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View Full Version : [WoW] Not yet multi but considering how many characters



Pokeit
05-21-2010, 06:56 PM
I've read through the forums and tried to sort through outdated wikis etc :)

My main character is pretty well geared and I enjoy him. Working on as many achievements etc and he will be my main focus in any endeavor; however, due to the mechanics of some old fights and that annoying ?? Boss classification I am unable to do certain old world tasks such as Raptor mount in ZG. I've found myself dependant on others for simple tasks and it is frustrating. However since my primary is a dps i'm not sure if dual boxing is sufficient since I'd only pick up either a tank or healer.

The monkey wrench in this scenario is that my main is a Rogue. Therefore I have a melee class in the arsenal that isn't a tank. So how does this change some of the original suggestions? (I forgot to put it in my original post!)

So my question is this: what is the recommended number of characters to box?

I'm being drawn more to the dark side of 5 after having been crushed by 5x lightning bolts in pvp of course ;) But I'm not sure if that is a logical decision. Running heroics without 15min queues sounds nice too... then again practically maybe 2-3.... I've read somewhere that 4 is pointless, either cut at 3 or go all out for 5. Or would a simple dual configuration work?

So Advice?

SaraiE
05-21-2010, 07:35 PM
I would recommend the FIVE. I started end of last year and still leveling my first team, and right now, I cannot ever see myself one boxing again. Five felguards plus 15 dots on a mob or another player (five fears on round robin, that poor player or mob) is just too evil and so fun.

Plus, you can do all five man instances yourself. No more qq and other hassles.
Tank, 3 dps plus heal...Holy trinity + two. 'Nuff said.

It all boils down to what you want to do. Five would be the best as you open up lots of opportunities. With 2 or 3 boxing, you still need two or three others to fill the 5-party for instances, unless you overgeared and outlevel the instance. As you said, five lightning bolts are awesome!

SaraiE

kernel.k
05-21-2010, 11:55 PM
5 shammy pewpew is teh win!

EaTCarbS
05-22-2010, 12:01 AM
If you like to pve and pvp, x1 pally, x4 shamans is imo the way to go. I play a 5 class team and I love it.

If you start lower than 5, the temptation to get more will be there =P

Ualaa
05-22-2010, 03:18 AM
Play whatever works for you.
I like five, in that you're a full group for PvE content, which can be a consideration to upgrade PvP gear via badges.
Generally, a toon that can tank, and a toon who can heal (even if they're dual-spec to do so) or several dps who can both dps and heal.

If you're interested in PvP...
The DK + 4x Ret, is a strong team for both aspects of play.
A Feral Bear is good for PvE and can be either caster/melee DPS or Heals for PvP.
Shammies are a good choice, for the totem synergy.
But a lot of combos work too.

Teepeetop
05-22-2010, 03:11 PM
I have alot of fun with my 2box spriests. They are kinda squishy in pvp and the dps cant compete with mages or locks but they are fun. The main reason I like 2boxing is the simplicity. I would like to level a class that is easier to master.
Anyone reading this post answer this question? I was thinking about leveling a dualbox shaman team but ive heard elemental isnt that great dps and enhancement is mostly melee. Is resto the reason people dual box shaman so much, What is the main advantage other than just utility. Ease of use?
Tzu Tzo bwl horde

Edit: Wait time for me x2 dps is about 15 min for an instance

EaTCarbS
05-22-2010, 04:19 PM
I have alot of fun with my 2box spriests. They are kinda squishy in pvp and the dps cant compete with mages or locks but they are fun. The main reason I like 2boxing is the simplicity. I would like to level a class that is easier to master.
Anyone reading this post answer this question? I was thinking about leveling a dualbox shaman team but ive heard elemental isnt that great dps and enhancement is mostly melee. Is resto the reason people dual box shaman so much, What is the main advantage other than just utility. Ease of use?
Tzu Tzo bwl horde

Edit: Wait time for me x2 dps is about 15 min for an instance

Ease of use. Ele shamans are actually great dps, and they have much more group utility than enhance shamans. Things like tremor, cleansing, ect. are priceless in pvp, and in pve as well :D

lightstriker
05-22-2010, 08:08 PM
2box - tank and heal/dps because 3 other dps are easy to find.
3box - tank and 2 heal/dps , just have them throw some fast heals in the middle of dps.
4box - might as well go 5box.

jinkobi
05-22-2010, 10:16 PM
I run a 5 box team and usually do use them for the old world stuff. My main is a Paladin/Tankadin and ironically I just solo the ZG bosses because of the mind control, lol. Just easier... Got my Raptor finally after 6 months, still need my tiger!

