View Full Version : Specs for 5 man lvl 80 Team
crowdx
12-11-2009, 01:35 PM
Hi all,
I decided to start a new thread for this because I want to cover everything.
As you may all have read already, i have had little success multiboxing my fresh level 80 5 man team in regular dungeons let alone heroics. So in reviewing everything I am wondering does anyone have advice on the specs of my toons.
My two warlocks are both specced destruction, what I am seeing is lots of gaps in my dps spam button and so i am wondering would Demonology or Affliction work better for me.
My hunter is currently BM but I am thinking I should respec him to MM?
I think my tank is fine in frost spec and my pally is holy. Initially I was told I would be better with a pally tank and druid for healing (my druid is sitting doing nothing and is duel spec feral/resto)
I would think my current team should be viable for all normal dungeons, yes the DK may be a little harder to tank with than the pally but druid is a little more intensive to heal with due to a lot of healing coming from HoTs.
All advice very welcome :) , toons are linked in my signature and yes I need to finish off their enchants etc :p
Ualaa
12-11-2009, 03:08 PM
I'd leave the warlocks as destruction spec.
That should be consistent/high damage.
Go with a click castsequence, one-button spam for them.
For trash, go: Immolate, Conflagrate, Chaos Bolt, with Incinerate as the fall through.
For bosses add another macro to your click: /castsequence reset=target Curse of the Elements,Null
I would spec the hunter Survival, if you're willing to manage procs, or Marksman if you just want to spam away.
If you want to use the DK tank you can, but a Paladin will be much easier to macro as a boxer.
You already have the 13% spell power buff for your team, from either warlock.
Similarly, a Paladin healer might work, but they are limited in two ways which sucks for us. They don't have any heals while moving, and lack a group heal. If you have a Druid healer as an option, I'd switch to this regardless of which tank you go with.
You have one more option to consider, not necessarily saying its better or worse.
You could go with either the Paladin or Death Knight as the tank (I'd go Paladin).
Have the Druid as the healer, with 2x Warlock as dps.
And have the other toon (Paladin/Deathknight) go as melee dps.
With a DK tank, a Ret Pally brings you blessings and an aura, plus strong dps.
With a Paladin tank, not sure if the DK or Hunter brings more to a predominantly caster team.
crowdx
12-11-2009, 04:09 PM
Thanks for the input.
I think my original thinking was just to better gear the DK before dropping him for the Druid.
My long term goal was the pally as tank and druid as healer with possibly down the road bringing in a priest to heal (have 2 priests sitting at 71) .
From what I am getting from Ualaa, I need to use regions in ISBoxer to have a bar to passthrough my warlock spellls via mouse clicks? Is there any addon which would show my cooldown on each spell that I am casting on the locks? I have Smartbuff for buffs. Also should I macro any chain of spells?
Btw, what hit points should I have on the tank before doing heroics? I think my pally may still be a little low?
olibri1
12-11-2009, 04:35 PM
Don't put Conflag in your macro because your macro will block if Immolate isn't up. This can happen if your macro starts with /assist <tank> and your tank switches targets between immolate and conflag. The big problem is that once this happens, you're pretty much stuck and have to go to multi-button dps.
A bit of advice:
1. Spend some time on the heroic target dummy with recount to see what's up with your dps. You'll want to adjust things over time.
2. Consider your party synergy. Keep in mind that surv hunter and dest warlock both can have replenish.
3. If you're struggling with regular instances, do something easier and work your way up. Mainly it's practice.
4. Single box your toons with other parties and raids both to gear up and to learn the class.
HPAVC
12-11-2009, 06:07 PM
Don't put Conflag in your macro because your macro will block if Immolate isn't up. This can happen if your macro starts with /assist <tank> and your tank switches targets between immolate and conflag. The big problem is that once this happens, you're pretty much stuck and have to go to multi-button dps.
Are you reset=target on your conflag?
What your suggesting should only happen on a 'miss' on the immolate if you have t he castsequence setup right. If you switch targets the cast sequence for conflag should be just fine since that is resetting on target changes.
olibri1
12-11-2009, 06:10 PM
No, I hadn't tried that. Thanks. Regardless, I came up with a better solution to this problem.
Anyway, this method still isn't foolproof in your macro not getting stuck.
crowdx
12-11-2009, 07:25 PM
So on the above macro, just do a cast sequence? And where would I put the reset= target ?
And also the button I spam for the tank, should I also have this the warlock dps spam? or stick to mouse clicks?
crowdx
12-12-2009, 05:08 PM
So I swapped out the DK for my Pally tank and added in my resto Druid. All I can say is WOW, what a huge difference this has made, the pally straight off takes a lot less damage due to his much higher armor and he is just way easier to hold aggro on. I am getting used to healing with the druid using ISBoxer regions and I have downed the first boss in HoL, woohoo.
So I also spent a ton of gold on gearing up my two locks which now buffed are at around 1800 sp, they are doing between 1300 - 1400 dps using a single spam macro but on the target dummy manually playing them I hit about 1600 dps, so I need to do some changes to their setup.
