View Full Version : [WoW] Improving Rogue DPS (Mutilate EJ Spec)
Svpernova09
04-19-2010, 08:51 AM
So I'm using the Mutilate spec from EJ. http://elitistjerks.com/f78/t37183-pocket_guide_wotlk_updated_3_3_a/
You can armory my terrible rogue here: http://www.wowarmory.com/character-sheet.xml?r=Kil'jaeden&cn=Twentyhertz
The one Glyph they recommend that I'm not using atm is Tricks of the Trade Glyph over the Rupture Glyph I'm using. I have my click macro timed out perfectly for glyphed Rupture length, but it wouldn't be an issue to recalibrate it. I'm currently in 2pc T9 (232) + some crafted epics and using Blood Weeper x2. Also using deadly / instant poisons. I'm only at 284 (Poison cap for humans with no other hit buffs/debuffs is 315) So I'm not hit capped, or expertise capped. I guess my main question is am I doing gear level appropriate damage? On the heroic target dummy I pull 2100-2400 DPS over a 5 minute run. My macro is really good with keeping up Rupture, HFB. SnD will fall off here and there, but it's uptime is pretty high 80-85%.
Here is the click macro:
Spam:
/click MultiBarRightButton1
/click MultiBarRightButton2
/click MultiBarRightButton3
/click MultiBarRightButton4
1st:
/castsequence reset=target Mutilate,Mutilate,Rupture,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
2nd:
/castsequence reset=target Hunger for Blood,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,
3rd:
/castsequence reset=target Mutilate,MutilateMutilate,Mutilate,Slice and dice,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
4th:
/castsequence reset=target shiv,shiv,Slice and dice,,,,,,,,,,,,,,,
Shiv seems to be able to generate combo points faster (less energy cost) than Sinister Strike, they seem to hit for around the same so I went with the lower energy cost. I think I'm going wrong in 2 places. I'm not using Tricks of the Trade and I'm not using envenom. I may replace SnD with Envenom and see if I can get a reliable 3-4pt envenom off. I've thought about going Combat to see if that helped, but that rotation seems a bit more situational than the static "keep these buffs up" thate Mutilate needs. Any thoughts or suggestions definitely welcome.
genocyde
04-19-2010, 12:59 PM
First thing and biggest thing i noticed right off the bat is the lack of envenom / eviscerate. Considering the talent Cut to the Chase gives you a free 5 pt slice n dice on envenom/evisc you should only use slice and dice one per fight.
Until you get envenoms in your rotation I doubt you'll see anywhere near appropriate DPS. I wouldn't doubt if you should be over 4k dps with your gear in say VoA or something easy.
Also I don't think you should be using any abilities besides mutilate rupture and envenom. (and HfB, SnD of course) I don't know that i've ever used shiv in PvE or sinister strike in mutilate spec.
Svpernova09
04-19-2010, 01:34 PM
I pulled shiv and SnD out, I need to work SnD back in, I'm currently doing about 1950 DPS without Tricks. It's a pita to test this without having an alt standing there to cast tricks on. It's using nothing but Mutilate to build CPs.
Ualaa
04-19-2010, 02:30 PM
You don't need SnD in there at all.
With even a one point Eviscerate (or Envenom), it places a five point SnD on the target.
You might want the first castsequence as something like this:
1st) /castsequence reset=combat Mutilate, Eviscerate, Null
I've not seen a decent rogue click macro...
There have been a few castsequences on the boards.
I'm sure quite a few will be interested in whatever you come up with.
Svpernova09
04-19-2010, 02:35 PM
You don't need SnD in there at all.
With even a one point Eviscerate (or Envenom), it places a five point SnD on the target.
You might want the first castsequence as something like this:
1st) /castsequence reset=combat Mutilate, Eviscerate, Null
I've not seen a decent rogue click macro...
There have been a few castsequences on the boards.
I'm sure quite a few will be interested in whatever you come up with.
I'll give this a shot.
