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View Full Version : Wotlk - Ulduar - Halls of Stone - Tribunal of Ages



kraemder
10-22-2009, 07:43 AM
I haven't successfully 5boxed this run yet - the endurance event kicks my butt. I use a warrior tank - prot war, holy priest, 3 elemental shammy team. I have yet to wipe on this because when the mobs start getting crazy the dwarf seems to always die. Any tips? I get the feeling this is a paladin/deathknight friendly fight and I just picked the wrong tank class but would really like to finish this.

96boss
10-22-2009, 09:20 AM
I have done it acouple of ways, im sure others have thier own way. The one I like to use is to put your team outside the room, spread out with thier backs against the round fixture in the hall. The lasers will only target the tank on the stairs catching mobs and not your team. You have to becarefull of the LoS issue if you have to go down the stairs to catch a mob. This is how I got the achievement "Brann spankin new". I have completed this with a paladin, warrior, and DK tank. I tried to keep Shockwave available for runaway mobs, thunderclap as much as possible.

The other is to be in the room, spread out just in front of bran, and you can /focus him and have a macro on a healer, and top him off if he gets hit, which im sure he will. You also have to watch close for the laser targeting your team, with everything going on, it was what kept killing me.

Just want to add, have read the forums for awhile. I have gotten alot of helpfull information from everyone, Thanks.

Otlecs
10-22-2009, 10:20 AM
I've done this as both a pally and a druid tank, but not as a warrior so I can't comment on their mechanics.... BUT the single biggest thing you need is a single keystroke to strafe all your guys left and right to get them out of the burning bits.

To reduce tank stress, I always "tank" the casters with my DPSers, focus-firing them down. Likewise for any strays - I always focus-fire them first and launch an Earth Ele or two if the shit really hits the fan.

Basically, if anything gets past me at the steps then I use the rest of the team to deal with them - I don't run the tank all over the place.

Of course, if your problem is how to pick up all the damn adds with a warrior in the first place, then that's not going to be especially helpful :)

KvdM
10-22-2009, 11:15 AM
This is one of the two boss fights in the game that are difficult to multibox with a warrior tank. The biggest problem in this fight is that the mobs will charge/stun your warrior and run past him before you're able to pick them up. To fix this, place an armored dps (shaman will do) at the door, in front of your warrior. This will make the mobs charge-stun the dps instead of the tank. After the mobs have charged the dps, use your warriors thunderclap to pick them up.

Brann can be healed, so heal him when he gets low on health.

TheBigBB
10-23-2009, 02:26 AM
Congrats to those who've pulled this off. I just can't do it! I usually tank outside the room and get halfway through the red beam phase and I end up missing one guy, and in the act of running to get him I wind up falling behind and wiping. OR if I tank them in the center, I can't avoid the red/black stuff enough and my guys die too much. I'm not sure if I should refine outside the room or inside or if there's another trick. I hate how long this stupid encounter is, too...

HPAVC
10-23-2009, 03:13 AM
The Brann Spankin New (http://www.warcraftoverachiever.com/dungeons-and-raids/lich-king-heroic/brann-spankin-new/) method is basically what I do.

Shaman just off the steps facing outward the Paladin on the top of the steps basically, round robin bind / root totems, full magma down, watch so thunderstorms don't toss mobs the wrong way.

TheBigBB
10-23-2009, 10:07 AM
The Brann Spankin New (http://www.warcraftoverachiever.com/dungeons-and-raids/lich-king-heroic/brann-spankin-new/) method is basically what I do.

Shaman just off the steps facing outward the Paladin on the top of the steps basically, round robin bind / root totems, full magma down, watch so thunderstorms don't toss mobs the wrong way.

Ahhh! See, those Earthbinds are a big deal. I think I'd have an easier go of it if I didn't use a mixed group. On the other hand, I do have two 80 shaman between my 10 box team. Maybe I could use them both just for this fight. Thanks for the idea. :-)

By the way, don't get me wrong, my mixed teams usually perform better. This fight just isn't designed in a way that pure damage output matters much.

