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View Full Version : [ISBoxer] A guide to IS Boxer (Long)



Ualaa
11-16-2009, 09:30 PM
A GUIDE TO IS BOXER



1. Getting Started
IS Boxer is free, but requires Inner Space, which is a subscription based program. Jamba is an addon, which IS Boxer can integrate into its basic operations.

You can get a one-week trial version of InnerSpace/IS Boxer from Lax. Here is the link http://www.lavishsoft.com/joomla/index.php?option=com_chronocontact&Itemid=85

The IS subscriptions are available in 3 month and 12 month forms. If you mention someone referred you, both you and they get bonus time on the subscriptions. Your 3 month subscription is extended by 15 days and your 12 month subscription is extended by 30 days. If you find this guide useful and decide to use IS Boxer, I'd appreciate if you mention me (Ualaa) as your referral. My referral link is here: http://www.lavishsoft.com/account/register.php?referral=Ualaa

The basic process goes like this:
1. Obtain a subscription to IS.
2. Download IS and run it at least once (as Administrator, if running Vista/Win7)
3. Download IS Boxer and install it to the IS folder.
4. Run IS Boxer (as Administrator) and use the Wizard.
5. Apply tweaks as desired, then export your configuration to Inner Space.
6. Launch your character set from the IS menu.

You will need to download:
InnerSpace - http://www.lavishsoft.com/downloads.php?p=innerspace
IS Boxer http://www.lavishsoft.com/wiki/index.php/IS:ISBoxer#Downloads
Jamba - http://wow.jafula.com/addons/jamba



These videos have proven useful for setting up ISBoxer:
40 second set up - http://www.youtube.com/watch?v=xoZG6b9HjnM
Your First Team - http://www.youtube.com/watch?v=sHwjmXlI22Q
Overview, Part 1 - http://www.youtube.com/watch?v=uB3-Pr3_3AU
Overview, Part 2 - http://www.youtube.com/watch?v=oIqLMBhoMQI
Basic Multiboxing - http://www.youtube.com/watch?v=UIe70mUTLdQ

The ISBoxer Wiki is an excellent resource and is found here: ISBoxer Wiki - http://www.lavishsoft.com/wiki/index.php/IS:ISBoxer

ISBoxer now has its own website: http://www.isboxer.com/ (http://www.ISBoxer.com)
The site contains numerous written guides: http://isboxer.com/index.php/guides
And a strong collection of video tutorials: http://isboxer.com/index.php/videos



2. Features.
This guide is written from the perspective of a warcraft player. However IS Boxer is very flexible and will run many titles including Age of Conan, Aion, Dark Ages of Camelot, Darkfall, Everquest, Everquest II, Eve Online, Lord of the Rings Online, Runes of Magic, Star Wars Galaxies, Vanguard: Saga of Heroes, Warhammer Online and of course World of Warcraft. It runs on all versions of Windows from 2000 onwards (32 and 64 bit versions).

IS Boxer...
- Launches your team with a single click from the IS menu.
- Can broadcast keys, via Repeater mode.
- Accurately broadcasts mouse movement and clicks (you actually see a mouse in every window).
- Can enable mouse broadcasting on a per Keymap basis for easy and precise ground target AoE use.
- Switches from one window to another (PiP swap) virtually instantly.
- Uses a powerful FTL assist method, without the need for any warcraft assist macros.
- Features an incredibly powerful Keymap system which can configured for a very customized interface. If another boxing software can do it, IS Boxer can too.
- Can create macros larger then the normal 255 character limit.
- Creates virtual config files, so settings can vary on a per character basis.
- Integrates many Jamba features right into itself.
- Can take advantage of G15/G11 keys and other devices.
- Includes a wizard for quick set up and demonstration of what is possible via its Keymaps.

Ualaa
11-16-2009, 09:31 PM
3. The Wizard & Beyond.
Inner Space has been downloaded and run at least once; IS Boxer has been installed to the IS folder.

The toolkit is divided into four sections. Along the top is the File, Wizards and Help menu. Then we have three panes. We use the top pane first to select what we're configuring. The left pane is next and selects specific things to change. The right pane is used last, and changes are made here.

Run the Wizard from the Wizards menu.

The Wizard:
We need to tell it we are configuring World of Warcraft in the top field. In the middle field we tell it which file will be used to launch the game (there's only one choice once WoW has been selected in the top field) and finally we select the default wow profile in the bottom field.

Check "Yes" for Battle.Net and enter your B.Net email in the field. Click next.

If a character has been played it will appear on the master list. Double click the toon names for your desired team in the order you'll want them to load (pick a toon from account A, then a toon from Account B etc). You can manually enter a toon's name and server if you have not logged them into wow yet. Hit next.

Choose a nick name for your character set. I name my teams Blue, Red, Green and Black, but anything works. Click next.

There are two major options for the Layout screen.

You can give the active slot its own inactive slot, which means the bottom of the screen will be divided into five portions (for a 5-man team), with the active toons section "open" along the bottom. This option makes it very easy to tell which toon is active/hot.

Unchecking this box would instead divide the bottom of the screen into four windows, one for each of the non-active sessions. When you PiP switch, the active character trades positions with the inactive character.

You can choose for the inactive windows to appear along the bottom (default), top, left or right of the main window.

If you have more then one monitor you can enable it here.

Click next.

I suggest always having the wizard create basic macro's (first box unchecked), but make sure the second box is checked. If you check the third box, the other toons will automatically follow a new leader on any character switch. If you're using Jamba (highly recommended) ensure the 4th box is checked. I generally leave the last button unchecked, as I'd rather manually control Strobe then to have it turn on, on any switch. Hit Finish when done.

Additional Tweaking:
On the top pane, click the + beside Virtual Files to expand this option. Then click on Config.WTF. Then click on the + beside Characters (also on the top pane). Drag the characters for your newly configured character set/team down from the top pane to the left pane. Once this is done, any configuration changes we make for any of these toons will be remembered on a per character basis. We can take our slaves and turn all their options down, while retaining higher video options on our main.

If you click on a character name in the top pane, on the left pane it will give information such as Action Target Groups the character is a part of.

Close Characters, by clicking on the minus symbol, then expand Character Sets. Click on your new character set. On the left pane it has the set name highlighted. On the right we will definitely want to check the third box and select a GUI toggle hotkey. Click the arrow to the right of the character field, then press the desired key with the desired modifiers -- I use / (? key) with the Alt and Control modifiers. Anything you're not likely to accidently press in game will work fine.

Under Slots (left pane) click on the 1. You'll want to set a hotkey to switch to this character. Shift F1, Control F1 or a G-Key are good options. Anything you'll remember will work. If you selected a Jamba option (master update, follow, or strobe) in the wizard, "When I switch to this character" will be checked, and "Do this Mapped Key" will be selected. You can make changes to the default behavior here.

I generally check every CPU core, which allows windows to manage which core is used and when. You can assign different cores to each character of the team. You can also check to limit your foreground and background frames per second here.

Each of your slots will want a unique set of FTL modifiers checked. It is easiest if you leave the default values selected. All that matters is that each slot is unique from the others. These modifiers will not impact your ability to create macros with modifier keys (they only affect three specific macro, which control FTL functions).

Repeat for each of the slots on your team.

On the top, expand Window Layouts and select your team.
On the left ensure your team is selected.
On the right I like to check, "Remove border around main window"
You can enable Rollover from this menu (make the slave window larger by moving the mouse to it -- I generally just PiP swap, as it is instant).
Regions will allow you to change your Layout if you desire.

On the top, Action Target Groups is worth mentioning here.
Right click and select New Action Target Group.
I made three ATG's, specifically for Ground Click Spells (mine are "AoE on 4", "AoE on 5", and "AoE on Shift A".
Click on your newly created group.
You can drag characters from the top pane to the left window to add them to these groups.
I have all my Death Knights (Death & Decay), Druids (Hurricane), Hunters (Volley), Mages (Blizzard), Priests (Mass Dispel) and Warlocks (Flamestrike) in one group or another.
In the Keymaps section, it is useful to have all classes with a ground-target spell in an action group together.

Backing up your Config:
Nagivate to your InnerSpace folder.
Find the file ISBoxerToolkitProfile (.xml) and copy it.
Paste to a safe location.

Ualaa
11-16-2009, 09:31 PM
4. Broadcast Modes
IS Boxer has two sets of actions which will broadcast keys from the active toon to the alt/slaves. Your first tool is Repeater, and the second is Keymaps. You can independently enable or disable each of these, or even have both on or off at once.

Most other software boxing solutions broadcast keys in a 1:1 system, where any key pressed is sent to every other client. This is then modified via a White List (only send configured keys) or a Black List (do not send these keys).

Within IS Boxer, when Repeater is enabled and Keymaps are disabled, it too functions with a 1:1 system. This is extremely useful for entering your password or authenticator codes at start up, for several accounts at once. With Repeater on (or mouse repeater) while using multiple PC's, you'll want to change the setting to "Current Window Only", so only the current window broadcasts to the other PC's. Mouse repeat is extremely accurate for any UI elements, such as selecting talents or clicking accept for setting your hearth point. Game objects on the other hand are not exactly lined up on every screen, but you can frequently click close enough for it to not matter.

If both Repeater and Keymaps are enabled, any hotkey used to activate a Keymap still activates the Keymap, which means it is not broadcast 1:1 by the Repeater. If you want 1:1 broadcast, you should disable Keymaps first. If you have a Keymap which uses H to use hearthstones, then H will not be broadcast via Repeater with both Keymaps and Repeater enabled. Your Hello will come up as ello.

The default state for boxing with IS Boxer is Repeater off and Keymaps on.

Keymaps simulate both a white list and a black list for functionality, but are far stronger then either option (you can choose to use the white/black lists within IS Boxer if you want). If you use a hotkey to activate a Keymap, it is on your white list (it will have an effect on the other windows), but if a key is not a hotkey for a Keymap then it will not be passed (which is the same as black listing the key).

I like to split Repeater into two Keymaps, one for keyboard repeating and the other for mouse repeating. I will show how to do this, along with numerous other tricks and configuration options in the Keymap section.



5. FTL
Most of the macro assist systems rely on one of three basic control types. Focus is the most common, where a given toon will cast at the target of their focus. Target functions the same as focus, where a given toon will always target a specific toon, and cast at the that toon's target. Leader similarly relies on assisting the leader of the group.

All of these are flawed in one or more important ways. With a Focus based system, you lose the ability to use focus elsewhere, which is a major loss in PvE raid crowd control or PvP combat. With a Target based system, you are forced to control your toons is a specific previously determined order. A Leader based system breaks whenever we PvP because we cannot control who the leader of our party is.

