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Malgor
07-15-2010, 11:58 PM
I'm trying to boost my last month of RAF and get a couple more shaman, warlocks, mages, and paladins to 60. Just two toons at a time, with my paladin going in and clearing the instances.

My method has been:

Quest to 15 (so you can use the SFK summoning stone to get them there with another toon)
SFK 15-20
SM 20-40
BRD 40-45

Now I am trying scholomance for the first time instead of stratholme. I found a few guides on getting me through the instance and it's neat that I can leave them at the entrance and not move them, but it seems slow?

Maybe because I'm unfamiliar with it, I'm just going too slow... Took me 40 minutes to clear it, mostly because I was lost.

Any helpful suggestions?

Thanks,

Mal

Sildenafil
07-16-2010, 12:17 AM
I've found the best xp/hr in scholo is in the first few rooms, where you can gather up a shit-ton of mobs and aoe them down. If you take your time and loot for cash, you can spend 15 minutes doing that, and repeat. clearing the whole instance isn't as efficient, and the boss loot is pretty pointless (though I did get a decent healing totem).

It's nice not having to drag the slaves through a huge city, and realize they're all dead to some random pop while you're off aoeing down zombies.

Malgor
07-16-2010, 12:18 AM
I did find this guide which seems to work good for hitting all the bosses as fast as possible.

http://www.hotsdots.com/2009/06/cassandris-guide-to-scholomance/

Thanks Sildenafil - that helps. I have to not clear the room with the summoners because they just stand and summon skeletons all day long and never move.

Malgor
07-16-2010, 01:47 AM
Okay I posted too soon.

I cut my runs down to 18 minutes and hit every boss but the last one (his teleporting takes too long). If I remember right, the maximum is five instances in one hour. This way I don't get the "you've entered too many..."

arsonwave
07-16-2010, 11:23 AM
If you were down at BRD why not just walk upstairs and do LBRS? the 45-55 span was one of the absolute quickest for me in LBRS, took me a little over 2 hours then off to Ramps.

crowdx
07-16-2010, 01:22 PM
Well the thing with Scholo is the safety of toons, you park them on the bridge in scholo and never move them. Is it that easy in LBRS? I have never tried it?

Malgor
07-16-2010, 01:54 PM
If you were down at BRD why not just walk upstairs and do LBRS? the 45-55 span was one of the absolute quickest for me in LBRS, took me a little over 2 hours then off to Ramps.


Oh I forgot. I did LBRS/UBRS. Very good experience and went from 45-50 there in about 30 minutes, but then saw that someone at this post (http://www.dual-boxing.com/showthread.php?t=29391&highlight=where+to+stand+instance)went to scholomance at 50-60.

Starbuck_Jones
07-16-2010, 02:14 PM
You dont clear the whole place, it takes too long. You only need to be in there long enough not to hit the 5 runs per hour cap.

Park your toons at the start. Clear the 4 mobs on the bridge. Jump down and clear the mobs in the pit. Go up a little bit and clear all the ghosts, casters, skeletons in the next room. Gather all the welps and jump down and kill all the mobs with Rattlegore (and welps/casters from above) Loot Rattlegores key. Run back up to where you killed the ghosts and casters and go down into the basement. Gather all the mobs (I leave the boss alone down there as she takes too long to kill) and burn them down. Run back up and go to the pit where you jumped down again, the room will have respawned so you get to kill them again. Use the key on the door and attack the teachers to pull the whole room to you. Run out of the instance after this. Should take you about 12-20min depending on gear etc.

I run this from 45 to 60 and it takes approximately 20 runs to get those 15 levels with RAF. If your a paladin all you will need is Sacred Shield and you wont take any damage.

Dooz
07-16-2010, 03:40 PM
I agree, if you have a lot of gold, and/ or are trying to get as many toons to 60 in the least amount of time, finishing scholo is not very efficeint. I'm not in a position to completely fund brand new teams, and I think there's not such a large XP drop off that Scholo isn't worth finishing. Essence of Undeath sell really well on my server and those drop once or twice a pull. Also, for me, all the blues and greens that can be D/e'd, vendored, or sold at the AH are worth the stay. Your spells, mount training, mounts, and professions are going to cost you a shit ton of money, if you've waited until 60 to get them all.

arsonwave
07-16-2010, 04:30 PM
So for LBRS I do a really nice easy pull sequence. I park all toons at the entrance and clear the first entry room in my first pull. After this I go left into the "Summoner room" and pull EVERYING into 1 cell. I stand in a corner and SLOWLY kill them all trying to kill the summoners last. The reason is they keep summoning mobs as you kill them and it keeps a constant 50+ mobs on you. I have milked the process for about 15 minutes once pulling in about 1.5 levels in that time. Normally I'll just spend about 5-6 mins in there and take about 80% of a level rinse and repeat. On the last run I clear much further in getting about 2 levels for that run and working off the rest of my hour lockout.

