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Kromtor
10-18-2009, 11:48 PM
My 5's team just hit 1838 after switching to a new battlegroup 23 hours ago and having to start from scratch. I play a DK and 4 ret pallies and was having a hell of a time on my shitty battlegroup Retaliation even finding people to fight so i made the switch to Shadowburn which is a pretty good one (not as good as Blood Lust but good).

A couple of you guys play on Retaliation, if you know what's good for you you'll switch.

I have 595 arena points and according to the points calculator on wowarmory i'll have another 819 on tuesday bringing me to 1414 - enough to get those purty relentless weapons... if my calculations aren't right and i can't get them on tuesday i'm going to pull my hair out though =)

And yes I do believe Tauren was a horrible choice for my DK... ugh

asonimie
10-18-2009, 11:50 PM
Show some videos!

Iceorbz
10-19-2009, 12:10 AM
I wonder how much rape it would be subbign 1 paladin for blood lust haha

Ogloo
10-19-2009, 12:29 AM
holy mother.. at 1700 right now alllll i play is 2.2k teams that are reallyl good.. dang.. i dont think i got the money to switch for that ;0 i just went alliance---> horde

Ogloo
10-19-2009, 12:30 AM
and with that setup??? damn

daviddoran
10-19-2009, 12:44 AM
I wonder how much rape it would be subbign 1 paladin for blood lust haha

Do you mean subbing in a shaman for one of the paladins? I agree, throw in a enhancement shaman, you get totems and bloodlust :) And I bet throwing a chain heal here and there can help in certain situations.

Clovis
10-19-2009, 05:37 AM
Sounds like me - we've been slowly grinding forever -- we're 1823 but every team we face is a 2k + wiz cleave.

Void
10-19-2009, 10:16 AM
/sigh at wiz cleave did like 30 games last night went up like 12 points heh

Fat Tire
10-19-2009, 10:21 AM
And yes I do believe Tauren was a horrible choice for my DK... ugh

Blood elf?


Also race changes are coming.

Alemi
10-19-2009, 10:47 AM
A couple of you guys play on Retaliation, if you know what's good for you you'll switch.


Retaliation isn't -that- bad. But good luck to you on your new battlegroup.

Ridere
10-19-2009, 10:58 AM
Bye, Kromtor!

I fed you some wins the first week I created my 5s teams (The shamans and warlocks) haha. Was pretty funny watching you obliterate my team so quickly! haha

I'm going to be starting up two new teams in the next week, or so, as I've leveled up druids and warlocks since then.

Fun fun :D

David
10-19-2009, 11:02 AM
Very very cool. Going to get my heirblooms tonight and start boosting 4 rets! This looks like fun.

Tho you were lucky with your new bg I guess. My shaman team did 2 games. Both against wizardcleaves at 1800 and 2250 rating. I din`t stand a chance in hell.

Ellay
10-19-2009, 11:06 AM
Lol this setup sounds awesome and hilarious at the same time, how does this work? Deathgrip -> dead? Do you attempt to heal at all?

Fat Tire
10-19-2009, 11:23 AM
Lol this setup sounds awesome and hilarious at the same time, how does this work? Deathgrip -> dead? Do you attempt to heal at all?

I am sure he uses the art of war procs for instant fol heals. If he is not he uses them for exorcism for burst. Kinda like the way shamans use lhw but his are instant if AoW is up. I am just curious on how he deals with fear bombs. Do you target the classes that can fear bomb first?

Very Impressive nevertheless and I betcha he doesnt have to worry about focus target unless he uses repentance on a focus. ;p

Ellay
10-19-2009, 11:39 AM
Also the DK being full frost would be more beneficial no?
Ah Nm looks like the DK is there to buff the paladins.

Lyonheart
10-19-2009, 12:14 PM
i would have never thought 5 melee anything could do they well in arenas. Time to dust of my palies!

David
10-19-2009, 12:15 PM
I think warrior/lock/priest who come in for the fear bomb get chain stunned and will be killed nearly instantly.

Ellay
10-19-2009, 02:31 PM
Interested to hear more on how the process works for you when playing. Is the DK required for the Deathgrip mainly?
Have any video?

Svpernova09
10-19-2009, 03:07 PM
Interested to hear more on how the process works for you when playing. Is the DK required for the Deathgrip mainly?
Have any video?


brb rerolling DK so Ellay can carry me to 2300

Kromtor
10-19-2009, 03:21 PM
Well don't switch servers expecting to be facing lower rated teams. You keep your match making value so you'll be fighting 2100+ teams from the get-go... they just won't be as good as the 2100 teams you're used to. But keep in mind I was coming from Retaliation which is probably the least played battlegroup.

To find out if you're in a good battlegroup to go:
http://www.arenajunkies.com/rankings/5v5/US/

and count how many 5v5 teams from your group there are in the top 100. If there's more than 10 you've got a really good group. Retaliation has 2. Vindication has 6. Shadowburn has 9. Bloodlust has 22.

Grats on over 2k Asonimie

I use an old-school setup, 5 comps and synergy. When I came back to WoW a few months ago I was planning on playing 5 druids but when I learned about autointeract spam I knew I had to get the old pallies back in action.

Kromtor
10-19-2009, 03:26 PM
The DK is more there to buff the ret pallies. Horn of Winter, Icy Talons, Abominations might - no other class can provide my pallies with so much buffage. DG is awesome though as is strangulate, mark of blood, rune tap, etc. Having no MS means I really rely on burst but 4 sham teams know all about that. The problem with my team is that i HAVE to target people so pallies can hand of protection them and save them so it's not often an immediate kill.

Ridere, well to be fair you did only have 10k health on one team and 14k on the other. You really need to farm up the honor pvp gear before going into the arenas... boring as hell but necessary if you want to test what your team is really capable of. I think your warlock team had potential.

