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kate
06-28-2010, 05:34 PM
So, I have an awful admission to make:

I think I have managed to clear exactly 1 heroic dungeon with my 5x paladin team (prot + 4 rets): Utgarde Keep. And even then, only once.

Another awful admission to make:

There are some normal dungeons that I can't seem to clear (or, there's one boss in there that usually causes at least 1 wipe - I'm looking at you, Ionar! And that guy in Occulus!)

And yet another admission:

Jousting kicks my ass in Normal ToC 5 man. I haven't even cleared it once. Killing the trash guys is easy. And I've managed to kill 2 of the enemy champions, but of course, they don't *STAY* dead (unlike my guys, who get knocked off their wolves, then trampled to death) so what winds up happening is I kill 2 and then while trying to kill the third the other 2 get back on horses. Silly cheating AI jousters!

So, some questions:

ToC 5 man: Is there *any* way to kill those guys at the beginning and make them STAY dead? Also, is there any way to skip the goddamn 15 minute roleplay thing when I'm coming back from a wipe on the jousting? Since I don't have credit for the instance it won't let me just skip it. And this instance has tons of stuff that would be good upgrades for me. And badges.

All other heroics: Is it my gear? I'm using many of the tactics I see here, but I just get whomped by most bosses - I can't do random heroics because they keep throwing me into ones I can barely beat on normal (or can't even beat on normal)?

I took a month or 2 off of playing these guys to level up some shaman back-up, but they're even less geared.

My armory for my tank is Katalepsy on Undermine. An example of my rets is Traydrel on Undermine.

If anyone can give me some ideas, I'd love to hear 'em. Thanks :)

ghonosyph
06-28-2010, 05:53 PM
search for the countless pally threads to find tips on gearing, but basically farm your ass off for gold/mats and get yourself 245 chest/bracers and the 226 belt/boots and titansteel gear(should be relatively cheap if you have a smelter... just get a ton of saronite ore for cheap, smelt it, get the bars turned into titanium bars via transmute alchemist then buy /farm the eternals. From there smelt several hundred titansteel bars and get the gears made! :D), and then gear your tank solo in randoms to make it easier


I found it incredibly hard to do heroics for a while,if you know all the instances strats then it should be pretty easy to figure out how to make it work for you. Your toons are still a bit undergeared, making things VERY hard. Quest up a couple thousand gold and get your 245 stuff (usually cheaper to buy lots of mats and have it made than to buy the gear from the ah Pre made) If you can get some of your friends /guildies to buy crusader orbs and runed orbs with their badges for you and offer to repay them after you get a few heroics under your belt.

Remember that your seals can change a TON on how you play. Seal of Wisdom i used for the longest time because i felt i needed the mana regen, but i figured out that seal of righteousness was incredible for burst damage(tho by the end of the fights i was out of mana and had to drink, big deal tho, when you're gearing up drinking can be fine). I made sure to always have runscrolls of fortitude and one of my pallys is a cook so i make the cheap feasts or buy them so i can do better :) Here's a little play tip, using a button lets say keybind the pally taunt on your RET PALLYS to shift + T and your taunt button on your TANK pally to T . This is a BIG HUGE shot of dmg and all you have to do is Shift T then T. This helps a ton when you're trying to race thru some dmg to get a target down quick(tho only pve, as it doesnt work on players)

i also did a few things for healing: i have a wow mouse so i have several keys bound on it for different things, since you're not using a dedicated heals you should bind your heal spells to some key VERY CLOSE to where you're keeping your hand( easy access is the key here) .

Bind your left button on your mouse to "heal tank" and your right button to "heal self" the macros should look something like this "/cast [target=yourtanksnamegoeshere] flash of light this macro should be on all four of your rets the rets should then have another macro /cast [target=self] flash of light. Once i made the change and put the macros to my mouse it helped immensely to my surviveability.

The second thing you should do buttonwise is to A) figure out WTF your bubbles do B)spec into divine sac into prot tree so you can use it to keep your team alive through aoe C) set up a round robin macro that will cast your bubble on one toon and use divine sacrifice too. This way you can hit yer bubble and divine sac 5 times giving your whole party a HUGE amount of dmg reduction that can be up pretty much for a long period of time(Long enough for MOST boss fights imo). Another thing you NEED to do is to KEEP SACRED SHIELD UP FULL TIME OMG OMFG. If you're not doing this you're GIMPING yourself by taking more dmg than you should and you're not benefiting from the awesome crit bonus it gives when you cast flash of light.

Use divine storm glyph and get the divine storm idol. It does a lot of dmg and a lot of healing! As soon as possible work your way up to getting 2 pc tier 10 as well:) it helps soooo much to be able to cast divine storm more lol!

lots of people say going into pit of saron regular mode and doing garfrost to get the two ton hammers for your pallys is like the easiest most efficient way to get a weapon upgrade and a badge/some gold and if you keep resetting it you're gonna be able to get a ton of badges that way. I remember reading a thread not to long ago that one of the boxers here farms him 50 kills a night easily and farms that for badges and gold. This could be the easiest/best option for a group of pallys starting out(provided you get down forge of souls first but you COULD do that solo or kick your 4'th ret and get a healer pug to help) and if you have trouble you can get all the pallys the EASILY FARMABLE frost resist set to make it a SIMPLE fight. This prolly could be the best way for you to go if you're low on cash :) Just remember KEEP TRYING! there's SOOOO much you can do with your pallys once you figure out how their abilities work, write a TON of macros for healing(or get some kind of grid/vohudo addon that allows you to click and heal **this requires you to use innerspace tho so you can use repeater regions)and gear up some. Once you get a few pieces of gear you're gonna get more and more! It starts to come easily after a while so keep at it!~ I myself have managed to solo glory of the hero with my 5 pallys, which was an amazing feat!

good luck and keep tryin!

SaraiE
06-28-2010, 07:15 PM
Hi Kate!
If you are thinking that teh pally + four shegoats route, I am telling you it is not going to be easy.
I don't know strategy for LK that well, but I am having trouble with normal too.
My plan is to just farm golds and get epic crafted. I also dual spec one of my she goat to be restro.
Once I have the golds to deck the tank, i will go back and give normal a try and then maybe heroics.

I have seen that my tank get spiked damages, so I am working on the crit immune 535 defense on my pally girl. She is at 532 now...when I get my enchanter high enough I can add more. But basically, I am grinding for golds from dailies to gear the tank.

Can you all tell me if I have spec the pally and she goats correctly? I know i still need to work on glyphs and gems and enchants, but i am piss poor.

On Ner'zhul PVP
Lamanh - she pally
Saraiee - she goat
or just do a guild search for iBox as the guild name...

I cannot stand and won't use my shepally to do instance by one-boxing, this defeats the whole purpose of MB-ing!

SaraiE

jinkobi
06-28-2010, 07:21 PM
kate your problem is your gear pretty much.... You're still in greens and blues for the most part. Go to the auction hacienda and buy as much gear as you can- especially for your tank. You're also over the defense cap by quite a bit - cap is 545.

