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View Full Version : What is the use of having 3 AH's in the game?



zenga
08-12-2010, 10:40 AM
Currently we have a Horde, a Neutral and an Alliance auction house in the game, each having their own specific items listed.

Back in November when I created my first game accounts, I picked the realm that was suggested for new players. Which actually means that it's a low population server. However the Horde/Alliance balance was not mentioned. As I only want to play horde, I ended up on a low to medium populated server where the alliance has a 3 to 1 ratio to horde (actually way more when you count the active lvl 80 players and the sub top guilds).
This means that the AH on my faction is totally dead. Reality is that many of the items are not available or do not sell on horde, whereas it's sold within a day on alliance and where the availability of items is much much higher than the 3:1 faction ratio. One could say switch faction or server, but that would only create more imbalance on the current realm.

As a multiboxer this opens huge opportunities for me to ship mats back & forth over booty bay. And I have a stockpile of gold on alliance that i'll prolly never have to farm 1 single gold in the game for the rest of my days (that i can transfer over if needed, even with the 15% cut off). I just enjoy the trade skill & economy in general to just stop.

But as a player it doesn't feel right that some items are easy accessible to alliance players and not to horde, just because their is no faction balance in the game. This also means that many crafted items, BoE drops are later available to the average player on horde than it is on alliance, which more or less limits the progress of the average horde player and the quality in general (that's the theory, reality might be slightly different).

So bottom line: I don't see any reason why 3 different AH's should exist from a player perspective. Maybe I've missed something in my reasoning, and maybe someone can point that out; but why not having 1 general AH house, available to both factions? And if some items are restricted to a certain faction (ilvl 245 gear, quest items, ...), they would not be listed for the opposing faction.

Long story short: thoughts on replacing the 3 AH's for 1 general AH accessible for everyone.

Svpernova09
08-12-2010, 10:46 AM
World of WARcraft. It's not World of EveryoneTradeTogethercraft. The separate Auction houses are there to distinguish the hatred between the two factions and the third, is the various goblins that remain neutral to the horde and alliance.

jinkobi
08-12-2010, 10:53 AM
Cross server auction houses might be cool. Even a united economy might be alright... One of the main reasons I don't play horde on my server is because their economy is ruined. Low pop on horde side so wool is 40g a stack, hardly any selection in the first place. Go on Alliance side get whatever you want no problem.

I think it would lead to more balance. It might be World of WARcraft but even the USA trades with hostile nations daily. Anything to balance the horde/alliance sides would be great- not saying this would but it could not hurt.

d0z3rr
08-12-2010, 10:53 AM
World of WARcraft.

PVE servers?

Svpernova09
08-12-2010, 11:06 AM
PVE servers?

Even on PvE servers the lore of the factions at war with each other is the same.

Khatovar
08-12-2010, 11:20 AM
I agree with Svper, we have factions for a reason and being buddy-buddy isn't one of them. I'm quiet content with the fact that we even have a neutral auction house. Anything you could want is still available if you're willing to pay the price for it, it doesn't matter what side you're on.

zenga
08-12-2010, 11:37 AM
If lore is so important (I don't feel it yet that way, but can imagine many do) then I'm pretty sure the bright story writers can fix that. But the way I see it is that lore shouldn't prevent what is an ingame issue for many players to be fixed.

A solution could be for example that every item listed on a faction's AH is also listed on the neutral AH, but with a 15% increased cost for the buyer, so the seller isn't affected. Even more, the seller could have the choice to list it there or not (nothing changes for him, he would take the same cut, he just increases his possible buyers). This is just a random idea, I'm pretty sure that a better solution can be worked out. Lore workaround could be that the goblins made a deal with both factions (my imagination & lore knowledge is crap).

Not claiming that I've checked each realms AH, but the ones I did look more or less the same to what I described in the OP. Now the situation is such that if a horde player wants to level alchemy besides JC, he often can't buy the mats off the AH to proceed, whereas an alliance can easily do it. So he has to level herbalism and gather the stuff himself, then delete it and go JC. I don't think that this is a good thing in times where everything gets easier/more accessible to the player. Determined by the faction you chose upon creating an account, and no info that helps you decide.