Also, yes, I do some healing but really only from insta cast flash of lights. The rest comes from divine storm (glyphed) and judgement of light.

Ellay
10-19-2009, 03:41 PM
when you say auto interact spam, do your characters constantly autoface the correct way?

Ellay
10-19-2009, 03:42 PM
do you touch heroics at all? How do you fair in bg's vs fear bombs constantly.

suprafro
10-19-2009, 04:13 PM
The team looks like a blast to play Kromtor and awesome work on 1800+ rating! Thats PRO, have any other people actually 5boxed to that level in 5v5 in wotlk? i'm having a hell of a time breaking 1700 running 4 shammy with another personal playing a dedicated healer. Not to mention that you are fairly undergeared to boot compared to the competition at your level, going from titansteel destroyers to 1800 tier weps on 4/5 team members will be a crazy upgrade...also it looks like your also closing in on 5x rockets + lifeblood! My alt team which i'm in the process of leveling up is warrior (I have a DK I could sub for the warrior if you found him to be superior) + 4 pallys, never thought about taking them into the arena but your success is quite inspiring!

A few random questions:

Do you manually control abilities or do you use castsequences in arena?

do you have any protips on positioning or do you just typically charge in for every arena match?

Im assuming cleanse to deal with single target CC but what do you do about multiple AOE fears? Assuming they even get a chance, wow you have alot of interupts ;)

If you ever get around to making a video, i'm sure it would be a hit! Seems like alot of fun. lets see some shoulders next! :D

Kromtor
10-19-2009, 04:40 PM
I've cleared all 5 man heroics except oculus with this group. (EDIT: I haven't done halls of lightning or stone using the DK tank but it was farm status with the warrior tank so i dont think it'd be a problem) Divine Shield at the right time and you're fine in most boss fights as long as you have the DPS. Fear bombs aren't that big of a deal, trinket + divine shield keeps me out of most of them. Autointeract spam will always make them face the target and/or run in circles around it still able to hit it.

Ya, the hand mounted pyro rocket (getting eng up is awful) and 1800 weaps will be a huge up for my burst. I may not coninue with lifeblood, i thought you could cast it on allies when i started it and was a bit bummed to learn otherwise.

It was hard as hell deciding between the war and DK. spell reflect and mortal strike were amazing with the warrior, but the lack of buffs and deathgrip meant i was too easily kited and didnt have enough burst. As far as positioning I don't have any tricks yet. It's a true zerg rush.

Zugdud
10-20-2009, 01:30 AM
Congrats Kromtor, your team looks like a lot of fun! Bummer about lifeblood only being a self cast buff but man your going to love the rockets. So what comps are giving you the most trouble atm and out of curiosity have you tried using your 3 pallys + your DK as a slave with the warrior leading?

Keep up the good work!

Ellay
10-20-2009, 11:49 AM
Still very intrigued by this :) Have you ever played any other combination's, any casters? Wondering what the overall fun factor of the setup is.

For instance Warlocks on paper are flat out amazing, but in practice don't usually shape up to be that good for most.

asonimie
10-20-2009, 01:43 PM
Still very intrigued by this :) Have you ever played any other combination's, any casters? Wondering what the overall fun factor of the setup is.

For instance Warlocks on paper are flat out amazing, but in practice don't usually shape up to be that good for most.

My warlocks are almost full deadly now with furious off-set. I'm still only rocking 2030 spellpower, but I'm starting to take down full furious 1500ish teams pretty consistantly. That was with a crappy pally healer. I just found an actual PVP priest to heal my team to I'm excited to see what happens this week.

But yes, they have an extremely high learning curve compared to click and shoot shamans. Very different feel and tempo to this team. It's hard to get used to.

Kromtor
10-20-2009, 03:25 PM
Zug the DK and War are same account so no.

This is the only team I've done serious PvP with aside from stepping in an arena undergeared to get destroyed and discouraged. From a PvE perspective this team is 100 times more fun to play because it's practically 5 DPS that never run out of mana and chain pull heroics. I ran heroic strath to test out my 1800 swords and killed the infinite corruptor with 10 minutes left.

Ellay
10-20-2009, 03:25 PM
Hmm, tell me more how that usually plays out :P Also for the DK + 4 Paladins.. have you tried dropping the DK and running with 4 Ret Paladins and have someone else play healer? Seems like that would also be effective.

Kromtor
10-20-2009, 03:35 PM
That would definitely be effective, I'm just kind of anal about playing all 5 myself and not having to worry about someone else's schedule and crap.

Izzl0914
10-20-2009, 07:35 PM
With your experience with multi boxing mellee in arena how do you think 4 frost dk's and a solo healer would fare in arenas? There wouldnt be the buff synergy but i was thinking 4 deathgrips and 4 hungering colds would be simple and effective. Anyway how much of your success do you attribute to your strong group synergy and what are your biggest problems to deal with running a mellee group?

Kromtor
10-20-2009, 08:01 PM
one of the biggest problems you run into with melee is the time it takes to get to your targets. 4 deathgrips would be great and it would solve a lot of the problems most melee groups face. i think a 4 DK + healer team would be very viable but having them all frost would probably be a mistake. hungering cold can be great but it's not a huge range and you dont need 4 of them. one DK unholy at least for the 13% magic damage (DK's damage is like 75% magic, thats why you need spell pen in arenas). you'll also want one of them going far enough blood to get abominations might.

the only thing you're lacking that i have is the synergy you get from all the pally auras and blessings. kings, might, devotion aura, 2 resists and a retrib aura are great but not necessary. with a lot of gear and patience that team could do very well.

Void
10-20-2009, 09:17 PM
so tempted to start 3 more ret pallies.....no raf would def suck the big one tho

drevil
10-21-2009, 12:47 AM
very nice!

no problems with frost novas? :-)

how much healing does your 4 palas produce thru Divine Storm?