Toc you have to keep trampling the champions after you have them on the ground. Or they'll slowly try and get on another mount. Just run over them- fight on top of them.

Occulus isn't bad but better gear matters and you have to use the strategies like the ones in the Occulus thread in this forum section.

Ionar- when he disperses - hit follow and run when he does disperse. Go back to the room with the statue guys that come to life- reposition. Also be spread out because he does overload. the thread in this section for Halls of Lightning will help you.

You're hitting some crappy dungeons for multiboxers without gear. Try Gundrak, Drak Tharon Keep.

With each piece of gear it'll only get easier. If you're still having troubles then maybe consider setting up a holy trinity- have one of your rets spec holy and be a dedicated healer.

jinkobi
06-28-2010, 07:37 PM
Hi Kate!
If you are thinking that teh pally + four shegoats route, I am telling you it is not going to be easy.
I don't know strategy for LK that well, but I am having trouble with normal too.
My plan is to just farm golds and get epic crafted. I also dual spec one of my she goat to be restro.
Once I have the golds to deck the tank, i will go back and give normal a try and then maybe heroics.

I have seen that my tank get spiked damages, so I am working on the crit immune 535 defense on my pally girl. She is at 532 now...when I get my enchanter high enough I can add more. But basically, I am grinding for golds from dailies to gear the tank.

Can you all tell me if I have spec the pally and she goats correctly? I know i still need to work on glyphs and gems and enchants, but i am piss poor.

On Ner'zhul PVP
Lamanh - she pally
Saraiee - she goat
or just do a guild search for iBox as the guild name...

I cannot stand and won't use my shepally to do instance by one-boxing, this defeats the whole purpose of MB-ing!

SaraiE

Yep you have the same problem. Gear! I know you don't want to spend much money but some of your gear isn't even gemmed or enchanted. Defense cap is 545 btw. All your guys are bare no glyphs nodda. At least grab some glyphs they're on the cheap.

Solon
06-28-2010, 08:00 PM
I had this same problem a year ago Kate, and, after 1 year, stayed the same. I just never could get over the heroic gear hump, could never accumulate badges, and could not stand even 1 full pug. I spent all my toons cash on AH upgrades and it was a waste. You need to be dedicated more than anything IMO. Also, choose to skip HDTK too, those soul mages and their AOE are too much PITA for trash. I never had any trouble with the jousting in ToC, but after they were dismounted they spanked me, they are immune to CC. Good luck and I hope you accomplish more than I.

Nejcha
06-28-2010, 08:02 PM
Ok I have a little advice. Keep in mind I did all my heroic grinding starting the second week of wotlk...

Still when I was poorly geared(all season 4) what I did is have a full time healer. Now I run four shamans and an assortment of tanks that my partner plays, so one of my shamans specing resto wasn't hard on me. You might want to try it, I didn't start four dpsing till my tanks could handle it, still even the most recent tank I geared up (warrior) with top of the line gear I still had to swap one back to resto to stop the tank from dieing every pull.

That aside, this is what I saw from a glance at your armory:
Prot-a-din

Go for Stam - agi pants enchant, agi = armor... and armor = more ehp


Wrist enchants... really I'm just one of those people that enchants and gems the hell out of my self no matter the cost.


Work on your avodance stats some. I find it's better to have an avoidance tank while 4 dpsing thing a hp bag


Crafted epics! You can get allot more of them.


One the Ret-a-dins Hooray for crafted weapons! You can still get allot more crafted epics.

I really would submit that with being so under geared to make one of you a healer.

OzPhoenix
06-28-2010, 08:19 PM
Wow, sorry to hear Kate you're having issues.

I remember your all-Pally team dinged 80 about a week or two before mine did. Thanks to some gearing (and some assistance from other 5-boxers on my realm) I think I've pretty much disposed of the new-80 hump now. I don't say that to bignote myself (I'm hardly an elite multiboxer.. lol), but to give you hope that it can be done.

I've kept a detailed journal of my teams progress and I'd be happy to share this with you, either in this thread or via PM's. Given that we've gone through with the same team at almost the same time, I think I might be able to be of some assistance.

I'll cover some points up front here:

1. Gearing

My team covers all professions bar Inscriptions. With that, and about 20-25k gold gearing budget I was able to craft a number of epics as soon as they hit 80. These were crafted in tank variants for the prot and 4 x ret variants for the rets:

i245 Chest and Braces
i200 shoulders, head, hands, feet, cloak, shield (prot only), 1h-weapon (prot only), 2h-weapons (rets only), rings (prot only).

All armour pieces were made by the smither, except for the cloaks (the leatherworker) and the rings (the jewelcrafter). Additionally the smither made i200 epic weapons for all (which I'm beginning to replace with i219's from the ICC 5mans).

This meant that I was able to start on Heroics with at least some non-trashy gear, though trinkets, librams, leg and neck pieces remained pretty bad as well as the ret rings (and mostly still are).

As to gemming and enchanting I go for broke there - any little advantage I can get to help me over the hump I take, so gem/chant to the hilt as soon as possible.

2. Key Setups

The important setup principles here I think are firstly a focusless (FTL) setup - handled automagically by ISBoxer (praise Jeebus for ISBoxer eh).

The next important principle to have set up is independent movement for followers and mains. I have my main move around with the arrow keys, and all followers by the W,A,S,D key combination. This is particularly necessary for some of the early bosses you can take down (Ingvar in UK for example).

I also use Divine Shield in a 1-->2, 2-->3, 3-->4, 4-->5, 5-->1 setting so that both Divine Shield and Lay On Hands can be used both in the same fight should ever I need it.

3. Early Dungeons

From the get-go I was able to do UK. However, it has to be said that for a new all-Paladin team, Ingvar needs to be handled carefully or his aoe stomp will be an issue - but once you get the hang of it, you can put him on farm pretty quickly.

Old Kingom likewise is quite easy for an All-Paladin team, including the optional fungus boss (Amanitar), but excluding the cultist boss (Jedoga Shadowseeker) right before the final boss (Herald Volazj).

Drak'Tharon Keep is likewise immediately do-able for the Random. I initially had to skip Novos the Summoner (but have now downed that), simply for running out of puff during the longish fight, and King Dred due to his mechanics (aoe stomp and fear), but the first boss (Trollgore) and the last boss (The Prophet) are tank 'n spanks that can be done by even brand new teams.

Culling of Stratholme is also another run that a brand-new All-Pally team can do, however you'll need to adjust strategies somewhat for Meathook, the first boss in there. Once he's down though, it's quickly put on farm.

Gundrak was the most recent one I put into farm status and only because the first boss' AoE poison nova (Slad'ran) is a real ballbreaker for an all-melee team. But there's a few tricks and tips that can be used against him too, and all the other bosses in that run are very easily disposed off.

So, right now, I can clear 5 of the 12 dungeons that could pop for me in the Random. I've been able to purchase the i232 hands and shoulders and I'm just a few badges short of the 75 needed for the i245 head piece. Next will be the trinkets, in particular to address a severe low-hit issue (just 108) with the prot paladin.

