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View Full Version : 5 Pally boxing crazy?



icecore
01-23-2008, 05:35 PM
does anyone have experience 5 boxing pallys? I figured 5 auras and 5 blessings would be pretty nice. Any thoughts?

marvein
01-23-2008, 05:37 PM
never done it but there are some vids on youtube about 10pally kara, it actually went rather well.

*edit* i meant that 5 paladins is certainly viable, the videos on youtube are 10 players each with a paladin.

Skuggomann
01-23-2008, 05:44 PM
Its not whroth it, what you gona heal? with 5? tank with 5? lol! XD

i dont beleave im asking this question:

are you gona DPS with 5? XD AHAHAHA palascandtps and ther a epic phail truck wen it coems to doign some dmg.



i guess the only think possible is to heal a whole reaid wht them and then all sjt cast the quickest heal they ahve on the same target ;S

marvein
01-23-2008, 06:06 PM
Its not whroth it, what you gona heal? with 5? tank with 5? lol! XD

i dont beleave im asking this question:

are you gona DPS with 5? XD AHAHAHA palascandtps and ther a epic phail truck wen it coems to doign some dmg.



i guess the only think possible is to heal a whole reaid wht them and then all sjt cast the quickest heal they ahve on the same target ;S

yes its true, melee 5boxing is hard as hell but its definately doable. and the kara raid was not a joke, they actually downed several bosses.

Ughmahedhurtz
01-23-2008, 06:17 PM
Ebola is running a 5-pally group off and on. Not sure what the latest status is, though.

Xzin
01-23-2008, 06:25 PM
No. Just no.

5x Consecrate = what? 5 dps?

Boylston
01-23-2008, 06:32 PM
Given the Ret Pally changes, 5 Ret pallies would be outstanding burst potential if you could actually control melee alts worth a darn...

New craze would be 4xPallies, 1xShammy (for windfury...)

Sanctume
01-23-2008, 07:44 PM
1 Prot Pally, Devotion Aura (Armor), Holy Shield, Judge Seal of Righteousness, Seal of Righteousness.
1 Holy Pally, Concentration Aura (Spell Casting Less Interrupts) Judge Seal of Light, Seal of Righteousness.
1 Holy Pally, Shadow Aura (shadow resists), Judge Seal of Wisdom, Seal of Righteousness.

1 Ret Pally, Sanctity Aura (+12% group dmg), Judge Seal of the Crusader, Seal of Command
1 Ret Pally, Retribution Aura (group dmg shield), Judge Seal of the Blood, Seal of Command

Buffs:
1 Prot Pally: Greater Salvation, then single Sanctuary
1 Holy Pally, Greater Blessing of Light
1 Holy Pally, Greater Blessing of Wisdom

1 Ret Pally, Greater Blessing of Might
1 Ret Pally, Greater Blessing of Kings

It's got potential. 10x Paladins: 2 Prot, 4 Holy, 4 Ret.


The first pull in Kara is an undead horse. 10x Avenging Wrath + Exorcism spam = win.

The tougher trash pulls: 5 Undead mobs.
Tank 1 pre targets 3 for Avenging Shield pulls.
Tank 2 pre targets 3 for Avenging Shield pulls.
Ret 1 - 4 focus target for Turn Undead.
Holy 1 - 4 focus target for 2nd Turn Undead. Assist Tank for 4x Holy Shocks.

Repeat Exorcism focus fires.
Use [target=focus] Hammer of Justice (stun) alternately w/ Turn Undead (fear)

A Prot Pally can tank both Nightmare and Attumen. It's a tank and spank encounter.

Each Ret pally can unload some good mayhem combo. Think of them as Arms Warrior with full rage (mana) to dump.
Judge Seal of Crusader = Holy Damage & Crit %
Sanctity Aura = + Holy Damage
Stunned Target = 4x Dmg of Judged Command x4
4x Crusader Strike every 6 seconds
4x Holy Shock
10x Exorcism Undead Nukes
10x Consecration
10x 30% dmg from Avenging Wrath & AP/Spell DMG Trinkets

Oh my :p

glo
01-23-2008, 09:45 PM
Frustration on an epic scale for sure.

thinus
01-23-2008, 10:12 PM
Its not whroth it, what you gona heal? with 5? tank with 5? lol! XD

i dont beleave im asking this question:

are you gona DPS with 5? XD AHAHAHA palascandtps and ther a epic phail truck wen it coems to doign some dmg.



i guess the only think possible is to heal a whole reaid wht them and then all sjt cast the quickest heal they ahve on the same target ;S

Just say NO to drugs!

