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Shodokan
03-04-2010, 03:32 PM
Alright... so it isn't EXACTLY a weekly update as well it's been over a week since my last one but for those of you who are interested in my progress i figured i would continue to post about it. Although i have no real screenshots or anything to post along with this as i don't really see a point for what this is going to cover.

My progress with alchemy
I am up to 28 of my 32 toons all done!. This means the only thing that is left to do is to get them from 65 to 68... which right now i'm not so crazy about! I will eventually end up doing it with a buddy of mine but i think i'm going to hold off for at least a week before i delve back into the boringness of instance grinding.

Overall scheme of money
I'm currently sitting on 35k gold and just finished leveling jewelcrafting. Slowly this will increase by about 80 to 100k per week. I am also leveling some other professions to help maximize profit from the auction house and taking advantage of friends willing to just sell me everything they farm for cheap cheap =D.

Most of the people whom i borrowed money from or had help me have been compensated for doing so and over the next week that will be taken care of so there will be no more debt =D.

Deciding on a second group
I have had mixed feelings about the dk/rets team but i figure if anything ret paladins aren't going to change TOO much in cataclysm so i might as well go ahead and do it. I plan on doing some warlocks as well at some point.

My plans for the next 7 days
Each day will consist of 4 hours of heroics, making my 28 gems and doing some random crap. Along with leveling my dk/rets. Buying 1000 stacks of saronite ore and prospecting it is on my to-do list as well. The basic idea is to get my shaman some PVP gear and get some more gold for some things like hilts and such to make things a bit easier.

Any questions feel free to ask.

blbjtb
03-04-2010, 03:53 PM
Hey Shadokan I like watching your posts but somethings you just blow my mind with... So this week I finished 5/8 alchemy 450... I literally want to paint the walls with my grey matter.. Your tolerance for pain must be through the roof! More power to ya buddy but 32 is crazy!

Shodokan
03-04-2010, 04:00 PM
Hey Shadokan I like watching your posts but somethings you just blow my mind with... So this week I finished 5/8 alchemy 450... I literally want to paint the walls with my grey matter.. Your tolerance for pain must be through the roof! More power to ya buddy but 32 is crazy!

Your videos made me want to keep playing my dk/ret team... so thank you =D

Ualaa
03-04-2010, 11:32 PM
I've only got 14 Alchemists so far (probably end up with 29).
28 is twice the gems.

Have herbs in the mail, for my first two hunters.
So the mats for the 15th and 16th Alchemists are there.
But the hunters are 63rd, after finishing Hellfire.
Won't make them alchemists until the team hits 68th, and will probably just take them to 70th and then park them (aside from transmutes) until Cataclysm.

Then do the same with the Priest team, at 60th.
And create a set of DK's, also to go to 70th.

The 2x Heirlooms + Slow Flyers have dramatically increased the leveling speed of Outland.
And I'd imagine Northrend will be a bit less of a pain.



A question for you.
How do you figure 80-100k per week?
Are you doing something besides the Alchemy transmutes?

Shodokan
03-05-2010, 12:55 AM
I've only got 14 Alchemists so far (probably end up with 29).
28 is twice the gems.

Have herbs in the mail, for my first two hunters.
So the mats for the 15th and 16th Alchemists are there.
But the hunters are 63rd, after finishing Hellfire.
Won't make them alchemists until the team hits 68th, and will probably just take them to 70th and then park them (aside from transmutes) until Cataclysm.

Then do the same with the Priest team, at 60th.
And create a set of DK's, also to go to 70th.

The 2x Heirlooms + Slow Flyers have dramatically increased the leveling speed of Outland.
And I'd imagine Northrend will be a bit less of a pain.



A question for you.
How do you figure 80-100k per week?
Are you doing something besides the Alchemy transmutes?