In total, across all 12 dungeons, there's now 26 bosses I can kill, though with 5 dungeons on clear, I tend to just stick to popping those for the bonus random-dungeon run badges. Once I have the i245 head piece I can think of 3 more dungeons that I can currently almost clear, that I should be able to add to my list, being Nexus, Oculus and Violet Hold.

The five dungeons currently on clear are on full-farm status, that is, pretty much without any deaths (and certainly no wipes) during every run.

4. Dungeons to avoid

HoL has 2 mechanics, just before the 3rd boss and the 3rd boss itself, that's going to make it next to impossible I think for a new All-Paladin team to run it. However, the first 2 bosses are eminently farmable.

FoS - not actually impossible to do, but the mechanics involved I found anyway to be really nasty for the final boss for all-melee. I'd skip this one until your gearing is better.

HoS - again, the mechanics of the bosses aren't going to make this fun for an all-melee team.

UP (kinda) - it's boss 3 here that'll cause the issue. But it's doable if you're particularly persistent.

Nexus - the "optional" boss, Stoutheart for us Horde, is extremely anti-melee. Telestra is a pain in the ass for under-geared pallies to. I'd skip this one till you had more gear to.

5. Summary

As I've said, I've kept a detailed journal and could post for you, either here or in PM, my complete list of boss kills, dungeon by dungeon including the strategies I use for each one.

An All-Paladin team (and like you, I'm using 1xProt, 4xRet) definitely has some challenges to it - I've found it far more gear dependent than my 1xProt, 4xShaman team and highly susceptible to anti-melee bosses (Lord Ahune being a fantastic, if temporary example of anti-melee bosses), but there's always some bosses available, even to the newest of new pally-teams.

For the first week, I would take whatever RFD popped for me, and get from each dungeon whatever badges I could. Once I had 2 or 3 on cleared status, I was then able to get the random daily + random bonuses more often and now I can pretty much (time permitting of course), spend all my time in Heroics.

If it helps, I'd be happy to post my armoury details, though my signature includes my main already.

Keep up the efforts Kate - they're not the easiest new team to run with I think, but with a little gearing and some persistence on the more pally-friendly dungeons, you'll soon get yourself over that awful new-80-team hump I'm sure.

I'd be happy to elaborate further on any of these points.

jinkobi
06-28-2010, 08:19 PM
I had this same problem a year ago Kate, and, after 1 year, stayed the same. I just never could get over the heroic gear hump, could never accumulate badges, and could not stand even 1 full pug. I spent all my toons cash on AH upgrades and it was a waste. You need to be dedicated more than anything IMO. Also, choose to skip HDTK too, those soul mages and their AOE are too much PITA for trash. I never had any trouble with the jousting in ToC, but after they were dismounted they spanked me, they are immune to CC. Good luck and I hope you accomplish more than I.

Sorry to post so much you guys probably get tired of seeing my name, lol. Bored as hell ya know...


HDTK is easy easy bro. There's only a couple of soul mages in the whole joint at the beginning. When they cast the circle on the ground a simple strafe- or if all melee just move :P Shadow resist aura as well.

Next to HGundrak, H Utgarde Keep pretty much one of the simplest dungeons to box.

JackBurton
06-28-2010, 08:42 PM
Sometimes we will come across someone that has great gear but does a fraction of the dps he should be doing because he doesnt manage his procs and cool downs well. study these video guides for examples.


How To Do Top DPS in WoW


http://www.youtube.com/watch?v=VgDjG_0ecTI&playnext_from=TL&videos=fhdQBRvZKe4

How To / Guide - Internal Cooldowns


http://www.youtube.com/watch?v=e6IDQ99y92I&playnext_from=TL&videos=xL9MrNIbi-E

kate
06-28-2010, 11:33 PM
Thanks guys so much for the advice - here's my plan:

1) Gear. Yeah, I have been cash-poor because I just can't get excited about dailies, and don't really enjoy playing the AH. I think between all my accounts I might have maybe 2k gold. Eek. I do have a smelter, and I guess I could spend a week just farming up gold, so I can buy some other gear.

2) I'll run my tank through some dungeons with pugs. Instant queues will help.

3) Going to try to gem and enchant a little better to avoid things like being over the defense cap. Though, actually, once I replace my legs I think I'll wind up at the raiding cap, since the upgrade has better stats but less def.

I do kind of wonder if it's worth the effort since Cata is coming out relatively soon - if it's fun, I'll keep at it, if not I'll just level and wait for Cata where there'll be a whole new set of things to learn how to do and new gear to get.

I will say that I have noticed, as I slowly collect gear from drops, that things are getting a little easier. For example, in FoS, in some of the 4-5 mob fights at least one of my guys usually would die or I'd have to spend so much mana healing myselves during each fight (healing my DPS - my tank generally doesn't need much healing there) that I'd have to drink after every fight. However, now it seems like I might only need to drink 2x during the entire dungeon (including Bronjham). And on Bronjham he usually is only able to do the corrupted soul thing 2x where before it took me so long to dps him down he might get off 4 of them.

Here's hoping the crafted stuff will get me past this! Thanks again, all, for the help!

Toned
06-29-2010, 04:54 PM
I ran prot 3 ele and resto till I had enough gear to go prot/ele x4. You may want to do the same with your paladins do prot + holy + 3 ret till your rets get more gear.

You still have 4-5months before Cata you have plenty of time to do whatever you want :P

Ughmahedhurtz
06-29-2010, 06:49 PM
Here's my lazy-ass gear-up-your-paladin-group-without-pulling-out-your-damn-hair strategy:

Do not worry about buying scrolls of enchanting off the AH yet. No, really. They won't make enough difference at this point to care about and you'll just be replacing the gear you enchant with better gear anyway, costing you twice as much. Exception is when you can enchant your own gear and you have the mats. You do have an enchanter, right? If not, go make one now. You won't regret it.
There are a few things I would buy from the AH that maximize your money spent there as you won't get anything better for a long time. (Will go over the gearing stuff later.)
Don't sweat being unable to completely clear a heroic. As long as you can kill the first few bosses, you'll gear up and make money while doing it.
The dungeon finder is on 15-minute cooldowns, so you can do something else for the rest of the 15 minutes if it's a hard one like HoS/HoL/FoS/etc.
For your tank, I would get your Argent Crusade rep up to revered quickly so you can get the Arcanum of the Stalwart Protector (http://www.wowhead.com/item=50369). Also get Hodir rep up for Greater Inscription of the Pinnacle (http://www.wowhead.com/item=50337). This will get you good enchants and will make money in the process.
For your rets, get Ebon Blade rep up to revered (should be easily done by finishing all their quest lines in Icecrown) for Arcanum of Torment (http://www.wowhead.com/item=50367). Also get Hodir rep for Greater Inscription of the Axe (http://www.wowhead.com/item=50335). Again, will get you good enchants and will make money in the process.
IMO, do not target specific gear in instances with a few exceptions (noted below). Target getting badges instead.
Get some Drums of the Wild. It will help more than enchants and they're cheap, especially if one of your guys is a LW.
Make sure you're running a good aura mix. I usually run AF/ret/fire/frost/shadow while killing and switch ret for crusader aura when traveling/dailies. Also make sure you're covering all 4 blessings.
Yes, they're nerfing pally cleanse next xpack but they haven't yet. Put cleanse on bars so the same button causes 1 to cleanse 2, 2->3, 3->4, 4->5. Spam it when you get poisoned/diseased/feared/etc. and it'll help a ton.

