputting.

JambaMacro would be great if I ran a changing group, but I always run the same team. It's just overly complicated when all I want is increased macro length and organizational/formatting stuff. But I still love you!

EaTCarbS
09-22-2010, 11:52 PM
Thing is, if you do a rotation macro correctly, it's just as good as the old /click fall-through macros. The only exceptions are with regards to macro size constraints and being able to drag and drop spells onto/off of buttons to change things around on-the-fly.

A bad /click macro is no better than a good rotation macro. /shrug

/click macros also don't get stuck when you use Bloodlust/Heroism. (main reason I switched)

Sbrowne55
09-23-2010, 12:22 AM
I tried using the click multibutton spam macros I don't like it.I do however use multibutton tho on my locks for conflags. The whole ,,,, crap and multibutton was practically automation imo.

This will def hurt some boxers who rely on it, but there's ways around it, with more micromanaging. You'll just have to learn.

One thing that I will miss in the ,,, crap is firing of one slaves fear and sequential presses after that will cycle through cooldown abitilities instead of firing all of them. Ie priest fears. In the future I'll just add a filler abilty in replacement of the ,,,,. Most classes have something insta to fill in.

Def say goodbye to those multibutton ,,,, macro spammers. I'm personally ok with that :)

Coltimar
09-23-2010, 12:37 AM
Someone fairly new has a concern about a potential problem and is looking for some suggestions, maybe reassurance about the future. Glad so many stepped up with sarcasm to snobishly put them in their place. Vintage db.com right there.

Mukade
09-23-2010, 01:21 AM
I'll just have to level 3 DPS of the same class. It's really going to suck not having a warlock and mage in the party for portals and summons though.

I suppose I could get creative with HKN and some nifty coding though. Basically have a default spell that is cast while spamming, and have it switch to spaming something else for a certain number of cycles after pressing extra buttons to handle procs and cooldowns. I'll probably also need a new mouse, maybe a Razer Naga, to have enough buttons to cover conflagrate, immolate, chaos bolt, serpent sting, arcane shot, kill shot, frostfire bolt and Deep Freeze in addition to the filler spells.

It'd would be pretty intuitive, as I could have TMW indicators set out like this (I'd have to mod it to track spells based on names in the combat log, as it only does player/target/focus/pet/target/arget/focustarget right now, but I've already made those kinds of changes to DBM-Spelltimers, as either conflag or chaos bolt doesn't have a standard cast success condition):


+---------------+--------------------+--------------------+
| | | |
| Chaos Bolt CD | Kill Shot CD | Deep Freeze usable |
| | | |
+---------------+--------------------+--------------------+
| | | |
| Conflag CD | Arcane Shot CD | FFB proc |
| | | |
+---------------+--------------------+--------------------+
| | | |
| Immolate time | Serpent Sting time | |
| | | |
+---------------+--------------------+--------------------+

which would match the grid of buttons on the Naga,


A foot pedal would be handy to free up my hands from doing the spamming too XD

mikekim
09-23-2010, 01:31 AM
I have always resisted the temptation to use click macros (other than a brief test when first discovered) as i always struck me as being far to close to automation.
so the loss of them will not hurt me in any way

Khatovar
09-23-2010, 01:39 AM
Someone fairly new has a concern about a potential problem and is looking for some suggestions, maybe reassurance about the future. Glad so many stepped up with sarcasm to snobishly put them in their place. Vintage db.com right there.

Yet you offer nothing to help either, just flaming people here who took the time to read one of the OTHER threads on the subject -

http://www.dual-boxing.com/showthread.php?t=31750
http://www.dual-boxing.com/showthread.php?t=31784
http://www.dual-boxing.com/showthread.php?p=286596#post286596

Or decided to do enough research on multiboxing to know that /click is only an alternative to castsequences and/or creative button placement.

http://www.dual-boxing.com/wiki/index.php/Macros
http://www.wowwiki.com/HOWTO:_Make_a_Macro
http://www.dual-boxing.com/showthread.php?t=92
http://www.wowwiki.com/Category:Macros
http://www.dual-boxing.com/showthread.php?t=30453
http://www.dual-boxing.com/showthread.php?t=31436

It's not the end of the world, it's barely a ripple.

Zub
09-23-2010, 02:21 AM
OMG the world is rippling! the world is rippling!

:-)
as mentioned before, i reckon the problem is not so much with /click, but rather with the empty comas ,,,, that we could put in our macros to 'delay' or let spells pass-through.

with this ability (empty commas) removed, we'll have to rewrite some castsequence macros as well..
As Sbrowne55 said, we'll have to find a filler spell or something. Water Shield /Inner Fire or something for the staggering macros.. not sure how to do the pass-through, but i'm sure we'll figure out.

the main thing that scares me at this point, is wheather my (humble) computer will still handle the multiple wow instances.



Someone fairly new has a concern about a potential problem and is looking for some suggestions, maybe reassurance about the future. Glad so many stepped up with sarcasm to snobishly put them in their place. Vintage db.com right there. Irony at its best. Your post... it's not helping.

zenga
09-23-2010, 02:24 AM
If the commas & fall through concept would be disabled in wotlk, I wouldn't mind for my pally 3 ele + resto team. I do not longer use them like I used to do, due to the 4x T10 bonus .

For my pally nothing would change, as i'm using a castsequence to tank while boxing. For my ele shammies i'd go with something like
dps button 1
/castsequence reset=alt flame shock, lava burst, light bolt x8
dps button 2
/cast lava burst
dps 3
/cast chain lightning
dps 4 same as macro as 1 but with extra /click with trinkets, em & blood fury for burst

And it would just put my tank macro on each of these buttons, which still makes it a 1 button spam, just need to jump from button to button. And my spam rate will be way more relaxed.

