View Full Version : Boosting with Dodge?
Skuggomann
01-09-2008, 08:48 AM
Hi i was wonderign if it wud be worth is to traid out gems for some +dodge/block/whatever wen boostign sins 2-5% at lvl 70 shud become 50-99% at lower lvl's?
(currently usign a mage to boost btw)
perseph
01-09-2008, 09:14 AM
Nice theroie, so i searched a little bit
http://www.wowwiki.com/Dodge#Formulas
For example, a level 60 Night Elf warrior with a Dodge Rating of 48, 350 Defense skill, and 150 Agility fighting a level 61 mob would have:
* Base dodge = 0%
* Agility contribution = (150 / 20) = 7.5%
* Dodge Rating contribution = 4%
* Talent contribution = 0%
* Racial contribution = 1%
* Defense contribution = (350 - (61 * 5)) * 0.04 = 1.8% (A mob's weapon skill is assumed to be its level * 5)
* Total Dodge% = 0% + 7.5% + 4% + 0% + 1% + 1.8% = 14.3%
but i could not figure out what dodge rating contribution is :/
And i dont know how much agi/defens a mage has so maybe you can calculate by ourself
Otlecs
01-10-2008, 05:15 AM
I've no idea how effective this would be, but unless your mage is a fresh 70 and is pretty poorly geared, I don't see how it could work.
Since existing gems are destroyed when you re-socket an item (i.e. you don't get back the ones your replacing), you're faced with either maintaining two sets of equipment or coughing up for new gems specific to your mission each time you go out.
In fact, now I think about it, I don't see either option as cost-effective, even for a fresh 70, let alone a reasonably well equipped mage.
I reckon your best strategy is to just not get hit :)
Since I started making more intelligent use of my mage's pet for boosting my lowbies, I've cut my repair bills by 75%.
edit: clarity
Skuggomann
01-10-2008, 07:02 AM
well i do have 850 spell dmg and 1000+ fire/arcane atm so i guess i can sud specc deep frost and tak it liek a whore on a buisy day.
Otlecs
01-10-2008, 07:04 AM
Ummm.... ok.
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