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Firstcow
06-03-2010, 02:58 PM
I've seen many people saying multi warrior teams are not good in pvp. I would like to start this thread to centralize the feedback from everyone why this comp does't work well.

The one thing I can see as problematic is a frost mage's freeze effects. You get stuck and your only escapes are either trinket or if you're fury the talent to remove immobilization effects. Also if the healer can dispel magic, but it takes 4 GCDs to dispel all 4 wars which is a LONG time in pvp.

Am I seeing this right? Do you see ways in which wars can become effective in PVP? By effective I mean for example an average 1700 rating in arena.

BrothelMeister
06-03-2010, 04:13 PM
4 prot warriors would be able to intervene to the healer every 30 sec to get out of mobilization problems.
If you're going to make a melee team, go with a mixed team that can utilize enhancement shamans earthbind totems to remove movement impairing effects

Firstcow
06-03-2010, 05:29 PM
Good tip about the enhancement shaman. But how squishy is one in PVP compared with a fury/amrs warrior?

Multibocks
06-04-2010, 12:32 PM
Very very squishy.

BrothelMeister
06-07-2010, 10:20 AM
Im actually QUITE curious what charging 4 players on the opposing team at once, MSing them, and 4 Brostorms at once on the enemy team would be like, while a healer poured heals on you.

You'd start out doing aoe, and while the enemy team scatters, you'd end up with simply a MS on your kill target, and 4 warriors finishing their brostorm on him (he would have to the one who didnt get HoP, PS, or shield wall....

drevil
06-07-2010, 10:35 AM
as opposite team my first thinking would be :-)

fear & snare them over and over
cc the healer
cast your immu if they burst you.. back to step one

Littleburst
06-07-2010, 05:40 PM
I always thought about this team aswell, mainly because it would be so awesome to be able to charge an alliance with 4 warriors at once and shred them to bits.

The concern you have is CC. You're bound to get CC'd and kited like mad. If you'd go with a fifth healer i'd take priest for mass dispell.

If anyone still has RAF and could be bothered to level them to 60 you could try and see how it works out, somewhat.

Shodokan
06-07-2010, 06:00 PM
I always thought about this team aswell, mainly because it would be so awesome to be able to charge an alliance with 4 warriors at once and shred them to bits.

The concern you have is CC. You're bound to get CC'd and kited like mad. If you'd go with a fifth healer i'd take priest for mass dispell.

If anyone still has RAF and could be bothered to level them to 60 you could try and see how it works out, somewhat.

Friend of mine tried it, worked out abismally. It was a 1 trick pony, when bladestorm was on cooldown they got obliterated.

Firstcow
06-07-2010, 06:57 PM
Did your friend have a healer with his warriors? Warriors alone are always a bad idea, even solo.

Firstcow
06-07-2010, 07:04 PM
This is how I see 4 wars working with a healer.

If they get cc-ed and bladestorm is on cooldown, they do in defensive stance and spell reflect until CC expires (by CC i mean immobilization effects, anything else lets you charge/intercept, fear is not an issue for wars at least not much).

In the meantime they stay clumped together and the healer keeps healing and dispel if possible. When freezing effect expires you go back to battle stance and charge or whatever.

If another melee is stupid enough to come near you while you're frozen than you pound on him.

This can work as long as you are surrounded by at most 3 ranged chars. In arena there's always a melee or two, and there's 2 healers so that leaves you with 1-2 ranged classes hitting you while you're stuck. That's healable dps.

If your healer gets trained he will heal himself. Any healer can heal today dps from 1-2 classes.

If melee comes near your healer you pound on him, because your healer will be near you all the time or almost all the time.

Well, this is all in theory, we'll see how it turns out.

About priest, does mass dispel work on friendlies too? I thought it only dispels stuff from enemies.

Multibocks
06-07-2010, 07:26 PM
It dispells good and bad I thought.

Zugdud
06-07-2010, 08:09 PM
Yes mass dispel removes both 1 debuff from all friendlies and 1 buff from all enemies within the circle, I find it quite handy removing debuffs on my team.

drevil
06-08-2010, 07:18 AM
- a single healer cannot outheal 3x 260+ dps plus antiheal debuff
- 4 retries with magic dispell already have to struggle vs all the snares,fears,cc,etc ..
- protecting your single healer while attacking runners .. won't work as melee only

Powerwar
06-08-2010, 07:36 AM
They will be as effective as 5 or 4 warlocks felguards charging... good against squishies, but you will need some help against plates and mail.

