Malekyth
12-28-2009, 11:57 PM
I'm cobbling a new group together from two abandoned groups and my old main, to the tune of Warrior tank, three Mages for DPS and a restoration Shaman healer. I'm having a lot of fun with it but end up in a lot of trouble when the group takes AOE damage.
Chain Heal is the obvious way to deal with this, but I'm finding its mechanics don't make it a simple Prayer of Healing substitute. If the tank is the target of the Chain Heal, it streams to him (usually way up front) but will not bounce back to the rest of the group; if a DPS is the target, then the tank is left out of the heal. How do people usually deal with this? Is it just necessary to keep the tank and DPS/healer close together when you've got a resto shaman, or is there something I'm missing?
Also, is it correct that I should save Riptide for AOE heals and not leave it in my spam heal rotation, or is it worth it for single-target tank healing even if it's not likely a Chain Heal will bounce to it?
Thanks. :)
Chain Heal is the obvious way to deal with this, but I'm finding its mechanics don't make it a simple Prayer of Healing substitute. If the tank is the target of the Chain Heal, it streams to him (usually way up front) but will not bounce back to the rest of the group; if a DPS is the target, then the tank is left out of the heal. How do people usually deal with this? Is it just necessary to keep the tank and DPS/healer close together when you've got a resto shaman, or is there something I'm missing?
Also, is it correct that I should save Riptide for AOE heals and not leave it in my spam heal rotation, or is it worth it for single-target tank healing even if it's not likely a Chain Heal will bounce to it?
Thanks. :)