MiRai
07-16-2010, 04:45 PM
So for LBRS I do a really nice easy pull sequence. I park all toons at the entrance and clear the first entry room in my first pull. After this I go left into the "Summoner room" and pull EVERYING into 1 cell. I stand in a corner and SLOWLY kill them all trying to kill the summoners last. The reason is they keep summoning mobs as you kill them and it keeps a constant 50+ mobs on you. I have milked the process for about 15 minutes once pulling in about 1.5 levels in that time. Normally I'll just spend about 5-6 mins in there and take about 80% of a level rinse and repeat. On the last run I clear much further in getting about 2 levels for that run and working off the rest of my hour lockout.
Summoned enemies haven't given XP since 3.3 I believe.

Mosg2
07-16-2010, 04:52 PM
I found LBRS to be the best xp/hour from 45 to 55--Much better than Scholo and Strath. You can zone in and clear the first room and then bring your toons down a bit to the first ledge and they'll get XP for the whole instance. Just jump down and clear from the Orc area through the Trolls back up to your toons.

HPAVC
07-18-2010, 04:05 AM
I found LBRS to be the best xp/hour from 45 to 55--Much better than Scholo and Strath. You can zone in and clear the first room and then bring your toons down a bit to the first ledge and they'll get XP for the whole instance. Just jump down and clear from the Orc area through the Trolls back up to your toons.

To be clear what is the 'first ledge'? Is this the 'drop down' in front of the archway to the ogre area?

Mosg2
07-18-2010, 07:44 AM
Yeah, basically. When you come out and can see the whole building where the trolls are and the dropdown to get to the orcs is to your right. I put them on the forward edge and they get xp the whole way.

drevil
07-18-2010, 10:02 AM
if you have a 80er pala.. go scholo.. 15 min full clear... mega xp

Malgor
07-19-2010, 01:25 AM
Thanks everyone for these great posts and ideas. I spent about 90 minutes in scholo and got my toons from 50-60.

The cool thing about this is that with all these instances if it takes you about 5 minutes to run back through an area you've already cleared, the only mobs left to loot will have blue items on them. Might be a bit longer then 5 minutes, but every time I ran back through the instance to the start the first room I pulled to would have one or two corpses to loot. (3 copies of enchange weapon lifestealing).

***Edit*** "Enchant Weapon Lifestealing"

Maxion
07-19-2010, 04:27 AM
Thanks everyone for these great posts and ideas. I spent about 90 minutes in scholo and got my toons from 50-60.

The cool thing about this is that with all these instances if it takes you about 5 minutes to run back through an area you've already cleared, the only mobs left to loot will have blue items on them. Might be a bit longer then 5 minutes, but every time I ran back through the instance to the start the first room I pulled to would have one or two corpses to loot. (3 copies of enchange weapon lifestealing).

I just set loot to master looter threshold rare with pass on loot for the booster so i only see sparkles on corpses with blue or better loot. Just remember to set it to free for all when you kill rattlegore for the key.

Seldum
07-19-2010, 05:13 AM
Summoned enemies haven't given XP since 3.3 I believe.

Are you thinking of the skeletons then summoners summons? They yild xp to my toons 75 xp a piece at lvl 46 no RAF.

I boosted 4 times i scholo to try it out with my druid tank. I prefer this instance instead of stratholme... Stratholme is a major hassle compared to scholo in my oppinion.

I did the whole instance once to get the achievement and "learn" the place as I have never run the instance properly at lvl, it took me like 40-50 min only looting the bosses.

Now I do it like this:

Kill the 4 mobs at the beginning (toons parked at the entrance. Clear the next room in one pull + mobbing up the stray mobs.

Then I run to the whelps, and pull everything up until the entrance from the first room. I then go back and kill the summoners.

Then I head into the Crypts and pull all the skeletons and the boss. Kill the boss quickly or she will summon adds which are annoying.
Then I kill rattlegore for the key.

Then I kill all the "neutral" mobs including the two mini bosses on the small ledge.