Raskaz
10-23-2009, 12:21 PM
My group consists of 3 shammies, shadow priest and a warrior. I do have a macro on my shammies to heal Brann and put him on focus on my warrior. I try to tank the mobs as long as possible while I do have the rest of my teams spread out in the back and dpsing from there.When things get rough I fear them (first on my warrior, then on the priest).
When the crap really hits the fan I drop 3 fire elementals and spam heal Brann, which usually is enough to get through it (though not everyone makes it out alive).

wowphreak
10-23-2009, 09:06 PM
One of the thing that I find that makes this easier is if yeh tank em up past the stairs almost into the next room

You can see em spawn if I remember correctly elites spawn to the left and the casters to the right

I would drop magma\earthbind totems just before the stairs that'll give yeh some time

If yeh park yer tank kinda in the middle if yeh wait till there just past yeh and do any kind of aoe yeh will catch all of em.

I haven't tried multi boxing it yet but I've tank it with a pug just to get a feel for it.

What I was thinking about trying instead of having everyone parked near bran guy is move everyone up past the the stairs and put there backs to the circular column thing in the center so there all facing towards bran then have my tank a lil closer to the stairs I'm hoping to avoid the lazzer beams that way.

TheBigBB
10-28-2009, 01:40 PM
One of the thing that I find that makes this easier is if yeh tank em up past the stairs almost into the next room

You can see em spawn if I remember correctly elites spawn to the left and the casters to the right

I would drop magma\earthbind totems just before the stairs that'll give yeh some time

If yeh park yer tank kinda in the middle if yeh wait till there just past yeh and do any kind of aoe yeh will catch all of em.

I haven't tried multi boxing it yet but I've tank it with a pug just to get a feel for it.

What I was thinking about trying instead of having everyone parked near bran guy is move everyone up past the the stairs and put there backs to the circular column thing in the center so there all facing towards bran then have my tank a lil closer to the stairs I'm hoping to avoid the lazzer beams that way.

The only problem with this tactic is that if someone does get by you then you really cannot go pick them up because you end up spending too much time chasing and too little time focusing on killing the ones who didn't get past. You have to, HAVE TO pick up the mobs if you tank out there.

Marious
10-28-2009, 02:55 PM
Hate this encounter, yet to beat it like you :(. I have a pally tank instead of a warrior, my priest and 3 shaman. I will eventually do it but so far no dice :(.

boxblizzard
11-10-2009, 10:48 AM
i found hos to begin with a pain in the buttocks as gump would say but ive cracked it, first boss giant guy spread the dps/healers a good 20 yards apart and when he does his ability that procs damage when your closer hit flash/lessers and continue dps, you should suffer a petty 10% damage in comparision to 30k if next to each other before i was using the alcove but found i was too close and end up killed off too fast.

second boss well she's too easy camp in the corner and nuke her down and chain when needed.

third, brann's quest, the toughest of all but simply, avoid the purple spheres(black mata? and run around the room when it appears and you will avoid 100% additional damage and the santiser. lots of movement and looking around but you can do it easily.

last boss pop cd's and he's flat on his face in 40 seconds.

Clone
11-20-2009, 01:27 PM
I know im a bit behind speed on this but I thought Id tell you what I did for tribunal whilst waiting for my heroism to come off cooldown for final boss.

I put all my guys on top of eachother with their backs to the circle outside the room. They all dropped healing stream totems. My pala gathered up all the mobs and my guys nuked them 1 by 1. When things started getting out of hand I dropped my fire elementals. They wiped the floor with the rest of the event and it was a breeze. My healer had to use chain heal about twice to top people off after the shadow orbs. Got the Brann spanking new achievement and although It is one of the harder heroic events to handle it is pretty easy when you use fire elementals :)

As a side note my guys are pretty overgeared for heroics now.