Next, for starting gearing up, I _highly_ recommend the following:

RUN, DO NOT WALK and go repeatedly farm Ahune the Frost Lord for The Frost Lord's Battle Shroud for your rets and Icebound Cloak for your tank. EASY as hell, just kill the hailstone (use Seal of Light x5) and then keep moving and DPS the core when it comes out.
Go to the AH and get Darkmoon Card: Greatness x4 for the rets. Do dailies (as noted above) until you can afford this. Helps greatly and you won't replace it anytime soon.
Hit LFD for a random heroic. If it's one that's easy for all-paladin groups to do (DTK, UK, CoS, first 2 bosses in UP, OK, Nexus) then go ahead and do 'em. Skip bosses that are slow or a pain; you're just here for badges and cash from drops.
If you get a hard heroic or one that you can't do or that takes forever, just LFGTeleport() back home and LFD for a specific dungeon (see next).
While your heroics are on cooldown or used up, LFD for Pit of Saron normal. Ride around the right side past the first two casters, jump off the little point of land hugging the right edge, aggro the first and second skeleton laborers and pull them down to the lower level. Kill them and wait for the two drake riders to path back away from the middle. Ride past the torch and swing wide to avoid that skeleton laborer and hug the left side by the edge of the pit (careful, you can't get back out easily if you fall in) and ride up the steps to Garfrost. Put up Seal of Light, pop Divine Plea x5 and go to town on Garfrost. Strafe everyone a few steps to the side when he throws rocks and chase him around while he builds weapons for you. Disenchant tons of caster staves and leather stuff and enjoy your new Ring of Carnelian and Bone and Garfrost's Two-Ton Hammer upgrades on your rets. LFGTeleport() out and requeue for Normal PoS again and repeat. Takes about 3 minutes per run depending on gear. Repeat ad nauseum until your rets are all upgraded. Socket STR gems and enchant with Berzerking if you can afford it or Greater Assault/Massacre if you can't. This is your badge farming run when other things are on cooldown.
When you get bored/tired of PoS Garfrost runs, queue normal ToC. Farm this for Banner of Victory for your rets (drops off Paletress) and Black Heart for your tank. You can queue these individually if you have trouble (see below for my strats).
Buy the Libram of Valiance/Libram of the Sacred Shield as soon as you have enough badges. This should be your first badge purchase.
Get 2-pc Liadrin's Conquest Gloves and Chest first.
Get Helm of Thunderous Rage x5 next (by then you'll have enough +def that it won't help to get more).
Once you can do it, LFD for PoS Heroic and kill Garfrost once a day for the plate bracers for the rets.
You can run normal FOS for the legplates (as I see you've been doing) and the bracers but it's not very time-efficient. Just depends on what you want to spend your time on.

Finally, for specific instances, I did the following (assume heroic unless otherwise specified):

Garfrost(normal) is noted above.
DTK: Kill the Soulmages first. Stun with HoJ to prevent pools. Start on left or right edge of hall so you can move out of pools easily. Run Seal of Command on trash for extra AoE. Skip the frost mage boss if you can't kill him using Seal of Light. If you can pull the individual raptors out of Dred's pen before him, you can kill them and make the fight a lot easier. Just remember to keep whoever has grievious bite topped off on health. Last boss is a cakewalk with any gear level.
UK: you've done this so grats and keep it up.
Gundrak: Will be hard to kill colossus until you have better gear. Use Drums of the Wild for resists. On Sladran, face all pallies the same direction and stack them up. WHen he casts poison nova, strafe entire team left or right to avoid it and continue DPS. Shouldn't take more than one nova before he dies. For Colossus, face/stack all paladins and pull golem. When he changes to elemental, strafe left->back->right->back and keep moving out of the pools. Keep seal of light up for heals. The second transition will be the hardest because you'll probably be out of room and or unstacked because of him moving around on you. Do your best. The other bosses are tank n spank with the last boss just requiring you to move quickly away from him when he whirlwinds.
Nexus: easy instance. Seal of Light on mage boss, kill the frost bitch first. Go back to entrance and around right side to elemental boss. Pull a plant up to him for extra HoTs, stack under his feet and tank n spank. Kill Chaotic Rifts and tank n spank Void boss. Keep jumping on dragon boss while keeping rets to the side; cleanse everyone when she roots you to the floor.
UP: Kill first two bosses. Stupidly easy with Seal of Light. Don't forget to cleanse off disease from abominations. Port out and requeue next when done with the first two as you won't kill Skadi until you get better gear, probably. If you want to try him, pull all mobs down to the doorway where they spawn and tank them there. You won't get hit by frost there. When ready, kill dragon in one pass and start killing him. WHen he whirlwinds, bubble and heal if needed, then finish him off. Last boss is stupid easy after killing skadi.
CoS: Make sure you turn Meathook away from the rest; otherwise, tank n spank. Turn Seal of Command on for Salramm. The rest is just tank n spank, just remember to keep Mal'ganis turned away from the rets at the end.


I'm sure there's more but that's the basic routine I followed. Once you've finished most of the above, you'll have enough gear that you can start changing things up and taking on stuff you couldn't do before.

jinkobi
06-29-2010, 10:44 PM
One thing to add about Gundrak. If you can't kill the Colossus you can go in one side and kill Sladran- then walk out and go to the other entrance and kill Moorabi. Requires you to physically walk/fly to Gundrak but it's an easy 2 badges for lik 5-7 mins.

Ughmahedhurtz
06-29-2010, 11:22 PM
Good point. Basically a free badge. :P

Also, it should be noted that I purchased only a 5g +def/str/stam ring, 3/4 Spiked Titansteel boots and 4/4 titansteel destroyers on my rets before starting this. All teh rest of their gear was quest rewards, including quite a lot of +defense tanking gear as that's the only plate the quests offered. I think they were at about 2700ish GS when starting heroics. At that point, I felt lucky to pull off 1300dps. They're easily pulling 3k DPS on the target dummies now.

OzPhoenix
06-30-2010, 02:31 AM
Here's my lazy-ass gear-up-your-paladin-group-without-pulling-out-your-damn-hair strategy:

RUN, DO NOT WALK and go repeatedly farm Ahune the Frost Lord for The Frost Lord's Battle Shroud for your rets and Icebound Cloak for your tank. EASY as hell, just kill the hailstone (use Seal of Light x5) and then keep moving and DPS the core when it comes out.



Must be nice to have a <100 ms latency.

I don't know about US players, but Ahune is essentially unmeleeable for all-Pally teams here in Oz I reckon.