I agree, I haven't been happy with any of the rogue macros, and I think thats why I keep banging my head against this. if I can get it worked out it'll be nice. ATM it's functional, I boxed a few heroics with just my druid tanking and rogue and 3 pugs. I did fine except the rogue was stuck around 1400-1900 dps over an entire run.
genocyde
04-19-2010, 02:37 PM
You don't need SnD in there at all.
With even a one point Eviscerate (or Envenom), it places a five point SnD on the target.
It refreshes your current SnD up to 5 pt timer. You have to have SnD up to begin with.
You should be starting with something like
/castsequence reset=combat Garrote, HfB, SnD, Mutilate, Envenom, null
the big downside of course being you have to be stealthed and behind the target for the garrote but it's worth it.
Then after that do something like Mutilatex2, Rupture, Mutilatex2, Envenom. Until you get better gear your may have trouble keeping SnD up with that rotation. Drop some mutilates if you need to make sure SnD never drops.
genocyde
04-19-2010, 02:42 PM
/click MultiBarRightButton1
/click MultiBarRightButton2
/click MultiBarRightButton3
1st:
/castsequence reset=combat Garrote,,,,, SnD, Mutilate, Envenom, null
2nd:
/castsequence reset=combat Hunger for Blood,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,
3rd:
/castsequence reset=target Mutilate,Mutilate,Rupture,Mutilate, Mutilate,Envenom,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Something more like that maybe? Timing should start with garrote then HfB then SnD etc
Toned
04-19-2010, 05:42 PM
I don't know if they fixed it in a recent patch but you used to have to do Mutilate,Mutilate in a castsequence to have 1 mutilate cast. I have not played my rogue since Feb so I dunno if this has changed.
Svpernova09
04-19-2010, 05:55 PM
I don't know if they fixed it in a recent patch but you used to have to do Mutilate,Mutilate in a castsequence to have 1 mutilate cast. I have not played my rogue since Feb so I dunno if this has changed.
To my knowledge I don't have this issue.
MiRai
04-19-2010, 06:20 PM
I don't know if they fixed it in a recent patch but you used to have to do Mutilate,Mutilate in a castsequence to have 1 mutilate cast. I have not played my rogue since Feb so I dunno if this has changed.
I have heard about this issue. Since I don't play a Rogue I cannot comment on whether it was fixed or not.
Grondir
04-20-2010, 02:12 PM
I had the mutilate,mutilate only cast 1 muti, (Same with bloodthirst on my warrior), have to put mutilate,,mutilate to get it to cast in sequence
Have you considered going combat spec? It seems as though it should be easier to box with (have a combat rogue in the 70's but haven't boxed with her) . A click macro should work very well since you are really just concerned with keeping up SnD. Other than that, it's all SS and Eviscerate at 5cp. A very simple rotation that supposedly does similar dps to a mutilate spec.
Symphony
04-20-2010, 05:17 PM
Here is the macro I've been using on my rogue:
Action Button 1:
/assist party1
/follow party1
/startattack
/Click ActionButton2
/Click ActionButton3
/Click ActionButton4
/Click ActionButton5
/Click ActionButton6
/use [combat] 13
/use [combat] 14
Action Button 2:
/castsequence [target=party1] reset=30 Tricks of the Trade,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Action Button 3:
/castsequence reset=combat\target\5 Mutilate,Mutilate,,,,,,,,,,,,,,,,,,
Action Button 4:
/castsequence reset=combat\5 Slice and Dice,null
Action Button 5:
/castsequence reset=combat Rupture,,,,,,,,Envenom,,,,,,,,,,
Action Button 6:
/castsequence reset=combat Hunger for Blood,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,
It still requires some tweaking like having Hunger for Blood to come active with 15 seconds left to account for timing variables in the macro. Envenom in Button 5 macro can be swapped out with Eviscerate if you prefer. It been doing about 2400 dps on training dummy's with my rogue in horrible level gear: http://www.wowarmory.com/character-s...ras&cn=Vilenya (http://www.wowarmory.com/character-sheet.xml?r=Kul+Tiras&cn=Vilenya)
Svpernova09
04-20-2010, 05:38 PM
Have you considered going combat spec? It seems as though it should be easier to box with (have a combat rogue in the 70's but haven't boxed with her) . A click macro should work very well since you are really just concerned with keeping up SnD. Other than that, it's all SS and Eviscerate at 5cp. A very simple rotation that supposedly does similar dps to a mutilate spec.