FTL achieves assist (or follow) without relying on any of these. This means we can freely use Focus or Target for other functions.

As was mentioned briefly in Section 3, under Additional Tweaks, each Slot needs its own unique set of FTL modifiers. Most teams will be two to five toons, and some run ten toons. With six available modifiers for FTL (but not being able to use Left Alt and Right Alt as modifiers at the same time) we have 19 unique FTL combinations, with the default wizard set up. With tweaks, we can take FTL to as many characters on the team as desired, as discussed here: http://www.dual-boxing.com/showpost.php?p=301695&postcount=32

The FTL modifier conditions apply to three specific Keymaps (FTL Assist Me, FTL Follow Me and FTL Target Me). We can use any combination of Alt, Control and Shift elsewhere as keybinds or macro actions without interferring with our FTL.

If we were to create a new Keymap which desired an FTL assist, we include a "Do Mapped Key Action" in the Keymap, just like the FTL DPS keys use for 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, - and =.

It is extremely important that we do not change the setting, "World of Warcraft: Use FTL Modifiers" on any of our Keymaps. Our three FTL keys will have this setting "On", and everything else will be set to "Default". Changing this will cause a lot of issues with our Keymaps.

By default the twelve keys mentioned above are automatic FTL assist keys. In the simplest form, we can drag a spell out of the spell book and place them on any of these keys. We do the same for other members of our team. When we cast the spell, every member of our team will also cast whatever is on the same key, and it will automatically cast at the same target. This is without any wow macro's of any sort, just drag the spell from the spell book as is.

This will work fine for "Click Castsequences" too. Just have the "mash" key for all of the toons on an FTL DPS keymap, such as 1. The spells that it calls need not be on the FTL keys, they'll work fine on a hidden action bar.

Ualaa
11-16-2009, 09:32 PM
6. Keymaps
A Keymap is a group of mapped keys.

With IS, a Mapped Key is comprised of three parts. A hotkey to activate it, targets for it to apply to, and whatever you configure it to do. Mapped Keys are incredibly flexible and a very powerful feature. You effectively control your other toons from the main window. You can send a different key combination to each window for formations etc.

Mapped Keys have Steps. Each step is a different set of actions. Most have one step, which means it does the same thing each time it is pushed. Some have multiple steps; formation mapped keys will generally disable strobe follow on the first press and then execute the formation on the second. Even though it is one key pushed for two actions, it is still one action per one key pushed.

For a Mapped Key to work, the hotkey to activate it cannot also be configured to do something else in Warcraft. This is the number one reason for a Mapped Key to fail. This doesn't seem to be an issue with directional movement keys (up/down, forward/back, left/right, strafe) as the hotkey for movement keys.

The wizard gives us three sets of Keymaps. Control, General and FTL DPS. We can also create new Keymaps, for groups of mapped keys which will only apply to certain teams. If you Right click on Key Maps (top pane), you can add a new Keymap and name it something relevant, such as the team/character set name. If you add new Key Maps, you should modify the Activate Maps mapped key (Control Key Maps), so you can enable/disable it.

If you create a Keymap for a team, you can click on your character set (team) in the top pane, and then drag the entire Key Map from the top pane down to the Key Maps section of the left pane for your team. This adds the new set of mapped keys to that team only.

Studying the existing Keymaps from the wizard is the best way to learn how to create your own keymaps. Copying what has worked for others, is another method. I'll provide a lot of examples later in this section.

For example, we have no Keymap for Jump. Pressing the spacebar has our active toon jump. We also have a General Keymap called "Others Jump", which uses Control + Space as the hotkey. Space has our active toon jump but not the others because it is not a keymap so is not passed.

Studying "Others Jump" teaches us how to have the slaves independently move. Neither WASD or the Arrow Keys are in a keymap. I have mapped slave movement to the arrow keys, in the example section.


An important note.
The following section contains numerous examples on creating or modifying mapped keys to personalize your configuration. When you create new mapped keys, you want to ensure that a given hotkey (a number or a key) will only cause one game output. Basically, you don't want two conflicting mapped keys, with the same activation key, each doing different things.


A Note on the G11/G15 Keyboards
If you want the G-Keys to run as they did prior to IS Boxer, run the Profiler software as an administrator.

To integrate the G-keys into your IS Boxer macro's (have them as hotkeys for Keymaps), you need to run the software, removing all macro's, toggles, repeat options etc. Have a clean interface; as in keys show up as "unassigned".

Then with InnerSpace running, start the Profiler software and close it. All the mapping will already be gone from the G15/G11 in the future, so this will be a fast process.

Within the IS Boxer Toolkit interface, you can then assign a G-Key as a hotkey to activate a mapped key by clicking the arrow to the right of the key assign window and selecting the desired G-Key from the drop down list.


Example A - Separating Keyboard/Mouse Repeating
On the top, click on Control Keymaps.

On the left, right click on Repeater (under Mapped Keys). Select the "Make Copy" option.

Rename the copy to Mouse Repeater. Rename the original to Keyboard Repeater.

We will need a different hotkey to active at least one of these keymaps. I have changed my keyboard hotkey to M1 and my mouse hotkey to M2 (these are the light up keys on a G15); any key combination you will remember will work.

There are two steps, which means on the first click one thing happens and on the second click something different happens.

Clicking on the 1, under steps (left pane) reveals actions on the right pane. Edit the first action on the right pane to only affect the Keyboard. I have also right clicked on Actions and selected a New Light Action, with the current computer as the target, and M1 Light On as the action.

Clicking on the 2, under steps, we want the reverse to happen. Change the first step to only affecting the Keyboard, this time to disable it. Again add the light action, but this time have it turn the M1 light off.

Repeat the process for Mouse Repeater, except have it only affect the mouse and change the light action to M2.


Example B - Independent Slave Movement
This is an example of studying another Mapped Key made by the wizard and applying its method for our own purpose. The "Others Jump" Mapped Key in the General Keymaps shows us how to have our slaves jump independently of our active toon.

Neither WASD, the Arrow Keys or Strafe Keys are used in any Keymap. This means they are not passed to the slaves. I have opted to continue using WASD for my movement, but to use the Arrow Keys for independent slave movement.

I create these Mapped Keys in the General category, because I want them to always apply to every team I make (if for some reason, you wanted these keys to only apply to certain teams, put them into a newly made Keymap, and drag that Keymap to each character set you wish it to apply to). We right click on Mapped Keys and choose New Mapped Key. Create one each for Up Arrow, Down Arrow, Left Arrow and Right Arrow. I have named mine after the keys.

Each uses the key it is named after as the hotkey to activate it. Ensure "Hold Keystroke Action while Hotkey is Held" is set to "On". Each has a single step.

Click on the 1, under Steps (left pane), right click on "Actions" (right pane). Choose Keystroke Action >> New Keystroke Action. Now click on our action. For Target, we want "Window: All w/o Current". And our key combination is the arrow key without any modifiers.

Important Note - The target is all windows without current, which means these Mapped Keys apply to every character set we make. Also, since this is a Mapped Key which does not apply to the current window, these keys will move only the alts/slaves and not the main/current toon.

Repeat the process for the other three arrow keys.

Ualaa
11-16-2009, 09:32 PM
6. Keymaps (Continued)


Example C - Using FTL to Buff
Single target buffing, with the slaves assisting the main is useful for a variety of things ranging from rebuffing a single toon to buffing others outside of your group.

For my mixed classes team, on the Keybind (Shift J) I have: Power Word: Fortitude, Arcane Intellect, Mark of the Wild, Water Walking and Unending Breath.

We are again going to copy an example the Wizard created for us, and apply it to an action of our choosing. Any of the DPS keys in the FTL DPS Keymaps will give us our template.

I create a new Keymap (my name is Shift J) by right clicking on Mapped Keys. I click the arrow to the right of the Hotkey field, and press Shift J to set the hotkey. I leave "Use FTL Modifiers" set to "Default" as only three keys use this setting.

The default for a new keymap is 1 step, which is all we need. Click on the 1 under Steps.

On the right pane, I right click on Actions and choose Key Map Actions >> Do Mapped Key Action. Clicking on this, we edit the details. Target is set to Window: Current. Keymap is set to General. Mapped Key is set to FTL Assist Me.

I right click on Actions again, and select Key Stroke Actions >> New Keystroke Action. I set the target to "Window: All w/ Current", and the Key Combination to Shift J.


Example D - Different Keymaps for teams on the same Hotkey
Let's say you start using IS Boxer, but want your hotkeys to be the same as they were for your previous boxing software. For this example, let's say you have staggered Tremor Totems on keybind 4, but also have another team where you would like 4 to continue to act as an FTL dps key.

The solution is to have two Keymaps, with 4 as the hotkey for each. One keymap will be modified for the Shaman Tremor totems and the other will have the default action.

Our modified Keymap will have the target changed to "Group (all of): Team Name". We get to the target by clicking the 1 under steps (left pane) and then editing the right pane. The modified Keymap for 4, now only applies to the team or group of characters we have specified.

We also have the original Keymap for 4, which we want to set so it applies to every other group normally, but to not apply to our Shaman group. On the top we select FTL DPS Keymaps. On the left we click on the + beside DPS 4 to expand it. Click on the 1, under Steps. Left click on the action (4 -> all) under the Do Mapped Key action. Change the target from "Window: All w/ Current" to the name for your other team. If you have more then two teams, right click on Actions, select Keystroke Actions >> New Keystroke Action, then pick your next team as the target and 4 as the key combination; repeat as needed, and edit this key if you add more teams in the future.

So we have 4 send the modifications to the Shaman team, as we have configured but to no other teams. And we have 4 send the default action to every other team, but not to the shaman team.

Alternate Method:
You could create a new Key Map, by right clicking on Key Maps (top pane). Name this Key Map something relevant, such as Melee Teams or perhaps the name of the character set which it will apply to.

Once the Key Map is made, you can right click on it to create the Mapped Keys which fit this category. For example, you could create a set of mapped keys which only apply to your melee teams, but since you have more then one melee team, it would make sense to have a single set of mapped keys which apply to all your melee teams.

Once the Key Map is populated with the Mapped Keys you choose, click a character set (top pane) and drag the newly created Key Map from the top pane to the bottom left pane, in the Key Maps section. Once it has been added to that character set, the mapped keys it contains then apply to that team.

You should ensure a given hotkey will only call a single mapped key for this team. You don't want to end up with a hotkey sending an input to the game in both the Melee Keymap and the FTL DPS Keys. The two could conflict, and even if they don't, we do not want to be sending two key actions to the game, on one press of a key.


Example E - How to Stagger Tremors (or anything else)
Create a new Mapped Key, by right clicking on mapped keys (or edit an existing one). Call it something memorable.