Then I think I move on to the room where you have to kill 4-6 bosses before the final boss spawns. I usually take 2-4 rooms at a time pulling using the boss. I have expirenced that one of the bosses reset and I had to go back and kill her again.
Then I kill the final boss and run out of the instance.

This run yild around 1 lvl with no RAF, no rested xp but with heirloom shoulders and chest on. Mostly I only loot the bosses.

As a bear tank I can pull alot of mobs, but I have found that the most effective way to pull all the mobs is to run backwards and swipe... it takes a bit longer not using charge to gain speed on the horde of mobs chasing you, but I take way less damage from the occationel hits, and I deal damage while mobbing up the freaks I need to kill. I takes alot of swipes to kill all the mobs which is why I keep pounding them while I pull them to a designated spot.


I will try only pulling the rooms suggested earlier in this topic and see if its a better way to boost in the instance.

MiRai
07-19-2010, 07:03 AM
Are you thinking of the skeletons then summoners summons? They yild xp to my toons 75 xp a piece at lvl 46 no RAF.
My response was towards the BRS boosting but when I ran Scholo the summoned skeletons did not give me experience or else I would have just sat there and let them pile up.

http://forums.worldofwarcraft.com/thread.html?topicId=24038823768

arsonwave
07-19-2010, 01:15 PM
the LBRS summoned mobs in the room immediately to the left of the starting room gave me plenty of XP a couple months back when I leveled up my Ret team. Unless it is a VERY new fix, they should still give XP.

mikekim
07-21-2010, 07:30 AM
Are you thinking of the skeletons then summoners summons? They yild xp to my toons 75 xp a piece at lvl 46 no RAF.

I boosted 4 times i scholo to try it out with my druid tank. I prefer this instance instead of stratholme... Stratholme is a major hassle compared to scholo in my oppinion.

I did the whole instance once to get the achievement and "learn" the place as I have never run the instance properly at lvl, it took me like 40-50 min only looting the bosses.

Now I do it like this:

Kill the 4 mobs at the beginning (toons parked at the entrance. Clear the next room in one pull + mobbing up the stray mobs.

Then I run to the whelps, and pull everything up until the entrance from the first room. I then go back and kill the summoners.

Then I head into the Crypts and pull all the skeletons and the boss. Kill the boss quickly or she will summon adds which are annoying.
Then I kill rattlegore for the key.

Then I kill all the "neutral" mobs including the two mini bosses on the small ledge.

Then I think I move on to the room where you have to kill 4-6 bosses before the final boss spawns. I usually take 2-4 rooms at a time pulling using the boss. I have expirenced that one of the bosses reset and I had to go back and kill her again.
Then I kill the final boss and run out of the instance.

This run yild around 1 lvl with no RAF, no rested xp but with heirloom shoulders and chest on. Mostly I only loot the bosses.

As a bear tank I can pull alot of mobs, but I have found that the most effective way to pull all the mobs is to run backwards and swipe... it takes a bit longer not using charge to gain speed on the horde of mobs chasing you, but I take way less damage from the occationel hits, and I deal damage while mobbing up the freaks I need to kill. I takes alot of swipes to kill all the mobs which is why I keep pounding them while I pull them to a designated spot.


I will try only pulling the rooms suggested earlier in this topic and see if its a better way to boost in the instance.

best method i found when levelling my locks: (with ret Pally boosting)

kill the four on the bridge
drop down off the bridge - clear the room below
head towards the whelps - pulling all anything in you path
aggro a whelp and drop down one of the holes to rattlegore
kill rattlegore - by the time he's dead the mobs you aggro'ed will be arriving in the room (mass aoe FTW)
get the key and head back to the crypt for the bosses. (neutral guys are optional)
on the way back to the start you can clear the basement and the gargoyle boss
rinse and repeat

time to run 12-15 minutes depending if you loot the corpse piles

alcattle
07-21-2010, 08:02 AM
dumb noob question? How do I get in the first time?

MiRai
07-21-2010, 08:13 AM
dumb noob question? How do I get in the first time?
http://www.wowwiki.com/Scholomance#Key_to_Scholomance

Dramoth
07-21-2010, 08:56 AM
My mixed team is lvl 45... I might log my pally, drag the team up to Scholo and park them on the bridge and try this and see what I get from it.

Then on a later date, level up my pally tank by taking my warrior tank and doing the same (might take a bit longer... but he isnt going to die in there (famous last words))

Daeri
07-21-2010, 10:08 AM
time to run 12-15 minutes depending if you loot the corpse piles

Wow I did my first scholo runs yesterday and it seems I have lots of room for improvement :eek: I'll try to follow your advices tonight and see If I can significantely cut down my time (I'm boosting with a prot pally).