Kang
08-12-2010, 11:48 AM
Create an alliance toon (DK because of the flight paths), buy what you need from the alliance ah, trade to yourself via the neutral ah, and profit. Problem solved.

zenga
08-12-2010, 12:04 PM
Create an alliance toon (DK because of the flight paths), buy what you need from the alliance ah, trade to yourself via the neutral ah, and profit. Problem solved.

A solo player can't buy his own stuff off the AH with an alt. I think that you have missed the part where I described that I do very good business with my lvl 1 toon on the opposite faction, and that thus it's not a problem for me as a boxer.

coglistings
08-12-2010, 12:14 PM
If lore is so important (I don't feel it yet that way, but can imagine many do) then I'm pretty sure the bright story writers can fix that. But the way I see it is that lore shouldn't prevent what is an ingame issue for many players to be fixed.

A solution could be for example that every item listed on a faction's AH is also listed on the neutral AH, but with a 15% increased cost for the buyer, so the seller isn't affected. Even more, the seller could have the choice to list it there or not (nothing changes for him, he would take the same cut, he just increases his possible buyers). This is just a random idea, I'm pretty sure that a better solution can be worked out. Lore workaround could be that the goblins made a deal with both factions (my imagination & lore knowledge is crap).

Not claiming that I've checked each realms AH, but the ones I did look more or less the same to what I described in the OP. Now the situation is such that if a horde player wants to level alchemy besides JC, he often can't buy the mats off the AH to proceed, whereas an alliance can easily do it. So he has to level herbalism and gather the stuff himself, then delete it and go JC. I don't think that this is a good thing in times where everything gets easier/more accessible to the player. Determined by the faction you chose upon creating an account, and no info that helps you decide.


I play the AH on both factions on two different servers every week or so. don't see a need to bring everything together but rather a reduction in the AH cost to auction and a flat rate to use both faction and neutral AH's would be nice. However, most of your original issue was with the availability of higher tier items to factions that are under geared cuase they don't have good raiding guilds, number etc. I was supprise that you didn't make a remark about faction neutral high end craftable gear but that you went back to the universal AH idea. As a boxer / AH player, gold is usually never a problem for me. Gear, acceptance with a nonboxer guild, and pvp options are though. universal ah doesn't get you any of this. I had never heard of the idea of purchasing a raid drop loot from the raid until I came to KilJaeden pronounced in tradechat cause the old server just sucked at that

to the cross realm ah ppl, you really want the gold farmers to be able to bring down your prices on all realm servers instead of the one they actually farmed to gold on? though prices on high end items will most likely skyrocket since there is a much larger pool of purchasers....

I see your point though about supplies not being available to level professions. This is a point that I love taking advantage of on the AH and overchange GREATLY to max my income on those items. golden pearl anyone??? Turtle meat??? lobster meat???? etc etc. I am not at the character limit for my accounts or for the Kiljaeden realm either so I always use it as an excuse to lvl a team in that area that drops the item, though it takes longer to lvl a profession this way.

remember, bliz isn't in business to have you spend less time ingame but is always looking for ways to bring you back in. if it doesn't increase your time needed to game play, they probably aren't interested in implementing the change...

Khatovar
08-12-2010, 12:23 PM
A solo player can't buy his own stuff off the AH with an alt.

A solo player can make friends. A solo player can hire people crossfaction via server boards. A solo player can suck it up and just buy what is on their home auction house. A solo player can earn it by grouping/raiding/farming. I've done all these things as a solo player and it didn't kill me. This is sort of like arguing that non-raiders should just be able to buy top tier raid items out of the Blizzard store just because they can't be arsed to join a raid.

DLoweinc
08-12-2010, 12:26 PM
I can honestly say I'd never thought of this. of course i'm alliance on a high population server with a well established economy.

I'm conflicted with this because I understand the lore reasons for splitting them as well as the obvious benefit of a high population (or faction) server versus another, but this just goes to show how perfectly mimic'd the wow economies are compared to real life. My economics teachers always loved talking about wow even though they never played it.

jinkobi
08-12-2010, 01:12 PM
A solo player can make friends. A solo player can hire people crossfaction via server boards. A solo player can suck it up and just buy what is on their home auction house. A solo player can earn it by grouping/raiding/farming. I've done all these things as a solo player and it didn't kill me. This is sort of like arguing that non-raiders should just be able to buy top tier raid items out of the Blizzard store just because they can't be arsed to join a raid.

