View Full Version : [WoW] Your toons and gold. How do you farm/get your gold?
Chronic1337
12-02-2009, 09:54 AM
Post you awesome gold making guides/techniques here!
I have time to do daily's but haven't found a great route to complete all 25 of them in a short period of time.
Are daily's really the best way to get gold? Or do you maybe have other techniques?
Post them here!
Kind regards,
Team Overdose
What I do :
- Play the auction house (mostly)
- Quest at level 80 (not dailies, regular quests : gold + items)
- Have every collection profession in every group (including enchanting to disenchant BOP items)
I never missed gold by just doing that.
alcattle
12-02-2009, 10:45 AM
Finish all the quests, on a good day you can bring in 1k per toon
Littleburst
12-02-2009, 10:46 AM
- Play the auction house (mostly)
And i hardly waste anything, i'll stock up pretty much everything to sell it on the AH if possible. Just like that i try to not buy crafted items, but rather get mats + find a crafter. Things like that safe a lot.
Svpernova09
12-02-2009, 10:46 AM
http://www.dual-boxing.com/showthread.php?t=26247
http://www.dual-boxing.com/showthread.php?t=25380
http://www.dual-boxing.com/showthread.php?t=25564
http://www.dual-boxing.com/search.php
Enter "making gold", click search now.
The common ways:
Play the AH
Farm mats for professions and sell
Farm Dailies
HPAVC
12-02-2009, 10:49 AM
Hit dungeons very hard, I try and beat average time, disenchant / vendor everything based.
Play AH while heading to next dungeon, usually sell off some vellum enchants / scrolls / lw patches if needed there. Buy dumb priced stuff off a saved list for use later.
A subset of dailies that are quick boxable, though I am doing the nether drake ones right now which are a time soak.
My server has a few max gold people and ah wanna bes, so I tend to sell undercut a bit and they buy it up quick. I couldn't care less if i am a few gold off, I just want the make sure I get a good price quickly.
I have a friend that roams the basin all day gives me all his eternals. The eternals are really the thing I have no time for. Nothing can be done about those.
suprafro
12-02-2009, 11:44 AM
Tradeskill cooldowns provide by far the best gold:time investment ratio. If you have limitied play time and don't enjoy daily quests yet your able to play for alittle bit everyday tradeskills are tough to beat. There is no playing the AH involved here (no real risk), your just running an assembly line (buying all materials, push a button, list the finished product)
Alchemy: epic gem transmute is worth about 100g a day on my server (considering the cost of buying all source materials), always sell the gems cut. Its always worth tipping someone 5-10g for a cut if you dont want to invest in any patterns
JC: ~10 min daily quest, win a dragon eye worth 150g (sell as both cut nightmare tears or uncut dragoneyes depending on days market). Icy Prisms can also be worth making, depending on your servers gem market
Tailoring: Only doable once every 4 days but the CD is worth about 200-300g on my server (considering the cost of materials)
Personally I have 4 Alchs, 1 tailor and 5 JCs. I spend about 20 minutes a day doing my JC daily + AH maintaince and pull in about 10k gold a week
Ualaa
12-02-2009, 05:52 PM
I used to play the auction house.
Arbitrage is the best method to make gold, bar none (imo).
You need to cover as many of the production skills as possible.
Alchemy, Blacksmithing, Jewelcrafting, Leatherwork, Tailoring etc.
Grind your reputations on all the toons who possess these skills.
You want every faction recipe.
For a thing like Jewelcrafting, where you get recipes based on a reward from a daily, two toons gets you all the recipes in half the time.
Raids is another source of rare patterns.
Look at every recipe you can make.
Many will not make you gold, but some will.
Some can make you a ton of gold.
It will be infinitely faster to buy the mats on the auction house -- then craft the item and sell it.
Versus farming the mats yourself and making then selling the item.
Sure, if you farm then its entirely 100% profit.
But if you buy the mats, make it and list it, you've saved yourself 3 hours or so of farming.
And have the ability to purchase mats and make 16 additional items across your toons which will sell for a profit.
You don't want to flood the market at any time.
A guild bank with three tabs is a very good idea.
If there are a lot of things up (flasks on weekends, for example), you can purchase a ton of them.
And then turn around and list them for 5pm server, on weekdays when they sell for a lot more due to raiders raiding.
For your mats, create a few macros and periodically spam them.
You might have, "Buying stacks of <insert item>, mail CoD to <your production toon>".
You'll probably have 1-5 resources for each profession that you'll want a ton of.
If you can get someone to mail you a stack for 22 gold, when it will cost you an average of 28 gold on the auction house, a lot of people will take the certain sale, rather then risk listing something several times.
A daily route, is more gold per hour then anything else.
But the catch is, each team will basically go for an hour and then they're done.
You can make 1100-1200 gold, depending on your route.
That's better gold then just about anything you can farm, in an hour.
