View Full Version : [WoW] warlock vs shaman
bartholomeo
11-07-2009, 12:29 PM
hi all,
Lately i have been wondering if it would be a good asset to the team to switch one of my shaman's for a warlock.
I currently run a dk tank, a resto shaman and 3 ele shaman's. all at 80
Would a warlock increase the group dps? ( i have one at 75-ish)
The pet alone would add quite a bit of health to the party.
Curse of the elements should up the spelldmg done by 10%, wich is quite a bit.
any toughts ? or should i just stick to the elemental shammy's
Clone
11-07-2009, 12:34 PM
To my knowledge the DK tank should already give you the increased spell damage debuff? If thats just a specced thing then the lock would increase your damage quite significantly. The other thing that you forgot is the improved shadowbolt debuff for 5% extra crit which is pretty big (again specced).
On the other hand having a different class in your party does give u more things to think about. I dropped a shaman for a balance druid, and while I have grown to love it now it did take me a long time to get used to him, and for a long time i was wishing I had kept with 4 shamans. Having more to think about itsnt neccesarily a bad thing though because it means you have more options. Healthstones, pet offtanks, fear bombs, are all things that could have come in very handy for my party at times :)
bartholomeo
11-07-2009, 02:16 PM
My DK tank now indeed has http://www.wowhead.com/?spell=51161
increases magical dmg taken by 13%. I don't know if the warlock's curse would stack on top of it tho.
edit :
nvm , one comment on the spell : this does not stack with Earth and Moon (Moonkin) and a talented Curse of Elements (affliction)
Niley
11-07-2009, 05:29 PM
dont switch unless you switch tank to paladin, if you do that you will benefit a lot more from warlock, locks dps for heroics will be similar to shamans.
I've been running a paladin+4 shammys team, and I just got my new warlock to 80 today, switched out my lowest DPS shaman and I saw a increase in damage immediately. Broke pretty much all my "timed kills" with the new setup, even though she is freshly dinged 80(sitting at 2k dps vs my old shaman's 2.7k) and the rest is full ToC HC gear(I'm guessing it not that big a jump).
Ualaa
11-08-2009, 12:51 AM
Shamelessly reposted... copied and saved from another's post.
Different buff types and their bonuses.
Buffs from the same group do not stack, you get the best of the set.
BUFF TYPES
280 Spell Power -> Elemental Shaman -> Totem of Wrath (Fire)
10% of Casters Spell Power -> Demo Warlock -> Demonic Pact
144 Spell Power -> All Shaman -> Flametongue Totem (Fire)
13% Spell Damage -> Affliction Warlock -> Curse of Elements
13% Spell Damage -> Balance Druid -> Earth and Moon
13% Spell Damage -> Unholy DK -> Ebon Plaguebringer
5% Haste -> All Shaman -> Wrath of Air Totem (Air)
3% Spell Haste -> Balance Druid -> Improved Moonkin Form
3% Haste -> Ret Paly -> Swift Retribution
5% Chance to be Crit (debuff on boss) -> Frost Mage -> Winters Chill
5% Chance to be Crit (debuff on boss) -> Fire Mage -> Improved Scorch
5% Chance to be Crit (debuff on boss) -> Destro Warlock -> Improved Shadow Bolt
5% Crit -> Elemental Shaman -> Elemental Oath
5% Crit -> Balance Druid -> Moonkin Aura
3% Hit -> Shadow Priest -> Misery
3% Hit -> Balance Druid -> Imp Faerie Fire
3% Damage -> Beast Mastery Hunter -> Ferocious Inspiration
3% Damage -> Ret Paly -> Sanctified Retribution
10% to all Stats -> All Paly -> Blessing of Kings/Sanctuary
750 Armor, +37 all Stats +54 Resists -> All Druid -> Mark of the Wild
80 Spirit -> All Priest -> Divine Spirit
64 Spirit -> Warlock with Fel hunter -> Fel Intelligence
60 Intelligence -> All Mage -> Arcane Intellect
48 Intelligence -> Warlock with Fel hunter -> Fel Intelligence
91 MP5 -> All Paly -> Blessing of Wisdom
91 MP5 -> All Shaman -> Mana Spring Totem (Water)
109 MP5 -> Resto Shaman ->Improved Mana Spring Totel (Water)
30% Haste for 40 Seconds -> All Shaman -> Bloodlust/Heroism
bartholomeo
11-09-2009, 10:12 AM
nice, very good list.
thx for the move to the right forum :)
Noids
11-10-2009, 06:37 AM
does the 3% chance for target to be crit from Totem of Wrath fit in the same category as Winter's Chill etc?