Multibocks
10-21-2009, 12:57 AM
Im in shock here, I cant believe you can hit 1800 with ANY melee group. Hell I do heroics with my paladin + 4 ret and sometimes it can be very frustrating when you see your rets run off in weird directions after some imaginary opponent. You need to fraps some of this I still can't believe it!

Fat Tire
10-21-2009, 11:01 AM
Im in shock here, I cant believe you can hit 1800 with ANY melee group. Hell I do heroics with my paladin + 4 ret and sometimes it can be very frustrating when you see your rets run off in weird directions after some imaginary opponent. You need to fraps some of this I still can't believe it!


Aye, I really like interact but alot of time I get the auto run thing where they just take off. I am wondering how he deals with this.
Unless he spams his follow as much as he spams his interact key. >< Or do you use jamba follow-strobe?

CplBob
10-21-2009, 03:32 PM
I think we would all love to see a PvP video of your group in action :D

Please?

Ellay
10-21-2009, 07:00 PM
I tried out 4 ret paladins, got to lvl 2 just to mess around with the auto interact feature. It's hilariously fun and really makes melee boxing enjoyable.

Gares
10-21-2009, 07:35 PM
It almost makes me want to level 4 pallies now...hehe..If only I could see a video of it in Arena...*hint hint*

Fat Tire
10-22-2009, 04:47 PM
Still trying to figure out how to stop random slaves from running off. I am missing something.....

Ellay
10-22-2009, 06:04 PM
Use the follow strobing from Jamba. It kicks them into shape. This is actually insanely fun and having a blast just leveling.

Multibocks
10-22-2009, 06:18 PM
follow strobing sucks for pvp. You have to constantly run in front of who you want to kill and good luck at guess where they will lagrun to next. Interact is pretty neat, but just yesterday I had a slave run off in the wrong direction for about 200 yards before finally turning around. WTFover.

Kromtor
10-22-2009, 06:29 PM
spam manual follow when you kill a target
spam autointeract when in combat

Kromtor
10-22-2009, 08:50 PM
I just beat AMERICOMP, if i'm not mistaken theyr'e the #1 team across all servers... unless there's another team with the same name and different caps or something... ugh i dunno now... their matchmaking rating was only 2150 so must be a different team =( i r confused

argh definitely wasn't them... =(
but i beat em just the same

Fat Tire
10-22-2009, 08:53 PM
spam manual follow when you kill a target
spam autointeract when in combat

Alot of respect for your skills, now that I know you have to do follow and interact along with all the other crap you have to press. I tried what you said and it works, just have to keep more of an eye on your toons. I guess once you get used to the follow/interact spamming it would become second nature.


Your right mutibocks, strobe sucks for pvp. I used it for about 5 mins before I had to turn it off during pvp. No disrespect to Jamba (Much Love). If you can ellay, try making PTR premades of pallies so you can get an idea of them at 80. Its a big risk of lvling all the way and then finding out its not what you expected ymmv.


Edit: there are 2 Americomp teams, grats nevertheless

heyaz
10-22-2009, 08:54 PM
I have got to see a video of this

where can I send donations

remanz
10-22-2009, 09:17 PM
2nd what Heyaz said. Ready to reach in my wallet for that video to show paladin pwnage. And most importantly, ready to jump on the paladin bandwagon anytime now.

Multibocks
10-22-2009, 09:20 PM
spam manual follow when you kill a target
spam autointeract when in combat


What weapons were you rocking before upgrade? Titansteel? Im wondering if I should put any effort into my DK + 4 rets. DK is way undergeared, but I could gear him as tank and damage sponge easily. Rets are in mostly deadly.

edit: Krom if you wouldnt mind letting me in on some strats. I have a couple questions: Do you rush the other team? Do you DA your pallies at any point, I mean is it worth it to make seperate DA binds for all 4 rets? I guess what I am asking is while pvping is your main focus:
A. To keep main free of all encumberances? (Roundrobin Hand of Freedom, Hand of Protection, etc on DK?)
or
B. Attempt to keep everyone moving (Hand of Freedom on 3 rets and DK)

Im just trying to figure out what battle plan is working for you and attempt to copy it. I'm not very good at pvp, but I can certainly waste a few hours trying, lol.

Oh, sorry, one more question: Do you save your deathgrip for a runner or use it right off the bat to pull someone in to gib them?

Kromtor
10-23-2009, 01:01 AM
you save your DG for runners, charge in, have a "freedom your friend" macro to get almost all of them free at once and a typical /click macro for a ret first come first serve rotation
they were using titansteel weapons and a ton of honor farmed pvp gear

Multibocks
10-23-2009, 02:21 AM
hmm I might have to try this, lol.

edit: I assume your "main" dk is a tank build with max sta and icy talons for haste? Armory is undergoing maint.

drevil
10-23-2009, 07:25 PM
hmm... the realmpool plays a very big role too.

2098 rating on Shadowburn is #83
1600 rating on my pool is #73 .. that really sucks :(

Fat Tire
10-23-2009, 08:26 PM
hmm... the realmpool plays a very big role too.

2098 rating on Shadowburn is #83
1600 rating on my pool is #73 .. that really sucks :(


Actually at 2098 he is ranked 42nd, ranking has not updated on his profile. Keep kicking ass kromtor!

Multibocks
10-23-2009, 10:58 PM
GD this is so fucking impressive, mad props yo.

Kromtor
10-24-2009, 12:34 AM
i lost like 7 straight against Theory of Nigdem, we were the only ones queue'ing... i knew i shouldnt keep queue'ing but you can't stop when you think there's a chance

heyaz
10-24-2009, 03:01 AM
i lost like 7 straight against Theory of Nigdem, we were the only ones queue'ing... i knew i shouldnt keep queue'ing but you can't stop when you think there's a chance

It's like gambling. Funny thing is I'm not a gambler at all, never interested me in the slightest, but many a time I have done this with arenas and lost all my points.