And it is not dependent on drops or such, pretty much its consistent and easy.
Other methods might make more per day, but this is good per hour.
If you had 5 teams, each capable of dailies, you'll almost certainly make more gold in 5-6 hours then another method.
With one team, they're worthwhile to do daily, as long as you need more gold.
A benefit of dailies is that you can just drop them without issue for a week.
If you're doing the arbitrage (turning one item into another for immediate resale at a profit), you'll have people mailing you mats every day.
And need to receive those mats and send the gold back, or your supply will be upset.
heyaz
12-02-2009, 07:19 PM
Dallies and selling epic gems since I honor cap almost every day.
I tried to play the AH awhile ago, prospecting and disenchanting mostly, and reselling gems/orbs, but our economy is so small it was barely worth the time.
Ogloo
12-02-2009, 07:27 PM
Epic gems, like i do heroics with my buddy (tank), had like 100 conq. once, bam 40 gems on each guy, then yeah honor cap, another 6 gems on each toon.. i hate dailies.. nor do i have half of them unlocked
Volch0k
12-02-2009, 07:36 PM
Trial of the crusader on normal - disenchant all loot.
Atm, there is just NOTHING, not even daily's however fast wtf you are - that nets you more gold per hour (Atleast not on my server, and the prices here are fairly common)
I can easily farm 25 abyss crystals in an hour, wich i NEVER need to sell below 40g a piece (I can also DE them, and sell cosmic/dust depening on the current price)
This is not counting the wintergrasp thingies that drops if we have WG (for honor and buy epic gems)
This means, running this for an hour nets me ATLEAST 1000g, not inlucding gold/greens from the few trashpacks.
TheBigBB
12-02-2009, 08:22 PM
I find that simply doing the heroic daily and occasionally selling my frozen orbs and some enchanting mats gets me plenty of money. No need to grind it out.
Oatboat
12-02-2009, 08:37 PM
I have 12 alch's xmute mastery. Do all the transmutes then send them to my JC'er to cut. make about 2-3k a day easily without farming depending on proc's.
I just keep the alchs by the guild bank and have an auction house toon do all the running. Buy cheap mats for xmutes when they are up. It doesnt cut into profits much.
Ruodhaid
12-02-2009, 08:48 PM
Wait for patch 3.3
do weeklay raid quest for 10 emblems of frost
do 7 x dayli heroic quest for 14 emblem of frost
by Primordial Saronite for 23 emblem of frost
sell Primordial Saronite for 7.500g the first week maybe even more now that its used for legendary aswell
I will do that on my 10 toons will net 75000g the first week after patch
I know the priceses seem high but ruined orbs sold for 4-5k the first few weeks on my server, crusaider orbs sold for 6k the first few weeks.
Ogloo
12-02-2009, 09:39 PM
Wait for patch 3.3
do weeklay raid quest for 10 emblems of frost
do 7 x dayli heroic quest for 14 emblem of frost
by Primordial Saronite for 23 emblem of frost
sell Primordial Saronite for 7.500g the first week maybe even more now that its used for legendary aswell
I will do that on my 10 toons will net 75000g the first week after patch
I know the priceses seem high but ruined orbs sold for 4-5k the first few weeks on my server, crusaider orbs sold for 6k the first few weeks.
OOOOOO:)
o sell ur crusader orbs now... there useless in about 1 week or w/e they will be 60g instead of 500
Volch0k
12-03-2009, 08:24 AM
And ofcourse, i have stocked up on a lot of mats for 3.3 ;)
Baltyre
12-03-2009, 09:58 PM
When wotlk started, i used to farm a special zone in emerald dream on a quest.
Each mob drop some junk who can be sell for 3 gold, but the thing is that you can loot the item with each member of your group.
So it's a easy way to make 700gold/h with a 5member team.
It's not really interesting now, exept if your group is really weak.
Volch0k
12-04-2009, 09:06 AM
Just a tip: I'm pretty sure abyss/cosmic/dust prices will fall with 3.3, since all 3 new heroics only drops epic items.
Duess
12-04-2009, 05:21 PM
Just a tip: I'm pretty sure abyss/cosmic/dust prices will fall with 3.3, since all 3 new heroics only drops epic items.
On the other side of that is a brand new tier of gear that will need to be enchanted. Supply may go up but demand will also be going up as well.
Ualaa
12-04-2009, 05:30 PM
I'd imagine they will fall in price, but cost about the same for 2-3 weeks. Then plummet.
accretion
12-04-2009, 08:23 PM
Overall, most enchanting mats held value surprisingly well with the drop of both 3.1 and 3.2. In fact, they even rose for a few weeks on my server. The notable exception was the Abyss Crystal, which dipped noticeably with a farmable ToC.
The mats market is really depressed now, with Infinite Dust selling for less than 1.5g/each. Hard to think that would go too much lower, but I suppose the shards could still drop, too.
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