2-3 hours of heroics per day + a bit of auctionhouse watching

Gems are worth about 50k per week after material costs (i will be doing all 8 x-mutes) each hour of heroics is worth a minimum of 1500g (assume 20 hours per week of this total) so that brings us up to 80k. My gems sell for an average right now of 175, i have them all pre-cut by a friend for 500g per week. He has 65 epic gem cuts, basically every one that is used, which i will re-sell in bulk to people. Saving them all the time cutting them etc. As it is i make about 5k per x-mute off of these 28... and only 2 of them are x-mute masters.

jimbobobb
03-05-2010, 03:18 AM
2-3 hours of heroics per day + a bit of auctionhouse watching

Gems are worth about 50k per week after material costs (i will be doing all 8 x-mutes) each hour of heroics is worth a minimum of 1500g (assume 20 hours per week of this total) so that brings us up to 80k. My gems sell for an average right now of 175, i have them all pre-cut by a friend for 500g per week. He has 65 epic gem cuts, basically every one that is used, which i will re-sell in bulk to people. Saving them all the time cutting them etc. As it is i make about 5k per x-mute off of these 28... and only 2 of them are x-mute masters.


WTF mate? Yeah, fix that but quick. You're not just missing out on a 'little' profit there, you're missing out on 20 freaking percent of it.

Ualaa
03-05-2010, 08:27 AM
From what I've researched, transmute specialization is 15% extra gems in the long term.
20 percent would be nice, and that's pretty close to 15, so that could easily be the correct number.

And that is pure profit, as there is no extra material costs involved.
And you get anywhere from 1 to 4 extras when it procs.

I'm sure you'll remedy the lack of x-mute specialization shortly.
Extra gold for free, is nice.

Sam DeathWalker
03-05-2010, 09:06 AM
I'm planing ahead ... 71 primal mights so far.

Why prospect saronite instead of titanium?


http://img138.imageshack.us/img138/9823/wowscrnshot030510045634.th.jpg (http://img138.imageshack.us/i/wowscrnshot030510045634.jpg/)

blbjtb
03-05-2010, 10:13 AM
Sam what guild bank mod is that I NEED THAT!!!!!!

I hate trying to find herbs lol randomly

Zappy
03-05-2010, 12:57 PM
That's ArkInventory:

http://www.wowinterface.com/downloads/info6488-ArkInventory.html

crowdx
03-05-2010, 01:11 PM
Looks like Arkinventory mod that Sam is using.
As for the gold making, on my server heroics do not make anything like the money the OP is talking about. The enchanting mats market is in the toilet since the Enchant option for loot roll.
The only way I normally can offload certain enchanting mats is to use Vellums to make an enchant from them.

Ualaa, I am at lvl 76 with my Druid, shammies X 3 and Priest and I have the BoA chest and shoulders which made a huge difference. I completely skipped Zul'Drak, only thing I did there was do the Amphitheater of Anguish which actually gave me roughly 25% of a level. Now that I am 76 it feels like the home straight :)

One last comment of Ret Pallies, previously they were teh worst class in the game, so no guarantee that they will not get nerfed again. We can only wait and see :)

Shodokan
03-05-2010, 01:34 PM
WTF mate? Yeah, fix that but quick. You're not just missing out on a 'little' profit there, you're missing out on 20 freaking percent of it.

They aren't all level 68 or i would.

I should have another group @ 68 tonight, and i might get another group or two there over the weekend.

Also it's cheaper to do the "potions master" and switch to x-mute. The material costs are far lower as doing ring of blood provides the super healing and mana potions. Just have to do BOT to the 2nd boss for the book.


@ my server's prices. Most of my gold (15000 per hour) does not come from that. It's about 10 gems (1100g per uncut) + ~ 200 from LFD tool. And you can easily get 200g from the rest of the stuff.

Dinazzo
03-07-2010, 09:58 AM
you all got me all confuse here you saying you making more money from the transmuting in alchemy line and gems i thought came from JC that prospec ore

what are are you transmuting for and what are you selling i guess is my questing i have 5 toons that i got nothign on them as far as proffession goes and if you found a way to make decent gold well i all ears

no i don't want to make more gold then anyone else i just want enough to buy my epic flyers and such and anythign else i need or can use

cheers
Dinazzo

Shodokan
03-07-2010, 10:52 PM
you all got me all confuse here you saying you making more money from the transmuting in alchemy line and gems i thought came from JC that prospec ore

what are are you transmuting for and what are you selling i guess is my questing i have 5 toons that i got nothign on them as far as proffession goes and if you found a way to make decent gold well i all ears

no i don't want to make more gold then anyone else i just want enough to buy my epic flyers and such and anythign else i need or can use

cheers
Dinazzo

Materials for blue epic gems cost me 18 gold, they sell for 160. Profit of ~ 140 per.