For one, being all melee means putting not a single point of damage on him in P1. In P2 which lasts only a short time, you'd need to do massive DPS to knock him down even halfway (he's got like what 850-900k health?) before re-doing P1 (Part 2).

The other issue being with 250-350ms latency, by the time you've reacted to the impending spike in P1, and moved, the server has already calculated you to have been hit by it I reckon, because even with constant movement I couldn't avoid getting almost continuously spiked.

If Ahune is a doddle for an under-geared team of all-melee then I'll be fairly surprised.

blast3r
06-30-2010, 06:23 AM
There is a ton of good information in the responses.

I have a Pally team as well and love them. They are still undergeared but my prot is coming along. Your HP seems a bit low.

The dungeons I found I could get badges on were the following. Clearing some of them.

UK
Nexus
Gundrak
One in Dalaran..name escapes me
UP

I just tried to kill as many bosses as I could to get emblems then would upgrade a piece here and there.

Solon
06-30-2010, 07:20 AM
Ahune wiped the floor with my undergeared team. Most members were 1 shotted with quest gear/rep gear. It took him a while to down my tank, but it was a lost cause from the beginning.

kate
06-30-2010, 08:10 AM
Thanks for the huge post, though in my case, Ahune is doing very bad things to my people... Partly it was because it was the first fight, and partly because I really am badly geared, comparatively, and partly because I think my reflexes are for crap on fights with any kind of movement.

Other fights that are tricky - the bloody jousting with ToC normal is kicking my ass. I can take 2 of the 3 but then something happens like - instead of my tab targeting the actual enemy, it targets their horse so for a few seconds my people don't move to attack, and in that time one of the enemy gets back on a mount and by that time my whole team is weak enough that they can then take out at least 1, then 2 people, and at that point I've lost. And it's *really* frustrating to go back because that whole bloody pageant thing has to happen first, so it winds up taking forever to try again, by which point I've decided to do something more fun, like stab my eyes with spoons.

With FoS, I can easily take out the first boss, but the Devourer just wrecks my party - we're undergeared to the point where I need to fight that guy *perfectly* and since I'm just not the fast-twitch kinda gal, any mistakes wind up with at least 1 ret dying, then another, and by that point there's not enough DPS. I can get past this to be able to queue for PoS on my tank by going the PUG route, but my rets get kicked off of teams all the time as DPS because they aren't ridiculously overgeared. Maybe if I spec them holy I can get them onto pugs to get past devourer and then farm Garfrost.

What I'm saying with this is that fights that are being labeled as "really easy" or "cakewalks" are often not for me - I have no heroics on farm (except maybe for the first boss in UK, which still takes some time to get to to the point where it's actually quicker to just farm FoS and there's more chance of a useful drop there)

With regards professions and reputation grinds:

I have enchanting & tailoring on my tank (I don't know why I picked those 2 for the tank), blacksmithing and mining on one of my rets (who I might make into a tank to get the 2 extra gem + stamina bonus from mining) , jewelcrafting & alchemy on another ret, and everyone else's professions are low enough to not matter.

Reputation-wise, my tank is exalted with Hodir, revered with AC and most others. Rets are all revered with Hodir and Ebon, right now. I'll re-check to see if I have all those lovely arcanums. In either case, I can very quickly get the rets to exalted - the dailies + farming tons of relics from HoL on normal will do it.

So an update:

On my paladin I now have the shoulders and gloves of Liadrin - bought the shoulders because they were cheap, same for gloves. Next purchase will be the sacred shield libram. I am going to re-do some gems (I think I have a couple that have some def in them, which is just silly since I'm over the raid defense requirement as is). I'll also check into the arcanums and glyphs and whatnot I have on my rets.

When I have time today, I'm going to just spam run ToC normal in pugs with my tank to a) get the whole pageantry thing waived, and b) hopefully get black heart or some other tanking gear.

OzPhoenix
06-30-2010, 10:10 AM
Kate,

First up, I agree with you on ToC - frankly I find it boring to do the jousting (particularly having just completed the whole valiant jousting for Champion of the Horde). It can be done of course, but I just skip that one.

As to FoS, Bronjahm will be easy as I think you've found, bu thte Devourer requires you to react pretty much perfectly throughout the fight, one wrong move and it's four dead Rets. There's nothing inherently un-melee-boxable about it, but it's a tough fight to learn.

If I may offer some advice - there's three dungeons you should focus on.

UK

Prince Keleseth: This is a basic tank 'n spank. Ignore the cocooning of any party members, if you like save the Rets 4xDivine Storm for it - it'll be quite sufficient to break the cocoon. Make sure consecrate is down when the skeletons come in, that, along with normal attacks should be sufficient to dispatch them. If needs be, pop 5xDivine Shield for a bit of damage-taken respite.

Skarvald And Dalroon: This is another basic tank 'n spank (which is why UK is so good for early multiboxers), with only a small twist. The twist is to make sure that both bosses die at the same time or nearly the same time. Concentrate on Skarvald first (he hits harder), get him down to about 60k, then switch to Dalronn. Normal attacks with their AoE elements should then finish of Skarvald almost exactly at the same time as Dalronn drops. If one drops significantly before the other, you'll need to pop Divine Shield as the "dead" one ignores the tanks threat and smahes into the Rets.

Ingvar: This one might seem like is a bridge too far at first but there is a method to him. Firstly you have to have independent movement keys for the Rets. Run right at Ingvar and have the Prot pick up agro and run a little past Ingvar to turn him around. Then Consecrate, and slowly move the rets to a 45 degree angle (so that they're not directly behind Ingvar). I have W,A,S,D for Ret movement, so I run in, throw the Shield, turn around and hit D repeatedly until they're at that 45 degree angle. It means that Ingvars deadly stomp will probably not hit them (as he rarely turns on a 45 degree to do it). If he does turn to face them, swing them right around to the Prot and have the Prot then run past Ingvar to turn him around again. In Phase 2, try and tank him near a column, and be prepared to use Divine Shield when the whirling axe of Ret death comes out... lol.

DTK

Trollgore - another basic tank 'n spank. Just make sure to engage him with all the pallys just below the top of the stairs to avoid the corpse explosion he does on the mobs that fly in every now and then. If DPS is slow it can be a little bit of a struggle, but again that trusty 5xDivine Shield should get you through it.

Skip Novos and Dred (until geared up anyway)

Tharon'ja - a very easy tank 'n spank with half the fight spent in a skeletal form in which your gear won't matter anyway. There's a poison cloud he drops in phase 2, but it's weak and easily moved out of.

The ability to do Trollgore and Tharon'ja makes for the Random dungeon achievement on this one, so Novos and Dred can be safely skipped for much much later.

Old Kingdom

Elder Nadox - again a tank 'n spank with a twist. At some point in the fight, he'll go immune and summon in a Guardian spider - just smash that down and resume beating on Nadox.