We will need one step for each member of the team. On the left pane, right click on Steps and select New Step, until there are enough steps.

Click on Step 1 and edit the action (or create a Keystroke Action) which sends the desired key combination but only to the first toon.

Click on Step 2, and create a Keystroke Action, which sends the same desired key combination, but only to the second toon.

Repeat for each Step.

This gets us a round-robin, where you can control how quickly to stagger the options. I have Earthbind, Fire Elementals, Fire Nova, Thunderstorm and Tremor totems on round-robin for my shaman team.


Example F - Ground Target AoE's
A very popular Mapped Key which showcases the power of Inner Space is a "Send Next Click" option.

If the Mapped Key calls both a Ground Target type spell and an Assist type spell for your team, I would modify an existing FTL DPS key. That way, the key will already have an FTL Assist Me mapped key built in for the toons who are not casting AoE's.

If this is a stand alone AoE key, its easiest to just make a new Mapped Key from scratch.

Set the hotkey as normal (or leave it as whatever if its already an FTL DPS key). The only changes we are making is to place a Check Mark next to the "Send Next Click" box, and choosing our target as "Group (others in) AoE on 4", which was the Action Target Group we configured during the Wizard section, towards the end of the Additional Tweaking section. My (Balance) Druids do Force of Nature on "4" via the "AoE on 4" action target group, Hurricane on "5" via the "AoE on 5" ATG, and Starfall on Shift A (but no Send Next Click or ATG for this, as there is no click targeting for this last one).

You can also check the KVM (Block Local Click) option. This means the currently active window will not receive the local click. Which will prevent your tank from accidently switching targets, for example. Even if you're on a class which you want to AoE ground click with, because they are a member of the relevant ATG, they will receive the click.

When we click our DPS hotkey or the AoE key, a mouse icon appears on every screen within the Action Target Group and moves as we move the main cursor on the current screen. When we Left Click on the main screen, the other screens receive the same click. The mouse is precisely in the same position on the other screens as the main screen, which makes getting a group within the AoE very easy. Once the click is made, the mouse broadcast is instantly off again.

Ualaa
11-16-2009, 09:35 PM
6. Keymaps (Continued)


Example G - Modifier Keys in a WoW Macro
Let's say you have a team of Warlocks. You have created a warcraft macro for drains on key =. The macro might read:

#show Drain Life
/cast [mod:alt, nochanneling] Drain Soul
/cast [nochanneling] Drain Life

Unfortunately, the Drain Soul is not working properly.

We modify this by going to Key Maps >> FTL DPS Keys on the top.
Going to our Mapped Keys on the left.
Right clicking on DPS =, and selecting Make Copy.

On the copy, we rename it to Alt + =.
And change the hotkey to activate it to Alt + =.
And change the output key to Alt + =.

Now when you press =, the no mod version fires off just fine. And IS Boxer knows that Alt + =, is another mapped key, which should output Alt + =.

The Keymap will still auto FTL assist.


Example H - How to have melee automatically "Interact with Target"
I've updated my melee auto Interact with Target. The newer version is presented here.
- We have the option to DPS, and auto send IWT to our melee toons.
- We have the option to DPS, without sending IWT to our melee toons.
- We retain the option to IWT for all toons, irregardless of our Melee IWT state.

I create an Action Target Group (ATG), called Melee. Each toon which I want to receive automatic IWT commands as I DPS is added to this group.
Right click on ATG's, make a new group, name it. Expand the group. Then in the top pane, expand characters, and drag the desired toons down to the left pane.

Now we need to make two IWT Mapped Keys: #1 Melee IWT; and #2 Interact With Target

Melee IWT (Do not give this one a hot key -- we will call it via a Do Mapped Key Action.)
- One Step (One Action)
Action 1: Send our Warcraft IWT keybind to the Current Window.

Interact With Target (Give this one a hot key, we will push this for IWT in game.)
- One Step (Two Actions)
Action 1: Do Mapped Key -- FTL Assist Me (Target: Current Window)
Action 2: Send our Warcraft IWT keybind to all windows.

Decide how many of your FTL DPS Keys will auto send IWT to toons in the Melee ATG. I personally use DPS 1, DPS 2 and DPS 3.
Each key which you decide to use will be modified from the default, like this:
Expand the DPS Key, and give it a second step.
The second step has a single action.
- Do Mapped Key -- Melee IWT (Target... Melee ATG).

I use the option "Execute a Step when the hotkey is pressed OR released". This is changed from "Execute a Step when the hotkey is Released (Default)" on the main mapped key screen (where you set the hot key).
With this option, Step 1 is done on key down -and- Step 2 is done on key up.
You have the option to leave this setting as the default, and to spam the DPS key twice as quickly.

Now we need another Mapped Key, to toggle on and off our Melee IWT.

Melee IWT Toggle (Give this a hot key)
- Step One (Two Actions)
Action 1: Keymap Actions >> Do Mapped Key State Action... Target All with Current, General Keymap, Melee IWT (On).
Action 2: Pop up text action.... Target Current Window... "Melee IWT Enabled".
- Step Two (Two Actions)
Action 1: Keymap Actions >> Do Mapped Key State Action... Target All with Current, Generak Keymap, Melee IWT (Off).
Action 2: Pop up text action.... Target Current Window... "Melee IWT Disabled".

Summary
With the IWT Toggle enabled, our DPS keys also have our melee toons IWT. With the IWT Toggle disabled, our DPS keys do not send IWT to our melee toons. Irregardless of the state of auto melee IWT, we can send IWT to all our toons via hotkey.


Example I - Dynamic Formations
So the goal was, the active character does not move.
While the other four do.

With more then a little help from Lax (superb support), this is what I've come up with:


1. Create four Spread-Out (Action Target Groups).
- Group A
- Group B
- Group C
- Group D


2. Create a Spread-Out (Mapped Key).
- Group A... moves NW (or Forward).
- Group B... moves NE (or Strafe's Left).
- Group C... moves SW (or Strafe's Right).
- Group D... moves SE (or moves Backwards).


3. Under Control Keymaps, create 5 mapped keys.
- Slot 1 is Leader
- Slot 2 is Leader
- Slot 3 is Leader
- Slot 4 is Leader
- Slot 5 is Leader

Each of these has one Step, which does:
a) Do Mapped Key Action - Follow/JambaMaster (My normal on switch activity occurs).
b) Have every Slot leave all my Spread Out - Action Target Groups (Group A, Group B, Group C and Group D).
c) Have the other Slots join their respective Spread Out - Action Target Group.

I use the "Target Group Action", to have a Slot join or leave an Action Target Group.


4. My groups will be assigned like this:

When I switch to Slot 1:
- Slot 2 joins Group A
- Slot 3 joins Group B
- Slot 4 joins Group C
- Slot 5 joins Group D

When I switch to Slot 2:
- Slot 1 joins Group A
- Slot 3 joins Group B
- Slot 4 joins Group C
- Slot 5 joins Group D

When I switch to Slot 3:
- Slot 1 joins Group A
- Slot 2 joins Group B
- Slot 4 joins Group C
- Slot 5 joins Group D

When I switch to Slot 4:
- Slot 1 joins Group A
- Slot 2 joins Group B
- Slot 3 joins Group C
- Slot 5 joins Group D

When I switch to Slot 5:
- Slot 1 joins Group A
- Slot 2 joins Group B
- Slot 3 joins Group C
- Slot 4 joins Group D

Which means:
The Slot 1 character is either in No Group or Group A.
The Slot 2 character is either in No Group, Group A or Group B.
The Slot 3 character is either in No Group, Group B or Group C.
The Slot 4 character is either in No Group, Group C or Group D.
The Slot 5 character is either in No Group, or Group D.

Therefore, in the (b) action of my five Control Mapped Keys, I remove:
- Slot 1 from Group A.
- Slot 2 from Group A and Group B.
- Slot 3 from Group B and Group C.
- Slot 4 from Group C and Group D.
- Slot 5 from Group D.

And in the (c) action of my five Control Mapped Keys, each Slot is assigned a group as displayed immediately above.


5. Finally, I navigate through each Character Set, and change the action.

From: When I switch to this character -- Do this Mapped Key: Control - Follow/JambaMaster
To: When I switch to this character -- Do this Mapped Key: Control - Slot X is Leader.
(Naturally substituting X for the Slot the character is in).

End Result:

I switch to a Toon, in Slot 2 for example.
I have assigned the "Slot 2 is Leader" Mapped Key to occur when this toon becomes leader.
This mapped key does the Control - Follow/JambaMaster mapped key.
It then removes:
- Slot 1 from Group A.
- Slot 2 from Group A.
- Slot 2 from Group B.
- Slot 3 from Group B.
- Slot 3 from Group C.
- Slot 4 from Group C.
- Slot 4 from Group D.
- Slot 5 from Group D.
It then adds:
- Slot 1 to Group A.
- Slot 3 to Group B.
- Slot 4 to Group C.
- Slot 5 to Group D.

Now when I press my Spread-Out mapped key...

Slot 2 is the active character, and thus not in Groups A, B, C or D.
Therefore the Slot 2 toon does not move.
And each of the other toons is in only one group.
Therefore each moves in a different direction, as configured by the Spread Out mapped key.

This could easily be adapted for other formations too.

Ualaa
11-16-2009, 09:48 PM
6. Keymaps (Continued)


Example J - Managing Eclipse Procs
Let's say you have a Boomkin Druid on one of your teams. The Eclipse talent gives a very large boost to Starfire after receiving a Wrath crit, and a large boost to Wrath after a Starfire crit.

You can create two Click Castsequences. The first will be IS-MF-Wrath and the second will be IS-MF-Starfire. With the wow macro system, if one castsequence is identical to another, and it is called, the other will advance as well -- which means our timing will be perfect no matter when we switch from one to the other. When we see an Eclipse proc, we move from mashing button 1 to mashing button 2.

Pretty basic stuff so far.

Let's say you have two druids. Suddenly it is four combinations possible, so we'd need 1 = Wrath/Wrath, 2 = Wrath/Starfire, 3 = Starfire/Wrath and 4 = Starfire/Starfire. We'd also need to accurately mash the correct keys (1, 2, 3 or 4) based on procs which would occur regularly. Not so simple anymore, and I've not even mentioned 3 or more druids.

With IS Boxer it is very easy with even a full 5-box Moonkin team, thanks to the incredibly powerful Keymap system.... and we do not need 32 key combinations, and to pray we mash the right one depending on each of the Eclipse states.

Every druid gets their IS-MF-W spam key on 1.
They also get their IS-MF-SF spam key on 2.

Each druid gets their own copy of the following two generic keymaps.

