Log in

View Full Version : 5 x Enchancement Shamans



Firstcow
06-04-2010, 02:51 PM
Has anyone tried this before?

I'm going to give this a try. I just got them all full honor gear and just need to get them 5x Quel'Delars and offhands and set up macros and stuff.

Will start with BGs to test the waters and then give arena a try. It all depends on how often 5 x maelstroms proc. I noticed that a healing wave crits for about 9k in enhancement gear and my spell crit chance is about 23% so that's pretty good.

If 5x maelstroms can build up fast then this should work relatively similar with the paladin Art of War instant Flash of Lights, except that Rets FoL crits for a pathetic 5k.

Wish me luck :)

Owltoid
06-04-2010, 02:57 PM
What's your goal with these guys?

I assume your going to get shot down by the forum... badly.

1h weapons? Squishy class?

BrothelMeister
06-04-2010, 03:18 PM
Not sure man. You'll have decent mobility with all the earthbind totems, and great ability to snare the target if you round robin your frost shocks (as well as a non-round robin version for damage)

Monitoring the maelstrom procs is going to be a bit more of a bitch because unless you get a complicated, smart set-up, you'll ahve to wait for all 5 shaman to get 5 stacks before ANY of the shaman unleash it; this unfortunately is a lot longer than 5 shaman playing individually.

10 wolves will give you great passive healing and burst tho. I'm going to start building an enchancement set next on my 4 shaman, starting with 1800 weapons, then I'll start tossing points for the relentless gear, and farming honor for offpieces....

Be sure to stagger your talent spending, as not all shaman need to use the same points for the party buffs.

have fun! :-)

Stabface
06-04-2010, 03:38 PM
I expect you'll blow people up pretty well when you can get in melee, and when your CD's are available be nearly unstoppable, but otherwise Shaman don't have much in the way of durability in a fight.

Don't forget you can insta Chain Heal off Maelstrom Weapon, great if you're taking AoE.

Firstcow
06-04-2010, 03:50 PM
Well, now I do Dk+4 rets at 1900 rating and almost no fight takes more than 1-2 mins. Either I die quickly or they die quickly. So that means the fact that the paladins have plate doesn't mean they are alot less squishier, it's true they don't die so much from the melees around me, they die from the casters, shamans lavabolting or warlocks chaosbolting or mages.

So with enchance if I keep spamming ground totems that means I will have some protection from the casters and I just need to handle the melees. If a war pops bladestorm, I go shamanistic rage, or a rogue focuses one shaman I put all the wolves on him forcing him to go defensive.

I'm not expecting any arena match to go longer than 1 min with this setup, unless they play defensive and run away from me, which rarely happens. I either blow them up quick before wolves go away, or they blow me.

If I can get 1600 to get 3 pieces of wrathful that would be awesome.

Toned
06-04-2010, 04:09 PM
I've been toying around with this idea myself... That many wolves on some one is bound to really put the hurt on them lol.

Shodokan
06-04-2010, 06:09 PM
It'd be fun, but relatively ineffective.

drevil
06-04-2010, 07:16 PM
if you catchup on an enemy he will be dead instant (frost snare, multi purge, shocks, etc)

but the problem is, will you catchup to the enemy with nearly no freedom skills.


.

Littleburst
06-05-2010, 09:47 AM
5 times talented earthbind is a good hand of freedom for the entire party. With a totem active every 2 seconds, that's pretty good really.

I guess it could have potential, maybe i should start gathering gear aswell :> Won't need any arena points anymore after i got my shoulders next week.

Void
06-05-2010, 01:07 PM
1 mage will fuck your life root root root wtf ...dead.... i was also thinking about doing enhance but then i thought about mages and i changed my mind.

Kruschpakx4
06-05-2010, 02:22 PM
with earthern power and stacking earthbind totems you should be almost immun to snares


1 mage will fuck your life root root root wtf ...dead.... i was also thinking about doing enhance but then i thought about mages and i changed my mind.

shock shock purge shock shock purge shock shock mage dead?