Starbuck_Jones
07-21-2010, 03:32 PM
There are several ways to get inside. One is to do the quest chain. Another is to buy a titanium bar and have a blacksmith turn it into 20 keys. Another is to loose a dual by the door, then hop in the fire and die. Ghost past the door, rez and open from the inside.

thefunk
07-21-2010, 04:04 PM
. Another is to loose a dual by the door, then hop in the fire and die. Ghost past the door, rez and open from the inside.

haha EXACTLY my method

Owltoid
07-21-2010, 04:35 PM
warlock -> life tap -> hellfire -> profit?

alcattle
07-22-2010, 03:09 AM
There are several ways to get inside. One is to do the quest chain. Another is to buy a titanium bar and have a blacksmith turn it into 20 keys. Another is to loose a dual by the door, then hop in the fire and die. Ghost past the door, rez and open from the inside.
I remember the die and rez one, never knew a skelton key could do that, but I guess you are talking a better key than was availible in the day

cookcpu
07-22-2010, 03:20 AM
There is a mob that are resistance to magic, since I am using a mage to boost my alt chars, I can't clear the whole instance.

How do you guy kill those magic resistance mob if you don't have a melee main.

Daeri
07-22-2010, 04:17 AM
There is a mob that are resistance to magic, since I am using a mage to boost my alt chars, I can't clear the whole instance.

How do you guy kill those magic resistance mob if you don't have a melee main.

You mean completely resistant to all magic schools ? I thought that mobs were never resistant to too many if not all seventh magic schools at the same time to avoid too much classe discrimination (I might be wrong though). If so, I guess you should be able to nuke these mobs using either arcane, frost or fire spells even if not those your mage is specialized in ?

cookcpu
07-22-2010, 06:03 AM
You mean completely resistant to all magic schools ? I thought that mobs were never resistant to too many if not all seventh magic schools at the same time to avoid too much classe discrimination (I might be wrong though). If so, I guess you should be able to nuke these mobs using either arcane, frost or fire spells even if not those your mage is specialized in ?

Yes, total resistance to all my mage magic spell (arcane, fire, frost) . I got wipe in scholo.:( The only time I didn't get wipe is when the valk on my staff spawn and help to kill those magic resistance mob.

Daeri
07-22-2010, 07:09 AM
After a bit of research, I think I've found out which mob you're talking about : Risen Aberration (http://www.wowhead.com/npc=10485#comments). Indeed this one seems to be immune to all spells but holy spells. You might find some useful advices in the comments of the wowhead page I'm linking.

cookcpu
07-22-2010, 08:54 AM
After a bit of research, I think I've found out which mob you're talking about : Risen Aberration (http://www.wowhead.com/npc=10485#comments). Indeed this one seems to be immune to all spells but holy spells. You might find some useful advices in the comments of the wowhead page I'm linking.

Thank you so much. Now I can use my fishing rod to kill them.

Maxion
07-22-2010, 11:22 AM
Thank you so much. Now I can use my fishing rod to kill them.

Your normal caster weapon works just fine and does more dps than your fishing rod in most cases.
Though i suppose the rod saves repairs.

cookcpu
07-23-2010, 02:47 AM
Your normal caster weapon works just fine and does more dps than your fishing rod in most cases.
Though i suppose the rod saves repairs.

Hmm....my caster weapon is a staff but it can't do much damage, then maybe the skill level for the staff is low too.

Zub
07-23-2010, 02:54 AM
did you try wanding? (doubt it works though)

cookcpu
07-23-2010, 04:00 AM
did you try wanding? (doubt it works though)

Yes, I did but no damage on the magic resistance mob.

Daeri
07-23-2010, 04:12 AM
You'll have to find an holy wand :P

uffela
07-23-2010, 05:11 AM
You'll have to find an holy wand :P

Holy wands here: http://www.wowhead.com/items=2.19&filter=cr=35;crs=1;crv=0 - one of them from a quick breadcrumb quest to take you from Dragonblight to Zul'Drak. Wand of Blinding Light (http://www.wowhead.com/item=38206)

Maxion
07-23-2010, 08:25 AM
You'll have to find an holy wand :P

Holy wands here: http://www.wowhead.com/items=2.19&filter=cr=35;crs=1;crv=0 - one of them from a quick bread crumb quest to take you from Dragonblight to Zul'Drak. Wand of Blinding Light (http://www.wowhead.com/item=38206)

Excellent idea.