Knytestorme
01-23-2008, 10:22 PM
I'm actually tempted by this idea.

1 Prot pal
1 holy pal
3 Ret pal

The dps would be there, the healing would be there and the tanking would be there, essentially you could lose any of the specs and still be able to finish a fight.....maybe not optimally but it would be finished.

Perhaps the only change would be to replace one of the ret pals with a shaman for totems and the self-res. With 5 pals, after a wipe you still have to run back but add a shaman in and they self res and then res a pal and everyone is back in fairly quickly.

There's also be no need to really worry about CC with this group sinc eyou're not worried about someone getting suddenly squished when they steal agro from the tank....only downside I really can see to it is that a lot of loot will be wasted on any instance runs and you'd have to rerun crappy instances a fair few times if there were specific drops you wanted to have on all 5, but just make one of them a de'r and you'd start racking up the cash at end-game too.

I honestly dont see how this wouldn't be a really viable group makeup, with the one exception of any timed instance runs....they may not kill quickly enough but I'm not sure with the ret changes and 5 consecrations on a judged mob.

icecore
01-24-2008, 02:14 AM
I also thought about 1 prot, 1 holy, and 3 ret, but i'll probably end up doing 1 prot, and 4 ret
I have them @ level 28 now and its really fun for me. Currently doing RFK. I alternate my hammer of justice between toons as an opener, judge crusader w/ main and the rest judge w/ seal of command. can't wait to get sanctity aura,

also i tried pvp today for the first time w/ this group in AB. It was pretty fun, i don't think judgement has any facing requirments which helps out a lot, and I add consecration into the fray. I basically have a one button macro for all 5 characters.
/f archangela
/a archangela
/castsequence [nomodifier] reset=combat/target seal of command, judgement
/cast [modifier:shift] consecration
/startattack

I spam this button while in melee and move/jump around to face my target if mobile. If against mobs i have shift-w bound on my alts to move forward to get into melee.

First time doing melee characters, learning things the hard way. Any tips for this kind of setup? TIA.

Sanctume
01-24-2008, 11:17 AM
I'm only 3-boxing at this time, and this thread motivated me to roll a 3rd paladin. :p
70 Prot Pally (already geared prot, and have Ret pvp set)
61 Holy Pally (been collecting healing gear)
9 Ret Pally

Ziran
01-24-2008, 02:29 PM
I play tankadin+holydin+3xmage and it works well. The retardins actually do good dps, the problem is that it is melee dps. The average time it takes to kill a normal 70-72 elite is about 6-8 seconds 3x(scorch, scorch, fireball, fireblast. dead. If its a tough one I add one more scorch).

That means you will get to re-position FOUR characters every 8 seconds (and you have to do so accurately to avoid some cone attacks). Plus the mobs in WoW like to move around especially bosses. Is it possible yes, but I think it will get very aggravating over a long run.

I used to play warrior+2xrogue+cleric+enc+druid in eq1 and the constant repositioning of rogues was a total PITA (and in the early eq1 days it took 30-60seconds to kill a dungeon mob so I did not have to do so nearly as often).

Ziran

Hippieman
01-24-2008, 03:37 PM
Its not whroth it, what you gona heal? with 5? tank with 5? lol! XD

i dont beleave im asking this question:

are you gona DPS with 5? XD AHAHAHA palascandtps and ther a epic phail truck wen it coems to doign some dmg.



i guess the only think possible is to heal a whole reaid wht them and then all sjt cast the quickest heal they ahve on the same target ;S Errr... You're saying paladins can't dps, right? Ye, I think you are. Weeeell, then you have QUITE a lot of reading to do. Judgment of Wisdom = godly in raids. An extra aura (usually sancity) = +3% damage = +3% damage * 5 players. One extra blessing means a great boost, be it BoM, BoK, BoL or BoS (seeing as at least one of them are usually a max of two paladin healers in a raid).