The big loss will be for my resto shaman, who was able to keep riptide up on 3 targets, cleanse my tank & purge/windshear as fall through. All in 1 click macro. But i'll just spread out what i used to do over the 4 buttons i use for dps (i.e. button 1 riptide on tank, button 2 cleanse spirit, windshear & purge castsequence , button 3 riptide on healer).

So yes it is not 100% ideal for some situations, but a castsequence won't be a huge loss in my situation. It will need a couple of dungeons before it feels natural, and it will require some tweaking. And most likely some smart fellow boxer will come up with a great work around sooner or later.

Alemi
09-23-2010, 03:10 AM
Someone fairly new has a concern about a potential problem and is looking for some suggestions, maybe reassurance about the future. Glad so many stepped up with sarcasm to snobishly put them in their place. Vintage db.com right there.

It wasn't so much expressing concern as was stated, it was making broad generalizations "its become apparent that using ,,,,,,,,,,,, in macros is the staple of ALL boxers." And then the doomsday prophecy (much like the cataclysm - irony?) " The initial blow is going to be crippling, and then over the weeks which follow, it is going to mean the death of so many teams."

If it was phrased an genuine concern and someone looking for guidance, I suspect they would have gotten a better response.

Not trying to defend the jerkiness - but just saying, it wasn't someone coming in with bunnies and rainbows looking for a unbiased response.

That said - click has always felt like facerolling to me, and I never bothered to use it with my dk/shamans/druid/pallys (or any combination thereof). It may not lead to "max-efficiency-dps" but you make do with what you're given and I prefer to be the one deciding what spell I'm tossing out there. Creative use of castsequence macros, targettarget healing, and multi-keybindings (ex: druid moonfires, shamans flame shock, etc.) have always served well in the past, and they'll continue to in the future. WIth the ease of use for mouse repeating, addons like jamba-proc - make group healing and managing, for example, druid eclipse procs much easier.

We did them before the addons - we'll do them after. Just like we'll do without click. And, if people do have specific concerns, the community will help get through them if they haven't been answered before. That's what happened with WOTLK, that'll happen with Cata. I do suspect posts without specifics, who haven't taken the time to do any research, or fail to use puncuation or capitalization will be dealt with the same level of jerkiness as before. :)

ElectronDF
09-23-2010, 04:51 AM
What are people's thoughts on using external programs for round-robins when comma fall-throughs go away. Is that bad since that might get around a thing they won't want us to do or could we just fall back to the "one keypress, one action" idea?

ebony
09-23-2010, 04:59 AM
Jamba-Macro maybe? Is there anything that SDM does that Jamba-Macro doesn't?


ya thats would be a geart plan if they did not nuff the longer then 255 chars i tryed isboxer/super all will stop your keybord working over 255, But jamba thats just does not work at all useing the macrio addon,

+ more find i find out
mods with right do not work.

rightalt:
rightshift:
rightcrtrl:

all do not work

(ps: Jafula read my post on other froums i made you a bug report :D)


and my mixxed group is fine and i got some moives to show you :D

Zub
09-23-2010, 08:12 AM
the thing is, there is still alot that can and will change. As long as there isn't a clear blue statement, and /or Cata is effectively out, don't hold your breath or count your chickens, or sell the bear's hide before you killed it, as they say in France.

Coltimar
09-23-2010, 08:29 AM
Yet you offer nothing to help either, just flaming people here who took the time to read one of the OTHER threads on the subject -

http://www.dual-boxing.com/showthread.php?t=31750
http://www.dual-boxing.com/showthread.php?t=31784
http://www.dual-boxing.com/showthread.php?p=286596#post286596

Or decided to do enough research on multiboxing to know that /click is only an alternative to castsequences and/or creative button placement.

http://www.dual-boxing.com/wiki/index.php/Macros
http://www.wowwiki.com/HOWTO:_Make_a_Macro
http://www.dual-boxing.com/showthread.php?t=92
http://www.wowwiki.com/Category:Macros
http://www.dual-boxing.com/showthread.php?t=30453
http://www.dual-boxing.com/showthread.php?t=31436

It's not the end of the world, it's barely a ripple.

I've read all of those posts. I read every post. I didn't add anything useful because I'm not sure that my solution will work yet, so it wouldn't be very helpful. The point of my reply is that the knee-jerk reaction of so many replies is to just be a chump. There will be some solution, or maybe there won't be. Either way making people feel stupid for asking the question isn't the solution either.

Kalyse
09-23-2010, 08:39 AM
I am just holding out hope that this was just a PTR change, and ,,,, will actually be around in Cata.
Will 4.0.0 come before Cata, or is Cata 4.0.0?

Coltimar
09-23-2010, 09:21 AM
There will mostly likely be patch 4.0 that precedes Cataclysm. Anyone playing WoW without Cata will still be playing game version 4.

spudstar99
09-23-2010, 09:54 AM
why not use these?!

The goal of these macros is to create a single button to spam for dps, without needing to watch for ability procs or waiting for cooldowns. The premise behind these macros is something called /changeactionbar which effectively changes your bars from the (default) shift+1 through shift+6. Blizzard had stated that no macro may activate another macro, and "removed the functionality" however with this you can place multiple macros into the relevant spots on your bars and have them chain each other up to 6 times. The following macros will all be labeled by class and spec. You can name the macro's whatever you wish.


Protection Warrior

Macro1

/cast Devastate
/changeactionbar 2

Macro2

/castsequence Shockwave, Shield Slam, Shield Slam, Shield Slam
/changeactionbar 3

Macro3

/cast !Revenge
/changeactionbar 1

Fury Warrior

Macro1; Set to Bar row 1:

/use 13 (if you have an on use trinket)
/castsequence Whirlwind, Bloodthirst, Bloodthirst
/cast Heroic Strike
/startattack
/changeactionbar 2

Macro2; Set to Bar row 2, same position as macro1:

/changeactionbar 3
/cast Slam
/stopcasting Slam

Macro3; Set to Bar row 3 (shift 3 by default), same position as macro 1&2:

/changeactionbar 1
/cast Death Wish

Fix for downtime: Due to the macro perfection you may find yourself in downtime while everything is on CD and you are waiting for heroic strike with your slowass weapons. This can be resolved by beginning a fight with only your mainhand equipped and then equipping your offhand in 1/2 swing time. Note that math suggests that if the weapons don't have the same swing time they will eventually share a common denominator and you will eventually see downtime, but it will be far less.

