Lowcorn
11-01-2009, 01:35 AM
i have a 4 boxing team. 3 locks and a boomkin.
im set up with assist macros on the 3 locks assisting my chicken i plan on switching to a /focus macro so i can do a leaderless setup that works with keyclones PIP system :-)
example being
F1=window one toon 1
F2=window two toon 2 and so on
but anyways im getting off topic. . . i ran a toc10 with some guildies today and had some HUGE issues with placement of my characters. obviously cant stack them in some of those fights cuz they die to fire or random bounceing dots. and the 2 worm fight was a flippin nightmare so my question is if anyone had spesific strats they try for this? i was thinking of maybe keybinding a key that makes toon A strafe left toon B strafe right and coon C walk forward or something but im not sure if thats the best idea. and for stuff like "toon C has poison run to tank" id like to not have to make spesific /follow macros to do something like that. SO! any help and experence would be mucho appriciated!
2nd part
since im switching this group to a /focus system im worried im going to run into a problem with macros and such. id like to NOT have to use cast sequence macros so i can play them solo without haveing to rearange there bars every time, but you run into an issue with class differences not being able to be played together. IE boomkin and locks. all 3 lock specs are played differently also so i was wondering what the community here would recomend.
3rd part lol >.>
finnaly i want to know what the real difference between useing a macro like
/use trinket name here
/castsequence reset=combat spell1, spell2,spell3 and so on
and useing this one linked here
http://www.dual-boxing.com/showthread.php?t=23481
im set up with assist macros on the 3 locks assisting my chicken i plan on switching to a /focus macro so i can do a leaderless setup that works with keyclones PIP system :-)
example being
F1=window one toon 1
F2=window two toon 2 and so on
but anyways im getting off topic. . . i ran a toc10 with some guildies today and had some HUGE issues with placement of my characters. obviously cant stack them in some of those fights cuz they die to fire or random bounceing dots. and the 2 worm fight was a flippin nightmare so my question is if anyone had spesific strats they try for this? i was thinking of maybe keybinding a key that makes toon A strafe left toon B strafe right and coon C walk forward or something but im not sure if thats the best idea. and for stuff like "toon C has poison run to tank" id like to not have to make spesific /follow macros to do something like that. SO! any help and experence would be mucho appriciated!
2nd part
since im switching this group to a /focus system im worried im going to run into a problem with macros and such. id like to NOT have to use cast sequence macros so i can play them solo without haveing to rearange there bars every time, but you run into an issue with class differences not being able to be played together. IE boomkin and locks. all 3 lock specs are played differently also so i was wondering what the community here would recomend.
3rd part lol >.>
finnaly i want to know what the real difference between useing a macro like
/use trinket name here
/castsequence reset=combat spell1, spell2,spell3 and so on
and useing this one linked here
http://www.dual-boxing.com/showthread.php?t=23481