Multibocks
06-05-2010, 07:43 PM
Wouldn't the Mage be getting heals or is this only world pvp? I think someone already tried out enh shamans one time on the PTR with full pvp gear and they said the burst was awful. Trying to remember who it was...

Shodokan
06-05-2010, 10:13 PM
Wouldn't the Mage be getting heals or is this only world pvp? I think someone already tried out enh shamans one time on the PTR with full pvp gear and they said the burst was awful. Trying to remember who it was...

asonime or w/e, he quit though

Void
06-05-2010, 11:05 PM
shock shock purge shock shock purge shock shock mage dead?


More like shock shock whole team rooted for breaking ice barrier, mage runs away and laughs you shock him so he is rooted he blinks farther away meanwhile rest of his team is fucking your ass up and even if you did get close to killing him hes gunna iceblock for full duration while you get stomped some more. oh and while hes iceblocked hes rooting you with his pet as well.

Multibocks
06-06-2010, 11:39 AM
asonime or w/e, he quit though

That's right he said the burst was really bad, like he couldn't even kill a healer with his burst and no other outside pressure.

Shodokan
06-06-2010, 03:38 PM
That's right he said the burst was really bad, like he couldn't even kill a healer with his burst and no other outside pressure.

i find that really hard to believe.

BrothelMeister
06-07-2010, 07:01 AM
Enhance relies on auto procs for most of its DPS, so it would make sense that enchance shamans have no burst.

drevil
06-07-2010, 10:47 AM
i'm also very curious, someone really should test it out :-)

but mage is only one problem, another is the poor survivability.

Multibocks
06-07-2010, 11:24 AM
i find that really hard to believe.

Read for yourself:http://www.dual-boxing.com/showthread.php?t=26138&highlight=Shaman+pvp+enhance

And this is asonimie, not some scrubs first try in arena.

Shodokan
06-07-2010, 04:14 PM
Read for yourself:http://www.dual-boxing.com/showthread.php?t=26138&highlight=Shaman+pvp+enhance

And this is asonimie, not some scrubs first try in arena.

No burst without wolves = yes, with wolves = a lot of damage

Multibocks
06-07-2010, 04:29 PM
You're certainly welcome to show us wrong. Have at it.

Shodokan
06-07-2010, 04:32 PM
You're certainly welcome to show us wrong. Have at it.

I barely have enough patience to get pvp gear as it is, so it wont be me that does so.

Firstcow
06-07-2010, 06:01 PM
I don't know what I was thinking, they don't work even in BGs let alone arena. I went to a BG and 2 mages fucked me up pretty badly. The problem is the following: they freeze you and now you have 2 choices, you heal yourself or you go wolf and run after them in wolf form. But you still have to stop to heal, so let's say that eventually you get to the mage without losing any shaman, by that time his blink is probably up, so you're screwed.

Now make that 2 mages and you're completely fuked.

But this was a good learning experience. I realized that a full melee team can only work in 2 ways:

1. You have a DK to death grip people to you. This is proven that it works so no argument here.
2. The only other melee class that cannot death grip but can get to a target easily is a warrior. They can still be frozen in place but 4 warriors only need to be near a mage for a GCD and the mage will be dead. So you trinket, charge and MS with all. Backup plan, have a healer that can dispel magic off of you.

So my next project is 4 warriors + one healer.

Multibocks
06-07-2010, 07:19 PM
Rogues with shadow step too!

Shodokan
06-07-2010, 07:35 PM
I don't know what I was thinking, they don't work even in BGs let alone arena. I went to a BG and 2 mages fucked me up pretty badly. The problem is the following: they freeze you and now you have 2 choices, you heal yourself or you go wolf and run after them in wolf form. But you still have to stop to heal, so let's say that eventually you get to the mage without losing any shaman, by that time his blink is probably up, so you're screwed.