I've called this Keymap Druid Wrath Spam.
This has a hotkey of 1 to activate.
The target is the druids name.
And the output key is 1.

I've called this Keymap Druid Starfire Spam.
This has a hotkey of 1 to activate.
The target is the druids name.
And the output key is 2.

Advanced - Example D shows how to modify Keymaps so they only apply to select teams. In this example, we are modifying the 1 key for the druid group, and would not want this modification to apply to our other teams.

Now we need a control type keymap, one per druid.
Each will need its own hotkey to activate.
Each will be two steps, because it is a toggle type effect.
I'm using G7, G8, G9, G10 and G11 as my hotkeys.

Druid 1 Eclipse Control Keymap.
Hotkey to activate is G7.
---Step 1---
Right clicked Actions and choose Key Map Action >> New Mapped Key State Action. I right click again and choose the same option.
The first one, I choose Druid 1 as the Target. I choose the FTL DPS Keys. I choose Druid Wrath Spam as the Mapped Key and On as the state.
The second one, I choose Druid 1 as the Target. I choose the FTL DPS Keys. I choose Druid Starfire Spam as the mapped Key and Off as the state.
---Step 2---
I do the reverse.
It turns the Wrath spam off and turns the Starfire spam on.

An addon like MSBT can be used to track procs on a per toon basis. Instead of setting Eclipse as the proc message for each druid, have the message for Druid 1 be Press G7 and the message for Druid 2 be Press G8 etc. Nolife demonstrates how to configure MSBT in this video: http://www.youtube.com/watch?v=Fvt-cmKWWbY&hd=1

So now we spam 1... and have all of our druids spam away IS-MF-W.
When the addon announces "Press G7", we press our G7 key.
And continue to spam 1.
Which now sends 1 to every Druid except Druid 1, who receives the output of 2, when we mash 1.
As druids get procs, hit the G-key (or whatever hotkey) as the addon announces them.
We don't care which macro a druid starts on, since the Eclipse proc is telling us to cast the other spell type, which we now have an eclipse bonus with.


Example K - Click to Move (on Slaves only)
For those of us who want to have CTM enabled on the slaves, to facilitate having the slaves move closer to quest NPC's or Flight Masters automatically, but who do not like having it enabled on the active toon.

Create two Keymaps, in General Keymaps.

Keymap 1, "CTM Off".
Hotkey: Alt + Ctrl + ,
New Macro Action.
Target: Window (Current)
Key Combination: Control + Alt + ,
Display As (in Step): Checked; "Ctrl + Alt + Comma (CTM Off)"
In macro generator: /console AutoInteract 0

Keymap 2, "CTM On".
Hotkey: Alt + Ctrl + .
New Macro Action.
Target: Window (All w/o Current)
Key Combination: Control + Alt + .
Display As (in Step): Checked; "Ctrl + Alt + Period (CTM On)"
In macro generator: /console AutoInteract 1

Then modified the Follow/JambaMaster Keymap (Control Keymaps)
Added (twice) - Key Map Actions >> Do Mapped Key Action.
a) Window: Current, General, CTM Off.
b) Window: Current, General, CTM on.

Apply these two modifications to the Keymap which runs automatically on PiP switch.

Ualaa
11-16-2009, 09:51 PM
7. Setting up Repeater Regions
Tovya's video guide to Repeater Regions: http://www.youtube.com/watch?v=Msjyi06xNW0

Repeater regions are sections of your UI, which are configured so that when your mouse is within them, it is repeated (the movement and clicks, including modifier keys) on other clients as you've configured.

You can have as many repeater regions as you like.

If you save them as "auto" which is the default, they will automatically load for the character set which saved them. If you give them any other name as the save type, you'll have to manually load them to get them to work.

A wow addon like Grid, Healbot, OpenRDX or Vuhdo can be configured to show an alphabetical list of the current Party, Raid etc. An alphabetical view is desirable because you can then pass a click to the 1st, 3rd or 21st box, and it is the same target on every other client.

So the tank or a dps could click on the Grid frame, passing the click to the healer toon, who then heals the correct target without you ever having to leave the current window.

Healbot and Vuhdo recognize mouse clicks and be configured to act based on those clicks. I'm not sure if OpenRDX is in that category or not. Grid will actually require two additional addons to get this working, but it is my preferred option.

With Grid, you'll also need GridCustomLayouts and Clique.

You'll also need to know the "In-game ISBoxer GUI toggle hotkey", which was set in the Additional Tweaks portion of the Wizard section of this guide. You can check what you selected by selecting your team (from character sets) on the top pane, highlighting your team on the left pane and checking the 3rd option on the right.

With all addons enabled, start wow via the IS menu.

In game, type /Grid Config
Click on Layouts and then Custom Layouts.
Select a New configuration.
Enter: order=NAME;

You will likely want to configure Grid a little. Type /Grid Config again.

Clicking on Frame, you can adjust how many characters of each persons name is displayed via the Center Text Length setting.

The Advanced sub-option under Frame has more configuration options. You can adjust the icon size (such as debuffs), the font size, frame height and frame width and the orientation of the frames.

Clicking on Layout allows us to set our alphabetical display for each of the default Layouts... Party, 10-man raid, 25-man raid and 40-man battleground.

Try to use UI elements as "landmarks" for your Grid Frame. Ideally, we would like the frame to be in exactly the same position on every client. However, in practice, pretty close is usually good enough, and we'll know for sure at the "Sync" stage. Alternatively, copy the file Grid.lua from WTF >> Account >> Account Name >> Saved Variables, and paste it in each account's Saved Variables folder.

We'll also need to configure Clique to interpret our clicks. Press P to bring up the spell book. You'll notice a fifth option to click on at the bottom. Clicking here brings up the Clique configuration screen. Now navigate to each of your heals.

I like to not set Right Click as any type of an auto heal. Purely so when I'm playing the healer as the active toon, I can right click on a party member and trade without casting a heal instead and not even acquiring them as a target.

I use:
Left Click - Renew
Alt + Left - PW: Shield
Ctrl + Left - Prayer of Mending
Shift + Left - Pain Suppression
Alt + Right - Penance
Ctrl + Right - Flash Heal
Shift + Right - Prayer of Healing.

Now we need to set our Repeater Region. Click the GUI Toggle key. Mine is Alt + Ctrl + /.

This brings up the GUI.

Our first decision will be to use KVM mode or not. KVM means, when we click on the main/active screen, it will send the click to the client or clients we have chosen, but the click will not occur on the main screen. I like KVM mode when on my tank or dps types, because they can continue to dps/tank the same target and not get a party member as their target instead. Checking or unchecking KVM mode will undo our next selection.

Click the arrow to the left of Add. We can select each slot number individually or choose all other. It really depends on what you're doing to determine what you want. With only one healer, you'd only want the click passed to their slot. With a 5x shaman team, you might want a click to pass to them all for healing.

Once your choice is made, click the Add button. This creates a resizeable window which you will drag over the Grid frame and then resize to be as small as possible but still covering the entire frame. Some people like it to only cover half of the frame, which lets your paladin use the other half for cleanse.

When the region is covering what you want it to, click the Sync button which creates a window over the target (the toon in the Slot which will receive the click). Ensure the window is entirely on their Grid frame. You don't want a possibility of clicking towards the edge of your frame and having a click passed which misses their Grid entirely.

Once you are happy with the positioning, click Save As. By default, it is Auto. For ease, I save everything as auto.

Let's say you have a mixed team. Paladin tank, Priest healer and 3x non-healer DPS. It might be a very good idea to repeat this process from each of the non-healer windows, so any toon can have the priest heal the chosen frame with a click.

Once you're done, press your GUI Toggle key to close the GUI window.

Ualaa
11-16-2009, 09:55 PM
8. Support & Updates
Both Inner Space and IS Boxer are regularly updated. IS Boxer is currently running build 33. Both programs automatically update, just by running them; you never need to actively update either.

The best place for support is the IRC channels. They are: irc.lavishsoft.com #ismods and #isboxer. You can open these via any browswer here: http://www.lavishsoft.com/chat/isboxer.php

Pick a user name and click Connect.

To save your user name, the format is:
/msg nickserv register <password> <email>
For example:
/msg nickserv register Secret me@email.com

In the future, you can then identify yourself with this:
/msg nickserv identify Secret
This will give you your original user name.

This is the best place for support.
Alternative locations are the Lavish Forums http://www.lavishsoft.com/forum/, or the dual-boxing / multiboxing sites.

Lax (Lax@Lavishsoft.com) is currently working on IS 2 and IS Boxer 2; progress reports can be found here: https://twitter.com/LaxLacks It will be free for current subscribers.

I'd like to say thank you to Lax for such an amazing product and to Zanthor for his guide which convinced me to try IS Boxer.

Ogloo
11-16-2009, 09:55 PM
nice I was wondering how you add more keymaps ;0 played around with it a little one day

Ogloo
11-16-2009, 09:56 PM
opps! u need more reservations?

Ualaa
11-16-2009, 10:02 PM
All good.

I'm glad I got the last one in, in time.
Thought it would be one post less than it was.

Fizzler
11-16-2009, 10:57 PM
Sweet!

The message you have entered is too short. Please lengthen your message to at least 10 characters.

mikeftb
11-16-2009, 11:16 PM
Try to use UI elements as "landmarks" for your Grid Frame. Ideally, we would like the frame to be in exactly the same position on every client. However, in practice, pretty close is usually good enough, and we'll know for sure at the "Sync" stage.


I just set it up on my main and then copy over the grid files from the SavedVariables folder to each of the slaves WTF folder.

Fizzler
11-17-2009, 01:19 AM
I just set it up on my main and then copy over the grid files from the SavedVariables folder to each of the slaves WTF folder.

I do the same with Pitbull. I configure the frames to look like Grid and just copy over the Saved Variable. Easy donuts.

mebben
11-17-2009, 03:47 AM
Awesome work Ualaa :)

Seldum
11-17-2009, 04:48 AM
Nice work there Ualaa! Very impressive, and thanks for sharing it with the community.

alcattle
11-17-2009, 05:09 AM
This is great stuff. For newcomers reading this, there was a lot of work put in and will save you much grief. Think of Ualaa when registering IS, as well as supporting Lax's effort to bring the best boxing program to our members.
Could be put in the Wiki also.

Babysir
11-17-2009, 11:13 AM
Thanks for putting in the time to do this! I'm new to ISBoxer myself and this helped me figure out the other little features I didn't know about.

Bettysue
11-17-2009, 12:25 PM
Nice!!!

The following text is just because my post was too short :P

I do have one really small question how the heck can you run 64 chars with FTL? WoW only interprets the first 5 modifier keys pressed so you lose one set there making it 63 combos, and I would imagine trying to use no modifiers pressed to choose a leader would cause quite a few problems bringing it to 62 reasonably functional possibilities.