I just don't see it working with warriors, they are big punchbags with absolutely no escape abilities. The fact that they are rage dependant doesn't help things either.

You will be able to use your team at full when you are just swarmed to hell or AoEd alot. Otherwise it will be a comlete rage starvation. You can just test the rage starvation with 5 bear druids if you have a druids team. After Berserk runs out they are toast and do less damage than a lvl 5 criter. With warriors it will be basically the same... no rage = no dps

Firstcow
06-08-2010, 02:46 PM
I kind of agree. I'm putting my wars on hold for now. I think I'm going to try elemental shamans again, this time with a dedicated healer.

Littleburst
06-08-2010, 04:37 PM
This is how I see 4 wars working with a healer.

If they get cc-ed and bladestorm is on cooldown, they do in defensive stance and spell reflect until CC expires (by CC i mean immobilization effects, anything else lets you charge/intercept, fear is not an issue for wars at least not much).

In the meantime they stay clumped together and the healer keeps healing and dispel if possible. When freezing effect expires you go back to battle stance and charge or whatever.

If another melee is stupid enough to come near you while you're frozen than you pound on him.

This can work as long as you are surrounded by at most 3 ranged chars. In arena there's always a melee or two, and there's 2 healers so that leaves you with 1-2 ranged classes hitting you while you're stuck. That's healable dps.

If your healer gets trained he will heal himself. Any healer can heal today dps from 1-2 classes.

If melee comes near your healer you pound on him, because your healer will be near you all the time or almost all the time.

Well, this is all in theory, we'll see how it turns out.

About priest, does mass dispel work on friendlies too? I thought it only dispels stuff from enemies.

Yes it does work on friendlies.

arena: lol?
that's so not gonna happen. Besides that spellcleave is by far the most popular setup, so atleast 50% of the teams have 3 ranged dps, 1 could be hunter. You're gonna get kited like shit. If you'd be able to get 264 weps on all 4 of them + some insane priest you might be able to get 1,7 or 1,8k or so, by just farming the retards. But any team with a brain will have an easy mode killing you i think.

Shodokan: video's possible of the friend playing? :D

Shodokan
06-08-2010, 04:47 PM
Yes it does work on friendlies.

arena: lol?
that's so not gonna happen. Besides that spellcleave is by far the most popular setup, so atleast 50% of the teams have 3 ranged dps, 1 could be hunter. You're gonna get kited like shit. If you'd be able to get 264 weps on all 4 of them + some insane priest you might be able to get 1,7 or 1,8k or so, by just farming the retards. But any team with a brain will have an easy mode killing you i think.

Shodokan: video's possible of the friend playing? :D

He stopped playing last august, before warriors got the nerf batt. Also played 4x shaman + resto druid.

BrothelMeister
06-09-2010, 03:26 PM
Zugdud does the War+DK+Enhance+Ret, why is this comp that much more capable than 4 warriors?

Shodokan
06-09-2010, 08:59 PM
Zugdud does the War+DK+Enhance+Ret, why is this comp that much more capable than 4 warriors?

synergy and options to deal with runaways, lots of CC etc.

Littleburst
06-10-2010, 11:36 AM
Huge upside on warriors i didn't think about:

They can break fear.

Did anyone ever use the battlemaster enchant x 4 on a melee group. For leveling or Bg mostly.

Firstcow
06-11-2010, 02:05 PM
How about 4 prot warriors + druid?

Put the druid in one place and he spams heals. The wars move around after the other team and as soon as they get frozen or something intervene back to healer and repeat. Combined with trinket, stuns, fears, aoe stuns, maybe the other team won't be able to put so much pressure on my druid.

Also 4x spell reflect must hurt, especially with imp spell reflect no?

Littleburst
06-11-2010, 06:13 PM
How about 4 prot warriors + druid?

Put the druid in one place and he spams heals. The wars move around after the other team and as soon as they get frozen or something intervene back to healer and repeat. Combined with trinket, stuns, fears, aoe stuns, maybe the other team won't be able to put so much pressure on my druid.

Also 4x spell reflect must hurt, especially with imp spell reflect no?

And how are you gonna kill someone? :D

+ the DR on all the stuns will make the strenght of prot, all the CC rather bad for boxing i think. You're gonna need Lolstorm.

BrothelMeister
06-14-2010, 04:19 PM
Yea, I have to say that warriors are a bit too squishy, with sub-par damage.

1 warrior for the MS is ok, but beyond that youa re just gimping your own survivability

Firstcow
06-14-2010, 05:56 PM
Yea, I have to say that warriors are a bit too squishy, with sub-par damage.