TheBigBB
11-28-2009, 03:32 PM
I also got this down now in my first try since I last posted. The difference for my mixed team was smart use of the treants and starfall on my druid to grab mobs, because I was standing up on the circle to avoid the red beam. Once some mobs did get past, I just kamikazed in and let myself basically die to buy Brann about 20 more seconds. It worked, and I had my tank still standing. There's no reason I had to let anyone past, but it was my first successful attempt and it's a new strategy.

EDIT: I just did it again with my second team and got through it without any problems or deaths. I didn't even think Brann got hit, but apparently he did even though nothing got past me. Hm. Anyway, if you time out your treants and starfall for when the red beam comes out, you don't even need to ever use a grounding totem. All balance druid players keep this in mind, and good luck.

EDIT2: Using the fire elemental I got the Brann Spankin' new achievement. Even just one elemental makes a big impact.

crowdx
02-03-2010, 02:16 PM
So Tribunal of Ages is still kicking my ass. I have tried both putting my toons outside the door and also putting them back beside Brann.
I am really at a loss here, this and the Old Kingdom are the only two dungeons which cause me any issue.
When my pally stands at the doorway to catch mobs it seems like his avengers shield or consecration are not enough to get all the mobs, often they are on cool down when the next mob arrives? Are the mobs related to each other time wise? i.e. the speed of killing each mob, will it affect the next mob spawn?
I would think if I can easily run CoS then this should be simple but so far either Brann dies or I wipe :(
Help!!!

Khatovar
02-04-2010, 02:48 AM
So, your group is :

Pala, Druid, Hunter + 2 locks.

you have an assload of pets, make use of them. Turn your pets on aggressive with taunts OFF {use Blueberry or BDSM Dude instead of Imp}. Keep a frost trap down and set up a Misdirect button or add it to your click. Seriously, aggressive pets make this so much easier. This event was a disaster every time I tried it until I got my single hunter in and put her pet on aggressive to pick up adds.

Set up outside, slaves backed to the little circular wall in the middle, hunter in the middle of the pack, close enough that your trap will overlap a bit with consecrate, giving your pally's consecrate a bit more time to tick for agro. Put your tank up on the steps, facing your slaves The mobs will come from the area next to your slaves on either side. Your pets will go after the mobs as soon as they pop, usually changing direction and hitting your trap, Judge or HoR from the tank to aggro {try to save Avenger's for the casters so the silence forces them to come to center}, and move the tank slightly to the other side, because the waves alternate sides. DPS as normal, keeping traps down and swapping sides after your tank gets aggro from each wave spawn.

If something manages to get by your tank, send the pets after it and let them bring it back {just a few hits from the pets on the stray and then bring them back into the main mass}. But you have so many pets that they should manage to hit everything, especially if you do it with a Demonology 'lock and use Cleave on the Felguard.

Try making liberal use of AOE whenever you feel certain your tank has solid aggro once the adds start to pile up. Seed, Rain of Fire, Volley, Hurricane if you aren't overwhelmed with healing.

Remember, you don't need to kill everything, you just need to stay alive and keep it off Brann until the timer runs out.

Keep the Dark Matter Debuff cleared and watch the beams, and don't go overboard on healing at the onset so you have enough mana for the later part of the fight when adds start to pile up.

I would remove Arcane Shot from your hunter's rotation {if you use it} since he will need mana for traps, put him in Viper for a few seconds whenever you can, and you may find Blessing of Wisdom does more for your hunter on this fight than Might or Kings. After the 3 minute mark, you shouldn't worry too much about traps, there'll be too much else going on, and Volley would do more to help.

Your paladin will probably become mana starved rather quickly since there's not many adds at the start, have a mana potion ready and you may even want to use Innervate on the tank towards the end.

Hold your cooldowns until after the 3 minute mark {watch for the golems} when things get really hectic. Keep Hand of Reckoning and any charges your pets have ready for anything that refuses to come play in the consecrate. It's still an asspain of an event, but these are the kinds of things that at least made it possible for me.