Lyonheart
11-17-2009, 12:27 PM
Is it true that if you use FTL and you do BGs you have to be in the same group for FTL to work?

Acidburning
11-17-2009, 12:49 PM
Most excellent. :D

Lax
11-17-2009, 01:03 PM
Two things, 1. people shouldn't directly e-mail me about trials since there's a form for it on the site, and 2. have to recommend not pointing directly to the ISBoxer 33 download link. I'd point to http://www.lavishsoft.com/wiki/index.php/IS:ISBoxer#Downloads instead. That way, when ISBoxer 34 comes out, they're not still downloading 33 ;)

Otherwise, looks pretty good. I like all the mapped key examples. :)

Bettysue
11-17-2009, 01:35 PM
Is it true that if you use FTL and you do BGs you have to be in the same group for FTL to work?

True FTL select the lead character by name, so no you don't have to be in the same group or even a group at all.

Lyonheart
11-17-2009, 02:03 PM
True FTL select the lead character by name, so no you don't have to be in the same group or even a group at all.

you answered both yes and no

In a BG i may not be the leader right? So FTL will assisnt some stranger? lol just trying to understand..i do A LOT of BGing

Whowantstoknow
11-17-2009, 03:30 PM
Short answer with Isboxer you do not have to be in the same group and the FTL assist keymap works (BGs are fine I have done them with many different teams)

Long answer will cost you a referral :D:p

Kedash00
11-17-2009, 04:42 PM
tagging for when i get home, great guide

Klipche
11-17-2009, 06:56 PM
wow that was just so overwhelming i don't even know where to begin. Not with this that is for sure though. Yikes!

Bettysue
11-17-2009, 07:50 PM
True FTL select the lead character by name, so no you don't have to be in the same group or even a group at all.

Haha answering questions at 2 in the morning has a few funny quirks about it...

Read true in that statement as meaning "real" not "correct"

So it's "Real FTL selects the lead character by name, so no you don't have to be in the same group or even a group at all."

Oh and FTL doesn't not require grouping with any software, since the character decision process is completed based on the keys that were broadcast to run a macro in the game. Don't let someone try to say IS or ISBoxer is required for FTL, it isn't, but it does make setup a hell of a lot easier :D

Ualaa
11-17-2009, 07:55 PM
wow that was just so overwhelming i don't even know where to begin. Not with this that is for sure though. Yikes!

Sorry you feel that way.

If you're interested in IS Boxer, pretty much follow the top of the guide.
Download the pieces you need, and then run the wizard.

That will get you up and running very quickly.

The additional tweak section is optional.
You don't need to use repeater regions or modify keymaps to play.
I just tried to provide an overview and as close to a step-by-step approach as I could for tweaking your set up.

As you play with IS Boxer and decide you want it to do something different from the default.
You have a lot of examples on how to do so.
The IRC is a huge resource, there's almost always people there who will help or answer questions.

IS Boxer's wizard gets you up and running fast.
And the program has flexibility for when you want it.

Svpernova09
11-17-2009, 09:12 PM
Short answer with Isboxer you do not have to be in the same group and the FTL assist keymap works (BGs are fine I have done them with many different teams)

Long answer will cost you a referral :D:p


If anyone should get a referral, signup via This link (http://www.lavishsoft.com/dual-boxing) so that the SITE gets credit for a referral. :):):)




(this comment is not directed at Ualaa, IMO updating a guide or writing a new guide is worthy of having your own referral link a post)

Whowantstoknow
11-18-2009, 10:02 AM
Im sure you know but I was joking about the referral I just did not want to provide a longer explanation ;)

Svpernova09
11-18-2009, 10:40 AM
Im sure you know but I was joking about the referral I just did not want to provide a longer explanation ;)

oh yeah, that's fine, I was just plugging the site link for ISBoxer referrals :_X

Iceorbz
11-19-2009, 01:13 AM
can we get this as a sticky please.

alcattle
11-20-2009, 08:12 AM
As the forum is set up currently, any guide that refers to only one software program is linked in the sticky and put in the Wiki. Cleaner but extra steps for those search impared :confused:

paulmr1968
11-24-2009, 01:49 PM
Excellent guide.

As a newb myself at the moment, I'll share some tips that might not be apparent when one first uses ISBoxer.

Most important - Alt-Shift-R - this is the default toggle for Mouse and Keyboard repeating. Learn this. Remember this. This controls the broadcasting of the mouse and all keys that DON'T have a keymap step assigned to them (which is most of them). The default keymap keys are 1 thru = and they will be sent to all the clones whether mouse and keyboard repeating is on or not. You will see text on your main toon's screen telling you the status of this.

Secondly, the "Backspace" key is the default to target / assist off the main toon you are playing. In case you make some type of typo, you'll want to use the "Delete" key and not "Backspace". Took me a while to figure that out.

Third, Using Jamba - Jamba helps in many regards. I found that it worked better if in the beginning of my session I did a "/jamba" command and then selected "Group" "Follow" "Quest", etc. and used the "Push to others" button.

Fourth, Interact with Target - In WoW, I turned on "Click to Move" and "Interact with Target". I then created a WoW keybind of interact with target using the "\" key, above "Enter". I was using "backspace", assist macro and then "\" to get my toons to interact with quest givers, innkeepers, etc. Eventually, I made a keymap directly for the "\" key. I copied the existing keymaps and then changed the setting to "\". This worked well for me.

Yes the ISBoxer wizard can get you playing in minutes, but you need to know the commands, etc. That takes some time. I'd review ISBoxer some before starting the wizard and/or just after starting. I spent around 2 hours getting my level 1's to all go in the right direction, interact with quest givers, etc. And after that I was still learning.

From starting ISBoxer to dinging level 60 with my 5x Shammy's, took 3 days and 5 hours played total. Not bad in my view. 79 hours for 60 levels. I followed Joana and skipped the collection quests. In real time, it was less than 3 weeks.

Ualaa
11-24-2009, 06:45 PM
Your first team, no matter what your software, is a learning process.

Getting the most out of your software.
Figuring where you want certain powers/abilities to be keybound.

Learning to use the addons which help a boxer.
Learning the route you will take.

The second team is a lot faster.
But its not a race either.

Sooda
11-25-2009, 02:20 PM
Thank you very much Ualaa (http://www.dual-boxing.com/member.php?u=16339). Your clear explanations to the many features available are highly appreciated. I'm looking forward to really learning how to control all these characters!

Babysir
11-25-2009, 03:46 PM
Your first team, no matter what your software, is a learning process.

Getting the most out of your software.
Figuring where you want certain powers/abilities to be keybound.

Learning to use the addons which help a boxer.
Learning the route you will take.

The second team is a lot faster.
But its not a race either.

This is so true. In my two months of boxing I've gone from ******** (not very effective, but basic keys were already passed. Very limited though. Wish I would have started with Keyclone) to Keyclone (great tool, learned a lot from using it) to ISBoxer (amazing! Repeater regions are my favorite feature about this one).
Your first team will teach you a lot and the setup is pretty much on-going. Your second team is a lot smoother.

Fef
11-26-2009, 07:58 AM
I just wanted to thank Ualaa for this excellent guide. It should really be stickied.

ISboxer is certainly not the easiest solution to set up, but once its philosophy is understood, it is amazingly powerful. This guide is certainly a great help in learning how to do your own thing past wizard level.

Thanks for that, and also for the help on other thread. I will certainly have more questions ;)

Bicizian
11-27-2009, 06:05 AM
Agreed this is sticky material. Sorted out all the hick ups that I had with my setup.

Coltimar
11-28-2009, 12:35 AM
Wow. I have been hemming and hawing about setting up healing with regions. It works so well, I can't believe, lol. Thanks.

thefunk
12-03-2009, 12:52 PM
The keybinds for interact -> FTL assist is very powerful if you have either a melee group or don't fancy leading with tank. For the first time I can now control my group with any character and not worry about anything.

One question. Is it normal that I get runners occasionally with some of the melee? I automatically press follow to get them back but seems a little odd...

Ualaa
12-03-2009, 05:42 PM
It is something to do with warcraft, and unfortunately a normal occurrence with any boxing software.
If you spam IWT, you can get runners once the target is dead.

A nice effect (while it is alive) is how the melee circle it, which means half of their hits are from behind the target.
If you have multiple melee, the target cannot prevent some from being behind them at all times.

remanz
12-03-2009, 07:10 PM
I think it is because the click-to-move's and its path finding. The way I see it. IWT + click to move = a right mouse click on the target's position with click to move turned on. And there are some problems with path finding to that position. So the melees will just run off sometimes.

Awesome guide Ualaa btw. Thanks for the hard work. I finally made the switch from keyclone to ISBoxer. The PipSwitch and in house FTL are just too good.

1 question I had though. I notice my WOW client graphics had degraded a little bit when using InnerSpace. Is it because it is using DirectX9 to render WOW over InnerSpace ? I am on Win7 64bit. When I run it without InnerSpace (same in game settings). The graphics looks a bit sharper and colors are more vivid.

thefunk
12-03-2009, 07:49 PM
Something to do with windows being rendered the same size. I lost frAme rates when I switched.

How do you turn off keymaps?

Ualaa
12-03-2009, 09:21 PM
IS Boxer renders everything at the size of the large window.
It then scales the smaller windows down.

Because they are rendered at the full size, the PiP swap is instant.
And the mouse broadcastings is very precise.

But your system has to process all five windows, as if they were each maximum size.
A bit more of a strain on resources, although virtual configuration files let you adjust settings on a per toon basis, which can help some.




To disable keymaps, open IS Boxer Toolkit. Click on Control Keymaps on the top. The first keymap on the left is "Activate Maps".

Whatever hotkey is set, will turn them on and off, as this is a two-step macro.

I've got mine changed from the default key to the M3 light key on my G15, along with a light on action when they're enabled and a light off action when they're disabled.

terrhian
12-04-2009, 07:43 AM
I have a question with ISboxer. If I have 3 computers, 1 account per computer, can I display one character from one computer screen to my main computer screen? Probably not huh? But I can switch controls to make another as the main on the fly yes? I'm just thinking in terms of PVP. Some people know who the master controller of a boxer is by seeing who is leading the pack, kill the leader and the followers will pause for a moment until control is established on a different character. If the main controlling character I'm on is dead, would I have to change keyboards and displays in order to control all my characters, or will I still be able to have full control of another character from the computer I'm still on?

