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Headcrash1
02-13-2010, 03:25 PM
Anyone try to level up 4 warlocks and a priest in thru dungeons?Is it even doable with the pets holding the aggro.If not can a hunters pet work better.Just thought a 4 warlocks and a priest team would be Nasty in PVP with all the fears.

Shodokan
02-13-2010, 03:27 PM
Anyone try to level up 4 warlocks and a priest in thru dungeons?Is it even doable with the pets holding the aggro.If not can a hunters pet work better.Just thought a 4 warlocks and a priest team would be Nasty in PVP with all the fears.

there are some OG teams that ran 4 warlock + priest

they can't really do dungeons though.

Fursphere
02-13-2010, 03:32 PM
Please ignore Shodokan. He's not an "out of the box" thinker.

A priest and four warlocks CAN do dungeons, at least in the 0-60 range. Just got to be creative. A guildie of mine just did 1-70 with 5x Priests (disc I think?) and knocked out every dungeon along the way as far as I know.

As far as wrath dungeons - you can probably do some of them, but its going to be hard. And heroics are probably a no go altogether because pets may get insta-gibbed.

I'm thinking a Disc priest for OP shields and "oh shit" buttons to keep the pets up.

HPAVC
02-13-2010, 03:59 PM
Yes you can with warlocks and hunters easily, right up until Northrend and then the world changes. Stuff just hits too hard and is unforgiving.

Of course people can out gear the instances and go without tanks and even without tanks and healers, but the level of our gearing is quite extreme and the instances are select.

Shodokan
02-13-2010, 04:10 PM
Please ignore Shodokan. He's not an "out of the box" thinker.

A priest and four warlocks CAN do dungeons, at least in the 0-60 range. Just got to be creative. A guildie of mine just did 1-70 with 5x Priests (disc I think?) and knocked out every dungeon along the way as far as I know.

As far as wrath dungeons - you can probably do some of them, but its going to be hard. And heroics are probably a no go altogether because pets may get insta-gibbed.

I'm thinking a Disc priest for OP shields and "oh shit" buttons to keep the pets up.

I'm not sure that the healing done for the pets would be enough, even with 4 blueberries. I am not narrowminded and i'm aware of your guildie's accomplishment. 1-60 you can basically box anything if you have the time and patience to do the pulls effectively, but to do it efficiently is a different story. I agree though, disc would make it easier.

Ualaa
02-14-2010, 02:02 AM
2/2 Improved Health Funnel is stupidly large amounts of healing.
A one-box warlock can solo most 5-man group quests at level.

I'd imagine, if you were willing to kill slow, you could use a Blueberry or Felguard to tank.
The issue isn't so much ability to survive (especially with a healer + health funnel), but more the capacity to hold threat while you dps with any kind of speed.
Also a pet gets much more of the masters stats now, with strong PvP gear you might have a high Resilience pet with massive health.
I wouldn't think heroics would be possible, but normal dungeons would be.

I'd probably stick to questing and pvp to level.
If you wanted to do dungeons, you might be better off with an actual tank type.
Or possibly something like an SL/SL build, built on drain tanking.

I'm running (infrequently at the moment -- other teams have my time) a 4x Affliction / 1x Discipline team.
They're only 22nd level, but quite fun to play.
5x instant-AoE fear, lots of dots/curses, holy nova, etc.
Might go 4x Demonology, while gearing up through pvp, until there's enough spell power to go affliction.
The team is about 20 dots on each target... )

Phoenix_King
02-16-2010, 06:31 PM
I went with the 4 locks one resto druid team, wonder if I picked the wrong healer but I have a 80 holy priest anyway so I can always swap later. The plan was to do demo to fel gaurd and then affliction to siphon life asap and just BG/grind mobs. I solo lved a 71 lock to 77 in no time by doting everything I could find and staying mobile so I figured instant hots would be the way to go with a team like this.

As far as instances go everything pre outland is easy and with a bit of work could be boxed with five of anything probably, and as I recall someone is doing 5x priest and clearing outland instances at lv, Northrend stuff might get hairy tho.

Ualaa
02-16-2010, 08:21 PM
A resto druid is more mobile then a disc/holy priest.
Although both are very mobile options.

I'll probably go Demonology + Disc until 2k spell power on the locks.
And then revert to Affliction (my preferred spec for the team).

Ultimately, whatever works is good.

Headcrash1
02-16-2010, 08:54 PM
Thxs for all the great feedback.

