View Full Version : Need little help
DKmultiboxer
10-18-2009, 01:40 PM
Hello all
I would like to ask if its not possible to make an macro using mouse wheel up and mouse wheel down including with "shift"
my thoughts are i would like to be able when i use mouse wheel up then i fx dispel magic on myself and if i hold "shift" + "mouse wheel up" then i dispel my current target...
How would that macro look like?
i thank all who replies to this.
ps. i have tried looking in wiki doesnt seem to me to be anything there but then again maybe im searching wrong.
Ualaa
10-18-2009, 02:41 PM
The easiest would be to place two macro's on action bars somewhere.
Then go into keybindings, and use the scroll up as the activation key for one, and shift scroll up for the other.
As a single macro, you could keybind it to the scroll up of the mouse.
And then the macro would read with shift conditions, something like:
/cast [nomod, target=player] Dispel Magic; Dispel Magic
DKmultiboxer
10-18-2009, 02:55 PM
Thank u for fast reply and good i still have few action buttons free:)
Have an nice day
Nolife
10-18-2009, 02:56 PM
#1 Bind "mousewheel up" to actionbar button
#2 Add macro to that button. Macro could be something like:
/cast [help, mod:shift] [target=player] Dispel Magic
Edit: Shouldn't answer the phone while writing post. Makes me seem slow. :P
DKmultiboxer
10-18-2009, 03:19 PM
u are indeed fast enough:)
Well your macro doesnt seem to work when i have an target i want to dispel?
DKmultiboxer
10-18-2009, 04:13 PM
I ended up with this one:
/cast [help, mod:shift][nomod, target=player] Dispel Magic; Dispel Magic
and with mouse wheel up on action bar works like an charm for those who might read this and wanted something similar...
Now i just need one for Abolish disease :)
Ualaa
10-18-2009, 04:19 PM
Does this one work?
/cast [nomod, target=player] Dispel Magic; Dispel Magic
I'm assuming, without a mod key, which could read [nomod:shift] if you prefer, the macro will cast at your own toon (that's the [target=player] part), but when the first argument fails, ie it is being cast with the mod, then the Dispel Magic is cast normally - which means at whatever you're currently targeting.
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