Now make that 2 mages and you're completely fuked.

But this was a good learning experience. I realized that a full melee team can only work in 2 ways:

1. You have a DK to death grip people to you. This is proven that it works so no argument here.
2. The only other melee class that cannot death grip but can get to a target easily is a warrior. They can still be frozen in place but 4 warriors only need to be near a mage for a GCD and the mage will be dead. So you trinket, charge and MS with all. Backup plan, have a healer that can dispel magic off of you.

So my next project is 4 warriors + one healer.

Warriors have 2 tricks. Thats about it.

pwnstarz
06-08-2010, 03:01 AM
whatever the outcome it will be funny as hell to watch and an absolute ball in WG haha.. go for it I say :D

BrothelMeister
06-08-2010, 08:44 AM
Yes, enhancement only brings interrupts, dispels, and mobility to the group, but without a MS, the team wont have enough pressure to kill the target, or the survivability to outlast damage.

Ualaa
06-08-2010, 08:01 PM
In Cataclysm, with 20% MS... which is barely nothing, compared to the 50% we have now...
How does the Shammy dps compare to the Warrior dps?

And does the utility add enough to make it worthwhile?
I'd think one shammy on a team, for the utility and purge might be ideal.
A full team, could be good but not sure how good...

BobGnarly
06-10-2010, 07:29 PM
While I know you've already pretty much discarded the idea, there's another reason why enh shaman would be very hard to box...their burst is dependent on a fairly complex FCFS rotation, which is pretty hard to maintain as a boxer.

So even if you took away the fact that they can be kited very easy, they aren't going to throw up the kind of numbers you're used to seeing enh shaman put out. Enough? Maybe, who knows. Just not those incredible numbers.

Firstcow
06-11-2010, 01:59 PM
While I know you've already pretty much discarded the idea, there's another reason why enh shaman would be very hard to box...their burst is dependent on a fairly complex FCFS rotation, which is pretty hard to maintain as a boxer.

So even if you took away the fact that they can be kited very easy, they aren't going to throw up the kind of numbers you're used to seeing enh shaman put out. Enough? Maybe, who knows. Just not those incredible numbers.

Yep, you're right. The burst is just not there. I mean you get sudden random bursts where you might reach the ele shaman burst but it's random. You can't rely on it. There's not BOOM macro button you can push to guarantee a kill. And on top of that the mobility sucks, there's no charge or death grip or hands of freedom, nothing. Ghost wolf is the only form of gap closer but doesn't remove the effects from you and the moment you come out of it you're frozen again or whatever slow effect you have on you.

Kruschpakx4
06-13-2010, 09:03 PM
More like shock shock whole team rooted for breaking ice barrier, mage runs away and laughs you shock him so he is rooted he blinks farther away meanwhile rest of his team is fucking your ass up and even if you did get close to killing him hes gunna iceblock for full duration while you get stomped some more. oh and while hes iceblocked hes rooting you with his pet as well.

eh shear not shock:p
he can't cast anything against 4 windshears and ice barrier just gets purged
I wasn't talking about arenas, if you wan't to play enhance in arenas go for beastcleave but multiboxing enhance will never work in arenas


In Cataclysm, with 20% MS... which is barely nothing, compared to the 50% we have now...
How does the Shammy dps compare to the Warrior dps?


you won't notice a difference because the healing amount will also be reduced

enhance damage isn't that strong like warriors but he has enough time to spend gcds on purging (more than elemental), frostband weapon undispellable slow and frost shock root makes enhance pretty strong especially beastcleave is just retarded
I played a resto shaman in a few 3v3 teams something like mage warlock shaman or rls, and even some random 2k beastcleaves fucked our mage up in like 3 secs because everything ... mana shield, ice barried, riptide hot got dispelled, I was 3 seconds in scatter shot and our 1200 resilience mage died (iceblock fail)