Iceorbz
10-25-2009, 12:43 AM
you save your DG for runners, charge in, have a "freedom your friend" macro to get almost all of them free at once and a typical /click macro for a ret first come first serve rotation
they were using titansteel weapons and a ton of honor farmed pvp gear


Mind posting some of the macros your using?

suprafro
10-26-2009, 10:56 AM
As if 1800 wasn't impressive enough, Kromtor is now closing in on the 2200 weps :eek: (@2088 atm). Both epic and hilarious at the same time, I would love to hear what the other teams say on vent after they recieve a whooping from ZOMG REPORTED :D.

So now with the rockets do you pretty much immediately gib your first target?

I've been looking over your specs and noticed that all the pallies take divine sacrifice, do you use them all simultaneously or as needed in a rotation with divine shield? I'm a pally noob so i'm not sure exactally what happens when you use more then one at a time,but I can see a rotation with divine shield working very well. Also how does it work in conjunction with sacred shield (im guessing you ride in with 4 of them up)? Also i've been reviewing the 3.3 changes to divine sacrifice, looks like a great buff to your comp for 5v5....what are your thoughts?

Keep up the ownage, and congrats in advance on frostwyrms

Eloxy
10-26-2009, 11:23 AM
U have no idea how badly i wanna see a movie of this

David
10-26-2009, 01:23 PM
Or do this myself;)

Ruodhaid
10-30-2009, 01:36 AM
i would for sure love a video aswell, ii do have a paladin team in the making lvl 40 atm, but the new sacred shield nerf wil hit you hard i gess?

you dont use seal of command! ? can you tell why?

Mangi
11-02-2009, 05:31 AM
i would for sure love a video aswell, ii do have a paladin team in the making lvl 40 atm, but the new sacred shield nerf wil hit you hard i gess?

you dont use seal of command! ? can you tell why?
seal of righteousness with the holy talent and glyph does more dmg :> or so i heard

Kromtor
11-02-2009, 11:25 AM
seal of command is an aoe seal, does great damage clearing trash but when bursting down single targets you need to use righteousness or if you don't mind waiting for a bunch of stacks while you're healer keeps you alive you can use vengeance/corruption

Multibocks
11-02-2009, 12:16 PM
Wow it would seem to me that SoC would be the seal of burst choice for arena? I mean dont you get the occasional time where all your guys are around 2+ enemies? Seems like by the time the first guy went down the second would already be down a good amount too. But then I dont have a 2100 rated team lol.

Oh sorry one question Krom, how do you do the dps sequence for your main DK? Do you /castsequence it or control it manually with the rets on a castsequence? Mind posting your macro? ;)

Kromtor
11-02-2009, 06:27 PM
Half the fun of multiboxing is coming up with cool spam macros and I'd hate to rob you of that joy.

Here's some basic tips/ideas though:
-If you can get /click macros to work use them. first come first serve works well for ret
-Have a "long distance" spam button without divien storm seperate from your "in range" spam button to prevent wasting your best ability
-Have a macro that will have each pally cast sacred shield on the next pally and keep it up at ALL times. pray they don't nerf it too
-Same macro type for several other things like hand of freedom
-Have a divine shield, divine sacrifice round robin macro. this wont work well vs good groups with priests which is nearly everyone
-Have a seperate button for flash healing each member of your party for optimal use of the insta flashes
-Obviously use different judgements, preference for judgement of light
-Consider having a macro with arena1-5 target specified for repentencing the entire other team, can do same thing with HoJ. Doesn't work well since you have to be facing but the fact that auto interact spam makes you run in circles helps

Multibocks
11-02-2009, 07:43 PM
oh the joy of macros, lol. I figured you would use unitids for the repentencing. As for divine storm, ya I frequently have that go off when someone is juuuuuust out of range. Arrrg!

Fat Tire
11-03-2009, 05:29 PM
Half the fun of multiboxing is coming up with cool spam macros and I'd hate to rob you of that joy.

Here's some basic tips/ideas though:
-If you can get /click macros to work use them. first come first serve works well for ret
-Have a "long distance" spam button without divien storm seperate from your "in range" spam button to prevent wasting your best ability
-Have a macro that will have each pally cast sacred shield on the next pally and keep it up at ALL times. pray they don't nerf it too
-Same macro type for several other things like hand of freedom
-Have a divine shield, divine sacrifice round robin macro. this wont work well vs good groups with priests which is nearly everyone
-Have a seperate button for flash healing each member of your party for optimal use of the insta flashes
-Obviously use different judgements, preference for judgement of light
-Consider having a macro with arena1-5 target specified for repentencing the entire other team, can do same thing with HoJ. Doesn't work well since you have to be facing but the fact that auto interact spam makes you run in circles helps

If your spamming auto-interact how are you spamming your different macro abilities?

Kromtor
11-05-2009, 12:36 AM
Fingers. Mostly.

Stealthy
11-05-2009, 12:50 AM
If your spamming auto-interact how are you spamming your different macro abilities?

The nerfs to Ret are going to suck if they go through:

In 3.3:
Flash of Light - no longer heals for an additional 100% over 12 sec if the target has the Sacred Shield effect.

Divine Guardian - This talent no longer increases the amount of damage transferred to the paladin from Divine Sacrifice. Instead it causes all raid and party members to take 10/20% reduced damage while Divine Sacrifice is active. In addition, the duration has been changed to 6 seconds, however the effect does not terminate when Divine Sacrifice is removed before its full duration.