I hope my question made sense. One of the videos I saw showed how a person was able to switch multiple windows of Wow to the foreground, but I'm assuming that was possible because he was running multiple accounts of WoW on one computer.

alcattle
12-04-2009, 08:20 AM
You won't find software out that sends the game video between computers. Too much info for one thing. Think of it this way; which is faster-> your ethernet or your front side bus

Dorffo
02-18-2010, 03:47 PM
thanks for the guide! Working on making the switch to ISBoxer for my PvP crew - major learning curve but so far so good. You're examples have given me everything I need to get my setup switched over.

dRiN
03-19-2010, 04:17 PM
Made the switch and used your (Ualaa) refer a boxer thingy. Nothing says thanks like a few free days on IS I guess :D

Love the PiP, Love the inhouse FTL, Love the region stuff and Love the actionsteps in the "not sure what you call them".

Thanks

Ualaa
03-19-2010, 07:15 PM
Thanks for the referral.

There are quite a few resources on www.isboxer.com now, both written guides and video tutorials.
There are a set of forums, dedicated to IS Boxer as well.

And naturally, the IRC (linked from the main page, opens in your browser) is a strong resource for learning how to do whatever you want your configuration to do, especially when you're starting.

dRiN
03-19-2010, 08:42 PM
Thanks for the referral.

There are quite a few resources on www.isboxer.com now, both written guides and video tutorials.
There are a set of forums, dedicated to IS Boxer as well.

And naturally, the IRC (linked from the main page, opens in your browser) is a strong resource for learning how to do whatever you want your configuration to do, especially when you're starting.

Aye, the IRC is powerfull on this one. Lax helped me out with a smallish issue within minutes : ). Im now trying to understand the code that goes in isboxer.iss and the connection to the isboxerui.iss so I can understand what is driving the beast. Thus far I'm very impressed by it : ).

One question, is the region mouserepeater thingy CPU Heavy? Because it felt more laggy when I toggled the region thingy on.

JackBurton
03-19-2010, 10:21 PM
Sounds,...

Can someone share some sound tones i can use with isboxer that are not annoying and unobtrusive? i found a few horn alarms and tones but they all kinda grate on me at one point. i had to remove them. can someone point me in the right direction to find some better wav files? the text prompts are too small to notice in the heat of battle.

cookcpu
03-23-2010, 03:36 AM
Not sure this is the right thread to post.

I have obtain a 7 days trial of IS boxer, I am trying to find out how to let IS point to another wow folder instead of the standard one.

Example: one of the wow folder is in F drive while the original wow folder is in c:/user/.....

Ualaa
03-23-2010, 04:19 AM
@dRiN
Not really sure that it's heavy on the CPU usage. I haven't noticed if it is, but my system is pretty good for warcraft.



@JackBurton
I've not used any sounds with IS Boxer, sorry.



@cookcpu
There isn't really an advantage to multiple folders from a performance point of view. Multiple folders, with symbolic links, gets you different configuration options. However, you can do file virtualization with IS Boxer.

It is really easy. In the top pane, expand virtual files and then click on Config.WTF. Then in the top pane, expand characters and drag them down to the bottom left frame. I virtualize my files as, "Config-ToonName-ServerName.WTF".

If you'd prefer to use your F drive, instead of your C drive, you can change the path. Right click the Inner Space crosshairs, on the task bar. Select Configuration. Go to the Game Configuration tab. Select World of Warcraft from the drop down menu. Then select default profile, from the drop down menu again. Edit the "main executable path" to the F drive folder.

cookcpu
03-23-2010, 04:33 AM
@cookcpu
There isn't really an advantage to multiple folders from a performance point of view. Multiple folders, with symbolic links, gets you different configuration options. However, you can do file virtualization with IS Boxer.

It is really easy. In the top pane, expand virtual files and then click on Config.WTF. Then in the top pane, expand characters and drag them down to the bottom left frame. I virtualize my files as, &quot;Config-ToonName-ServerName.WTF&quot;.

If you'd prefer to use your F drive, instead of your C drive, you can change the path. Right click the Inner Space crosshairs, on the task bar. Select Configuration. Go to the Game Configuration tab. Select World of Warcraft from the drop down menu. Then select default profile, from the drop down menu again. Edit the &quot;main executable path&quot; to the F drive folder.

Thank you ualaa, I prefer to have another folder for multi-boxing as I have a main raiding toon. I am not sure whether using ISboxer and Jamba addon will affect the raiding too. In the near future, I will move the wow folder into the SSD drive.

daanji
04-03-2010, 07:59 AM
Thanks Ualaa, for the guide. I just bought InnerSpace and used you as a referral.

I'm switching from keyclone and to ISBoxer and having some issues.


First, let me say that I have macros for
1 through =
shift+1 through shift+=
alt+1 through alt+=
ctrl+1 through ctrl+=


So I followed this guide and used the FTL system (I switching to this system).

So far it works and I can quickly switch leaders and all the toons will follow.

However, I can only use 0 through = . I can't seem to use my macros bound to the shift, ctrl, and alt.

So I'm not sure how to fix this. Any advice?

daanji
04-03-2010, 08:32 AM
Never mind!

I figured out my issue. I changed the hotkey and the name, but didn't change the output!

Doh! This wasn't obvious to me at first, I'm still learning the IsBoxer ropes so to speak.

Thanks.

Norrin
04-03-2010, 08:15 PM
Very nice guide Ualaa. I signed up with referring you as well.
Now off to make my custom Clickbar images.

daanji
04-04-2010, 10:04 PM
Hmm, I seem to be having trouble with mouse 4 and mouse 5.

On the isde of my mouse, I have two buttons, mouse 4 & 5. I want these clicks to be passed to all clients when I press it.

However, doesn't seem to be working for me.

I added the new buttons to an existing keymap and made sure the input / output were set correctly.


Also, maybe this was mentioned in the guide, but perhaps I didn't see it or maybe I didn't understand.


How I do suspend FTL follow? Sometimes when I do heroics, I don't want the slaves to follow the leader. I want to park them in a spot and have them stay. Is there a FTL toggle button?

daanji
04-04-2010, 10:21 PM
Also, maybe this was mentioned in the guide, but perhaps I didn't see it or maybe I didn't understand.


How I do suspend FTL follow? Sometimes when I do heroics, I don't want the slaves to follow the leader. I want to park them in a spot and have them stay. Is there a FTL toggle button?

Ok, looks like I found my own answer. So I'll leaving this here in case anyone else has the same issue.

A previous thread discussed this topic: http://www.dual-boxing.com/showthread.php?t=28621

Also, Jamba strobes the /follow . To toggle it, simply hit shift+alt+f

kate
04-30-2010, 07:23 PM
I'm completely confused, so I'll post here for help:

I cannot, for the life of me, get FTL to work. No matter what I have tried, I wind up in a situation where:

- Character 1 (usually the master) is able to switch to a new follow target when I go from one window to another. No other character can do this - they just all keep on trying to refollow Character 1 even if they are the active window.

- Nobody will target anything that the main window is targeting.

- I'm not sure if I should be turning on the repeater (alt+shift+r) or follow (alt+shift+f) when I load up - if I don't do either, of course nothing gets repeated, so I don't know if that's intended or a sign of my broken FTL attempts.

- I'm able to do stuff if I have focus and assist macros set up manually on the followers, but again - can't do FTL.

Here's what I've tried:

- The video that shows the guy setting it up via the wizard and it just automagically works - he doesn't have to do anything with Jamba that I could see.

- Zanthor's guide - no luck.

- Ualaa's guide (this one) - no luck.

Is there some hidden step that I'm missing? Am I just dumb? Cause, I mean, I've spent hours on this now and I've had absolutely no results figuring this out.

Please help! I'd really like to not have everyone die when my main character gets killed :)

emps
04-30-2010, 07:43 PM
I'm no expert as I had just started 2 days ago but I'd pay it forward as Ualaa and Lax have helped me quite a bit already.

I'd start checking keybinds in-game first. This happened to me, though with just 1 character to another. Found out that ctrl+F11 (which is the key passed to the character/window to follow a specific toon) is keybound. Ack! So when i cleared that, the character started following/assisting the other toon. Check isboxer's modifiers + key for FTL and make sure they're not bound in-game.

Ualaa
05-01-2010, 12:34 AM
For 99% of your play, you'll want Keymaps On and Repeater Off.
This gets you mapped keys (hotkeys) do what you have them configured to do, but general broadcasting is off.

For passwords, reverse that (Keymaps Off, Repeater On).
For /dance or /use Item Name, Keymaps Off, Repeater On.
For chatting, both off.
For clicking something such as Accept (to be bound somewhere) or on a Portal, leave Keymaps On, but turn on Repeater too, and then disable Repeater after the click has been done.




For FTL to work, you need each toon to have a unique FTL modifier combo.
The wizard gets you a working version.
I don't believe a given toon can use both left and right versions of the same modifier as their FTL modifier combo.

You need 'Use FTL Modifiers' set to "On", for these three Mapped Keys:
- FTL Target Me
- FTL Assist Me
- FTL Follow Me
And for this setting to be left on "Default" everywhere else.

These three FTL Mapped Keys send a key to the game, but add the modifiers you picked.
So for example the default key for FTL Follow Me is F11.
Sure the hotkey is Alt + Shift + F, but that is not what is sent to the game (warcraft).
If you go to the General Keymap, and navigate down to the three FTL Mapped Keys, expand them and click the "1" under Steps, and check the action... There will be a "key combination".
The Key Combination is what is sent to the game, you want a key here without modifiers... I've changed mine from the defaults, but what the key is doesn't matter.

Whatever key is here (F11 for Follow, for example), cannot be bound in game with any of the modifiers used by your team for the FTL stuff.
So you won't want Shift F11, Ctrl F11, Alt F11, Shift + Ctrl + F11 etc bound in warcraft.
Ditto for the other two FTL Mapped Keys.




Not sure which Follow option you chose with the wizard, or even if you chose one.
If you expand your character sets, and click on the name of your team (character set).
Then under "Slots" click on the 1, 2, 3 etc...

Under "Hotkey to switch to this character" is an option (When I switch to this character), which should be checked.
Do this Mapped Key.
Try changing that to: Control Keymap & JambaMaster Mapped Key.
That will update the Master of the team, on a switch, but not do any of the follow options.
Meaning you will need to manually do the follow hotkey to switch follow.

Once you have follow working (via hotkey) with any toon leading...
You might want to change the Mapped Key on a switch to: 'Follow/JambaMaster' or leave it on manual.
I have just the leader update for melee teams, and the normal follow for caster teams.
I personally don't use Strobe follow, but that is the other option to go with.




Inside of the IS Boxer Toolkit (in the File Menu) is an option to copy your profile to clip board.
Ensure the block account name option is checked.
Go to www.pastebin.com and paste your profile there.
Then include the URL to your configuration in a post.

