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View Full Version : [WoW] So what killed the whole rogue concept?



Shodokan
05-22-2010, 02:44 AM
I know AS quit... and he seemed to be the only one taking them any sort of serious, and even he switched to DK/Rets... so yeah.

Does this team have ANY pros to it really?

Solon
05-22-2010, 07:17 AM
In my somewhat limited experience, 5 druids can do what 5 rogues can for the most part, and have a lot more flexibility.

kate
05-22-2010, 09:47 AM
In my somewhat limited experience, 5 druids can do what 5 rogues can for the most part, and have a lot more flexibility.

Exactly. Rogues can perform really, really well (better than druids) when they're played and geared very well, but it's hard to play individual characters very well when you're boxing. When just played adequately, there isn't that much difference between druids and rogues, so why bother not getting the extra capabilities druids offer?

Just take blacksmithing or engineering on one of the druids and who needs a rogue?

Lyonheart
05-22-2010, 11:53 AM
Rogs are a blast in lower level BGs. Thats all I do with mine. My druids started getting very squishy after the first BG bracket. But druids do have flexibility. For example, when my druids are on the lower level end of a bracket, i play them all as resto and just heal everyone x 4. ( i have a 5th druid that is 80 ). At the lower end of a bracket they seem to be very weak, and in AV they cant even hit the NPCs, so healing is a better way to contribute. When they get to the top end of a bracket I play them as boomkin.