Ualaa
03-08-2010, 02:08 AM
I've got a spreadsheet.

I enter the value per single Bloodstone, Chalcedony, Dark Jade, Huge Citrine, Shadow Crystal and Sun Crystal, which is then multiplied by 0.18 (the chance for each prospected stack of 5 saronite ore to get any of these). 18 x 6, is more then 100, but you can get multiple gems from a single prospect.

I also have the prices for Autumn's Glow, Forest Emerald, Monarch Topaz, Scarlet Ruby, Sky Sapphire and Twilight Opal in the spreadsheet, with these values multiplied by 0.04, and the everything totaled.

So, assuming I am only selling the lesser gems, I know how cheap Saronite has to be for prospecting to be a profit. And assuming I have enough of the higher gems, then I have that value added too (by glancing at another column).

If I'm short on gems (the more expensive ones), prospecting is generally the cheapest route to replace them. So far, a lot of the time I can break even or be down only a little bit even if I disregard the resale value of the gems used in transmutes. So prospecting isn't so much for its own profit, but to greatly reduce the cost of materials for the epic gem transmutes. Actually, if I were to sell everything except Scarlet Rubies (for example), I could say they are free and prospecting is very slightly profitable too.

On my server, at today's prices, stacks of Saronite for 16g13s (81s per single ore) or less are worth buying. Only found a dozen or so auctions at that price. If I'm keeping all of the transmute gems, and only selling the lesser stuff, then stacks of 20's at 10g03s is where prospecting is a profit. Most of the time, its just a cheaper method of getting mats.

Shodokan
03-08-2010, 01:27 PM
I've got a spreadsheet.

I enter the value per single Bloodstone, Chalcedony, Dark Jade, Huge Citrine, Shadow Crystal and Sun Crystal, which is then multiplied by 0.18 (the chance for each prospected stack of 5 saronite ore to get any of these). 18 x 6, is more then 100, but you can get multiple gems from a single prospect.

I also have the prices for Autumn's Glow, Forest Emerald, Monarch Topaz, Scarlet Ruby, Sky Sapphire and Twilight Opal in the spreadsheet, with these values multiplied by 0.04, and the everything totaled.

So, assuming I am only selling the lesser gems, I know how cheap Saronite has to be for prospecting to be a profit. And assuming I have enough of the higher gems, then I have that value added too (by glancing at another column).

If I'm short on gems (the more expensive ones), prospecting is generally the cheapest route to replace them. So far, a lot of the time I can break even or be down only a little bit even if I disregard the resale value of the gems used in transmutes. So prospecting isn't so much for its own profit, but to greatly reduce the cost of materials for the epic gem transmutes. Actually, if I were to sell everything except Scarlet Rubies (for example), I could say they are free and prospecting is very slightly profitable too.

On my server, at today's prices, stacks of Saronite for 16g13s (81s per single ore) or less are worth buying. Only found a dozen or so auctions at that price. If I'm keeping all of the transmute gems, and only selling the lesser stuff, then stacks of 20's at 10g03s is where prospecting is a profit. Most of the time, its just a cheaper method of getting mats.

Could i possibly get that spreadsheet?

It is actually more profitable to if gem + 2x crystallized earths < 3.14 gold to make them into rings/amulets with JC. You can go deeper if you want for disenchanting the materials as well.

Also depending on server you can make more profit straight up selling the scarlet rubies (for example they sell for 50g per on my server)

Ualaa
03-08-2010, 05:39 PM
It was just a very simple spreadsheet.

Gem names in column A.
Current per 1 value in column B.
Chance to prospect that type of gem in column C (18% or 4%).
Column B x Column C (long term, prospect results) in column D.

Then a few cells which calculate off of values in column D.

Value per 5...
Sum (D8 through D13)
Sum (D15 through D20)
Sum (D8 through D20)
-- Which is basically Prospect Value of a 5-stack of Saronite, if you look at current prices for the Bloodstone-Sun Crystal gems or the Autumn's Glow-Twilight Opal Gems, or total value of all gems.