All in all I am much happier with the pally and druid and hopefully soon I will get up the guts to run a heroic lol, I think I just need some more practice and tweak my setup first though :D
Thanks for all the help
Ualaa
12-13-2009, 01:40 AM
If you go with a click macro, you'll never cast Conflag or Incinerate, without Immolate already being up.
Well, that assumes you have enough hit, for it to land.
If you don't it could resist, and then not be up, with the macro progressing to the next spell.
Warlocks and DK or Hunter, as click dps.
Paladin as click tanking.
And use mouse repeater regions, for the druid heals.
crowdx
12-13-2009, 04:20 AM
So when you say "click" , you mean not to use keybinds?
I just cleared regular UK pretty fast now that I swapped out the DK, also cleared first 3 bosses in HoL reg. Hopefully I will clear that tomorrow on regular.
Ualaa
12-13-2009, 06:06 PM
By "click" I mean the post "Running Concurrent Castsequences" by Bigfish.
You create a master "spam" key, which will call other castsequences.
The main key looks like this:
#show Incinerate
/Click MultiBarBottomRightButton1
/Click MultiBarBottomRightButton2
/Click MultiBarBottomRightButton3
/Click MultiBarBottomRightButton4
/Click MultiBarBottomRightButton5
/use 13
/use 14
/cast [pet:imp] Fire Bolt
Then create a castsequence on each of those keys.
In my example, I am using the bottom right horizontal bar, buttons 1-5 (counting from the left).
In BigFish's post, there is the syntax to use any bar you want, and this will work with Macaroon, Dominos, Bartender etc.
Next, open Notepad, Word or whatever.
With a clock/stopwatch, "spam" a key for 10 seconds at the pace you will spam in game.
An ideal speed is at least 2 clicks per second, but 3-5 seems typical; anything you can maintain is good.
After 10 seconds, count how many keys you spammed, and divide by 10, which is your clicks per second.
Now google for: wowwiki +abilities +warlock
Search for each of the spells you wish to use.
We need one (last) ability as a fall-through which is not a dot and has no reuse delay.
For a destro lock, this will be Incinerate.
I choose Immolate, Conflagrate, Chaos Bolt and Incinerate.
Looking up on the wiki, Immolate lasts 15 seconds.
Conflagrate has a 10 second cooldown.
Chaos Bolt has a 12 second cooldown or 10 seconds glyphed.
Curse of the Elements lasts 5 minutes.
My first macro is Curse of the Elements.
Because of the long duration, I use reset=target
#show Curse of the Elements
/castsequence reset=target Curse of the Elements,Null
My second macro is Immolate.
I want to re-Immolate every 15 seconds.
And because it is a dot, and could be spammed, I set reset=target as well.
#show Immolate
/castsequence reset=target Immolate,,,,, (insert 15 commas x your spam speed per second).
My next spell in Conflagrate.
This has a fixed cooldown of 10 seconds.
I want reset=combat, because the spell will not be available on a new target, until 10 seconds passes.
#show Conflagrate
/castsequence reset=combat Conflagrate,,, (10 commas x your spam speed per second)
Same deal for Chaos Bolt.
Incinerate is the fall through, so you can just drag from the spell book.
Or make a macro to insert your assist type, if you use that.
The click sequence will always CotE, then Immolate, then Conflag, then ChaosBolt.
It will do each action in order.
So you can drag the macros around to change the priority.
For trash, drag CotE out completely, and nothing is in that slot to be clicked.
For bosses, drag the macro back and you're using it again.
If you are hit capped for your content, then your spells will always land.
Which means you will never cast Conflag without Immolate already being up.
Similarly Chaos Bolt will never fire, unless Immolate is up and Conflag is on cooldown.
That is, assuming your spam speed is consistent.
crowdx
12-13-2009, 10:02 PM
Followed the intructions and all works a lot better than a straight macro :) , very cool :)
Thank you Ualaa for such a detailed guide
olibri1
12-15-2009, 02:43 PM
If you go with a click macro, you'll never cast Conflag or Incinerate, without Immolate already being up.
Well, that assumes you have enough hit, for it to land.
If you don't it could resist, and then not be up, with the macro progressing to the next spell.
Warlocks and DK or Hunter, as click dps.
Paladin as click tanking.
And use mouse repeater regions, for the druid heals.
Can you give a brief example of such a macro? In experimenting with click it seemed that it essentially worked the same as if you put the cast in the same macro, meaning that it blocks if unable to cast.
lacitpo
12-15-2009, 06:42 PM
See this wiki article
http://www.dual-boxing.com/wiki/index.php/Macro:Using_Click
crowdx
12-16-2009, 02:56 PM
So something I noticed last night when practicing on the Heroic test dummy sequence gets stuck due to not having I believe immolate active (not sure why that would be, possibly my comma count is wrong). Is there an extra click which I could add which would reset all the previous sequences?
What exactly does reset= target mean (noob question)
Ualaa
12-16-2009, 04:45 PM
Can you give a brief example of such a macro? In experimenting with click it seemed that it essentially worked the same as if you put the cast in the same macro, meaning that it blocks if unable to cast.
Two posts above yours is a detailed walk through of the macro I use.
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