Shoot if you wanted to go on the real cheap all you need is an 80 Paladin to do all the old world mounts and the only achievements you couldn't solo are AQ40+BWL. You can't multibox BWL or AQ40 so it doesn't even matter in the long run.

Otherwise running 5 toons is a blast and opens up worlds of possibilities.

OzPhoenix
05-23-2010, 10:10 AM
Go 5.

deez
05-23-2010, 04:02 PM
If I had to do it over again, I would have started with 5. Instead I started with 2, then added 1 more, "cause 3 will be enough." Wasn't long after that I moved up to 5.

Littleburst
05-23-2010, 06:11 PM
I started with 3, quickly made it 4 and played 2 teams of 4 ele shaman for a good year or so. Now about 2 months ago i got a fifth account to put my druid on. I have yet to do anything while playing all 5 characters activily.

I just can't be bothered to play 5 charaters, i like it relaxed, which is much easier with just 1 class then going for multiple. I'm pretty sure i'm one of only few, but just wanted to make you think about that :)

Dawnstrider
05-23-2010, 07:40 PM
If you do decide to go something other than 5,just know the temptation to up it to 5 will be there so make sure you still level whatever toons you think you may want at that point when you still have your RAF. Then you can just pay the transfer fee to move them to the new accounts when the time comes.

P.S. 5 Paladins = pwnsauce at its finest.

Zub
05-23-2010, 11:59 PM
I have to agree, i played 3 for quite some time and you tend to grow increasingly frustrated.
Can do 'some' stuff with 3, but so many more things you could do with another 2.

Mercurio
05-24-2010, 12:12 AM
I just can't be bothered to play 5 charaters, i like it relaxed, which is much easier with just 1 class then going for multiple.

My experience is just the opposite. Playing just one class doesn't excite me - I have lots of teams and have no more than 2 of any class in any of them. (I have two shammies in 3 of my 5-box teams but I have to at least play them as different specs). :p

Oh, and as for how many? No question in my mind - go TEN!







(or if you are a halfway normal human being, 5 is fine)

Zub
05-24-2010, 12:19 AM
(or if you are a halfway normal human being, 5 is fine)

lol which half?
Are you saying 10box is more human or less human ? :-p

Akoko
05-24-2010, 05:24 AM
I would say either 3 or 5. Having only two simply doesn't give enough power. Although I could understand doing it for PvE if you were going tank and healer. But two DPS isn't powerful enough to kill anything and stay alive.

The good thing about three is that you can still party with two friends.

Four is fine, but some say that you might as well go 5. However, most of the high rated multiboxers are 4-boxers because they let another person be the healer.

Mercurio
05-24-2010, 02:02 PM
lol which half?
Are you saying 10box is more human or less human ? :-p

Um... no comment.

Myc
05-24-2010, 02:14 PM
5 unless u got pals that are on when u want them. (esp if its for PVE)
not to mention.. going 3 or 2 then later deciding to go 5.. pooey to leveling back to back

Drommon
05-24-2010, 03:12 PM
Go 5 or go home.

Pokeit
05-26-2010, 06:20 PM
I appreciate the feedback to this point, now the monkey wrench in this scenario is that my main is a Rogue. Therefore I have a melee class in the arsenal that isn't a tank. So how does this change some of the original suggestions? (I forgot to put it in my original post!)

OzPhoenix
05-27-2010, 01:05 AM
Pokeit,

If you can stretch for it financially (decent pc, $75/month in subs) I'd seriously recommend going 5. It gives you the full range of PvE and PvP options.

As to the rogue main, that'd need to change for PvE (and PvP too I'd suspect).

If I were you, I'd make 4 new accounts, raf 'em to your current account, plonk a paladin on the main account and raf up 4 shamans/paladins etc on the new RAF'd accounts.

After all, if you're gonna multibox why not go the whole hog eh? hehe

Pokeit
05-27-2010, 05:30 PM
As to the rogue main, that'd need to change for PvE (and PvP too I'd suspect).


I guess it's because I have a lot of achievements and mounts and things on my rogue that I refuse to do again :) I'd like to supplement him in most cases. So perhaps I could swing Pal+3+rogue.
If I was to add only one acct I'd add Pal, Dru, ( poss Shm) to the new acct
If I added two: Pal on one acct, dru/shm on other

coglistings
05-27-2010, 06:37 PM
honestly, I don't feel that I am multiboxing yet as long as prepared and sam are out there causing epic boxer hate threads and whatnot, or just being clowns. If only bliz had the ingame leg mount "school bus" trainable for 2g for locks, life would then be loverly