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Perrigrin
12-26-2009, 07:42 AM
So, I got a mixed team at 72-74, and keep getting AN as the daily, which I completely fail at - Can't even get passed the keepers :-(

Now, I used a dedicated healer, and a druid as curer - But webing seem to be instant death for most of my toons - Any thoughts on this, or is it just hard for a non-shaman team at the appropriate level?

Here are my armories:

http://eu.wowarmory.com/character-sheet.xml?r=Chamber+of+Aspects&n=Took
http://eu.wowarmory.com/character-sheet.xml?r=Chamber+of+Aspects&n=Arangar
http://eu.wowarmory.com/character-sheet.xml?r=Chamber+of+Aspects&n=Raggamuffin
http://eu.wowarmory.com/character-sheet.xml?r=Chamber+of+Aspects&n=Looki
http://eu.wowarmory.com/character-sheet.xml?r=Chamber+of+Aspects&n=Kael

thinus
12-26-2009, 08:00 AM
Its not an easy fight at those levels. Some tips:

Kill skirmishers first and kill them fast. They will randomly drop aggro, stun them when they do if you can.
The group without the skirmisher kill the Watcher first, does some nasty stuff if left alone.
Drink immediately after you kill a group, you will drop combat and those couple of ticks do wonders for mana/hp.
Make sure to pickup aggro with the tank on the casters.

The boss itself is not too bad, if you can AoE some of the adds now and then it helps.

And once you get this guy down then you get Hadronox and just when you think things can't get worse you go up against Anub'arak. This is not an easy instance, the first 2 bosses become really easy later on but Anub is a royal pain on heroic for me. AN, HoS, Occulus are the 3 heroics I am struggling with pre TOC.

Rhod
12-29-2009, 12:01 PM
In addition to what Thinus said, if you have a dedicated healer, park him on the tank for the first boss and the adds. The adds will go directly to the healer and this makes picking up the adds with the tank oh so much easier. The trash, make sure to face all mobs away from the group, especially the poison spitting one. This keeps only the tank poison sprayed. I can't see your tank class at the moment (at work), but keeping the group close enough to break the web wraps from Aoe damage from Consecrate, shock wave, or swipe, makes life easier too.

On the way to the second boss, park your group at the end of the ramp in the middle, but not on the circle platform. Put your tank on the edge of the circle platform and tank the groups there. This makes all the mobs that spawn in addition to the 3 mob pulls congregate into one area and pulls your group out of Line of sight for the caster mobs. Wait for the boss to finish killing her adds then bring the group down into the open. Your going to have to move alot to stay out of the poison cloud.

Anub was a little tricky. When you get to his platform, there is enough room to park your group in a semi circle around edge of the platform. Have your 4 spaced far enough apart so only one eats ground spikes when he submerges. Have your group faced so they have line of sight of the boss and the adds that come down the ramp. Tank Anub on the far side and face him away to avoid getting "pound" on the rest of the group, then pick up the adds as they spawn when he submerges. Your druid will be busy curing poisons on Anub's second and subsequent submerges because of the poison spitting mobs. Good luck.

kate
04-14-2010, 09:39 AM
Sorry to necro-post...

I'm having a really hard time with Hadronox - 5 paladins (1x prot, 4x ret) on normal at level 73. I think it's the running around that gets me - it's REALLY hard to see if anyone is standing in the poison cloud, and of course there's always that 1-2 second lag between the tank moving and the followers moving to get everyone out of the way.

Anyone have any ideas on how to handle it with 5 paladins?

botboxer
04-14-2010, 04:32 PM
kate, i have a feeling your interact with target is resetting your swing damage. Use arrow broadcast to all wow accounts instead of relaying on follow. you get much more quicker response when you broad cast the movement key to all wow's than when you move the main and the others have to recognize this and then wow ai move themselves accordingly.