Divine Sacrifice - Redesigned. The effect of Divine Sacrifice is now party-only and the maximum damage which can be transferred is now limited to 40% of the paladin’s health multiplied by the number of party members. In addition, the bug which allowed Divine Sacrifice to sometimes persist despite reaching its maximum damage has been fixed. Divine Sacrifice will now cancel as soon as its maximum damage value is exceeded in all cases. Finally, damage which reduces the paladin’s health below 20% now cancels the effect early.

In the current game:
- The HoT from the Flash of Light (FoL) stacks. It also stacks with Sheath of Light procs. This means a FoL crit (and note that Sacred Shield increases the chance of FoL to crit by 50%) will heal the target for an additional 160% of the amount healed by FoL over 12 sec. This can create a nice buffer for a target being focussed.

- Divine Sacrifice (when talented with Divine Guardian) redirects 40% of party/raid damage to the caster up to a maximum of 150% of the health of the caster. However when the caster also casts Divine Shield, the Divine Shield effectively negates the redirected damage, which means the 150% health of the caster is never reached - the net effect is 40% damage reduction for the party for 10 seconds.

Cheers,
S.

Iceorbz
11-05-2009, 03:02 AM
Eh thats ok, im going to try taking a healer and running 4 paladins + shaman

heyaz
11-05-2009, 03:06 AM
Do same judgements stack? Obviously with only 3 judgements, on my little pally team I have to repeat two of them and wondering if there's any benefit in using light on 3 of them.

Having most auras and all blessings is awesome though... And the first few tiers of retribution allowing for three different specializations to benefit the group (improved might, improved aura, and 3% crit from judgements on 3 different paladins) is lovely.

Fat Tire
11-05-2009, 11:15 AM
Grats on 2200+ Kromtor. Hopefully these paladin changes dont hurt you too much. Got alot of bandwagons jumpers here.:D

Kromtor
11-05-2009, 11:29 AM
thanks. had a few games vs. ropefist uranus a top 10 global team and they beat me down pretty bad but the rest got zerged pretty hard today with my new relentless shoulders. i still have more relentless to acquire plus 2200 weaps if i can stay above it while i sloooowly save up but i'm feeling pretty good about the team. sometimes i wish i had an extra DK for an extra DG or a feral druid for the leader of the pack heals but i can't complain

heyaz, afaik the 3% crit bonus only counts on one of the judgements regardless of whether they are different ones or not. also, judgements do not stack, the one i double up on is light because it's the most important in case one fails

Multibocks
11-05-2009, 03:58 PM
ya when I ran 5 paladins it was lightx2, wisx2 and justice x1. I would dust these guys off with my old DK tank, but that will be 3 80 groups that Im trying to gear and damn if that doesnt make this game feel like a job.

Ellay
11-05-2009, 06:58 PM
You think your setup would work if it was all DK's instead? I suppose it's more wishful thinking than anything but it seems like it takes too long for a DK's damage to get started, where the Paladin is all about the BAMBAM done.

Mosg2
11-05-2009, 08:14 PM
My Paladins are 69 after two weeks of boosting and leveling (with an engagement party thrown in) and I can say that the initial 2 seconds of engagement is ridiculous. The burst is insane. It's like FS+Insta LB but every 10 seconds or so.

I would love for DK's to work but I'm skeptical. Less burst and less healing and less survivability=Sad panda.

Ellay
11-05-2009, 11:22 PM
Ya it was just the inner me being lazy because my play time is less, and I'm only lvl 28 on the new set. I definitely see why Ret > DK for now.

Mosg2
11-05-2009, 11:31 PM
One thing I do like about the DK's is that no target is going to get away from you, period. 4x Death Grip on a 15 second cooldown plus more Chains of Ice than you have cooldowns before they go immune.

I guess one would have to calculate if the DPS of 4x DK's is enough to overcome two healers output. I mean, if so... Yeah, it could work. You need two cooldowns to get your diseases up but after that you're going to be rocking them something fierce. Maybe if you prioritized their healers first so you could ensure keeping at least one locked down with Strangulate, BE silence, Ghoul Stun, etc etc.

The more I think about it, the more I think it could work. Hmmmm.

heyaz
11-05-2009, 11:39 PM
I wonder how much the comp would differ if the 5th was a prot paladin (in ret gear). They do about 80% of the damage as full ret (if not close to the same from the numbers I've seen), and you get a 30 yard snare + silence on 3 targets, and a couple other goodies.

The role of the 4 rets is obvious, but I still haven't quit pictured exactly where the DK and its spec fits in. I know there is death grip and chains of ice, and the blood tap heal, but I guess what I'm wondering is if it's the DK that ties the whole thing together, or if that just happened to be the 5th you already had. I'll probably try both eventually, I got 4 new pallies at 60 and an older DK there as well, will level them together, either way I'll have a 5th paladin if that works. Of course... death grip + instant death on the most dangerous DPS (warlock, ele shaman?) could be a real game winner, like the shaman IWIN button. I imagine most other classes' damage can be much better mitigated by paladins than shaman (warriors, other ret paladins, rogues).

Kromtor
11-06-2009, 07:00 AM
4 geared DK's plus a pally healer or ret for might would kick ass. I'd go all blood spec since 4 mark of bloods (pick two dps and do two at a time), abominable might, group healing rune taps, vampiric blood, hysteria, dancing rune weapon. unholy presence for the GCD reduction. the damage would be comparable to ret pallies. take the time to pestilence the first target and your overall DPS will be way higher than a ret pally.

might also be tempted to do unholy since 4 AMZ and 4 gargs would be nice too. way more disease damage.

Ellay
11-06-2009, 10:12 AM
I have 4 Human DK's that I played way back prob at least 6 months ago, all had Titantsteel and would run in arenas with a healer, they had crappy overall gear maybe 20k hp a piece and the main was fully tanked out with 30k+ and I couldn't drop a target at all. This was in Season 5, it's season 7 now and you were able to get past 1800 for new weapons with Titantsteel, I think the burst potential on Paladins is much higher >< I was using a Frost Spec though at the time.