Multibocks
02-04-2010, 04:48 PM
Use seal of wisdom and Divine Plea if you have mana problem. Divine Plea at the 2:30 mark or so when it all goes to shit you should never run out of mobs to hit.

crowdx
02-04-2010, 07:58 PM
Great advice, I have been thinking about duel speccing my locks for some of these fights, but I definitely will try the above tactics. I have often thought of using my voidwalker on some fights but wondered how effective he would be if my locks are not demonlogy.
My druid usually has no mana issues so healing should be fine. just have to watch for my pally to keep on all the mobs that the pets might miss :)
Wish me luck :D

jimbobobb
02-05-2010, 12:38 AM
You have to put consecrate down before they get to you because they stun you. SO as soon as you see left side guys spawn, put down consecrate. Only use avengers shield on the right side spawns, the casters. Consecrate (if down correctly before they get to you) is plenty to get aggro, and the right side spawns are infrequent enough (every other wave) that avenger's shield should always be up for them. If you have a paladin tank, I find this encounter to be relatively painless if you put your guys in the hallway, and thus don't even have to worry about the lazer really in the third phase.

Also someone above said that nothing got through and yet still they didn't get brann spankin new:

Did a caster get a random shot at him somehow? Also he can be hurt by the beam in the third phase, and I have been told that if you get him beamed, it counts against you.

crowdx
02-09-2010, 12:44 PM
Tried the above strategy with the pets and got closer but some guys got past me and this was enough to cause a wipe. I really do not know how the guys got by with consectration down the whole fighyt and pets were on aggessive outside of the room :(
Oh well, I really just need this for the achievement on some of the team, so no big sweat, maybe I will revisit when I get my 3 shamans leveled :)

jinkobi
02-20-2010, 10:19 PM
I absolutelty HATE this damn thing...

Have got to the 4:45 minute mark a few times and that just made me even more frustrated lol. Just like all the other hard stuff I guess you wipe until you get it.

Not sure what's going on- seems like I just get too overwhemled near the very end and not staying on top of clearing that debuff. But my pally tank who is above gear for this instance starts to just get eaten up by all the mobs and the debuff and my healer just can't keep on top of it.

Anyone able to post a pic where they position their slaves? Someone mentioned putting them in the hall- tried that and they still ate the beams. Put them against the circular thing in the other room facing Brann but they start getting molested by adds.

Ghallo
02-24-2010, 08:57 PM
What's your group composition? I blew through it first try, but I have 3x Felguards - that way I keep my tank near my team and send the Felguards after anything that gets through. They don't "fight" they just tag, get a little aggro, and run back to my team (bringing their new friends with them).

jinkobi
03-09-2010, 09:20 AM
What's your group composition? I blew through it first try, but I have 3x Felguards - that way I keep my tank near my team and send the Felguards after anything that gets through. They don't "fight" they just tag, get a little aggro, and run back to my team (bringing their new friends with them).

I need to go back and try this again now that I have some gear worth mentioning. Was a bit gimped when trying to get through this before.

But I run 4 druids and a paladin tank. 1 treekin exclusive healer and 3 boomkins.

What seemed to keep happening though is things just kept getting messy. I'd position my team (tried several different positions) in the corridor to the room, backs against the round thing in the other room.

While they where against the round thing the spawning mobs some would bee line for Brahn and others would go straight for my slaves. So my problem was catching the aholes running in while going back up to get stuff off my slaves Needless to say didn't work out well, lol.

In the hall strat the slaves were still getting eaten up by the beams.

I'd have concecration up the entire time also at the entrance to Brahn but the mobs start getting on my slaves and it just gets uncontrollable.

.

Ñightsham
09-09-2010, 09:11 PM
I'm still trying to figure this event out....... this is one the harder one's for me regularly accomplish. I did do it once however but lost 3 members of my team. I've tried the outside of the room trick among many others, yet can't seem to get it down.

The other instance tough instance for me is "Herold Volazj:Heroic"

I have yet to do ToC, FoS and The Pit of Saron.... perhaps when I get better gear


I have to say I'm much farther along than I ever thought I'd be with Multi-Boxing, very fun and challenging