View Full Version : My Bunch of Questions Post Pally and 3.3 related
blbjtb
12-02-2009, 04:00 PM
Hey guys! So Im playing my team again and after seeing the total rape fest they did to my poor DK (take wise) Im lvling my pally (71). The more im playing him though the more questions Im having about how to make him flow better with my Shaman team.
1.) Pallys seem to have a LARGE amount of buttons that need to be pressed. Now im using the 96969 Macro posted in the wiki (obviously once he gets 75) but whatelse might I be missing?
2.) Is it better to have my pally run with my shaman (all 80s) so they can just one shot stuff or would it be better to Have the shaman run outside the group pally can tag it while the shaman bag it.
3.) Has anyone tried to Box the new 5 mans? If so how is it?
4.) this is more of a innerspace question. sometimes in 5 mans you need your team to not follow your tank is there an easy way for not follow that im missing.
Ok so maybe its not a bunch of questions but im sure that my little brain will come up with some more as time passes. =)
Thanks in advance for the help!:D
Ualaa
12-02-2009, 05:22 PM
1. I just use the 969 macro, prior to 75 its not perfect, but its a castsequence anyway. I manually cast Avenger's Shield and Divine Plea. I should use Sacred Shield more too, but generally don't bother as things die easily to my team.
2. Not really sure what is better. In the group, the pally gets reduced experience, compared to solo kills. But outside of the group, until a given spread, higher levels take as much experience away as the percentage of damage they deal. Once you are getting full experience (not sure the spread), outside of the group tagging will be decent. You might just put him into the group anyway, and instance away for decent ups as you go.
3. There are videos in the movie section. They're all doable, by toons who have decent gear on PTR. It will depend on how geared your toons are on live, but none of them are unboxable.
4. You will need to disable Strobe follow, if it is enabled. Then map a key for independent slave movement. Movement is the only option to break follow. I have an example of this in the Keymap section of my guide, see my signature.
5. Keep at it, and you'll get to where you want to be. Questions are good, as is sharing anything that works well for you.
blbjtb
12-02-2009, 05:31 PM
Ualaa your like my own personal helper I love it! Every pit fall I have your there to catch me I cant tell you how much I appreciate it! Thank you.
After reading some of the changes coming to shamen in 3.3 Im pretty excited! I really like the Idea as long as a fire totem is down you can cast Fire Nova.. At least i think im reading that correctly.
falsfire3401
12-02-2009, 05:32 PM
1. I just use the 969 macro, prior to 75 its not perfect, but its a castsequence anyway. I manually cast Avenger's Shield and Divine Plea. I should use Sacred Shield more too, but generally don't bother as things die easily to my team.
2. Not really sure what is better. In the group, the pally gets reduced experience, compared to solo kills. But outside of the group, until a given spread, higher levels take as much experience away as the percentage of damage they deal. Once you are getting full experience (not sure the spread), outside of the group tagging will be decent. You might just put him into the group anyway, and instance away for decent ups as you go.
3. There are videos in the movie section. They're all doable, by toons who have decent gear on PTR. It will depend on how geared your toons are on live, but none of them are unboxable.
4. You will need to disable Strobe follow, if it is enabled. Then map a key for independent slave movement. Movement is the only option to break follow. I have an example of this in the Keymap section of my guide, see my signature.
5. Keep at it, and you'll get to where you want to be. Questions are good, as is sharing anything that works well for you.
I find in leveling my L75 team that the full 96969 rotation on my pally is just overkill and burns her mana too fast as the fights don't last long at all. Against non-elites, that is. For non-elites, I use a different action bar (Shift-2) on my pally. I just tag the mob with the ranged taunt (Hand of Reckoning?), smack it with a judgement, then let her just default attack while the warlock's 3 dots and felguard takes it down. Stuff dies in 5-7 seconds usually. If I'm pulling a pack (and I do whenever possible) then I mix in Hammer of the Righteous, Consecrate, and Holy Shield. If the pally ever actually drops below 90% health, I throw up a renew from the priest. Heck, the Renew alone is enough to keep her topped off even when fighting most elites. My priest is largely just baggage being dragged around, she throws up a single SWP on each mob and otherwise occasionally tosses out a Renew (or Circle of Healing if group heal is needed)
If I'm actually fighting an elite with a respectable amount of HP, then I switch to my #1 action bar and use my 96969 macro.
To stop follow, what I've done is macroed the "strobe on" and keybound it to my up arrow (I never actually use arrows for movement, I use WASD). To turn off follow strobing, I've setup HKN to pass the down-arrow to my slaves, which makes them take one step back. The same keypress on my main runs a macro that disables follow strobing. So it's a one-button solution to either resume follow strobe or turn it off.
Sam DeathWalker
12-03-2009, 12:37 AM
.) Is it better to have my pally run with my shaman (all 80s) so they can just one shot stuff or would it be better to Have the shaman run outside the group pally can tag it while the shaman bag it.
If the mobs are not grey to the 80's its way better to have the pally outside the group and tag. Just make sure the mobs are not grey to the 80's. Its called tag boosting.
Ualaa
12-03-2009, 03:22 AM
My 96969 macro is both click and not.
The actual macro is a simple 96969 macro, which uses 254 of the 255 characters.
The key I press is on the keybind 1.
This is the master macro, which would normally call each of the castsequences via click.
On my paladin, there is only one macro called via the click.
Anyway, the master macro is similar to this:
/stopmacro [mod]
/startattack
/Click MultiBarBottomRightButton9
So, if I click 1 with any modifier key, the click macro stops at this point.
The modifier key of course doesn't affect my shaman click macros in any way.
So spamming 1, with a mod key, lets me down things at range with casters but without the pally doing anything.
This greatly conserves my mana, instead of casting Holy Shield every 8 seconds, even for mobs dead long before they reach me.
Clicking 1, without a mod key, starts attack immediately.
And calls the 96969 macro, via the /click.
I don't have the characters left in the 96969 to start attack.
But the click has plenty of free characters.
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