Survival Hunter

Macro1

/cast !Steady Shot
/changeactionbar 2

Macro2

/cast !Black Arrow
/cast !Rapid Fire
/changeactionbar 3

Macro3

/cast !Multi-Shot (or Aimed Shot if you prefer)
/changeactionbar 4

Macro4

/cast !Explosive Shot
/changeactionbar 1

Fix for skills not being used, Steady Shot taking focus: This can be solved easily by mashing the button faster. If you fear for the safety of your keyboard or your hand, I recommend an auto-clicker that clicks approximately 10 times per second.

Assassination Rogue (simple non-bypass)(class too situation dependent)

Macro1

/castsequence mutilate, sinister strike, mutilate
/cast [target=focus] !tricks of the trade

Combat Rogue

Macro1

/cast Sinister Strike
/changeactionbar 2

Macro2

/cast Killing Spree
/changeactionbar 3

Macro 3

/cast Adrenaline Rush
/changeactionbar 4

Macro4

/cast Blade Flurry
/changeactionbar 1


Elemental Shaman

Macro1

/castsequence Lava Burst, Lava Burst, Flame Shock
/cast !Thunderstorm
/cast !Elemental Mastery
/changeactionbar 2

Macro2

/cast Lightning Bolt
/changeactionbar 1

sincery spud

ps : sry for the statement of the autoclicker .. just copied the text .. found the text in the interwebs and was in hurry while posting

ebony
09-23-2010, 10:04 AM
I am just holding out hope that this was just a PTR change, and ,,,, will actually be around in Cata.
Will 4.0.0 come before Cata, or is Cata 4.0.0?


PTR BETA same thing, both useing same files same version infact the PTR is the beta its just useing old world maps atm




Players without the G# keyboards may want to use an autoclicker program and bind it to a convenient key.




if am right and am sure i am right useing autoclickers would get you banned.

if your doing that you might as well just use the g macrio system and add timers.

Whowantstoknow
09-23-2010, 12:29 PM
4.01 will be out before Cata. 4.03 is the Cata patch.

valkry
09-23-2010, 12:54 PM
Well, this will be the first step Blizzard takes AWAY from making this game easier. Am i right? Like, the last 2 xpacs have all been about making the game easier to play for everyone? Why even bother drawing a line.

PS: I don't use /click macros.

Alemi
09-23-2010, 01:45 PM
Well, this will be the first step Blizzard takes AWAY from making this game easier. Am i right? Like, the last 2 xpacs have all been about making the game easier to play for everyone? Why even bother drawing a line.

PS: I don't use /click macros.

Not true. BC removed many functions that allowed decision making to be taken out of a players hands. Ex : Auto decurse/depoison with a press of one button with preset priority lists. Addons that would determine what the health loss of a player was, compare that to your spellpower and auto cast the most efficient downranked heal. Addons that would look at combo points and what current debuffs were on the mob to auto cast the right finisher. All of these functions, broke when 2.0 came out.

Click just basically allowed people to spam one button and get the most optimal rotation - without giving any thought to the process. My opinion is that, this was a long time coming and surprised it wasn't ninja fixed earlier.

This isn't about making the game easier, it's about making the game mindless and letting something other than the player make decisions for them.

Svpernova09
09-23-2010, 02:58 PM
Not true. BC removed many functions that allowed decision making to be taken out of a players hands. Ex : Auto decurse/depoison with a press of one button with preset priority lists. Addons that would determine what the health loss of a player was, compare that to your spellpower and auto cast the most efficient downranked heal. Addons that would look at combo points and what current debuffs were on the mob to auto cast the right finisher. All of these functions, broke when 2.0 came out.

Click just basically allowed people to spam one button and get the most optimal rotation - without giving any thought to the process. My opinion is that, this was a long time coming and surprised it wasn't ninja fixed earlier.

This isn't about making the game easier, it's about making the game mindless and letting something other than the player make decisions for them.

My sarcasm detector may be off, but I think there was a bit of sarcasm in his reply.

blast3r
09-23-2010, 03:13 PM
I am down on my knees begging the WoW God. Please bring back /castrandom. And can I have a cool new companion pet while you are at it? Thanks

Greythan
09-24-2010, 09:04 AM
This all fits with what they're doing with decursing/cures. They are trying to avoid facerolling.

I'm okay with it, but goodness, after running heroic <insert name of expansion dungeon here> the 74th time I really don't find it challenging or enjoyable to "micro" through it any more than I have to. I'm struggling to see how /click unbalanced the game.

No huge deal and YES I am (was?) a /click guy.

angeldeelite
09-24-2010, 02:14 PM
I leveled from 1 - 80 with no RAF and no dps macro's other than /assist "Tank" and /Follow "Tank" only started using
/click at level 80 (when I first heard about it) and yes it made life a hell of a lot easier as I could concentrate on
Tanking, healing and moving in the odd fights I needed to. I will miss /click but it wont stop me boxing! I feel more
For the people who multi class and deffo for the people who are 10+ boxing (feck trying that!) life will be much
Harder for them, I spose more interesting aswell if they can do it.
The only thing that really concerns me is that, OK its going to get a little trickier to do the stuff we do now i.e removing debuffs,
optimizing dps etc but couple that with (from what I've seen on youtube) the insanely hard and very unforgiving new
Instances which IMHO are absolutely what the game needs for SOLO play... Then is it even going to be possible to box heroics
Anymore? I mean I know I'm not a sick skilled player and still really struggle to do HoR but I just look at those videos and think
WTF!... (before you tell me) I know there have been major brick walls in the past ware people have been moaning arrgghh
I can't do this I can't do that but few weeks down the line the shits on farm, but C'mon these places really will be a test for everyone
and although I'm really looking forward to them I can't help feeling they will be the end of a lot of PvE boxers :(

Just my thoughts ATM
Angel

wonz
09-25-2010, 02:03 AM
There still will be ways to implement damage key rotations from one single button press.