1 warrior for the MS is ok, but beyond that youa re just gimping your own survivability

I'm not sure why you say the dmg is subpar. So far I see great results in BGs.

I just hit lvl 70 with my warriors and priest. The priest is holy for aoe heals. I did an AV and I completely destroyed whole packs of allies at their GY. Bladestorm x4 kills 4-5 people in a few seconds. And then I just charge/intercept left and right on random players. The mobility is amazing with the priest dispelling freezing effects.

The only time I died was when I tried to wipe them at galv but it seems in this bracket the WHOLE team comes to galv, not just 10-15.

I ran into a prot warrior with 25k HP at lvl 70.... It took sometime to kill him but he couldn't do anything back with my priest healing.

The only weakness I see so far is if they focus my priest and he's low on mana. I have to keep tweaking what heals to throw so I can manage mana more properly. Also the gear is not very good yet. I only picked up what I could with honor and BOA gear.

Comparing with my DK+rets I kill things MUCH faster with the warriors because or charge/intercept. The paladins always have to move to the target and they are all the time slowed (except when HoF is up).

I even did an EOTS but everyone on the other team was like lvl 75+. I wiped 6 of them by myself. They even had a warrior lvl 79 with like 20k HP. But my priest runs OOM too fast right now when I have to do so much dmg to kill a lvl 79 target.

I'm expecting at 79 to completely slaughter BGs. Especially that other healers see my big taurens and healers like to follow tauren warriors around to heal them, so I get extra healing.

If anyone can recommend what spec and gear to use for my priest so he lasts longer with mana please do.

This is my priest:

http://www.wowarmory.com/character-sheet.xml?r=Blackrock&cn=Celebritee

This is one of my warriors:

http://www.wowarmory.com/character-sheet.xml?r=Blackrock&cn=Cow%C3%A9%C3%A9

Firstcow
06-14-2010, 06:20 PM
I just saw another thread where everyone recommends going Discipline in pvp. I think I'll try that.

Shodokan
06-17-2010, 04:25 PM
I just saw another thread where everyone recommends going Discipline in pvp. I think I'll try that.

disc is THE pvp spec :)

roflstomp
06-17-2010, 05:32 PM
dude u made me make 4 warroirs and a sham when i saw u in av i was the mb priest that u distroyed with bs. then i killed u later that match. hope to see u soon again btw is av working for u i cant get in in the 71-79 bracket

daviddoran
08-05-2010, 12:36 PM
Well I'm going to try out 4 warriors, probably level up with a priest, as its the only class I don't have on that account. I think charge and berserker rage will help a lot. I still think the rets are a better overall choice, due to self healing, more burst, etc but warriors look like they'd be fun.

zenga
08-05-2010, 01:20 PM
IBladestorm x4 kills 4-5 people in a few seconds.

Bladestorm used to be my worst nightmare for my shammies. Now that they have somewhat decent pvp gear/resilience, I just laugh with it. Easy to heal true with healing wave. Even when i'm playing my best geared shaman solo in bg's, i don't really care anymore about 1-2 warriors bladestorming. It doesn't kill me.

However i still can't do shit when i'm solo with an ele and a warrior comes after me. Trinket, Hex, frostweave net, earthbind totem, thunderstorm, ghostwolf out. Not enough to get rid of them.

Catamer
08-05-2010, 01:34 PM
I took my 4x warriors + priest into an AV ... it wasn't too bad. I did ok and was able kill some priests before they could scream and I don't remember any mages freezing me.

I didn't do it enough times give good feedback though, hope this helps.
I didn't like the priest, always OOM while leveling. I think a shaman healer would have been a better match.

Littleburst
08-05-2010, 02:13 PM
Bladestorm used to be my worst nightmare for my shammies. Now that they have somewhat decent pvp gear/resilience, I just laugh with it. Easy to heal true with healing wave. Even when i'm playing my best geared shaman solo in bg's, i don't really care anymore about 1-2 warriors bladestorming. It doesn't kill me.

However i still can't do shit when i'm solo with an ele and a warrior comes after me. Trinket, Hex, frostweave net, earthbind totem, thunderstorm, ghostwolf out. Not enough to get rid of them.

QFT i totally support this. Untill i met a shadowmourne warrior... With 29k hp and almost 1,4k resi he still almost whiped my 4 shaman with some others helping him. Boomkin starfall ftw? I wouldn't ignore those warriors anymore :P

Also Divine protection, bubble, exorcism(ranged attack!) are some good pro's on the rets aswell.