Prince Taldaram - the only tough thing here is the fire sphere thing he does. Be prepared to 5xDivine Shield through it if you get it once, and run if you get it more than once. Should he decide to incapacite the Prot and that little life-drain phase he does, just switch to one of the Rets until the Prots free'd up.

Amanitar - The fungus boss - his "catchphrase" is to minimize you about 40 or 50 seconds into the fight. As Divine Shield dispells this mechanic it turns it into an extremely standard tank 'n spank. Should your DPS be low enough to get to a second minimze spell, just keep a good mushroom nearby and have the prot blast it as soon as they get minimized.

Skip Shadowseeker.

Herald Volazj I expected this fight to be tough - possibly even too much for my under-geared Pallys - but it turned out to be really easy. He'll cast Insanity at 66% and 33% health I think it is. You shouldn't even need to switch off the tank, just battle your ret-images down as quickly as you can and you'll quickly find your party restored. If the fight drags on, use Divine Shield after the second bout of Insanity.

CoS

With a little gearing you should also be able to clear out H CoS. Meathook is the only real problem to this dungeon, he does an AoE cast, that does bugger all damage but frustraingly interrupts spell-casting. The Prot needs to be using Seal of Light, because the Rets will only be able to get off insta-cast Flash of Lights to heal the Prot. You could try for it without good gear, but it may be too hard, but this should be your first new dungeon once you've got some badge gear on.

Even without hitting the Random this is good for 9 badges a day - and there's quite a few other dungeons where you may be able to pick out the first boss or two (even in HoL the first two bosses are basic tank 'n spanks with only minor twists for example). Once you get a bit of gear on, you'll be able to do more for sure. More realistically, popping the random every 15 minutes, knocking off the 1st boss in bad random pops etc, you could get 20 badges in a decent session without stretching too much.

Others

Here's the full list of bosses I was able to drop with just starting gear (admittedly this included the crafted i245's and i200 weapons) (final bosses, and hence random achievements for extra badges italicised).

UK: Keleseth, Skarvald&Dalronn, Ingvar

DTK: Trollgore, Tharon'ja

OK: Nadox, Taldaram, Amanitar, Volazj

CoS: Meathook, Salramm, Epoch, Mal'Ganis

GUN ( entering via the side exit after wiping on Slad'ran... lol) Moorabi, Eck

HoL: Bjarngrim, Volkhan

Oculus: Drakos, Varos

UP: Sorrowgrave

Normal FoS: Bronjahm

Hope this helps.

kate
06-30-2010, 04:35 PM
Wow, thanks, Oz! I'll give the list you've posted some real attention.

What I did today was run pugs like a maniac. I picked up a TON of gear:

Icebound cloak from Ahrune (and I got the scythe in the bag, I guess if I ever go holy with my tank or something), Ziggurat Imprinted Chestguard (little better than the one I had before), Liadrin's Legguards (gemmed, threaded, etc), Black Spire Sabatons, Libram of the Sacred Shield, Unsmashable Heavy Band, Black Heart, offering of Sacrifice.

My health went from 25.5k self-buffed to 30.1k self-buffed. My defense is now at 241, I've got better/more appropriate gemming and enchants, and so I think it should be a *bit* easier to handle the basic dungeons now - my rets can focus on DPS rather than having to heal the tank as much.

The only sticking point for the rets is gonna be better weapons... They're using the crafted ilvl 200 deals, so I guess I need to somehow get past FoS so that I can farm Garfrost?

As a side note, my experience with boxing (and optimizing etc) and having to basically pay attention to 5 characters at once has made me a REALLY good tank, according to the people in the PUGs. For the first 10 or so I was getting bitched out because of my gear, and by the time it was done people were saying "skill>gear" and the like, asking to stay teamed with me, etc.. What's HILARIOUS about this is that I literally was pressing 3 buttons to tank... One is my 969 macro, 1 is my hand of reckoning, and the other is avenger's shield. I'm so used to having to move myself (and my dps) out of void zones, deal with gimmicks, etc., that when I didn't have to worry about any of that it was just a full-on rampage through dungeons, even with groups where I was the best geared person!

Ughmahedhurtz
06-30-2010, 05:09 PM
Other fights that are tricky - the bloody jousting with ToC normal is kicking my ass. I can take 2 of the 3 but then something happens like - instead of my tab targeting the actual enemy, it targets their horse so for a few seconds my people don't move to attack, and in that time one of the enemy gets back on a mount and by that time my whole team is weak enough that they can then take out at least 1, then 2 people, and at that point I've lost. And it's *really* frustrating to go back because that whole bloody pageant thing has to happen first, so it winds up taking forever to try again, by which point I've decided to do something more fun, like stab my eyes with spoons. Heh, I hear ya. The easiest way to do this from what I read is to park your alts by one of the spots where you have two horses. Then get aggro on your main and run back and forth in front of your alts. This will trample the bosses with your main and not require movement on your alts, just targeting. Worth a shot at any rate.

With FoS, I can easily take out the first boss, but the Devourer just wrecks my party. He was a stone bitch for me, too. Just keep after him until you get past it so you can queue PoS. Should be plenty of normal runs going so you can queue normals until you finish the quests.


Regarding yours and other comments on Ahune, I'm fairly surprised you're having trouble with this. Yes, the hailstones are hard but I didn't think THAT hard. I'd record a video of how I do it but my poor laptop would die of heat exhaustion. I'll detail my strat and maybe there will be some small thing you're missing that will help breakover into success. :)

Run straight ahead toward Ahune's spawnpoint and stop about halfway between the keystone frost patch on the left and the spawn point frost patch. Stop your rets here stacked on top of each other.
Go click the stone with tank, then run back and stack on top of your rets facing the same way. Move everyone up to the edge of Ahune's frost patch.
Put up seal of light if you don't have it on already.
About 3 seconds after you go into combat with Ahune, pop Sacred Shield.
As soon as the hailstone pops, target him and start DPS. MOVE BACKWARD (Use your "ALL move backward" keybind) and keep moving backward or you'll get knocked down on top of the first spike and can't move off of it in time.
Hit your "Flash of Light-->Self target" keybind as needed.
As soon as the hailstone dies, start spamming /follow and your assist/attack macro. DO NOT USE IWT DURING THIS PHASE. Trust me. ;)
Run your tank in figure 8's between the two frost patches. If you keep spamming follow and DO NOT STOP, you should never hit a spike or maybe only one ret if he melees an add and stops following. Flash of Light should easily keep you healed up from damage.
While you're doing figure 8's, just keep targeting adds and try to run the rets over the top of the adds or close enough to get in a swing or two in passing. This will keep SoLight healing you.
Also, while doing figure 8's, pop Divine Plea to keep mana topped off. Objective here is to be at full health and more than half mana when the ice core pops.
When the ice core pops, switch to Seal of Corruption (or whichever seal you have glyphed for dmg) and DPS the core. Use wings here.
When you see the message that he's about to emerge soon, start backing up out of the frost patch. This will avoid the first spike that's hard to see in the ice patch.
Switch to Seal of Light again and recast Sacred Shield.
WHen the second Hailstone appears, kill him while watching for spikes. You can generally avoid spikes by backing up with the tank in a broad circle and spamming IWT on the rets. Every 4-5 seconds, hit /follow to close up the rets to avoid the spike.
Once hailstone dies, switch back to SoLight and repop Divine Plea if it's fallen off.
Go back to figure 8's while killing adds. This phase may be more difficult to keep one ret from getting spiked if he gets pulled by one of the wind adds. Just hit your instant flash of light button and have them all cast on the one that got spiked and you should be good.
Keep doing figure 8's and wait for the core to pop. You should have enough DPS even in trashy gear to kill the core the second time around.