Then have six more calculations, all based off of the Per 5 calculations.
Per 20, is just x4 of the first set.
Each, is just /5 of the first set.



If you assume, prospecting Saronite with resale of everything except Scarlet Rubies (give them a value of 0 in the spreadsheet), then Scarlet Rubies are frequently free. Although the other gems don't always sell completely without a few listings.

Given 0 material cost for the gems component, the Cardinal Ruby cuts are suddenly very profitable. But paying 75g per Scarlet Ruby (server average), versus 6-9g per other transmute gem, and Cardinal Rubies are the least profitable transmute.

Shodokan
03-08-2010, 07:14 PM
It was just a very simple spreadsheet.

Gem names in column A.
Current per 1 value in column B.
Chance to prospect that type of gem in column C (18% or 4%).
Column B x Column C (long term, prospect results) in column D.

Then a few cells which calculate off of values in column D.

Value per 5...
Sum (D8 through D13)
Sum (D15 through D20)
Sum (D8 through D20)
-- Which is basically Prospect Value of a 5-stack of Saronite, if you look at current prices for the Bloodstone-Sun Crystal gems or the Autumn's Glow-Twilight Opal Gems, or total value of all gems.

Then have six more calculations, all based off of the Per 5 calculations.
Per 20, is just x4 of the first set.
Each, is just /5 of the first set.



If you assume, prospecting Saronite with resale of everything except Scarlet Rubies (give them a value of 0 in the spreadsheet), then Scarlet Rubies are frequently free. Although the other gems don't always sell completely without a few listings.

Given 0 material cost for the gems component, the Cardinal Ruby cuts are suddenly very profitable. But paying 75g per Scarlet Ruby (server average), versus 6-9g per other transmute gem, and Cardinal Rubies are the least profitable transmute.

Why not just make the lesser gems, the overall profit is higher if you sell the scarlet rubies and make zircon/ambers.

What i've been doing is as follows.

Buy 100 stacks of ore
Prospect
Turn red/blue/orange/yellow into rings/amulets (green gems)
DE rings/amulets (only do this if the average value is > 3.14 gold)
Cut green/purple/ornage gems into anything for 4.5g each (instead of 3g to vendor or value on ah is about 4g)
Cut green/purple GREEN quality gems into anything and vendor (50 silver each, 1g per peftect)
Sell the scarlet rubies
Save the blue/yellow gems.

I sell/buy at the following prices.

Buy
Eternal life: 9-10g each
Eternal earth: 2-3g each
Eternal air: 8-9g each
Eternal fire: 10-12g each
Saronite: 12-13 gold per stack

Sell
Majestic Zircon: 155
King's Amber: 155
Cardinal Ruby: 180
Scarlet Ruby: 45-55g (depending on what is on the ah)

If you can sell everything to vendor and such, you end up making your three blue type of gems for about 9g each. If you sell the rubies the two other types are basically free. Then your cost per gem ends up being about 10g. For a 145g profit per. Finding buyers for blue/yellow gems is near impossible unless you cut them and wait. The blue/yellow gems sell for about 6g on the ah. So if you were to sell both it would average out the price of rubies to be the same, unless you cut them yourself and list them for the extra 20-30g profit per.

Dinazzo
03-09-2010, 09:30 AM
I see seems like that would be a good route to go if you can have 5 or more chars to do transmute and a JC to prospect

i just now hitting that point with my JC and Alchmey on 2 differnt chars so now i do understand what you are doing

i have 5 extra toons one is my BS/Miner 4 are really nothing and i thinking of makeing those 4 into alchemy just for the transmute

5 mutes a day would probly be enough for me

thanks for sharing
cheers
dinazzo

i still trying to figure out a way to make decent money but dailies are getting harder to beat for me

jinkobi
03-09-2010, 02:34 PM
Don't buy hilts for ridiculous prices. Just head to Pit of Saron and farm one yourself =)

Got 2 over the weekend farming on and off for a couple of days. Plus you make a decent amount of gold from the drops.

One way I make $$ on the side is I have alts parked at every rare hatchling+black tabby cat all around the game. They always sell and you can make some serious cash easily. I had the market cornered on my server at one point when I was diligently checking every hour but now I'm just going to farm hilts and do it on the side.