You can also be ripped off trying to find someone to help. It's a pain in the ass to ask a friend to run to a neutral AH- especially the amount of times you'd need to ask them to make a difference. My servers horde economy is totalled... It is impossible to buy what you need to level profs much less get any gear. The methods you describe doing it solo are too big a pain and would cost way way too much.

Fat Tire
08-12-2010, 01:44 PM
Seriously lots of QQ in this thread.

Tonuss
08-12-2010, 02:14 PM
Blizzard is willing to make changes if it seems enough people want it, so there is always a chance that they would unify the AHs on each server. But there's a pretty clear lore/roleplay/rules reason for having them separate, seeing as you are talking about two sides that are at war. The goblin AHs show how the goblins profiteer from the war and the separation. I'm not sure that there's enough support for the idea, especially since Blizzard would probably rather deal with faction imbalance by promoting ways to bring the population levels closer to each other.

Tin
08-12-2010, 02:26 PM
I´m on a server with a rating of 5 to 1

- and the stuff I put on Alliance auction house, is been undercut all the time and 245 items almost don´t sell. Every time I put a item up, 1-3 is doing the same, resultat is that the price go down and down.

So I make my money the other way around - sending it to horde Ah. Crusader Orb sell for 60-80G on alliance and 160-190 on horde side.

lans83
08-12-2010, 11:06 PM
I've played on Earthen Ring-US since I started and have created all Alliance on there. Hard for me to jump servers to play Horde, even tho I'd like to for the lore. Sometimes it gets boring and tedious for me to do. But aside that, I'd be happy if Blizzard would offer us a chance to add a new player slot to the character selection screen, or better yet, give us an option to 'hire out' a Goblin to act as a dedicated bank alt. It could be in it's own zone and have access to what ever factions you 'hire' them out to use. One way they could do this is allow us either through the Blizzard store or use an 80 with enough gold to purchase this. Reason why is cause nowadays more and more people are doing this than in the past, and they have only 10 slots to fill with 10 classes to chose from. I'd like to be able to play each class without running back and forth to a major city to sale everything every 48 hrs out of my mailbox. Just like the Traveler's Borean Tundra Mount, this would make a damn good investment for those that suffer from Alt-itus, and/or Pack-rat-ism. I'd love it if they'd make that mount BoA also, even if it's price were to go up do to it, or a higher riding skill requirement.

kadaan
08-13-2010, 06:02 PM
Can you imagine searching a global (or even battlegroup) AH? 194790845723094759348 pages of infinite dust, 9471097238971923 pages of saronite ore...

Not to mention there would be so many people that by the time you clicked 'buyout', the item you wanted would already have been bought out anyway.

A more 'elegant' solution would be to just get rid of the neutral AH. Instead, make the neutral AH's show your opposing faction's AH. They'd show up in the listings as normal, but with a "+15% fee" next to them (the goblins' cut.) It would penalize the buyer and not the seller, as the current neutral AH does.

valkry
08-14-2010, 01:01 AM
You can clear some/most/all of ICC in full toc gear and gear gotten from random heroics (badges). It's not hard to pug those things.

Those with resources and inititive will always make a profit in life, if you make a universal AH, that negates that possibility to make a profit taking alliance auctions and putting them over on to the horde one.

The world would be less real is blizz kept fixing every little imbalance. It's what makes each realm unique and "yours."

zenga
07-01-2014, 05:32 AM
I know I know, massive necro but:

Yes, in 6.0 auction houses are unified between factions on a given server. The benefit you cite is a major reason behind the change.

luxlunae
07-01-2014, 09:29 AM
I know I know, massive necro but:

Yes, in 6.0 auction houses are unified between factions on a given server. The benefit you cite is a major reason behind the change.

Nice!No money from flipping the azuremyst stag patterns anymore, but I don't think I sold more than ten of those for 400g anyway.

Khatovar
07-06-2014, 07:54 AM
If someone was starting college when this thread was started, they would have graduated by now. Use the WoD thread for WoD information, don't needlessly rez threads.