There are a few assumptions to the above that helps tremendously:

You have keybinds for "move all toons backward/forward/left/right"
You have IWT bound to an easy key to spam while spamming follow and attack macros.
You have flash of light bound to easy-to-reach keys for "heal everyone self-targeting" and "everyone heal toon X"
You have your Seal of Light/Seal of <dps>" bound to easy-to-reach keybinds.
You have your "oh shit" buttons on easy-to-reach keys. (Bubble, LoHands, etc.)

Relative to some boss fights, Ahune is not difficult but it does require you to plan your changes in seals ahead of time. Hope this helps. :)


Oh, and Oz, I'm running two laptops over WiFi on my brother's crappy cable right now, so I average about 190ms pings.

OzPhoenix
06-30-2010, 07:21 PM
Ughmadhedhurtz,

Thanks for the detailed run through of Ahune - as yes, he's utterly wiping the floor with my all melee team at the moment. I'll run through it over the weekend and see how I can apply your tactics and strategy to my team. Will let ya know :-)

Kate,

I actually didn't do any one-boxing of my tank, but then I was fortunate enough to be able to execute a gearing plan that was fairly comphrehensive soon as they hit 80, and had the assistance of another 5-boxer on my realm (3 cheers for Slats!...hehe) to get me past Devourer in PoS. And yes, in PoS you can farm the first boss for the i219 2-handers which are real nice for the Rets.

Keep up the efforts - hehe, seems like we're a very gear dependent team at the start, but rest assured once there's a bit of triumph gear on the rets, you'll really start to see the forward progress. :-)

PS: Do have undergeared All-Pally strats for the other bosses too, if you run into a need for them.

Ughmahedhurtz
07-01-2010, 12:01 AM
OK, on a lark and just to make sure gear didn't make all that much difference, I stripped off most of my gear and ran Ahune tonight for my 2 badges per my above strategery. Here's the paper doll stats I started the fight with:

Tank = 24.6k, 2895ap, 16% crit, 10exp, 199 hit, 427 dps, 20.68% dodge, 15% parry, 9% block, 501 defense (LOL!), 21284armor, 2899 gearscore.

DPS = 17k, 2941ap, 22% crit, 0exp, 280 hit, 484dps, 11% dodge, 5% parry/block, 400def (default), 9343armor, 2300ish gearscore (ROFL)

Yeah, I had to do the core twice but ONLY twice, I killed it just as the 3rd hailstone popped. Average DPS on the rets was ~1400 overall with 1325-1525 on the third hailstone, mostly from divine storm and consecration AoE on all the adds.

http://farm5.static.flickr.com/4097/4751158966_4187143400_b.jpg
http://farm5.static.flickr.com/4082/4751158912_1a096570f3_b.jpg
http://farm5.static.flickr.com/4098/4751158846_e94bdf3f50_b.jpg

I used lay on hands towards the end of the 2nd hailstone as I flubbed the transition and got hit by a spike. Otherwise, aside from it being a bit close when the hailstones died, the rest went pretty much as I described above. You have a few more adds following you around as you don't kill them as fast when undergeared but SoLight kept me topped off between phases and I was always at full health except during and shortly after the hailstones.

I'll grant you that he's a lot more unforgiving with low gear but it isn't as bad as I thought it would be.

On a latency note, I'm showing about 215ms when the fight ended. Oh, how I miss my Verizon FiOS fiber sub 30ms pings. :P

Seldum
07-01-2010, 09:03 AM
Heres a tip from a "not so good/geared" player :) But I guess everything helps.

Gear your tank. Gear your tank. Gear your tank. Gear your tank and then gear your tank.

I did quite a few PUG's to get some triumph badges for my tank. I have only just begun to do heroics with my team and they are poorly geared. But I have been able to clear UK+UP on heroic. So in theory I could continue doing this to farm badges.

I think the fastest way for you to gear your group would be to get a hold of some pvp gear. For me thats way more easy than to farm heroics in the beginning. And the pvp gear is awesome for 5-man instances.

Also, I noted you don't have a gem on your belt. Equip the "eternal belt buckle" or whatever the name is. Its cheap and everything helps.

kate
07-01-2010, 09:27 AM
I've now geared my tank about as well as I'll be able to short of joining raids/farming a TON of frost emblems. I'm still going to get emblems for the tank ring, and I'll need bracers and a better trinket for one slot - at that point I'll be all purpled out.

For getting my rets past Devourer of Souls, I'm thinking I will probably pay a tank + healer combo to drag me through 2x so they can all get credit, and then I will farm my brains out in PoS for some better weapons and all that happiness.

Also going to try to farm Ahune again tonight - I'll try that strategy, Ugh!

Fat Tire
07-01-2010, 10:24 AM
http://img59.imageshack.us/img59/5348/pallyfranz1.jpg

OzPhoenix
07-02-2010, 12:22 PM
Heh, I hear ya. The easiest way to do this from what I read is to park your alts by one of the spots where you have two horses. Then get aggro on your main and run back and forth in front of your alts. This will trample the bosses with your main and not require movement on your alts, just targeting. Worth a shot at any rate.
He was a stone bitch for me, too. Just keep after him until you get past it so you can queue PoS. Should be plenty of normal runs going so you can queue normals until you finish the quests.


>>>>THE LONG BIT WHERE UGH EXPLAINED THE FIGHT<<<< Was very helpful --- Oz.


Oh, and Oz, I'm running two laptops over WiFi on my brother's crappy cable right now, so I average about 190ms pings.

Ugh.

Your children.

I will bear them.

I GOT AHUNE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!

Couldn'a done it with you matey. Thanks so much for the tips. I practically leapt outta my chair when he died (on the THIRD Phase 2.... lol).

It was ugly, I was mashin' keys I was runnin' like a chook with my heat cut off - but I don't care coz

I GOT AHUNE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!

PS: Sorry Kate for hijacking this thread a bit, but...

I GOT AHUNE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!

Ughmahedhurtz
07-02-2010, 12:58 PM
Congrats. :) Sometimes, we just hit a mental block and need a quick kick-start from a different perspective to get going again. Glad it helped!

OzPhoenix
07-02-2010, 01:46 PM
Congrats. :) Sometimes, we just hit a mental block and need a quick kick-start from a different perspective to get going again. Glad it helped!

More than anything else (and this might be of some help to Kate as well), changing the Rets off their DPS Seal to Seal of Light during the various Phase 1's made essentially all the difference. That combined with constant, circular motion, meant they rarely took a spike, and pretty much always had full health.