Kromtor
11-06-2009, 10:26 AM
DG or not if you weren't autointeracting then you were missing out on a lot of swings. give them another shot deep blood or unholy before they nerf scourge strike

Arckon
11-08-2009, 06:34 PM
Make a video! I'd love to see how multiboxing melee in arena works out!

Mokoi
11-10-2009, 08:23 AM
willing to sell sex for a video!

This is a really exciting and surprising thing, and im sure you don't need us to tell you again how proud of you we are (as a multiboxing community) and the first to break true new ground is really quite something.

I also have a DK+4 ret team, and have decided to dust it off and have my fun with it, even if I specced them all wrong and went with 1 prot pally 3 ret and a blood DK, i was still able to down a couple people before I died against some 1k resilience targets. This is with most of my paladins in blue HEALING gear lol. I tried this with my 4 DKs and a pally healer and there waqs no hope of killing anyone even with hateful (back in season 5) gear XD

So, I think I speak for everyone in the thread, thanks for inspiring us.

Also, I was wondering what you meant by "good battlegroup" I am on Bloodlust, which has the most teams in the top 100 (last i checked).. and I find it very competitive and tough to break a good rating with my shamans, do you mean "good" as in competitive, or "good" as theres lots of people playing and ratings inflate to incorporate more teams.

A video would be amazing, more to see you wtfpwn some people and have a good belly laugh than anything, but also to get some pointers and advice on how to proceed with other teams =)

I understand you don't want to handfeed us macros, but I am curious about the " /click macro for a ret first come first serve rotation" What macros do you have for yours? and do you use one button just for Divine Storm since it is not target specific?

Thanks for any help you can provide. Your team is amazing =)

Kromtor
11-10-2009, 09:35 AM
a good battlegroup is one with a lot of active high ranked teams. without them you'll find it even harder to get to milestones since on low activity groups all the teams have scores skewed down as much as 200 points. no battlegroup is good though if you don't ping well to it

im too lazy to find it for you but there was a thread on a ret /click rotation a few weeks ago that someone else made that was very informative

Multibocks
11-10-2009, 11:38 AM
I dont know why people are asking for ret macros. Ret is hella easy, DKs and click... now that is something else.

Mokoi
11-10-2009, 01:47 PM
well, that's fine but after searching the site, I have not found "easy" ret macros. I have a castsequence setup that may work, the servers went down before I was able to test it well, but its not a /click and so I was curious.

im using:


/castsequence reset=5 Crusader Strike,Judgement of Light,Divine Storm,Consecration,Crusader Strike,Judgement of Light,Crusader Strike,Divine Storm,Consecration,Crusader Strike,Judgement of Light,Crusader Strike,Divine Storm,Crusader Strike,Consecration

The only thing I'm worried about is the mana costs of the sequence as I run out of mana after 3 cycles on a test dummy, so arenas will probably be fine, but BGs might be a pain.

Ellay
11-10-2009, 01:58 PM
I thought Judgement of the Wise was enough to never have mana issues.

Trons
11-10-2009, 02:00 PM
I only 3 box and atm running 3 ele shamans who have been stuck at 1450-1500 the pass 2 weeks.
I am looking into making a pally melee team but can't decide which would be better, 1DK, 2 paladins or 3 paladins.

I'm worried if I only go 2 paladins and DK is buff specced, I won't have enough burst on the other hand with 3 paladins I'll get kited too easily without DG. Any input?

Multibocks
11-10-2009, 04:10 PM
Kiting means no damage and is probably why Krom went with a DK main.

Mokoi check the main /click thread in the macro forum if you want a click for rets. It's the second stickied thread and the first post in that thread.

Multibocks
11-10-2009, 04:12 PM
I thought Judgement of the Wise was enough to never have mana issues.

I dont use the SoC glyph so sometimes my guys run dangerously close to OOM. With the glyph Im sure it would never be a problem.

Iceorbz
11-10-2009, 05:32 PM
How are people being "kited".. 4 stuns, Judgment of justice, and you have pursuit of justice. I wouldnt think anyone could get away from ret teams. I mean if your poisoned or something I could see that but whats the real underlying issue that melee teams (paladin specific) are being kited?

Multibocks
11-10-2009, 06:24 PM
Kited really is the wrong term. Sure you are probably going to gib the melee dps that are on you, but I guarantee that a warlock or mage will not be standing within stun distance when you go looking for them. The longer you are running around the more likely one of your dps is going to be picked off. And Kromtor mentioned he always bumrushes the competition so I imagine the longer a fight goes on the worse his odds get on winning.

daviddoran
11-10-2009, 08:20 PM
Isn't that what DG is for? And Strangulate can help, if im not mistaken.

Multibocks
11-10-2009, 08:25 PM
that was my point, that you needed a DK in a ret group.

daviddoran
11-10-2009, 08:28 PM
Ahh. Ok. I'll stick with my shammies... sick of leveling.

Fat Tire
11-10-2009, 10:13 PM
... sick of leveling.

Could not agree with this more.

Multibocks
11-10-2009, 10:27 PM
lol ya, leveling sucks a fatty



no offense Fat Tire

Fat Tire
11-11-2009, 11:14 AM
lol ya, leveling sucks a fatty



no offense Fat Tire

No worries I suck plenty of "fattys". I dont drink beer, I drink fat tire.


http://www.huntsmanslodge.com/images/fat_tire_ale.jpg

Stealthy
11-11-2009, 10:21 PM
No worries I suck plenty of "fattys". I dont drink beer, I drink fat tire.


http://www.huntsmanslodge.com/images/fat_tire_ale.jpg

I always wondered what your avatar represented...now I know! :D

Ellay
11-12-2009, 09:22 AM
Fat Tire ftw! never had one though but looks tasty.

