View Full Version : Divine Storm Question
blbjtb
01-30-2010, 04:11 PM
This seems to be confusing the crap out of me Ok so from what Ive seen it doesnt actually seem to be healing 3 members of my team instead it just heals one. Ive noticed time and time again that if my team is @ half health and I hit Divine Storm the tank gets what seems to be all of the health and its not shared with the rest of the team... Obviously something is wrong... But what how can i check to see whats happening?
Svpernova09
01-30-2010, 05:02 PM
combat log
blbjtb
01-30-2010, 05:19 PM
combat log
Ok so here is a pick and if you notice you can see that my tank Earth got all of the healing however michael was also hurt and he got Zero healing what gives?
http://img526.imageshack.us/img526/7348/wowscrnshot013010152448.jpg
Naysayer
01-30-2010, 05:25 PM
what does michael's combat log say?
Coltimar
01-30-2010, 05:29 PM
I found this on wowhead.com
Divine Storm is a smart heal.
Assuming DS hits your target, the heal effect will look for the lowest health member in your party then heal them. Only if the entire heal is consumed (no overhealing) does it spill over, so most of the time the heal will be hitting precisely one target.
I have to assume that if 4 hit at once, 3 are wasted.This has been a 'feature' of paladin spell mechanics since release.
HPAVC
01-30-2010, 05:44 PM
This is likely how chain heal and similar smart mult-heals work. When you start casting the heal it figures out that chain then and at the end of the cast it does it as planned if it can.
Likely there is a similar effect when you divine storm at the same exact time, the heals are targeting the lowest guy multiple times for each paladin and then ignoring the other needy characters. Even if the first heal overheals. Just because of the latency involved.
blbjtb
01-30-2010, 06:00 PM
Ugh so how do I deal with this? cause round robin DS sounds really lame
Ualaa
01-30-2010, 06:10 PM
If DS is in a click sequence...
You could change the priority on your toons.
So one casts it earlier and another later.
But each is doing the click, which gets you staggered castings of DS.
Without any management on your part.
The toss up for this... we generally build click for maximum damage.
If you move the abilities about, you'll put some lower dps moves ahead of higher dps moves.
So it becomes a juggling game, DS utility vs DPS efficiency.
There will be a balance somewhere.
blbjtb
01-30-2010, 06:52 PM
So if you were me Ualaa what would you do?
Mokoi
01-31-2010, 02:26 AM
interesting, I have never heard of this, or noticed it too much on my team.
I guess that's a good thing, directed "smart" heals would be much better for us than a simple spread over every toon, which would involve a lot of overhealing.
Naysayer
01-31-2010, 06:36 AM
interesting, I have never heard of this, or noticed it too much on my team.
I guess that's a good thing, directed "smart" heals would be much better for us than a simple spread over every toon, which would involve a lot of overhealing.
nah, this is bad for us due to the fact that we fire off spells in perfect sync.
Zaelar
01-31-2010, 08:57 AM
If healing isn't an issue I'd stay with the high dps rotation and use ds at the same time. I'd only change your rotation if you start needing the heals to be spread.
You could have one use divine sacrifice at the start of every pull to stagger one ds while providing some utility, and for longer fights chain all of them to stagger them all.
blbjtb
01-31-2010, 11:44 AM
what about using a click macro and making it look kind of like /cast Divinestorm,,,,,,,,, then another one /cast ,divinestorm,,,,,, then /cast ,,divinestorm would something like that work... Although i really dont like this idea ARG!!!
Talos
01-31-2010, 02:39 PM
what about using a click macro and making it look kind of like /cast Divinestorm,,,,,,,,, then another one /cast ,divinestorm,,,,,, then /cast ,,divinestorm would something like that work... Although i really dont like this idea ARG!!!
This will not work if Divine Storm is 2nd, 3rd or 4th macro being clicked....
cause a /click macro presses EVERY button the divine storm macro gets pressed before it actually gets to that macro and the pre-comma's will have no effect.
blbjtb
01-31-2010, 03:11 PM
heh ok how does everyone elese do it im sure people smarter then I are able to do it somehow.. LOL I hate these "Smart" Heal because they seem quite dumb
Ualaa
01-31-2010, 05:10 PM
I haven't played the Paladin team yet.
So this is just opinion.
How critical is Divine Storm in your rotation, from the perspective of the heal?
How much of the spell is because it is a DPS move and you are using it to kill the bad guys?
We only have so many things we can do at once.
If DS is a major factor in your toons staying alive, then change the macro position for each toons click.
Theoretically, most of the time they will be clicked at different times.
If you are running four click macros, they could be:
#1, #2, #3, DS.
#1, #2, DS, #3.
#1, DS, #3, #4.
DS, #1, #3, #4.
If you have 5 pallies instead of 4 + a DK, double up, probably on one of the later casts, when extra healing is less likely to be wasted.
If you figure Art of War procs are the major amount of your heals.
And DS is a lesser thing, then it might be better to just leave your click alone.
But those are the major options.
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