Round robins werent illegal in wotlk, so why should they be illegal in cataclysm, until blizzard states otherwise?

Simple rule is: Everytime i press one key, one key on wow has to be pressed.

So this pressed key just also could land on a non bound key on wow, or on a castsequence macro which lands at a nul spell (/castsequence reset=10 spell, nul). Upon those you just implement a round robin, which wont press that button for another 10 seconds, but just would advance to the next button press.

As like i got a dot to cast, which ticks for an amount of time, but got no cooldown, i would just use the functionality of isboxer steps to let cast it in a window of time and use a castsequence reset macro outside of this window to reset it, and would round robin to any other cooldown based spell then.

Thats enough to rebuild sequences, at least for me. Possibly it wont be as effective as commasequences and click, but its still possible.

Gromgo
09-25-2010, 10:29 AM
but C'mon these places really will be a test for everyone
and although I'm really looking forward to them I can't help feeling they will be the end of a lot of PvE boxersDon't worry. At the moment, these places are run buy under-geared or just bear minimum geared people. Eventually, everyone (us included) will over-gear these instances and steamroll them.

Normal instances and heroics are not the only places to acquire the necessary gear, there will be reputation rewards, quest rewards an pvp gear.

Then, what does it matter that we'll lose /castsequence,,,, ? What does it matter when we eventually pull 15k dps with a /castsequence spell, spell, spell - when really 12k would be required to down stuff - and the optimum rotation would pull 20k dps? (DPS figures are examples)

WOW was, is and will be based on gear, not skill. And btw. don't forget what our biggest asset is: we are not surrounded by stupid people :)

zenga
09-25-2010, 10:57 AM
WOW was, is and will be based on gear, not skill.
.. to clear trivial content. If you would add that to your statement I'd agree. Every day I see too many players who refuse to think 5 minutes, read up 10 minutes and then think again for 5 minutes. I just finished a random heroic, POS. Half way up on the hill before the tunnel I joined. They booted the tank, I replaced him. He made the party wipe 4 times. 1 hunter got booted straight away after I joined cause he pulled 700 dps. And at the last boss they didn't bother to stop dps'ing when the warlock who was in nax/ulduar gear but did awesome dps got the mark. I ended up 2nd on dps being the tank. That means 4 morons over the course of 15 minutes.

The 2 dps who were doing 1500 and 2100 dps had full gear from frost & triumph emblems. And a couple of icc 10/25m pieces from the first bosses. With that gear I pull 6-7k single target on my shamans. However they had either wrong or no enchants/gems.

My point being: those people do have the gear, but not the skill. And they get away with it cause the only thing they've been doing for months over and over is clearing trivial content, while getting carried by players who either think they can still educated the morons, or by players who suck it up and just need some bodies before they move on. Content that can be cleared naked.


And btw. don't forget what our biggest asset is: we are not surrounded by stupid people http://www.dual-boxing.com/images/smilies/smile.gif
oh so true for this forum

valkry
09-25-2010, 12:17 PM
So I actually tried out a /click macro for my 10 boxing team though I may have done it slightly wrong, not sure. I found it to be about the same dps as pressing 4-5 different buttons for a fight.

/click spell order
Shaman: FS, LvB, CL, LB
Pally: consecration, hor, holy shield, pally's shield slam, jol
Priest: vampiric touch, mind blast, devouring plague, shadow word pain (reset=target), shadow fiend, mind flay
druid: insect swarm, moonfire, wrath, starfire

I found that when the first spells had beeen cast and it came to just having lightning bolt spam while waiting for lvb and cl to get off cd there would actually be a delay between LB casts which lowers the actual dps of the macro.

Not using a /click macro I have;
4 = (flame shock, devouring plague, moonfire, HoR),
3 = (frost shock, insect swarm, sw pain, pally execute),
5 = (lvb, mind blast, starfire, pally shield slam),
1 = (chain lightning, vampiric touch, starfire, vampiric touch, taunt),
2 = (lightning bolt, mind flay, wrath, pally cast sequence macro)

The above is my order of use at the start of a fight with me not being scared to stay on 2 and mash it quite a bit as well. I find it is just about discovering which spells synch with spells from other classes.

You don't always have to run at max output, a lot of the time 90% and even 70% is fine. After all, the most important part of any raid/dungeon is to stay out of the bloody fire.

moosejaw
09-25-2010, 02:52 PM
For Khat, I think BindPad may still be a macro option in 4.0 live.

Click isn't going away, correct? Only the pause effect of multiple comma's. I would be very disappointed if my /click smartbuff_button went away as well as my eat/drink /click's.

No quiting threats from me. I just want to be viable in 5-mans, thats it. I am the only one that will complain about my low dps. I don't give a crap about dps as long as sh!t dies.

Khatovar
09-26-2010, 12:34 AM
From what I saw when I tested /click, the actual /click part still works, but it only ever will hit the first button in the action. So a macro with one /click action, like


/jamba-team invite
/click [nomounted] SmartBuff_KeyButton
/jamba-follow strobeoff all

Should work, but one with multiple /click actions like


/click [target=vehicle,exists] VehicleMenuBarActionButton1
/click [target=vehicle,exists] VehicleMenuBarActionButton2
/click [target=vehicle,exists] VehicleMenuBarActionButton3

was only ever hitting the first one. But I didn't get to test too much since there was like 300 people at the dummies and it was like the 4th of July going off in my face.

