Starbuck_Jones
01-14-2010, 09:50 PM
http://www.youtube.com/watch?v=P6d24ob0uSg
First boss the snake guy is a simple tank and spank. Only thing is to fight him away from the group so his poison nova doesnt kill you all. Nature resist and Clensing totem are great for the entire zone.
Second boss is quite easy too. I park the shaman against the back wall so when the water elemental does the surge he doesnt go anywhere. Also I use only 2 macro sets for the entire zone. One is the normal everyone dps's macro and another one that has 2 of the shaman cast chain heal on themselves and the other 2 just dps like normal. When his in the golem everyone dps's, when hes water the other macro. Makes this fight a no brainer. 3x healing stream, nature resist and 2 of them spamming chain heal for an easy win.
3rd boss is just a tank and spank. As you can see its just pouring on the dps and its over w/o anthing special.
Eck again is quite easy if you park the guys in the cornner so he cant get behind them. I have read about the 35yard tactic so he cant jump but this fight is as easy if not easier than the golem/water elemental boss. Start off with full dps spam and once he jumps I switch to the dps/heal spam for the rest of the fight for an easy win as you sucker punch him till he vomits up the emblems.
The last fight its the same tactics. Park in the corner so they dont get knocked around by the random rino charge, DPS like mad while hes a troll, switch to the dps/heal spam when he rino's up and spears a guy.
My guys are just starting to get decked out. The paladin is well geared with 4/5 T9, but my shaman only hit 80 a week ago but I have picked up 2/5 T9 so far and the rest is quest/rep gear. Gundrak is an easy 5-7 badges and takes me about 32 min to complete.
First boss the snake guy is a simple tank and spank. Only thing is to fight him away from the group so his poison nova doesnt kill you all. Nature resist and Clensing totem are great for the entire zone.
Second boss is quite easy too. I park the shaman against the back wall so when the water elemental does the surge he doesnt go anywhere. Also I use only 2 macro sets for the entire zone. One is the normal everyone dps's macro and another one that has 2 of the shaman cast chain heal on themselves and the other 2 just dps like normal. When his in the golem everyone dps's, when hes water the other macro. Makes this fight a no brainer. 3x healing stream, nature resist and 2 of them spamming chain heal for an easy win.
3rd boss is just a tank and spank. As you can see its just pouring on the dps and its over w/o anthing special.
Eck again is quite easy if you park the guys in the cornner so he cant get behind them. I have read about the 35yard tactic so he cant jump but this fight is as easy if not easier than the golem/water elemental boss. Start off with full dps spam and once he jumps I switch to the dps/heal spam for the rest of the fight for an easy win as you sucker punch him till he vomits up the emblems.
The last fight its the same tactics. Park in the corner so they dont get knocked around by the random rino charge, DPS like mad while hes a troll, switch to the dps/heal spam when he rino's up and spears a guy.
My guys are just starting to get decked out. The paladin is well geared with 4/5 T9, but my shaman only hit 80 a week ago but I have picked up 2/5 T9 so far and the rest is quest/rep gear. Gundrak is an easy 5-7 badges and takes me about 32 min to complete.