One Ret did die before it ended, but by the time the third Phase1 kicked in, I was sucking dry on mana, so that combined with an unlucky spike hit did him in. The other 3 rets and the prot survived. On the updside, Ahune was sitting at about only 50 or 60k when the third Phase 2 opened up.

This allowed me to complete all the Midsummer Festival events, and also got me my 50th and 51st frost badges, making me the proud owner of 5xi264 cloaks (trinkets next frost purchase).

I'd edit the over-exhuberance in my previous post, but it was written right after I downed Ahune so it's a pretty genuine reflection of the feeling of satisfaction I got from this still pretty under-geared Paladin teams success.

kate
07-02-2010, 01:48 PM
Ugh.

Your children.

I will bear them.

I GOT AHUNE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!

Couldn'a done it with you matey. Thanks so much for the tips. I practically leapt outta my chair when he died (on the THIRD Phase 2.... lol).

It was ugly, I was mashin' keys I was runnin' like a chook with my heat cut off - but I don't care coz

I GOT AHUNE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!

PS: Sorry Kate for hijacking this thread a bit, but...

I GOT AHUNE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!

YAY!!! Stellar work - I hope to do the same once I get some time. Yesterday evening I wound up not being in the proper frame of mind for multiboxing, so I ran more PUGs (which, it turns out, have gotten SOOOOO MUCH BETTER since I'm playing as a tank, have instant queues, and if people start acting like assholes I can kick them quickly) and got my fortified clutch.

I'm gonna do what I can on Ahune and some bosses that drop things I really want, mainly because I just want to practice so I'm ready for future dungeons, but I'm not going to worry *too* much about gearing up since Cata's beta started. I figure I'll get myself the cloth chest & shoulders for my alts and their leveling.

Nighthawk38
07-02-2010, 02:32 PM
Kate,

I am far from the best multi-boxer on the site, but I can assure you... it WILL get better with gear and practice. One thing I have noticed, different heroics seem to lend themselves to different playstyles. There are some heroics others say are faceroll that I just CANNOT get thru, then there are others I find extremely easy that others have a hard time with. Stick with it, and it will come.

As I said, I am by no means an expert, but if you have any questions, feel free to fire me a message and I'll be glad to help however I can.


@Oz : Congrats !!! I tried Ugh's strat yesterday on Ahune, and even though it got me a LOT farther than my previous attempts, I have yet to down that big Icy bugger. Great Work.

jinkobi
07-03-2010, 02:23 PM
Kate,

I am far from the best multi-boxer on the site, but I can assure you... it WILL get better with gear and practice. One thing I have noticed, different heroics seem to lend themselves to different playstyles. There are some heroics others say are faceroll that I just CANNOT get thru, then there are others I find extremely easy that others have a hard time with. Stick with it, and it will come.

As I said, I am by no means an expert, but if you have any questions, feel free to fire me a message and I'll be glad to help however I can.


@Oz : Congrats !!! I tried Ugh's strat yesterday on Ahune, and even though it got me a LOT farther than my previous attempts, I have yet to down that big Icy bugger. Great Work.

Yep I agree and not only different playstyles but different group compositions make things easy or hard. Of course gear too- team composition means quite a bit. Like Ugh did Ahune practically naked and I think that proved a point.

Ahune was very hard for me at first... Was thinking this is going to really suck if I can't get this done since it was the last thing to get my violet proto. After 3 hours of practice the first day I now one shot it every day now. Practice practice practice!

Another thing too is don't feel rushed. Once you kill the big frost elemental the beginning of each wave you have all the time in the world. The little adds don't hit hard enough to be that big of a problem. When the Frozen Core pops go all out DPS and you'll get it over halfway most likely. Then back off when he's about to resurface and handle the next wave taking as much time as yo need. By the time the second core pops you should be able to dps it the rest of the way.

Main thing is killing the big elemental guys at the beginning of the waves. Then it's relax and handle the adds.

kate
07-04-2010, 12:00 PM
Kate,

I am far from the best multi-boxer on the site, but I can assure you... it WILL get better with gear and practice. One thing I have noticed, different heroics seem to lend themselves to different playstyles. There are some heroics others say are faceroll that I just CANNOT get thru, then there are others I find extremely easy that others have a hard time with. Stick with it, and it will come.

As I said, I am by no means an expert, but if you have any questions, feel free to fire me a message and I'll be glad to help however I can.


@Oz : Congrats !!! I tried Ugh's strat yesterday on Ahune, and even though it got me a LOT farther than my previous attempts, I have yet to down that big Icy bugger. Great Work.

Thanks - I'll keep that in mind as I get my alternate teammates geared up. I'm thinking I might swap out 2 of the rets (or 3) for a shaman & priest, and if I take out 3 ret, a druid.

ghonosyph
07-04-2010, 11:24 PM
i've found that the ahune encounter went much easier for me by using seal of wisdom, moving around a little bit, and casting only divine storm, and consecrate to take out the little waves of adds and for the hailstone big add what i ended up doing was blowing divine shield(the half dmg bubble) and divine sacrifice on my prot pally, then burning it down.

Lol albeit my pallys are more geared than the average it seems, but i've gotten to the point now that i TRY to get hit by the spikes as this way i can farm snowballs (you get pockets full of snow for getting hit by the spikes lol)

i agree with the "dont feel rushed" portion that was stated earlier, the only thing you NEED to do is to kill the hailstone quick and use your defensive cooldowns to survive him, then its all a matter of dancing in consecrate, divine storming, and managing your mana and casting heals whenever you proc an instant heal :)

@kate, you should totally get yourself the ilvl 245 crafted bracers for your tank! they only cost 8 titansteel bars 20 saronite bars and 4 crusader orbs, and you can save up for all that easily or use a few badges to get them (the orbs). The rest of the mats can be gathered super cheap to make the titansteel :D

good luck with it all =D

wonz
07-10-2010, 03:57 AM
Well, if its your first group of toons to multibox, melees are very hard to start with :)

I myself did a pally team first as well, they were fun to level, but at heroics it became hard for a very long time.. until they got decent gear. After that, it was pure fun. Also when you know how to handle all the bosses. Melee multiboxing groups play completely different to tank + ranged. You need completely different tactics. You need to handle interact with target (and it's bugs), and you need to handle aoe situations. As like Utgarde, where you need to get your pallies away from the dark warcry of the last boss).

I for example added a button, which sets follow to the healer. So, if a crisis situation is coming up, i hit that button, and all of my melee pallies run to the healer to safety.

Another way is to add a key to let every melee run to a direction, or even bind keys to the damage dealers only for movement.

My Pallies are done currently. Got all the equip available thru heroics. I dont raid, so doin heroics will set an end to any evolution of my teams :-)

If a team or char is done, i start a new single char or a new team. Currently i am leveling a team made out of 4 Warriors and a druid. Much fun as well. And charge is nice to prevent the interact-with-target problems :)

To not get burned out, i switch between boxin and single char playing.