Multibocks
11-10-2009, 11:53 AM
Hmm ya I think they dont stack, so if you have a mage and shaman, the debuff will be 5% crit and the 3% of totem will be lost.
Ualaa
11-10-2009, 03:32 PM
I don't see the 3% ToW on that list, but that would be the category to place it.
And any of the 5% buffs are stronger then the 3%.
Whowantstoknow
11-23-2009, 04:47 PM
Some of those buffs are not quite right eg
Improved Moonkin Aura is the same buff as the Ret Pallies ie Haste All and this stacks with ToW which is Haste Spell.
Whowantstoknow
11-23-2009, 04:50 PM
does the 3% chance for target to be crit from Totem of Wrath fit in the same category as Winter's Chill etc?
No totally seperate debuff
The ToW one is the same debuff as Heart of the Crusader (Pally) and Master Poisoner (Rogue)
Edit - Here is a list that was given to us with patch 3.02 I have taken out some things that are no longer valid but I may have missed some.
Armor Debuff (Major): Acid Spit (http://wotlk.wowhead.com/?spell=55754) (exotic Hunter pet), Expose Armor (http://wotlk.wowhead.com/?spell=48669), Sunder Armor (http://wotlk.wowhead.com/?spell=47467)
Armor Debuff (Minor): Faerie Fire (http://www.wowhead.com/?spell=33602), Sting (http://wotlk.wowhead.com/?spell=56631) (Hunter pet), Curse of Recklessness (http://www.wowhead.com/?spell=16231)
Physical Vulnerability Debuff: Blood Frenzy (http://wotlk.wowhead.com/?spell=29859), Savage Combat (http://www.wowhead.com/?spell=58413)
Melee Haste Buff: Improved Icy Talons (http://wotlk.wowhead.com/?spell=55610), Windfury Totem (http://wotlk.wowhead.com/?spell=8512)
Melee Critical Strike Chance Buff: Leader of the Pack (http://wotlk.wowhead.com/?spell=17007), Rampage (http://wotlk.wowhead.com/?spell=29801)
Attack Power Buff (Flat Add): Battle Shout (http://wotlk.wowhead.com/?spell=47436), Blessing of Might (http://wotlk.wowhead.com/?spell=48932)
Attack Power Buff (Multiplier): Abomination's Might (http://wotlk.wowhead.com/?spell=53138), Trueshot Aura (http://www.wowhead.com/?spell=19506), Unleashed Rage (http://www.wowhead.com/?spell=30809)
Ranged Attack Power Buff: Hunter's Mark (http://wotlk.wowhead.com/?spell=53338)
Bleed Damage Increase Debuff: Mangle (http://wotlk.wowhead.com/?spell=48564), Trauma (http://wotlk.wowhead.com/?spell=46855)
Spell Haste Buff: Wrath of Air Totem (http://www.wowhead.com/?spell=3738)
Spell Critical Strike Chance Buff: Moonkin Aura (http://wotlk.wowhead.com/?spell=24907), Elemental Oath (http://wotlk.wowhead.com/?spell=51470)
Spell Critical Strike Chance Debuff: Improved Scorch (http://wotlk.wowhead.com/?spell=12873), Winter's Chill, (http://wotlk.wowhead.com/?spell=28593)Improved Shadow Bolt (http://www.wowhead.com/spell=17803)
Increased Spell Damage Taken Debuff: Ebon Plaguebringer (http://wotlk.wowhead.com/?spell=51161), Earth and Moon (http://www.wowhead.com/?spell=48511), Curse of the Elements (http://wotlk.wowhead.com/?spell=47865)
Increased Spell Power Buff: Flametongue Totem (http://wotlk.wowhead.com/?spell=25557), Totem of Wrath (http://wotlk.wowhead.com/?spell=30706), Demonic Pact (http://wotlk.wowhead.com/?spell=47240)
Increased Spell Hit Chance Taken Debuff: Improved Faerie Fire (http://wotlk.wowhead.com/?spell=33602), Misery (http://www.wowhead.com/?spell=33193)
Percentage Haste Increase (All Types): Improved Moonkin Aura (http://wotlk.wowhead.com/?spell=48396), Swift Retribution (http://wotlk.wowhead.com/?spell=53648)
Percentage Damage Increase: Ferocious Inspiration (http://wotlk.wowhead.com/?spell=34460), Sanctified Retribution (http://wotlk.wowhead.com/?spell=31869)