ElectronDF
09-26-2010, 02:54 AM
Then a question might be if only one /click per macro, what about one /click in multiple macros. What if the first macro does a /click on macro 2, then macro 2 does a /click on macro 3? Does that get around at least the one /click part?

Zub
09-26-2010, 04:47 AM
seems like it's changing every day.
i think i'll wait for the rollout before starting to think on it ;-)

suicidesspyder
09-29-2010, 05:44 PM
Well tbh i lo0ved click but castseq is fine for me. Ive tried with a pally tank shaman healer druid mage shadow priest yea dps was lacking but now with the new jamba its easy. Im lazy to set up a modifier cause i might get confused whos who in the heat of the battle am i right.

But with jamba proc you can set it so each toon has their spam this key right for dps. Then if they proc they have their own button on th action bar they can spam while your spamming dps on the rest. You could do this for all.

Just a thought with click being a no go anymore. I see the only thing that will hurt is if they find a way to get rid of the mouse repeater regions that isboxer uses. To me that makes healing effortless and easy.

confusedtx5
10-04-2010, 08:27 AM
Using a couple of ISboxer 'step' functions, a couple of bar buttons and some castsequence null macros it should be possible to get reasonably good dps.
Should that fail, I might have to experiment with 1 button for dots and 1 for nuke/filler spells. With the oceanic latency I run, castsequences have about half a second per cast of dps loss.

As someone else posted earlier, I'm still under the impression that automation is 1 button press to more than 1 action. Going by 1 button press to 1 action, using isboxer steps to determine the order of buttons getting pressed might be ok.

naPS
10-04-2010, 11:24 AM
Using a couple of ISboxer 'step' functions, a couple of bar buttons and some castsequence null macros it should be possible to get reasonably good dps.

Yeah, this is exactly what I was thinking. There's effectively no difference in stepping through a castsequence using ISBoxer steps or steps in a macro. It's still 1 button press, 1 action.

However, the only real reason to use the different /click's was to insert the delays possible by using commas. Now that we're losing that functionality, I'm having a difficult time coming up with a reason to even use the /click function. I've almost completed switching all my toons over to a straight /castsequence macro that's getting me very close to the performance I was getting with /click macros.

Gotta love the arcane mages, they couldn't be easier. Warlocks aren't horrible. And, I'm pretty sure I've got the boomkins down as well. Tanking /castsequences are simple as hell, and healing is pretty simple as well. I'm sure we'll all get this sorted once the 4.0.1 patch drops.

Kalyse
10-08-2010, 09:13 AM
But with jamba proc you can set it so each toon has their spam this key right for dps. Then if they proc they have their own button on th action bar they can spam while your spamming dps on the rest. You could do this for all.

.

I think I will be using Healbot for this with repeater regions.
When I need to force a particular spell to one of my toons, I will run a macro... I just need to find an efficient way to make sure that the spell gets cast.

What do you guys thing of this solution? Healbot for DPS. Only for the individual procs mind you. :)

franco
10-09-2010, 02:03 AM
I tried yesterday to replace my mage /click macros with castsequence, macro itself seems to work just fine, but I'm losing about 1000 DPS.

I believe that the difference is because of lag and the fact rgar castsequence waits for previous spell to finish before doing the next, where as /click will do the spells "faster"

macro I was using is something like:

/stopmacro [channeling]
/use 13
/use 14
/cast icy veins
/cast arcane power
/cast presence of mind
/castsequence [] Arcane Blast,Arcane Blast,Arcane Blast,Arcane Blast,arcane missiles

I was trying to search another way to avoid the lag issue with castsequence, but /click seemed to be the prefered fix :-/

--franco

Mosg2
10-10-2010, 01:53 PM
A few things:

1. The level of elitism coming from the people who don't use click is disgusting. So you did things in a more difficult manner than you could have--Good on you. Don't come here and crap on the people who're trying to brainstorm the easiest legal way to run a team. Shame on you.

2. With ISBoxer you don't need /click. You can get the exact same functionality by using nul spaces. To me, the difficulty with post-4.0 boxing isn't the removal of /click and commas...

3. ...It's the addition of random elements to most/all classes that make simplifying their rotations (from a boxing standpoint) incredibly difficult. I've been dinking around with my Ret Paladin on the PTR and I'm at a loss on how to streamline their DPS sequence to be anywhere near optimal.

valkry
10-10-2010, 06:37 PM
A few things:

1. The level of elitism coming from the people who don't use click is disgusting. So you did things in a more difficult manner than you could have--Good on you. Don't come here and crap on the people who're trying to brainstorm the easiest legal way to run a team. Shame on you.
We'd be less elitist if they didn't all act like it is the end of the world and almost ready to quit wow/boxing if it goes. And the examles we gave of how we do it without click is not terribly difficult. Maybe that's why we sound elitist, because we shrug at something that you percieve as quite hard.

valle2000
10-10-2010, 07:07 PM
Sorry if this makes me a stupid boxer ;) but what is the click command? And how is it used?

naPS
10-10-2010, 07:28 PM
A few things:

1. The level of elitism coming from the people who don't use click is disgusting. So you did things in a more difficult manner than you could have--Good on you. Don't come here and crap on the people who're trying to brainstorm the easiest legal way to run a team. Shame on you.

Call me crazy, but I haven't seen it. The only thing I've seen is people saying don't panic, it will get worked out, and several posts by people who aren't using click now, so it won't be that big of a deal.

Tell me, did your post do anything to contribute to the discussion or brainstorming? I think not.

As to your point 3. several folks have already posted about possibly using a spam button, and a proc button for their different toons. It's not the end of the world, and I think we'll be able to work out a sensible way to do it. Procs are fairly easy to manage, just see the druid eclipse solutions that have been developed.

