View Full Version : 5 Boxing Paladins , few questions
Cynical23
11-22-2009, 10:03 AM
Hello,
I just made 5 pallys to box, I set up keybinds for interact to target, and all of them have move to click enabled. Now when I go to a target, they all attack said mob. However they run around the mob in circles while attacking. Is this normal?
Also another question, with 5 boxing paladins. Should I make 1 holy, 3 ret, and the last one prot? If I was going to do alot of instances? Or making a prot pally doesnt really matter in instances, when you have 4x ret pally's?
One more question heh, should I really think outside of the box, and maybe swap a priest instead of a pally? So basically like a prot pally, 3x ret pallys, and a priest? Or can a pally heal as good as a priest?
Thanks for the help once again guys.
Solon
11-22-2009, 11:00 AM
If you are Ally you can control a shaman and have 3 ret and 1 prot. I have a lot of fun now NOT controlling the tank. While sometimes I wish I had some more flexibility (read totems) I wouldn't take a holy paladin. I have a 4 ret 1 prot team, Divine Storm provides very consistent passive AoE healing. In instances any of your Rets can heal in a pinch, but a tank eventually becomes essential.
As far as the running around in circles, if you have a high threat tank, you don't have to spam the interact target as much because the mob anchors to the tank, then you can control your toons placement as you will with less running. With an all melee team you will still see it a bit in my experience, you get used to it.
Cynical23
11-22-2009, 12:30 PM
Thanks alot,
I am not level 10, with my 5 pallys. However healing has become a problem.
The problem is when all my chars are fighting a single target, then I need to heal another member, as well as needing to kill that target.
So what happens is, I use healbot on my main toon to heal a party member, but all my toons stop fighting, because I lost my target on the main pc. Even when spamming interact to target. They dont reattack until I target the npc again, after I am done healing.
Also, do I need to bind all 5 chars with interact to bind, and click to move on? or is it just all the other chars except my main? I have them all enabled atm.
Coltimar
11-22-2009, 03:23 PM
You could make a macro /cast [target=targettarget] Flash of Light. This would let whoever spams the macro heal the target's (monster you are fighting) target. I see you are using IS. You should look into the heal by region deal. I am going to try to figure this out on my paladin team tomorrow with the intention of switching to this.
Ualaa
11-22-2009, 05:30 PM
The running around the target is normal, it comes from spamming the interact key, which you need to do to keep your melee in range of the mob should it move. Against a player it is even more essential to spam the key.
Being behind a mob/player is a huge advantage, so roughly half your attacks gain this bonus by the games behavior to interact. Plus it makes you a lot more annoying/hard to deal with in pvp.
As you gear up and gain spells/abilities from leveling, your self heals in combat will improve. We have a few threads which will interest you. There is "How to box 5 Paladins", and "1800 in 23 hours" and then a couple on 4x Melee.
If you decide to go a healer and 4x Ret (or healer and 3x Ret, 1x Prot), look into healing by Repeater Regions. If you stay with Rets, you'll want the heal by macro. There are macros in those threads.
Cynical23
11-22-2009, 06:20 PM
Do all the paladins need to have click to move/interact with target? Because when i spam the interact with target command, all the pallys attk the target in circles. However when I need to heal the spell gets interrupted since I am spamming the command. If I stop spamming, the pallys don't attack.
Ughmahedhurtz
11-22-2009, 07:02 PM
The only time you need to spam interact is when the target is moving. In PVE, just hit it once to get them in range and once again if the mob goes out of range. PVP is the only time spamming it is worthwhile.
Ualaa
11-22-2009, 07:05 PM
You could try two keymaps.
Keymap A
Step 1 - Send Interact to every client.
Step 2 - Send the DPS macro to every client.
Keymap B
Step 1 - As above, for all clients except 1.
Step 2 - As above, for all clients except 1.
Or instead of Keymap B, go with Keymap C...
Keymap C
Step 1 - Deactivate Keymap A on Paladin 1.
Step 2 - Activate Keymap A on Paladin 1.
You could have multiple Keymap C's for a bit more control of your team.
A lot of options.
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