That way, people can look at exactly what you have.
Lax is the best person for deciphering what you did and how to correct it.
He checks the www.isboxer.com forums more then these ones.
The IRC from the isboxer site is the best place for quick assistance; just hang around a little bit, as people usually have the window open and check back periodically.

kate
05-01-2010, 09:12 AM
Aha! I *think* I have figured out what's going on, and will post the fix here for everyone:

1) My keybinds were bad - I had F1-F12 bound to various things, backspace as well, etc. So I reset them all to the default. This didn't fix anything, but now I don't have to worry.

2) I was using different client folders because my old way of doing it wouldn't let me do virtual configs. I think when I installed IS/ISBoxer it only installed in my main folder, not the slave folder. Oops :o I set up virtual WTFs and they all are based on the master install now. Dumb Kate is dumb - I didn't realize that it put anything into the wow folder so it never occurred to me to make sure it was installed on all clients.

I only had a minute or two to test it out, BUT it seems to work at least for switching and having follow. I don't know if it will target & assist automatically as I didn't have a chance to get in combat, but at least everyone follows properly!

Thanks for the help :)

Ualaa
05-01-2010, 01:27 PM
The other thing to verify...
Check each of the accounts, specifically the addons enabled (at character select screen), to ensure the IS Boxer addon is enabled.

kate
05-01-2010, 03:23 PM
It completely works now - I've been happily slaughtering stuff and getting a bunch of other FTL keybinds in place.

Woo!

Lyonheart
05-01-2010, 09:37 PM
is there anyway to unbind the ~ key in ISboxer? It opens the consol now.. i would like to rebind that to somthing else

MiRai
05-02-2010, 12:24 AM
is there anyway to unbind the ~ key in ISboxer? It opens the consol now.. i would like to rebind that to somthing else
http://isboxer.com/index.php/guides/18-changing-console-hotkey (http://isboxer.com/index.php/guides/18-changing-console-hotkey)

Lyonheart
05-02-2010, 01:02 AM
http://isboxer.com/index.php/guides/18-changing-console-hotkey (http://isboxer.com/index.php/guides/18-changing-console-hotkey)

thank you!

Mercurio
05-14-2010, 03:49 PM
So... finally trying to get ISBoxer running (and of course used your name in the referral section, Ualaa).

It looks like a fairly straightforward piece of software to set up, once you take a few hours to familiarize yourself with the terms used and things.

I have a couple of questions:

1) I'm trying to set the software up to run on two machines. Downloaded ISBoxer and InnerSpace on both, followed the Multiple PC guide, recognized the other computer as it should have, successfully copied all my settings from my main computer to the 2nd one, set up a team for each computer and included the 2nd computer's team in the "Also launch" section of the first team, selected the correct computer from the drop-down on team 2's "what computer to launch on" area. Again, copied all settings over successfully. However, when I launch team one, it brings up those 5 windows on my main computer normally, but nothing happens on computer 2.
One thing I thought was intersting was that when I went into Window Layouts and my 2nd team's Regions, the right bottom drop-down where you change from <pre-defined computer> would never keep the setting when I changed it to computer 2's screen from the drop down. It always goes back to <pre-defined computer>. Not sure if that is related to the problem, but it might be.

2) This one is far less important, but the slave windows look like ass. It appears they are being emmulated by ISBoxer and so they are very fuzzy and text is impossible to read. Once in a blue moon I had this problem with Keyclone where one window would look crappy and I'd have to reload it, but all slave windows have always been ugly with ISBoxer. I'm using the same exact region placements and sizes with ISBoxer as with Keyclone. When I make any of my slaves the Hot Region, they come to the main window area looking very crisp as they should, but all windows in the slave areas aren't crisp at all.

Any suggestions?

Thanks,

Mercurio

thefunk
05-14-2010, 04:06 PM
i get 2) regularly, i basically click the icon on the taskbar to minimise and reclick and they readjust ok. Either that or you could close that window down and then reload the character set, which apparently only loads the windows that are not loaded (not tested personally)

not sure on 1)

Lax
05-14-2010, 05:24 PM
So... finally trying to get ISBoxer running (and of course used your name in the referral section, Ualaa).

It looks like a fairly straightforward piece of software to set up, once you take a few hours to familiarize yourself with the terms used and things.

I have a couple of questions:

1) I'm trying to set the software up to run on two machines. Downloaded ISBoxer and InnerSpace on both, followed the Multiple PC guide, recognized the other computer as it should have, successfully copied all my settings from my main computer to the 2nd one, set up a team for each computer and included the 2nd computer's team in the "Also launch" section of the first team, selected the correct computer from the drop-down on team 2's "what computer to launch on" area. Again, copied all settings over successfully. However, when I launch team one, it brings up those 5 windows on my main computer normally, but nothing happens on computer 2.
One thing I thought was intersting was that when I went into Window Layouts and my 2nd team's Regions, the right bottom drop-down where you change from <pre-defined computer> would never keep the setting when I changed it to computer 2's screen from the drop down. It always goes back to <pre-defined computer>. Not sure if that is related to the problem, but it might be.

2) This one is far less important, but the slave windows look like ass. It appears they are being emmulated by ISBoxer and so they are very fuzzy and text is impossible to read. Once in a blue moon I had this problem with Keyclone where one window would look crappy and I'd have to reload it, but all slave windows have always been ugly with ISBoxer. I'm using the same exact region placements and sizes with ISBoxer as with Keyclone. When I make any of my slaves the Hot Region, they come to the main window area looking very crisp as they should, but all windows in the slave areas aren't crisp at all.

Any suggestions?

Thanks,

Mercurio

1. You came into the chat room but i'm not clear on whether you got what I said or not:
[14:56] <Lax> Mercurio: on both PCs, right click IS and select Console
[14:59] <Lax> Mercurio: during the launch process, the Console in the uplink window on the two PCs details what theyre trying to do
[14:59] <Lax> Mercurio: so on the main PC you should see it try to connect to the second PC (and output on the second PC if it connects)
[15:00] <Lax> Mercurio: if it connects but nothing happens after that on the second PC, then the problem may be that the Uplink Name in ISBoxer for the second does not match the actual name in the IS Configuration window on that PC
[15:01] <Lax> if you see ISBoxer try to start launching a character set on the second PC after the connection, then the problem would be indicated in the console on the second PC

1.5. your window layout stores the screens, pre-defining that part of the Computer inside the layout. So the next time you open it, it'll always say pre-defined

2. see http://www.dual-boxing.com/showthread.php?t=30046

Mercurio
05-15-2010, 01:13 AM
Lax,

After rebooting my slave computer and starting ISBoxer up, Windows Firewall popped up and asked if I wanted to block ISBoxer. After selecting No ISBoxer seems to launch both computer's accounts just fine.

I'm sure I'll have more questions down the road, but for now, thanks for the help!

Mercurio
05-15-2010, 02:31 PM
More problems. :(

InnerSpace is really flakey. It comes up with an error and closes itself about half the times I try to open up my 10 accounts. It would typically open up 1-2 windows each time I tried to start a team, then die, then open up 1-2 more, then die, but I could usually get it to eventually open them all up if I kept restarting InnerSpace, though sometimes I had to reboot for InnerSpace to do anything at all. (BTW, I sent on my error messages that are auto-generated each time, hope that helps you).

I say "would" above, because that's when it was still detecting my other computer. Now I'm seeing an all-time low in terms of connection because I don't even have the option to "Export all to <All Computers>" when I right-click on Computers. For the first time, it isn't recognizing the other computer at all (not like my previous problem when it just wouldn't recognize it when starting up teams). I quadruple-checked my Windows Firewall options, the IS Config saying allow the connection, the IP address listed in ISBoxer for the other computer, etc. It is really odd because I didn't change any of these settings from when it was seeing the other computer to when it stopped.

I figured InnerSpace was pretty borked up in general, so I uninstalled and reinstalled it on one computer. Unfortunately, that didn't fix the problem. Also, all of my hard-earned Key Maps and other settings that I have created are gone on that computer. This wouldn't be a big deal except that I can't copy them from the other computer since it can't see it. I would like to try uninstalling and reinstalling IS on my other computer too, but that would eliminate all my settings entirely and I'm not keen to start over from scratch.

Any suggestions?

Ualaa
05-15-2010, 03:22 PM
You can copy the Profile to clip board, and use Pastebin.com to host them.
Then you can open that, from the other computer.
You'll need to be able to see extensions, and rename the .txt to .xml
At which point, the other computer can open the profile.
Not the most elegant method to transfer mapped keys, but it will work.
You'd need to be sure to rename the 2nd computer to whatever its supposed to be, as they need to be different computers in the profile.

I've never run two systems, so am not sure what your issue is.
Are 5 accounts stable on both systems?
As in only five, on one or only five on the other?
It should be stable, with a five box on one system.
If you get that, then its just a matter of getting the two profiles to launch together and interact.

robbotats
05-20-2010, 08:40 AM
Thanks for this guide. I just changed over to this program last night and although it was a bit of work learning how to use it, your guide certainly made things easier. Much appreciated.

Crippled
06-08-2010, 12:53 PM
This is by far helped me the most out of all the guides i have read, i still have learning to do, and just playing around and getting my hands dirty. But thank you for helping me understand how some of the functios work

lorddread
08-13-2010, 06:38 PM
Hi I am new here and not real sure how all this works yet but i was wondering about the

Example K - Click to Move (on Slaves only)
For those of us who want to have CTM enabled on the slaves, to facilitate having the slaves move closer to quest NPC's or Flight Masters automatically, but who do not like having it enabled on the active toon.

Create two Keymaps, in General Keymaps.

Keymap 1, "CTM Off".
Hotkey: Alt + Ctrl + ,
New Macro Action.
Target: Window (Current)
Key Combination: Control + Alt + ,
Display As (in Step): Checked; "Ctrl + Alt + Comma (CTM Off)"
In macro generator: /console AutoInteract 0

Keymap 2, "CTM On".
Hotkey: Alt + Ctrl + .
New Macro Action.
Target: Window (All w/o Current)
Key Combination: Control + Alt + .
Display As (in Step): Checked; "Ctrl + Alt + Period (CTM On)"
In macro generator: /console AutoInteract 1

Then modified the Follow/JambaMaster Keymap (Control Keymaps)
Added (twice) - Key Map Actions >> Do Mapped Key Action.
a) Window: Current, General, CTM Off.
b) Window: Current, General, CTM on.

Apply these two modifications to the Keymap which runs automatically on PiP switch.


My question is seeing as how we created a melee group above wouldn't it be better to do it using that group as the selected one to turn it on for only as apposed to anyone who is not main window that way you could have ranged and melee in same team and that would only make it ctm on on the melee ones?
ie on the target for
Keymap 2, "CTM On".
make it
Target: Group (others in):Melee
instead of
Target: Window (All w/o Current)
or am i wrong and missing something here?
You would still leave the ctm off the same as it is though right?