Sounds like you have a good plan though. Really in the end how much gold do we really need. I've bought everything I can buy and have nothing left to buy at all. Just saving up for the next money hole that will arise in the next expansion.

Ualaa
03-09-2010, 07:30 PM
I'd like to have enough, that I can buy whatever the gold sink is for each expansion I'm still playing the game for... ie, epic flyer on all active toons, cold flying on all toons etc.

Without having to worry about gold again.

I'm sure transmutes will be boring after a while.
But I managed to force myself to run dailies on at least two teams and sometimes three, for several months.
5 minutes per team (less actually) for the actual transmute...
And maybe 15-30 minutes on the JC toon to prospect, cut and list gems...
Well, that's a lot more profit per day, for much less time spent... under an hour will be better gold then dailies on all seven teams/sets I play (and not all seven are high enough for dailies even).

zenga
03-09-2010, 08:10 PM
Aren't you afraid that the cooldown for transmutes will be removed or reduced? Pretty much like smelting & titansteel? That being said, i start to have a nice amount of gold across all my toons. My first idea was to buy epic flyers, until i realized that i hardly fly myself. I either use a flightpath, use a teleport or use the dungeon tool. For the 10 dailies i do everyday i find it not worth it atm. My 2nd plan was to get me all the crafted 264 stuff for my main team. I could affort it (and then being broke), but i'm too jewish i guess. In hc's i pretty much blow through everything right now, i have no issues to survive (when it comes down to combat, not to dancing). And i don't raid yet (apart from the weekly and i end up top positions with my shammies). If i would have 3-400k i wouldn't mind spending it on that, nor on hilts. But so far one way or another i rather stock it than spending it (contrary to irl :D ).

Ualaa
03-09-2010, 11:25 PM
Currently there is a cooldown, and there is a cooldown on the current test realm build.
So, it will probably remain in the game for a while.

I see the removal of cooldowns, as a method to allow crafting to gear toons to a point where they can raid.
The same as heroic badges are currently.
But enchants/gems aren't so much gearing, as they are the final additions to gear (tweaking).

However, even if cooldowns are removed for the remainder of this expansion.
There will be a cooldown on the transmutes (epic gems, cloth, ore etc) for most of Cataclysm.
So in that eventuality, then we're just getting our toons into a position to make the killing in Cataclysm instead of now and in Cataclysm.

crowdx
03-10-2010, 11:55 AM
I am rapidly moving to the opinion that gearing any toon now past t9 (unless raiding) is not very useful, once Cataclysm comes it will wipe out all that work and the extra iLevel will not make that much of a difference in leveling speed.
Once my current team dings I will just gear them to close to a 5k GS and then do the dailies etc and stock the gold.
Even with this current team I am wary of spending any gold on gearing when I ding 80, due to knowing I can probably gear them over a week or so without spending any gold.

Shodokan
03-10-2010, 06:20 PM
I am rapidly moving to the opinion that gearing any toon now past t9 (unless raiding) is not very useful, once Cataclysm comes it will wipe out all that work and the extra iLevel will not make that much of a difference in leveling speed.
Once my current team dings I will just gear them to close to a 5k GS and then do the dailies etc and stock the gold.
Even with this current team I am wary of spending any gold on gearing when I ding 80, due to knowing I can probably gear them over a week or so without spending any gold.

3.3.5 isn't even out yet, theres still at very least 3 to 4 months of wrath. If you don't enjoy raiding then there is no point in gearing any toon past heroic level gear...ever. If you do enjoy raiding then pick one toon and raid on them or something. You don't have to raid on them all if it isn't something you enjoy. Nor do you have to waste gold on minor upgrades with gold.

Ualaa
03-10-2010, 06:41 PM
The tradeskill section of the Cataclysm information page, mentions skill caps rising to a 525 cap.

So, the goal now is pretty much:
a) Ferals to 80th.
b) Warlocks/Priest to 80th.
c) Alchemists all to 450, w/ transmute spec.
d) Stockpile gold.

The early gold sink will be 28x Alchemy from 450 to 525.
But if Cataclysm is not until the end of the summer... chances are good I'll have over 500k gold by then.

DrChaos
03-10-2010, 09:18 PM
This thread made my head hurt........