Phoenix_King
02-25-2010, 02:32 PM
Worked with my locks a bit more when a buddy of mine was interested in playing his shaman with them so I dropped the druid and just quad box the locks now. Did my first AB at 26 just to see what it was like and ended up frustrated. I could kill most people the only thing that gave me trouble was a enhancement shaman and her danm fire nova, the biggest problem came from my complete lack of any kind of mana efficiency. Did expect to go in there and take people down 7 at a time and considering my gear I don;t think I did too bad but the every now and then when one or two of my guys would die they would end up in a far off GY and that sucks.

Ughmahedhurtz
02-25-2010, 05:28 PM
I did 4x lock + priest to 70 on Magtheridon, though I couldn't really do instances unless I outgeared/outleveled the place. It's basically a balancing act between the DPS of your 3 full DPS locks, the DPS + health funnel aggro, the health funnel + priest heals on the pet and the amount of aggro your void can hold. Even with fade and soul shatter every cooldown, you have serious aggro problems when you get past your quest greens/blues and into decent gear.

Yes, I know we've all seen the pics of 80k HP voids tanking Sarth as an example of capability potential but really, if you had the gear for an 80k raid buffed void, the only content you couldn't faceroll would be raids anyway, so there isn't much point in setting silly expectations.

You might, in fact, be the one who makes heroics work with this combo but don't expect the path to be ezmode like pally+shams, dk+rets, or just about any other group with healer/tank/dpsX3. See previous comments about outgearing/outleveling the content.

Ualaa
02-25-2010, 06:05 PM
Yeah....

Partial team deaths, has been the bane of my Warlock/Priest team.
Haven't done a whole lot yet, and don't have all of their toys either.

But in WSG, don't have much time to Rez the dead.

The ideal would be for them to all live, or maybe one toon to die maximum.
Or for them to all die at about the same time.
Down the road, they'll be able to hellfire to death across the team.
And in the event of a wipe, the priest will likely be one of the first to go.

Shodokan
03-03-2010, 07:11 PM
I'm also going to be leveling my locks... would 4x demo really be worth it over destruction/affliction?

Ualaa
03-04-2010, 12:18 AM
While leveling...
Pretty much anything will work.
Mobs die pretty easily and all.

Once you are maximum level and gearing up.
All three spec's are viable.

Affliction is probably the worst (for a boxer, maybe the best for a solo toon), in that mobs will likely die before the dots finish ticking, but you've spent the mana on say 3 casts per warlock.
Also, if you're going to be pvping on them, Affliction gives them time to heal.
But once you get to a certain spell power point, this will be a very fun spec.
Affliction has passive heals from Siphon Life and Haunt, which is quite nice.
Plus toys like the instant fear, or Unstable Affliction as Dot Protection, Curse of Exhaustion etc.

Demonology gets you Soul Link, which is increased survivability.
The Felguard is a very nice pet, the charge Interrupt is strong on round robin.
You get higher raw spell power then either of the other specs, Seed of Corruption is pretty strong with this spec.
The Demon Form with Immolation Aura can be pretty sick.

Destruction plays like a mage.
Immolate -- Conflagrate.
Chaos Bolt.
Shadowfury on round-robin for the stun can be nice.
This is probably the most straight forward spec to turn into a click macro.
And is also the least wasted mana, with stronger personal dps then the Demo Lock.

My locks will be Affliction.
But have not decided between Demonology or Destruction for the gearing up stage.
Both have merits and it will come down to which is more fun.

Shodokan
03-04-2010, 12:35 AM
While leveling...
Pretty much anything will work.
Mobs die pretty easily and all.

Once you are maximum level and gearing up.
All three spec's are viable.

Affliction is probably the worst (for a boxer, maybe the best for a solo toon), in that mobs will likely die before the dots finish ticking, but you've spent the mana on say 3 casts per warlock.
Also, if you're going to be pvping on them, Affliction gives them time to heal.
But once you get to a certain spell power point, this will be a very fun spec.
Affliction has passive heals from Siphon Life and Haunt, which is quite nice.
Plus toys like the instant fear, or Unstable Affliction as Dot Protection, Curse of Exhaustion etc.

Demonology gets you Soul Link, which is increased survivability.
The Felguard is a very nice pet, the charge Interrupt is strong on round robin.
You get higher raw spell power then either of the other specs, Seed of Corruption is pretty strong with this spec.
The Demon Form with Immolation Aura can be pretty sick.

Destruction plays like a mage.
Immolate -- Conflagrate.
Chaos Bolt.
Shadowfury on round-robin for the stun can be nice.
This is probably the most straight forward spec to turn into a click macro.
And is also the least wasted mana, with stronger personal dps then the Demo Lock.

My locks will be Affliction.
But have not decided between Demonology or Destruction for the gearing up stage.
Both have merits and it will come down to which is more fun.

I was thinking of going destro... i picked back up my rets though after watching some vids >_>