Mosg2
10-10-2010, 09:28 PM
We'd be less elitist if they didn't all act like it is the end of the world and almost ready to quit wow/boxing if it goes. And the examles we gave of how we do it without click is not terribly difficult. Maybe that's why we sound elitist, because we shrug at something that you percieve as quite hard.

The original post was a well thought out and presented idea and it was met with cynicism and derision. Nobody posted saying they were going to quit the game because of it. The tone with which this thread was responded to was terrible. Also, most people didn't *actually* post a non-click method that they use that gets same/better results--Especially on the PTR.


Call me crazy, but I haven't seen it. The only thing I've seen is people saying don't panic, it will get worked out, and several posts by people who aren't using click now, so it won't be that big of a deal.

Go re-read the first three pages and get back to me on that.


Tell me, did your post do anything to contribute to the discussion or brainstorming? I think not.

Really? Point two was lost on you?


As to your point 3. several folks have already posted about possibly using a spam button, and a proc button for their different toons. It's not the end of the world, and I think we'll be able to work out a sensible way to do it. Procs are fairly easy to manage, just see the druid eclipse solutions that have been developed.

I agree that boxers will find a solution. As a group we're incredibly resourceful when it comes to solving problems... That's what this thread was about.

Ughmahedhurtz
10-10-2010, 09:35 PM
A few things:

1. The level of elitism coming from the people who don't use click is disgusting. So you did things in a more difficult manner than you could have--Good on you. Don't come here and crap on the people who're trying to brainstorm the easiest legal way to run a team. Shame on you.

ROFL! Ladies and gentlemen, we have come full circle. Too damn funny.

naPS
10-10-2010, 10:42 PM
Go re-read the first three pages and get back to me on that.

Guess I'm just not as sensitive as you are, because I still don't see it.

Whowantstoknow
10-11-2010, 02:41 AM
A few things:

1. The level of elitism coming from the people who don't use click is disgusting. So you did things in a more difficult manner than you could have--Good on you. Don't come here and crap on the people who're trying to brainstorm the easiest legal way to run a team. Shame on you.

2. With ISBoxer you don't need /click. You can get the exact same functionality by using nul spaces. To me, the difficulty with post-4.0 boxing isn't the removal of /click and commas...

3. ...It's the addition of random elements to most/all classes that make simplifying their rotations (from a boxing standpoint) incredibly difficult. I've been dinking around with my Ret Paladin on the PTR and I'm at a loss on how to streamline their DPS sequence to be anywhere near optimal.
I would seriously suggest not using 2. It gives the functionality that blizzard has specifically broken. If you want to chance it fine but please don't advocate using it on the forums until you are sure that users of ISBoxer will not be banned for it.

Ualaa
10-11-2010, 02:51 AM
Pretty much, if Blizzard breaks something intentionally (and we still don't know if the changes to Click + Multiple Castsequences will remain), using software to perform the same functionality which Blizzard broke... is probably not a good idea.

The best I've got so far is... a few DPS keys to be spammed per class. The first is a castsequence, which is the best we can do for a given class. The second being the assorted procs that we want to hit for our classes. Then we alternate between the two, mostly spamming the castsequence, but occasionally hitting the proc key to hopefully hit most of our procs.

Then anything else is on its own specific key, if it warrants the micromanagement. I wouldn't put Heroism into a rotation, but didn't with Click either.

valkry
10-11-2010, 03:09 AM
Sorry, but there is no solution to be found, as there isn't really a problem that hasn't been there since day 1. I'm not totally sure but I think /click is only a recent thing, before that, everyone did it the old school way. And now they are forced to go back to it, oh well.

Every class has a rotation. Meaning they go through the same order of spells repetitively. It may be 5 spells (prot pally) or i may be 20 spells, but each class always comes back to a starting point (cast sequence that rotation). You can still do very decent dps without click, don't worry about the removal, it's not the end of the world, back to old school it is.

Kalyse
10-11-2010, 05:02 AM
What are null spaces?

I just set up steps in ISBoxer to do a full rotation for me.

I use ALT + Q for tank, then I use ALT + E for tank rotation and dps rotation.

It seems like I have replicated automation far in excess of what was permitted previously in the native WOW macro system. Before you had to gauge ,,,,,,,,, timings but using ISBoxer "Do not move to next step for 1.3seconds" I was able to spam Alt + Q then on my final step have ISBoxer send a text message to my WOW screen telling me to switch to Alt + E for my tank and dps rotation.

I have a feeling that I shouldn't be doing this , but my DPS is insanely high and I can make sure that my threat always stays high.
This mitigates any chances Blizzard have done, so I think its safe to assume that no one should use this method for this purpose.

Whowantstoknow
10-11-2010, 07:32 AM
Using steps should be fine as it really just emulates castsequence but as soon as you start adding delays ie don't cast this spell for 8s it crosses the line.

boxblizzard
10-11-2010, 08:55 AM
You have to realize WHY they got rid of it, because basically it made dps a non-issue. It was abusable, you basically didn't have to manage anything. Keeping your dots up? effortless, it was automatic, when they were up it went off. Managing a rotation? Effortless, you didn't have to think about your play, you just hit a button and it worked... for us *5 lol That's the kind of thing that defines automation in blizzards eyes.

i never used click macros, because i prefer to play my whole team, like i play them solo :) In cata you're going to have to manage a lot of procs and random cooldown stuff, blizzard thinks that makes players better/its more fun apparently. Just play a pally solo for 20 minutes on the ptr and you'll pull your hair out. There's more abilities that proc, there're more things going on, and there's a TON of random "hit this if this procs" type of spells and talents now that DRASTICALLY make a difference when/if they proc.

Its perfectly easy to play multiple toons, and you can set up your keybinds in creative ways such that you can play all 5 of your toons as if you were playing one toon solo... it may be a little less effective, but i highly doubt its going to be the end of the world for us. I think it will affect the pvp portion of our crowd much more than others. :D

ive spent alot of time in apst without click macros, ok i consumed my keyboard with spells but it was doable and was'nt too bad. im sure we will manage just fine, changes are prone to always happen.

we will work it out in the end.