Naysayer
11-12-2009, 10:34 AM
well, that's fine but after searching the site, I have not found "easy" ret macros. I have a castsequence setup that may work, the servers went down before I was able to test it well, but its not a /click and so I was curious.

im using:



The only thing I'm worried about is the mana costs of the sequence as I run out of mana after 3 cycles on a test dummy, so arenas will probably be fine, but BGs might be a pain.

I would have DS on it's own hotkey, no way I'd sequence it. Too important.

Also, I would not have consecration in a pvp sequence macro either.

If there were a reason to make DS first come first serve instead of a well timed or pure aoe burst, i'd like to hear it.

Bettysue
11-12-2009, 10:55 AM
They are amazing, I miss Colorado for that one thing, and I'm very jealous of my wife still being in Colorado with ready access to Fat Tire any time she wishes.
If they would just import Fat Tire to Korea I could stick to just missing my wife :P

Void
11-12-2009, 11:18 AM
If they nerf rets before i get them leveled and geared im gunna be one pissed off mofo!

Fat Tire
11-12-2009, 11:19 AM
They are amazing, I miss Colorado for that one thing, and I'm very jealous of my wife still being in Colorado with ready access to Fat Tire any time she wishes.
If they would just import Fat Tire to Korea I could stick to just missing my wife :P

Being deployed/stationed away from family is one of the hardest things to deal with, its especially difficult if you have a child. I shall raise a Fat Tire in salute of you!


I read something yesterday about interact with target. I heard that you can hold down the button it continuously interacts if the target moves. Can anyone confirm? I would but I have yet to make battle.net accounts:o

Multibocks
11-12-2009, 11:25 AM
Oh snap that is useful!

asonimie
11-12-2009, 01:25 PM
testing it now: Nope doesn't seem to work. You have to spam it. Pick a comfortable button or meet mr. carpal tunnel.

Mosg2
11-12-2009, 02:19 PM
I tested it for 10 minutes and it doesn't seem to work. I'll go play with it some more because this would solve a lot of my issues :)

Iceorbz
11-12-2009, 02:19 PM
Being deployed/stationed away from family is one of the hardest things to deal with, its especially difficult if you have a child. I shall raise a Fat Tire in salute of you!


I read something yesterday about interact with target. I heard that you can hold down the button it continuously interacts if the target moves. Can anyone confirm? I would but I have yet to make battle.net accounts:o


Hrm good thing theres a option in innerspace for holding down the keypress to.

Iceorbz
11-12-2009, 02:20 PM
testing it now:

results?

Msg to short

Fat Tire
11-12-2009, 02:35 PM
Thanks guys for testing, I am going to look up where I read it again.

Mosg2
11-12-2009, 02:57 PM
Hrm good thing theres a option in innerspace for holding down the keypress to.

Is that legal according to the WoW ToS? I thought 1 keypress=1 button pushed in game.

offive
11-12-2009, 02:59 PM
No worries I suck plenty of "fattys". I dont drink beer, I drink fat tire.



That's funny, I don't drink beer or fat tire... I prefer to ride Fat Tires. :D

http://www.santacruzmtb.com/nomad1/nomad1_large.jpg

Multibocks
11-12-2009, 03:54 PM
Is that legal according to the WoW ToS? I thought 1 keypress=1 button pushed in game.

What he means is that when I hold, say button 2 down, IS will make it hold down in game too. At least that is what I think it means (havent seen any different when I use the option). Normally, IS will only tap the key for you unless you choose this option. Not an expert though.

Multibocks
11-12-2009, 03:55 PM
testing it now: Nope doesn't seem to work. You have to spam it. Pick a comfortable button or meet mr. carpal tunnel.


awww lame.

Mosg2
11-12-2009, 04:34 PM
What he means is that when I hold, say button 2 down, IS will make it hold down in game too. At least that is what I think it means (havent seen any different when I use the option). Normally, IS will only tap the key for you unless you choose this option. Not an expert though.

Doesn't that accomplish the same thing

Iceorbz
11-12-2009, 06:59 PM
Is that legal according to the WoW ToS? I thought 1 keypress=1 button pushed in game.

Yes it's legal, your pressing the key and it can continue to "press" it on your slaves as well. This can be good for some things you may be timing and knowing they are coming (like a silence or stun ect to go off).

Multibocks
11-13-2009, 03:13 PM
Doesn't that accomplish the same thing

You were suggesting this was against the ToS, it is not. You push one button and one button is pushed on each slave. I'm not sure where the confusion is coming in..

Mosg2
11-13-2009, 09:41 PM
Let me clarify.

For instance, I have Innerspace, when I press and hold the space bar, send that keyclick every half a second much like WASD. I then bind space bar to interact with target.

Doesn't this do the exact same thing, functionally, as what was discussed being in game already? Pressing and holding interact with target constantly getting you to interact with it?

In any case, does my above example violate the ToS?

TeamGrizzly
11-16-2009, 02:00 AM
When the pallies are running around the target, how do U stop them to cast heals? Moving backing doesn't seem to work well. Do you cast exorcism when Art of War procs?

Iceorbz
11-16-2009, 05:05 AM
Let me clarify.

For instance, I have Innerspace, when I press and hold the space bar, send that keyclick every half a second much like WASD. I then bind space bar to interact with target.

Doesn't this do the exact same thing, functionally, as what was discussed being in game already? Pressing and holding interact with target constantly getting you to interact with it?

In any case, does my above example violate the ToS?

What i would consider "Key strobing" to be the above, and that would be against the TOS. It would be like configuring the G15 Keyboard to repeat a key while held.
ie <press> - - - - - - - - - - - - - - - - - - - - - - (strobed key presses)
or <press> _________________________ (one continuous press)

Touche
11-16-2009, 12:46 PM
I'm Currently rolling a 5-man ret team at level 65 now :)

I also have a level 80 warrior on account 1, and level 80 shammies on each one.