Critical Strike Chance Taken Debuff (All types): Heart of the Crusader (http://wotlk.wowhead.com/?spell=20337), Totem of Wrath (http://wotlk.wowhead.com/?spell=30706)
Melee Attack Speed Slow Debuff: Icy Touch (http://wotlk.wowhead.com/?spell=49909), Infected Wounds (http://wotlk.wowhead.com/?spell=48485), Judgements of the Just (http://wotlk.wowhead.com/?spell=53696), Thunderclap (http://wotlk.wowhead.com/?spell=47502)
Melee Hit Chance Reduction Debuff: Insect Swarm (http://wotlk.wowhead.com/?spell=48468), Scorpid Sting (http://wotlk.wowhead.com/?spell=3043)
Healing Debuff: Wound Poison VII, Aimed Shot (http://wotlk.wowhead.com/?spell=49050), Mortal Strike (http://wotlk.wowhead.com/?spell=47486), Furious Attacks (http://wotlk.wowhead.com/?spell=46911)
Attack Power Debuff: Demoralizing Roar (http://wotlk.wowhead.com/?spell=48560), Curse of Weakness (http://wotlk.wowhead.com/?spell=50511), Demoralizing Shout (http://wotlk.wowhead.com/?spell=47437)
Stat Multiplier Buff: Blessing of Kings (http://wotlk.wowhead.com/?spell=20217)
Stat Add Buff: Mark of the Wild (http://wotlk.wowhead.com/?spell=48469)
Agility and Strength Buff: Strength of Earth Totem (http://wotlk.wowhead.com/?spell=25528), Horn of Winter (http://www.wowhead.com/?spell=57623)
Stamina Buff: Power Word: Fortitude (http://wotlk.wowhead.com/?spell=48161)
Health Buff: Commanding Shout (http://wotlk.wowhead.com/?spell=47440), Blood Pact (http://wotlk.wowhead.com/?spell=47982)
Intellect Buff: Arcane Intellect (http://wotlk.wowhead.com/?spell=42995), Fel Intelligence (http://wotlk.wowhead.com/?spell=54424)
Spirit Buff: Divine Spirit (http://wotlk.wowhead.com/?spell=48073), Fel Intelligence (http://wotlk.wowhead.com/?spell=54424)
Damage Reduction Percentage Buff: Grace (http://wotlk.wowhead.com/?spell=47517), Blessing of Sanctuary (http://www.wowhead.com/?spell=20911)
Percentage Increase Healing Received Buff: Tree of Life (http://wotlk.wowhead.com/?spell=33891), Improved Devotion Aura (http://wotlk.wowhead.com/?spell=20140)
Armor Increase Percentage Buff: Inspiration (http://wotlk.wowhead.com/?spell=15363), Ancestral Healing (http://wotlk.wowhead.com/?spell=16240)
Cast Speed Slow: Curse of Tongues (http://wotlk.wowhead.com/?spell=11719), Slow (http://wotlk.wowhead.com/?spell=31589), Mind-numbing Poison .
Ridere
12-03-2009, 04:20 PM
Would a Bear tank also benefit more from having 3 shamans and a warlock instead of 4 shamans?
It looks like that may be the case. Unfortunately my warlocks are a good deal less geared than my other chars, but I'm open to the idea.
Edit: It'd also be nice to not have cloth gear go to waste, so it's also why I'm debating adding one in. Not to mention soul stone, candies and such :D
Ualaa
12-03-2009, 04:56 PM
Not sure that the bear would benefit directly.
Well a health stone, and maybe a soul stone.
But the warlock will equal the shammies DPS, once geared as well as they are.
And even immediately, 13% extra power on the two you are keeping is nice.
Ridere
12-03-2009, 05:19 PM
Not sure that the bear would benefit directly.
Well a health stone, and maybe a soul stone.
But the warlock will equal the shammies DPS, once geared as well as they are.
And even immediately, 13% extra power on the two you are keeping is nice.
Sorry. I didn't mean benefit to the bear tank so much as benefit the shaman with a bear tank. Which it sounds like it will.
I look forward to testing this out!
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