Ualaa
10-11-2010, 01:10 PM
There's nothing wrong with a message in a mapped key, telling you what to press. Addons can give you messages too. Prior to switching to IS Boxer (using Keyclone), I'd have Jamba send the message "Press G3" when the toon who was healed by that key got down to 50% health. The generic is, something like "I'm hurting" or whatever. I changed each toon's message to "Press this Hotkey", where each asked for the hotkey which would heal them.

The option do not advance to the next step, even if I push the key, is a little too hazy/gray for me. I realize you are still spamming the key, and every action your team takes is a result of a key press/release. In the current game, with commas in a castsequence (and consistent spam speed) this is the exact same as the option in IS Boxer. However, in the near future we lose the ability to time our recast delays via the default interface... at which point, using software to achieve what Blizzard has intentionally removed is a circumvention I'm personally not comfortable using.

confusedtx5
10-11-2010, 04:56 PM
There's nothing wrong with a message in a mapped key, telling you what to press. Addons can give you messages too. Prior to switching to IS Boxer (using Keyclone), I'd have Jamba send the message "Press G3" when the toon who was healed by that key got down to 50% health. The generic is, something like "I'm hurting" or whatever. I changed each toon's message to "Press this Hotkey", where each asked for the hotkey which would heal them.

Ooh, now there's something I hadn't thought of. Thanks Ualaa!

Kalros
10-12-2010, 08:19 PM
Well, I can confirm that the ,,,,,, part of /click is broken on the live servers. It was the first thing I checked when I logged in. Oh well.

Smokar
10-13-2010, 09:30 AM
I run DK, Priest, Mage, Sham, Lock. I never used click. All my chars do manageable dps with 1 button spam. It's not great but it gets me through heroics.

Still, 4.0.1 killed my Tank macro. I'm not looking forward to trying to hold aoe threat while 5 boxing now. =\

Lyonheart
10-13-2010, 10:37 AM
I run DK, Priest, Mage, Sham, Lock. I never used click. All my chars do manageable dps with 1 button spam. It's not great but it gets me through heroics.

Still, 4.0.1 killed my Tank macro. I'm not looking forward to trying to hold aoe threat while 5 boxing now. =\

Blood DK FTW.

EaTCarbS
10-13-2010, 10:49 AM
After getting macros finalized, I would almost say that macros are easier now then they were :P

kate
10-13-2010, 11:07 AM
After getting macros finalized, I would almost say that macros are easier now then they were :P

Blasphemy! How dare you suggest that the heavenly canopy has not, in fact, slammed into the Earth?

If what I'm seeing in the elemental Shammy dps macro thread is actually true, yes, in fact, the macros just got a LOT easier.

zenga
10-13-2010, 11:20 AM
Define 'easier' ... one could use a simplified castsequence prior to this patch as well. For elemental's you now have to watch 2 procs. One is covered (lava burst) by the fall through mechanic which has always been possible, but earth shock + fulmination is something different. Yes the ,,,, are removed and thus the macro requires less finetuning. Not like that was rocketscience anyway, but boxing ele's has not become easier if you want to go for max dps. My point being: the previous ,, mechanic was more powerful than the current one.

Kalros
10-13-2010, 11:49 AM
I run DK, Priest, Mage, Sham, Lock. I never used click. All my chars do manageable dps with 1 button spam. It's not great but it gets me through heroics.

Still, 4.0.1 killed my Tank macro. I'm not looking forward to trying to hold aoe threat while 5 boxing now. =\

Well I'm running a Blood DK now as my main tank (he was Frost before the patch), and I'm not having any aggro issues whatsoever. I drop Death and Decay click his macro with my mouse one time to get him started, then just start spamming my DPS button, and I have yet to pull any serious aggro with the Shamen.

Mosg2
10-13-2010, 02:30 PM
Kalros, what rotation are you using with your DK?

Darxider
10-14-2010, 04:22 AM
Also interested in macro for DK tank, it sure is much more tricky managing runes to get a consistent rotation whilst using Rune Strike whenever it is up.

Bloodcloud
10-14-2010, 05:24 AM
also interested in Bloody DK macro :)

Bloodcloud
10-14-2010, 05:27 AM
/use 13
/use 14

Breaks macros as well. While trinket is on cooldown it does not continue the macro.

(I use macaroon, so I never used /click. Is it still working with /click ?)

Longshot17
10-14-2010, 10:33 AM
I'd like to know the Blood DK macro as well :)

Heenan
10-14-2010, 11:46 AM
Breaks macros as well. While trinket is on cooldown it does not continue the macro.

(I use macaroon, so I never used /click. Is it still working with /click ?)

I have that on every single toon's /click and it works fine. I cleared 4 heroics last night with no issues. I use the default bars.

Lyonheart
10-14-2010, 12:00 PM
Well I'm running a Blood DK now as my main tank (he was Frost before the patch), and I'm not having any aggro issues whatsoever. I drop Death and Decay click his macro with my mouse one time to get him started, then just start spamming my DPS button, and I have yet to pull any serious aggro with the Shamen.

do tell!

kate
10-14-2010, 12:15 PM
Define 'easier' ... one could use a simplified castsequence prior to this patch as well. For elemental's you now have to watch 2 procs. One is covered (lava burst) by the fall through mechanic which has always been possible, but earth shock + fulmination is something different. Yes the ,,,, are removed and thus the macro requires less finetuning. Not like that was rocketscience anyway, but boxing ele's has not become easier if you want to go for max dps. My point being: the previous ,, mechanic was more powerful than the current one.

