EsaJunttila
12-30-2009, 03:13 AM
I have three characters. As my wife gave me nice 2k "EU gold" for buying new computer, that will easily run five chars. Should I now buy another two accounts and then level them from 60 all together?
There is this another question that bothers me. Can you guys 5-box through anything that normal 5 man group can? Heroics and everything?
Has anyone tried 5-man arena with 5 boomkins? Just start nuking from shadows. :-)
Ualaa
12-30-2009, 03:29 AM
With a 5-man team, depending on composition of your group, you can do all 5-man content.
Some is easier then others, and what is easy and hard can depend on what you are running.
Boomkins are generally fun to play, especially in world pvp and battlegrounds.
And of course they have a lot of toys for the PvE game too.
However, as a class they are seriously lacking in controlled burst now.
Which hurts their arena ability.
You'll certainly win some games, but I wouldn't expect a high rating or to be competitive against top teams.
If you have the option of 3 toons or 5 toons, I'd definitely go for the five.
That gives you more of a punch in pvp, and gets you the option to run instances/heroics.
5x Druids is a very fun composition.
I have that for one of the four teams, which I regularly play.
One is dual spec'd - Feral Tank, and another is dual spec'd - Resto Tree; this opens instances.
Check out the assorted "Moo's" videos, in the movie forum; they've done everything with this composition.
1x Paladin + 3x Elem. Shaman + 1x Destro Warlock is probably the strongest group for PvE progession.
As in the easiest for you to play, and be able to beat 5-man content.
Quite a few go 1x Paladin and 4x Shaman, which is simpler to run.
And you can then drop the 1x Paladin, for a healer played by someone else, and go 4x Shaman for much more competitive arena play.
With the IWT (Interact With Target) keybind, and Click to Move enabled (Interface Mouse Options), a melee team is very much viable.
A powerful composition is 4x Ret Paladin + 1x Frost/Blood Death Knight.
There are quite a few threads regarding this team.
A mixed team, as in four or five classes is definitely an option.
We can build "Click" sequences, to manage DPS quite easily across several toons at once.
Each class brings their own "special" abilities, such as Battle Rez, Bloodlust/Heroism, etc.
Which is generally managed on their own hotkey.
Multiple classes is more buffs and options, but more things to track.
My mixed team (Druid tank, Disc Priest healer, Warlock dps, Mage dps, Shaman (Elem.) dps), is rather fun.
Generally a Prot Paladin is the easiest tank to box.
With a Feral Druid as another strong option.
You can make Warriors or Death Knights work, but they're harder to macro.
3x or 4x DPS (Shammies, Druids) can certainly heal, without a dedicated healer.
But a Priest is probably the best dedicated healer for a team (I prefer Discipline/Holy hybrid).
A resto Druid is a strong healer too, as mobile as the priest, with good power.
A resto Shaman can work too, but its a little less mobile.
Generally a holy pally is not a good boxed healer, lacking instant casts for mobility and aoe healing power.
DPS can be 3x or 4x, just about anything that you want to use.
Just go for synergy with the other dps.
And be aware of issues you might have, such as all melee vs bosses aoe's.
EsaJunttila
12-31-2009, 01:37 AM
I'm impressed with your reply, thanks! I certainly will further read these forums and especially check those Moo's videos. A bell in my head dings saying that I already have crossed that name in Youtube.
Fat Tire
12-31-2009, 01:46 AM
I'm impressed with your reply, thanks! I certainly will further read these forums and especially check those Moo's videos. A bell in my head dings saying that I already have crossed that name in Youtube.
ya Ualaa's posts are usually long-winded. They are also usually sticky worthy
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