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View Full Version : Making everything uniform across accounts



Owltoid
06-28-2010, 02:34 PM
In the past I've been able to just copy folders from one account to the next until different accounts shared the same add-on configuration. For example, with Pitbull I'd copy some folder out there to each account, and if that didn't work, copy a different folder until I was able to find my saved profile and load it into each.

It was very messy.

What should I be doing? I want to have the same keybindings (everything is default except a keybinding for IWT), the same chatbox settings, the same Vuhdo profiles available, etc. What process should I be doing when copying files or is there a way to set up a master config file/files for addons and everything else?

Sorry for the confusing question :)

emps
06-28-2010, 03:02 PM
for vuhdo, i've been able to copy the saved var "lua" from the orig toon (in wtf/accounts/realm/toon - i believe this is the structure) to the clones without any problems (pre-profile). haven't had time checking out the new vuhdo for the "profile" based settings (heard it now supports this or something like it). same goes with most of my other mods. its tedious both copying and clean up but saves quite a lot of time doing it individually. also necessary for me to do it this way because i use repeater regions on my setup.

i'm not too sure about keybinds though.

Owltoid
06-28-2010, 03:07 PM
I guess I'm hoping for a better understanding of where things are saved, and possibly even some virtual file solution.

Sam DeathWalker
06-28-2010, 03:32 PM
http://www.dual-boxing.com/showthread.php?t=29768

emps
06-28-2010, 04:06 PM
I guess I'm hoping for a better understanding of where things are saved, and possibly even some virtual file solution.

lua files (in WTF) = game settings/data

As far as I can recall (without having access right now to a wow computer) the structure of where the lua for your settings are located in:

1. WTF/Account/[AccountName]/SavedVariables
2. WTF/Account/[AccountName]/[Realm]/[CharacterName]/SavedVariables

Every mod could be different. Some are char specific (Pitbull). Some are general (old Vuhdo). The earlier goes into #2 and the latter goes to #1.

I would assume (hoping it is safe) that data mined by mods live in #1.

Anyway, as far as virtual files go... within the context of junctions, i suppose you can link from WTF/Account/AccountNameA to WTF/Account/AccountNameB but since some mods carry character specific settings and game data, then you'd have to copy the profile of the sourced character in the mod's profile window to apply it to the slave. general settings/data (
WTF/Account/[account]/SavedVariables), i assume, should apply without issues. i have not tried this method but it seems probable that it'll work just like copying lua over without having to individually copy files over. have to try it. i'm keen on unix links and hard binds but not very much on windows.

Owltoid
06-28-2010, 04:12 PM
Thanks! That's very useful :)