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View Full Version : [WoW] Key Bindings



thinus
01-20-2008, 08:44 PM
Hi,

Not sure if this would help anyone as it is very specific to my group setup (pally, priest, mage, warlock, hunter) and it is a work in progress. Any suggestions or comments welcome.

Key Binds


1 : pull / initial aggro cycle
2 : tank / DPS low aggro
3 : tank / DPS optimal
4 : burn / instants
5 : PBAoE
6 : debuff
7 : taunt / aggro dumps
8 : heal tank
9 : HoT tank
0 : group heal
- : heal assist target
= : HoT assist target
F1 : save character1
F2 : save character2
F3 : save character3
F4 : save character4
F5 : save character5
F6 : save assist target
Shift 1 : cure character1
Shift 2 : cure character2
Shift 3 : cure character3
Shift 4 : cure character4
Shift 5 : cure character5
Shift 6 : cure assist target (dispel magic on enemies)
F7 : CC1
F8 : CC2
F9 : CC3
Shift F7 : focus CC1
Shift F8 : focus CC2
Shift F9 : focus CC3
Shift 7 : 10m buffing
Shift 8 : 30m buffing
Shift 9 : 60m buffing
F11 : spread out
F12 : move back
Shift 0 : accept all
Shift - : Mount / Dismount
Shift = : Hearth
Del : Assist
Insert : Follow


My tank cycle ends up not being used very much except on bosses. On trash it is just not mana efficient and even on boss fights I tend to micro manage my tanking abilities based on the threat meter.

Low DPS is Immolate and Corruption for the warlock, Frostbolt for the mage and Serpent Sting for the hunter with a Bestial Wrath thrown in. I know the Bestial Wrath is a bit out of place but I usually end up triggering it on the 2nd round of DoTs so aggro shouldn't be a problem. Optimal DPS is Frostbolt for the mage, Shadowbolt for the warlock and Arcane Shot for the hunter.

CC1 is sheep, CC2 banish and CC3 is Shackle. I also drop a freezing trap whenever I apply CC. It is a great way to control anything the tank loses aggro from or CC that breaks and wants to beat up the casters.

Curing is Cleanse from the pally, Dispel Magic from the priest and Remove Lesser Curse from the mage. Saving is Power Word: Shield, Greater Heal, Blessing of Protection.

Some keys I haven't assigned yet but will be urgent sometime soon:


Trinkets / cooldowns
Counterspell / Arcane Torrent
Psychic Scream / Howl of Terror cycle

My dps really push my pally on aggro, especially the mage which is a little surprising as all the mage does is frostbolt spam. However, frost is really mana efficient so I end up giving the mage more +crit and +dmg gear as I rarely run out of mana on the mage except when I AoE.

So basically my tank runs in and gets aggro, I hit my low dps key once or twice, hit my optimal dps key till mob dies and move on to the next. On bosses I do the same except when the dots run out I will refresh them.

I grind instances almost non-stop only needing to drink after deaths and needing to Life Tap to full mana on the warlock after every few trash pulls. I hated tanking the Arcane Abberations in Dire Maul as when they die they do an explosion that drains all your mana. My paladin had to drink after every Abberation kill.

Wilbur
01-21-2008, 06:36 AM
Very clean, very concise, very useful :-)

This should help a fair few new players get the hang of "how to set stuff up"

Monkofdoom
01-21-2008, 10:12 AM
Indeed, a very nice post and I'm sure a lot will find it useful. I still haven't got round to binding my h/s I really should.