Also, Retripaladins have the second highest burstdamage in PVP, so I fail to see how "paladins can't dps". If you know your class you'll outdps a lot of people. Heck, I was the top dpser as a bloody PVP specced Warrior in SSC, due to my slam-cycle.

So ye, I guess the epic "phail" here is your argument against paladins, as you don't have one :P

Vyndree
01-24-2008, 03:51 PM
My bro's 70 Prot. Pally in "decent" tanking gear w/ the epic Lionheart blacksmithing sword (tier 1) pumps out some decent DPS tanknig with a 2 hander (windfury totems down).
Explain to me the tanking mechanics of a Pally with a 2h.

No shield.



If he's having trouble regaining mana (spiritual attunement) and wants to get hit some, the better idea would be to de-equip a piece of armor or wear a low mitigation set (like sporeggar lichen shield and stuff with extra spelldmg/low def)

drope
01-24-2008, 04:55 PM
Errr... You're saying paladins can't dps, right? Ye, I think you are. Weeeell, then you have QUITE a lot of reading to do. Judgment of Wisdom = godly in raids. An extra aura (usually sancity) = +3% damage = +3% damage * 5 players. One extra blessing means a great boost, be it BoM, BoK, BoL or BoS (seeing as at least one of them are usually a max of two paladin healers in a raid).

Also, Retripaladins have the second highest burstdamage in PVP, so I fail to see how "paladins can't dps". If you know your class you'll outdps a lot of people. Heck, I was the top dpser as a bloody PVP specced Warrior in SSC, due to my slam-cycle.

So ye, I guess the epic "phail" here is your argument against paladins, as you don't have one :PNot to mention that crusader strike refreshes all judgments on the target (for instance: 2 holy palas judge Light+Wisdom. Retadin judges Crusader and keep them all refreshed with crusader strike. Mana for casters, Hp for melee, +3% crit for everyone)

Equally geared/skilled, retadins won't top dps charts. But they won't be too far behind either and they can bring some valuable addition to any raid.


That said, dps paladins are viable. Just not for multiboxing due to the melee issue.

marvein
01-24-2008, 05:07 PM
My bro's 70 Prot. Pally in "decent" tanking gear w/ the epic Lionheart blacksmithing sword (tier 1) pumps out some decent DPS tanknig with a 2 hander (windfury totems down).
Explain to me the tanking mechanics of a Pally with a 2h.

No shield.


He's still wearing plate, and can still taunt. Thats enough a lot of the time. We only do that for trash pulls thought (as some super simple tank n spank bosses). He's got a one hander and sheild on standby the moment he needs it.

On a related note, I finally got him to dual box! woooo! (he's had two accounts forever). He's playing a warrior/shaman combo right now (below level 20) having a blast. :)

Ya that makes perfect sense, ive been in parties where the tank was a 70 arms/fury war with a 2hander. Did the whole instance that way (UB and SV) while I mainhealed (feral druid healing set ftw lol) @67, and the the rest was 3 rogues lol! It was really funny and fun. Didnt wipe once.

On the other hand, I sure would love to party with a good ret pally once.. every one ive been with has sucked...hard. I even outdpsed one in ramparts....and i was the main healer... :( Only good pallies ive ever partied with have been healadins.

drope
01-24-2008, 05:17 PM
First time doing melee characters, learning things the hard way. Any tips for this kind of setup? TIA.
1 Shammy 4 Warriors ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=666')

Stabface
01-24-2008, 06:20 PM
<soapbox>
As far as Paladins go -- I play in a weekly 5-paladin group for fun, admittedly it's not 5-boxing all the toons, but it's still a very very effective group. We've done every instance except Arc/Bot/Mech, we did both SV and SL at L68-69 and in pretty terrible gear, the only real issue was with the giant eyeball guy in Auchenai Crypts who just plain sucks. We just got our flying mounts for everyone so those TK 5 mans are next on the list and I don't see us having any issues with them. Our DPS isn't the best but we go at a good clip, for example Shattered Halls takes just over an hour - faster than most PUGs I've been in.