If this is how it works then could have ranged melee mixed or is that done another way?
Thanks in advance

MiRai
08-13-2010, 06:48 PM
Hi I am new here and not real sure how all this works yet but i was wondering about the


My question is seeing as how we created a melee group above wouldn't it be better to do it using that group as the selected one to turn it on for only as apposed to anyone who is not main window that way you could have ranged and melee in same team and that would only make it ctm on on the melee ones?
ie on the target for
Keymap 2, "CTM On".
make it
Target: Group (others in):Melee
instead of
Target: Window (All w/o Current)
or am i wrong and missing something here?
You would still leave the ctm off the same as it is though right?

If this is how it works then could have ranged melee mixed or is that done another way?
Thanks in advance

Sure you could do it that way as well. In the example you linked it specifically states for moving closer to quest NPCs or FlightMasters, where you would all of your slaves to use this.

lorddread
08-14-2010, 06:29 PM
right makes sense was just worried about toons not melee attacking i guess that wouldbe done in ftl dps keys to have them not move instead of in these.

Thanks for the help much appreciated.

Ardral
08-14-2010, 07:12 PM
Many thanks for this thread.

I've been using ISBoxer for a few weeks and this has helped me out no end.

Maxion
08-15-2010, 07:32 PM
Why is this not sticky?

3box
08-27-2010, 05:14 PM
Yeah seriously, this is gold.

kate
10-12-2010, 06:01 PM
I've been trying to follow the instructions for getting IS/ISBoxer to recognize the G keys on a G15 keyboard recognized, but I don't seem to be having any luck. You say:



If you want the G-Keys to run as they did prior to IS Boxer, run the software as an administrator.

To integrate the G-keys into your IS Boxer macro's (have them as hotkeys for Keymaps), you need to run the software, removing all macro's, toggles, repeat options etc. Have a clean interface.

Then with InnerSpace running, start the Profiler software and close it. All the mapping will already be gone from the G15/G11 in the future, so this will be a fast process.
For the first part, where you say "run the software as an administrator" - which software? ISBoxer? The profiler software? Remove the macros, toggles, repeat options etc. from where? ISBoxer? The profiler? I assume you mean the profiler software. What I see when I run something called the "Key Profiler" when I launch it is: a dropdown for the default configuration (with an option for WoW) and all keys are unassigned. I never bothered setting up anything with the keyboard when I got it, so I guess it's in its default configuration?

For the second part, I have IS running, and ISBoxer's configuration app running, but I'm not exactly sure what you mean when you say "run the profiler software" - do you mean just run the "Key Profiler"? Okay, I've launched it, it pops up the screen showing that all the keys are unassigned, and now if I just close it that doesn't seem to do anything...

When I try to run the ISBoxer configuration software, it doesn't acknowledge any of the G keys when I press them.

I'm probably being dumb, but I could really use some clarification. Thanks!

Edit: Got in IS chat with Ualaa and it seems to work now! I was just being dumb. The secret is that you have to scroll down to find the G keys in the keypress list, rather than just hit them to assign them like usual.

Ualaa
10-12-2010, 06:41 PM
Edited the appropriate section, hopefully it is a little clearer now.



A Note on the G11/G15 Keyboards
If you want the G-Keys to run as they did prior to IS Boxer, run the Profiler software as an administrator.

To integrate the G-keys into your IS Boxer macro's (have them as hotkeys for Keymaps), you need to run the software, removing all macro's, toggles, repeat options etc. Have a clean interface.

Then with InnerSpace running, start the Profiler software and close it. All the mapping will already be gone from the G15/G11 in the future, so this will be a fast process.

Within the IS Boxer Toolkit interface, you can then assign a G-Key as a hotkey to activate a mapped key by clicking the arrow to the right of the key assign window and selecting the desired G-Key from the drop down list.

kate
10-12-2010, 07:10 PM
If I may suggest one other edit - specify that "clean interface" means "keys show up as unassigned" - when I first tried it, I set the bindings to "default" which wound up making them equivalent to F1 etc. I had to completely disable them in profiler to make sure they worked.

Lax
10-13-2010, 12:43 PM
On that note, here's a helpful hint for G-series users. In the Logitech G-series Key Profiler software, go to Edit, All G-keys, Disable.

Note that any time you unplug your device (including power off), the Logitech device will reset to hardware defaults. You will need to run the Logitech Profiler software to load your settings back into the hardware! (and then close it again)

Ualaa
10-13-2010, 01:28 PM
When I boot my computer:

I start the Inner Space, then once it is running start the Profiler software.
Then use Control Shift Escape, for Task Manager and End the LGDCore.exe process.

After that my G-Keys work fine, with any of the mapped keys I've configured.

dixienormis
11-28-2010, 04:21 PM
Hey thanks man for all ur help, I said u were my refferer.

Ualaa
11-28-2010, 08:48 PM
Thank you.

Apps
12-09-2010, 02:04 PM
You can copy the Profile to clip board, and use Pastebin.com to host them.
...

I want your profile.

Srsly tho, I wonder if its worth anyones time to upload a profile, have a review of the problem, and point out in the profile where and what needs to be changed.

most people learn by one of the 4 major sense. I can read, do, even say it aloud, but seeing someone do it, then let me repeat it would be the cherry on top.

MiRai
12-09-2010, 04:08 PM
I want your profile.

Srsly tho, I wonder if its worth anyones time to upload a profile, have a review of the problem, and point out in the profile where and what needs to be changed.

most people learn by one of the 4 major sense. I can read, do, even say it aloud, but seeing someone do it, then let me repeat it would be the cherry on top.
A lot of people in need of help with their setup come to the ISBoxer chat room and usually speak directly to Lax [or
someone else with a hint of his knowledge] there. If he, or someone else, needs to see your profile they'll tell you to share
it, and steps on how to do it.

Forewarning though, while people are usually always around in the chat room, there are times when it can be pretty quiet.
That doesn't mean that someone won't eventually come around to answer your question(s), but it also means that you
shouldn't storm out of there in some nerd rage tantrum when your question doesn't get answered for awhile (which
people do from time to time.) The easiest way to go about things is just come in there, ask your question and wait. I'd
suggest to just open the chat room in another window and just let it sit there and keep checking back every once in awhile.

TRoN
01-01-2011, 07:01 PM
Many thanks for this great guide. I'm new to ISBoxer and it has helped me tons... :)

I have a question about Example J - Managing Eclipse Procs:

What about if I have a group of Druids in a hybrid team? I've set all the specific druid stuff but when I get to config the default FTL DPS 1 key (to all the other non-druid toons IN THE SAME TEAM), how I target them?

Is there a way to say 'all except the druids' or do I have to create a group 'NoDruid' and include all the other toons?

Thanks
/cheer

Ualaa
01-02-2011, 04:52 AM
The Eclipse procs specifically can now be managed entirely within a single macro which will take you all the way to one end of the spectrum and then all the way back. So no need to manage anything at all.

As far as the example goes... If you want to apply the technique to something else.

You can target by:
- Slot number (Good for something that applies to every team you have).
- Character Name (Good for something that applies to only this character).
- Action Target Group (Good for something that applies to multiple characters).
- Current Window or Slave Windows (Window: All Without Current).

With multiple toons on the team, I would probably go with an Action Target Group.
Maybe make one with all the Druids in it.
And make another with all of the non-Druids in it.
Then you can use either as the target.

For the proc in particular...
We have two different mapped keys, which are both called by the spammed key.
One is on, and one is off.
And then a toggle which activates one, deactivates the other, and on the next step does the reverse.
The toggle can apply to one character only, as per the example in the guide... with a toggle per character to individually manage the ability.
But you could have the toggle apply to an entire group (Action Target Group) instead... maybe having Healers who have both a DPS mapped key and a Heal mapped key within the spam key that the entire team spams, and a toggle to switch between them for Healing or DPS mode.

TRoN
01-02-2011, 02:04 PM
Yea, I see. It's definitly a method to explore to many different things. Just tested it by creating a non-druid group to the remain toons and it worked pefectly.

Thanks so much \o/

Lax
01-02-2011, 02:15 PM
p.s. with ISBoxer 38 (due within a couple weeks) you WILL be able to target everything but the druids, without making an extra ATG :)

Negativ1337
01-07-2011, 07:50 PM
I am thinking about buying ISBoxer for my melee group since Keyclone can't send IWT when i press a key. I find Keyclone really, really easy to setup but ISBoxer sounds really complicated.

How can a slave target the same target that i have when it doesn't use any macro or anything? Like /target or /assist? Can anyone explain it?

MiRai
01-07-2011, 08:44 PM
I am thinking about buying ISBoxer for my melee group since Keyclone can't send IWT when i press a key. I find Keyclone really, really easy to setup but ISBoxer sounds really complicated.

How can a slave target the same target that i have when it doesn't use any macro or anything? Like /target or /assist? Can anyone explain it?
It does use a macro, which is generated by the ISBoxer addon. You don't need to write out the long FTL macros, ISBoxer
does the dirty work for you.

Ualaa
01-07-2011, 08:59 PM
IS Boxer has an addon in the background, which does a bunch of things for you.
As long as the addon is enabled on all toons, and everyone has unique modifiers for FTL (which the wizard does for you automatically), it will work out.

When I push a given key, the Toolkit might show this procedure:
- Hotkey: 1
- One Step
a) FTL Assist Me
b) Send 1 to all windows.

The FTL Assist Me, is something the addon does.
It will send F11 to all windows, but add the FTL modifiers for that character.
Which tells all of the others, the Assist Me originated from this specific window.
So the assist me should act like an /assist thatspecifictoon command.

You can use Alt, Shift, Ctrl etc modifiers freely elsewhere in your set up.
You just don't want to tie those to the specific few keys IS Boxer uses for FTL functions.
I believe these are F11, F12 and backslash.

I use "1" and "Alt + 1", along with several Alt + Key, Shift + Key and Ctrl + Key commands as hotkeys.
The FTL Modifiers don't get in the way of those keys working.



There is a quick start guide.

Basically, run the wizard and you're set for a basic configuration.
Most of the examples in this guide, run you through changing things in specific ways.
While many of the features are standard to IS Boxer now, the examples are still good in that they show how something works and understanding that lets you customize to your hearts content.

The IRC, isboxer.com forums and this forum will get you a lot of support too.
The basic set up is quick and easy.

journich
05-21-2011, 02:00 AM
Excellent guide, I just signed up under your link for ISBoxer, now onto installing it all and getting it working.

Thanks for your contribution.