I plan on leveling 5 DK's just for the hell of it ocne im done with ret, so how should me team make up look like?

I was thinking DK, 3 Ret, and warrior? Maybe a shaman?

David
11-16-2009, 01:21 PM
I'm Currently rolling a 5-man ret team at level 65 now http://www.dual-boxing.com/images/smilies/smile.gif

I also have a level 80 warrior on account 1, and level 80 shammies on each one.

I plan on leveling 5 DK's just for the hell of it ocne im done with ret, so how should me team make up look like?

I was thinking DK, 3 Ret, and warrior? Maybe a shaman?

Warrior, shaman, 3 ret for best buffs/debuffs I guess.

This one will also work on pve since your shaman could go resto.

On the other hand lol, the dk brings some sweet buffs as well.

Touche
11-16-2009, 01:27 PM
Warrior, shaman, 3 ret for best buffs/debuffs I guess.

This one will also work on pve since your shaman could go resto.

On the other hand lol, the dk brings some sweet buffs as well.


I'm leaning towards DK, 3 Ret, warrior. Not 100% sure though, what specs should i go for each one, DK=blood? Warrior=arms?

Edit: i have a 70 feral drood, might thro him in too, so maybe Dk, 2-3 Ret, Warrior/Feral Druid? Any suggestions?

suprafro
11-18-2009, 05:02 PM
Hey Krom, quick question for ya...do you typically open with 3x avenging wrath + 1 divsav->divine shield or do you tend to only pop wings on 1 or 2 pallies to allow for additional div sac->divine shields following the first? I'm sure the comp your facing may factor into your deicion but just wondering what your typical approach is. (noticed that all 4 of your pallies have 2/2 santified wrath)

Keep on owning!:D

suprafro
11-19-2009, 01:35 PM
T10 (2) Set: Your melee attacks have a 40% chance to reset the cooldown on your Divine Storm ability.

Wow, I think 2 piece T10 will be my initial emblem of frost priority from the heroic daily

Kromtor
11-19-2009, 01:52 PM
That's a pretty good set bonus.
I generally don't pop any avenging at the start because i end up having to cycle divine shield/divine sacrifice so quickly after its dispelled

Ellay
11-19-2009, 02:52 PM
I noticed you play less games now, is it because the risk isn't worth losing to low rated teams?

Kromtor
11-19-2009, 03:52 PM
I'm just not taking them very seriously. and ya when you lose to an up and coming 1900 team it's awful for your rating and very discouraging. i've got other teams cookin.

Multibocks
11-20-2009, 01:20 AM
Wait what?! Other teams.... damn you crazy yo. Yall gone an bumped yo head.

Ogloo
11-21-2009, 10:35 PM
wait so do u want a server/battlegroup that has a lot of high rated teams? or the other way around?
like im almost 1800 and im in top 100 already,... is that a good or bad thing?

Iceorbz
11-22-2009, 03:41 AM
I would think you want battlegroups where top 100, was like 2500-2600 rated..

That way you can suck and not play the best teams while getting rating? Im not sure though, I was 800 rating and ranked top 300.

David
11-24-2009, 01:56 PM
@kromtor

I just finished leveling my 4x ret pallies and I added my shit geared dk to them. Still trying to figure out macro`s and kebinds and I can say it`s a mess. How do you do it?

Atm I use a click macro for my pallies to let them do dps and then have the dk under normal controls (each spell a bind). But I still seem to run out of usefull keybind space. To much keys to remember atm.

So if possible could you share "your" way? Where do you use macro`s and which spells do you use on your dk?

Multibocks
11-24-2009, 02:01 PM
This is the problem with DKs, they have a SHIT ton of abilities that you need to access quickly. I really want to put my DK dps sequence in a click, need to figure that shit out. That would free up about 10 keybinds alone.

David
11-24-2009, 02:24 PM
Thought of this, but you need to keep runes free to slow, silence and heal.

Multibocks
11-24-2009, 04:34 PM
ya that kind of puts a damper on it, however Im pve only =D

Iceorbz
11-25-2009, 06:36 AM
Anyone doing the paladins how do you have your sacrifice divine shield macro up. I was thinking of doing round robin style.. now im leaning towards maybe a click macro where i can do each person individually but im not sure.

Also has anyone considered using salvation glyph? maybe doing that to each other as well.

Im also working on a use for sacrifice im thinking maybe to do that to my healer if i take one, but not sure if it stacks yet.

Mosg2
11-25-2009, 10:18 AM
I changed my setup so that 1-4 heals the Paladins in respective order, and hitting shift+1-4 will do a DS/DS castsequence. YMMV, but this setup made things much easier for me.

Multibocks
11-25-2009, 02:45 PM
@kromtor

I just finished leveling my 4x ret pallies and I added my shit geared dk to them. Still trying to figure out macro`s and kebinds and I can say it`s a mess. How do you do it?

Atm I use a click macro for my pallies to let them do dps and then have the dk under normal controls (each spell a bind). But I still seem to run out of usefull keybind space. To much keys to remember atm.

So if possible could you share "your" way? Where do you use macro`s and which spells do you use on your dk?

Just a guess, but you are probably not going to get tactics, macros, etc out of Krom because he is facing teams that are researching how to beat him and posting his stuff here is a good way to provide insight to his teams inner workings. He probably wont even tell you in a private message either, how is he supposed to know you wont give it away? =)

Iceorbz
11-25-2009, 07:52 PM
Alright i went with yet another region YAR? lol. And put up 4 blocks so i can click it. Since im mostly spamming IWT and my keys it doesnt seem to ahve an affect.