I have thought about it, but atm I'm pretty comfortable with mut and didn't want to relean/reread combat.
genocyde
04-21-2010, 12:39 AM
I just ran some tests on my rogue. I'm using the following and running around 4500 dps pretty easy.
/click button 1
/click button 2
/click button 3
button 1: /castsequence reset=combat Mutilate,,,Mutilate,,,slice and dice, null
button 2: /castsequence reset=combat Hunger for Blood,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,
button 3: /castsequence reset=target Mutilate,Expose Armor,Mutilate,,,Mutilate,Envenom
Now I'm running Expose Armor instead of rupture. Since a run an all melee mixed team with no warrior I have my rogue on 20% armor pen duty and my druid tank applies the bleeds for Hunger for Blood. Just sub out expose armor for rupture and tune it for your liking and see how it works
Edit: I also did have to had some extra commas in there to solve the mutilate castsequence problem as you can see.
Svpernova09
04-21-2010, 01:20 PM
Here is the macro I've been using on my rogue:
Action Button 1:
/assist party1
/follow party1
/startattack
/Click ActionButton2
/Click ActionButton3
/Click ActionButton4
/Click ActionButton5
/Click ActionButton6
/use [combat] 13
/use [combat] 14
Action Button 2:
/castsequence [target=party1] reset=30 Tricks of the Trade,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Action Button 3:
/castsequence reset=combat\target\5 Mutilate,Mutilate,,,,,,,,,,,,,,,,,,
Action Button 4:
/castsequence reset=combat\5 Slice and Dice,null
Action Button 5:
/castsequence reset=combat Rupture,,,,,,,,Envenom,,,,,,,,,,
Action Button 6:
/castsequence reset=combat Hunger for Blood,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,
It still requires some tweaking like having Hunger for Blood to come active with 15 seconds left to account for timing variables in the macro. Envenom in Button 5 macro can be swapped out with Eviscerate if you prefer. It been doing about 2400 dps on training dummy's with my rogue in horrible level gear: http://www.wowarmory.com/character-s...ras&cn=Vilenya (http://www.wowarmory.com/character-sheet.xml?r=Kul+Tiras&cn=Vilenya)
Thanks, i tweaked this to my timing and I'm pulling 2700-3k on the heroic dummy.
Ualaa
04-21-2010, 04:47 PM
How many commas per second do you use?
Svpernova09
04-21-2010, 05:00 PM
How many commas per second do you use?
I'm not exactly sure. According to Fur, (He helped me time my original click macros) I click slow.
I wonder if this line is hurting your dps:
/castsequence reset=combat\5 Slice and Dice,null
You shouldn't need to refresh this every 5 seconds (unless i'm reading the script wrong which is a possibility). Envenom will refresh the SnD for you. Get rid of the "\5" or change to "\target".
Toned
04-22-2010, 01:37 PM
If he is mashing his click button that reset=5 won't mater. It's not reset after 5 seconds... it's reset after 5seconds of not being pressed. That's how all macros work when they use reset=. He's using the \combat so that he only cast it once... If he changed to \target that would gimp his dps.
Ualaa
04-22-2010, 04:49 PM
I'd personally ditch the five too, not that it hurts.
If you get out of combat, it will reset.
And you shouldn't not press it for 5 seconds, while in combat.
DrChaos
04-22-2010, 05:15 PM
Whats on your 2, 3, 4, 5, 6 , buttons?
Symphony
04-25-2010, 02:23 PM
I put that 5 in more for bosses like Krick and Ick to cover my self if it falls of while running away from the little bomb. I would rather waste a little dps recasting then risk it dropping off and not noticing it. This would lose a lot more dps. Also the 5 on Mutliate is to prevent the macro for getting stuck in certain cases when Slice and Dice resets. I click pretty fast, 2-3 a second. I tried to slow it down but it never works for me so I have a little more commas then most.
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