Here are some accomplishments :

Deadmines at L18
Blackfathom Deeps at L23
Gnomeregan at L30
SM Armory at L34-L35
SM Cathedral at L35-L36
Uldaman at L42-43
Maradon at L44-45
ZF at L46-47
BRD at L53-54

Mind you this was all done back in 2005/2006 before these old world instances were nerfed - meaning, trash pulls +3 or +4 levels, bosses +5 or more levels.


</soapbox>
That being said I doubt I'd 5-box a Paladin group as the logistics of meleeing with more than 1 toon is just too much for me.

Vyndree
01-24-2008, 06:32 PM
My bro's 70 Prot. Pally in "decent" tanking gear w/ the epic Lionheart blacksmithing sword (tier 1) pumps out some decent DPS tanknig with a 2 hander (windfury totems down).
Explain to me the tanking mechanics of a Pally with a 2h.

No shield.


He's still wearing plate, and can still taunt. Thats enough a lot of the time. We only do that for trash pulls thought (as some super simple tank n spank bosses). He's got a one hander and sheild on standby the moment he needs it.

On a related note, I finally got him to dual box! woooo! (he's had two accounts forever). He's playing a warrior/shaman combo right now (below level 20) having a blast. :)I'd still argue having a reflective sword and board set is more damage than a prot spec in ret gear. Get a bunch of high block rating gear and go nuts with holy shield and the lichen shield poison.

Hippieman
01-24-2008, 11:06 PM
Errr... You're saying paladins can't dps, right? Ye, I think you are. Weeeell, then you have QUITE a lot of reading to do. Judgment of Wisdom = godly in raids. An extra aura (usually sancity) = +3% damage = +3% damage * 5 players. One extra blessing means a great boost, be it BoM, BoK, BoL or BoS (seeing as at least one of them are usually a max of two paladin healers in a raid).

Also, Retripaladins have the second highest burstdamage in PVP, so I fail to see how "paladins can't dps". If you know your class you'll outdps a lot of people. Heck, I was the top dpser as a bloody PVP specced Warrior in SSC, due to my slam-cycle.

So ye, I guess the epic "phail" here is your argument against paladins, as you don't have one :PNot to mention that crusader strike refreshes all judgments on the target (for instance: 2 holy palas judge Light+Wisdom. Retadin judges Crusader and keep them all refreshed with crusader strike. Mana for casters, Hp for melee, +3% crit for everyone)

Equally geared/skilled, retadins won't top dps charts. But they won't be too far behind either and they can bring some valuable addition to any raid.


That said, dps paladins are viable. Just not for multiboxing due to the melee issue.
I beg to differ. Melee-classes have been boxed together before and they will again. A five-palla team is quite doable in my opinnion, though it WOULD, as mentioned, require more logistisc, yet it's just as viable as any other setup. PVP-wise, though, I wouldn't bet on it, unless you want four shockadins and one retripaladin (which would be kinda awesome, epic burst-damage, pewpew :thumbup:).

thinus
01-25-2008, 12:00 AM
Ya that makes perfect sense, ive been in parties where the tank was a 70 arms/fury war with a 2hander. Did the whole instance that way (UB and SV) while I mainhealed (feral druid healing set ftw lol) @67, and the the rest was 3 rogues lol! It was really funny and fun. Didnt wipe once.

/derail on

Funniest group I was in was a normal Shadow Labs run with a ridiculously geared completely intoxicated druid (guildie), me (rogue, Kara+ gear) and 3 PuGs. All through the run he would say stuff like "What is aggro? What is taunt? Do you think I got a good deal on ebay?"
He would tell the mage to sheep the X and then he would charge the X and tank it. He popped out of bear with 3 mobs on him on a regular basis to heal himself. I think it was a miracle that we didn't wipe. Extremely funny though. The PuGs were really quiet through the entire run, can only guess what they must have been thinking lol. Tank shortage means beggars can't be choosers though haha

/derail off