Easier as in I can have the following kind of macro work like a charm:

#showtooltip
/cast (some ability that's on a cooldown and nice to start off combat with)
/castsequence reset=combat (whatever standard abilities here that you use for your bread and butter rotation)
/cast (whatever ability will proc for your class)
/cast (another ability that will proc for your class)
/cast (another ability that has a cooldown/proc)

and it just works, while previously if any of the abilities were on cooldown it would not work.

Works with my Paladin, works with my elemental shamans, works with my restoration shaman - if I had a mixed team, I'd test it out there. But basically this kind of functionality works pretty well for me and has lead to an increase of over 1k to my dps from the old stuff I was using.I don't have to think - I just add stuff!

Sam DeathWalker
10-14-2010, 12:42 PM
#showtooltip
/cast (some ability that's on a cooldown and nice to start off combat with)
/castsequence reset=combat (whatever standard abilities here that you use for your bread and butter rotation)
/cast (whatever ability will proc for your class)
/cast (another ability that will proc for your class)
/cast (another ability that has a cooldown/proc)


LoL if this does not get nerfed I'll be way OP.

Why not just use all /cast with your most important ability at the top and then next most important in the 2nd line and the least important last?

kate
10-14-2010, 12:56 PM
#showtooltip
/cast (some ability that's on a cooldown and nice to start off combat with)
/castsequence reset=combat (whatever standard abilities here that you use for your bread and butter rotation)
/cast (whatever ability will proc for your class)
/cast (another ability that will proc for your class)
/cast (another ability that has a cooldown/proc)


LoL if this does not get nerfed I'll be way OP.

Why not just use all /cast with your most important ability at the top and then next most important in the 2nd line and the least important last?

I agree it's pretty absurd, and probably will be changed.

As to why not just use the most important/go by a priority system - some abilities have no cooldowns, so I wound up just spamming the hell out of them rather than moving to the next ability down the line. It's really weird.

Nejcha
10-14-2010, 12:57 PM
LIFE WITH OUT MACROS WHAT WILL I DO...

Oh wait I don't use them...

I guess life moves on.

Ughmahedhurtz
10-14-2010, 01:08 PM
#showtooltip
/cast (some ability that's on a cooldown and nice to start off combat with)
/castsequence reset=combat (whatever standard abilities here that you use for your bread and butter rotation)
/cast (whatever ability will proc for your class)
/cast (another ability that will proc for your class)
/cast (another ability that has a cooldown/proc)


LoL if this does not get nerfed I'll be way OP.

Why not just use all /cast with your most important ability at the top and then next most important in the 2nd line and the least important last?

If they don't nerf this INTO. THE. GROUND. then they'll basically become the biggest joke since Daikatana.

MiRai
10-14-2010, 04:07 PM
LIFE WITH OUT MACROS WHAT WILL I DO...

Oh wait I don't use them...

I guess life moves on.
But... you play 4 of the exact same class. :)

Velassra
10-14-2010, 05:24 PM
But... you play 4 of the exact same class. :)


Lolz

Toned
10-14-2010, 05:54 PM
But... you play 4 of the exact same class. :)
Ya... if you play 4 of the same class you're fine, but multiple class groups rely on macros or some crazy planning on your keybindings.

calyco27
11-22-2010, 05:50 PM
bit of a necro but.. I had never used a macro at all and I have many teams, with multiple classes. I do use innerspace and have a G11 keyboard so I have a lot of keys at my disposal ( modifiers work on Gkeys! ).

In a way I am glad I went face-first into hard-mode, as learning that first made me not a lazy player. I'd imagine it being harder to get used to an easy way of playing and suddenrly have to unlearn everything then relearn a new way than to start learning the hard way from the start.

My key layout is pretty hands on ( pun sorta intended), with buttons for each type of move, for example i have moves for AoE non ground, AoE ground, AoE radiated, single burst, single efficient, ect ect ect... as well as 6 different healing spells, each with innerspace keymaps to heal different people on different modifiers. Yeah it was a pain in the proverbial to set up, and changing a char out will make me cry, but I dont see any way it can break ( unless innerspace goes away... then i'm f**ked.)

I'd say I am at around 90-100% optimal, or rather.. 90-100% of my player skill optimal. a skilled player could get more out of it than me, but if i played each solo i doubt i'd be getting any more than if i did it like this.

Ualaa
11-23-2010, 04:36 PM
So basically, you don't have macros which do lots of things.
Rather, you have almost every ability for each of your classes on their own keybind.
And then spam away.

Noids
11-24-2010, 04:41 AM
If they don't nerf this INTO. THE. GROUND. then they'll basically become the biggest joke since Daikatana.

I use a similar system in Isboxer for a FCFS priority rotation with pallies. Basically my dps key activates several mapped keys at the same time. The highest priority spells are at the bottom of the list as they seem to be called first and if they are on cooldown one of the lower priority spells are triggered.

If you are worried this betrays the one keypress, one action system you can change this in one of two ways. Bind your 5 priorty spells to 5 keys and tape a small piece of plastic across them. Alternatively enable send on press or release, make each spell a step in isboxer and if you spam fast enough, you will get a similar effect.

ZorbaTheGeek
11-24-2010, 08:37 AM
I use a similar system in Isboxer for a FCFS priority rotation with pallies. Basically my dps key activates several mapped keys at the same time. The highest priority spells are at the bottom of the list as they seem to be called first and if they are on cooldown one of the lower priority spells are triggered.

Not something that I'd be prepared to do. But let's be honest, ISBoxer users don't need multiple /cast macros if Blizzard really stopped them working. I'm already using 2 step spam keys, I would simply create 5 or 6 (or even more) step keys and spam a little faster. Add a reset after 0.5 seconds from last keypress in advanced settings for the keymap and it will drop back to step 1 soon after you stop spamming.

With a little creativity, we can build keymaps that never drop back to step 1 until left alone for a few seconds (e.g By making step 8 set the keymap to step 3) and effectively combine pre-combat shout, pull and dps/tank spam on a single key.