View Full Version : 3.2.2 killed my release corpse button....
daviddoran
09-23-2009, 01:19 AM
so I finally get logged into 3.2 after patching, had to flush my cache folders and flush dns... blizz fails at patching
Anyway, i log into AB cause AV was taking too long (another gripe there) do some pwning, finally get ganged up on and die, press my release corpse button, and "you cant do that you're dead" WTF? what did they do to change this?
This happening to anyone else?
so I finally get logged into 3.2 after patching, had to flush my cache folders and flush dns... blizz fails at patching
Anyway, i log into AB cause AV was taking too long (another gripe there) do some pwning, finally get ganged up on and die, press my release corpse button, and "you cant do that you're dead" WTF? what did they do to change this?
This happening to anyone else?
What are you using to do this. There are several ways to achieve what you doing I believe. Not at home right now so cant specificaly get my macro to show but it is something like
/script ClickFormButton(1)
Bettysue
09-23-2009, 09:47 AM
/script AcceptTrade();
/script RetrieveCorpse();
/script RepopMe();
This is my current Trade/ Rez at body/Release to ghost macro. Tested today works perfectly.
If you are having trouble with a macro, posting the macro and a brief description of what was going on when it had a problem will help people that want to help you :P
Good Luck hope that helps a bit.
Siaea
09-23-2009, 10:30 AM
/script RepopMe()
works fine for me, I played AV last night.
daviddoran
09-23-2009, 04:00 PM
mine is a big all in one button, so maybe they changed the order things need to run in? i have /run RepopMe{}; on one of the lines.
/run AcceptGroup();
/run AcceptQuest();
/run AcceptTrade();
/run RetrieveCorpse();
/run RepopMe();
/run ConfirmAcceptQuest();
/run AcceptResurrect();
/run StaticPopup_Hide("QUEST_ACCEPT");
/run ConfirmReadyCheck(1);
/run AcceptBattlefieldPort(1,1);
Without deleting the lines one by one, would someone be able to see why it stopped working in 3.2.2?
Whowantstoknow
09-23-2009, 04:03 PM
mine is a big all in one button, so maybe they changed the order things need to run in? i have /run RepopMe{}; on one of the lines.
/run AcceptGroup();
/run AcceptQuest();
/run AcceptTrade();
/run RetrieveCorpse();
/run RepopMe();
/run ConfirmAcceptQuest();
/run AcceptResurrect();
/run StaticPopup_Hide("QUEST_ACCEPT");
/run ConfirmReadyCheck(1);
/run AcceptBattlefieldPort(1,1);
Without deleting the lines one by one, would someone be able to see why it stopped working in 3.2.2?
My first guess would be the battlefield one due to the changes to AV
daviddoran
09-23-2009, 05:01 PM
well maybe i spoke too soon, its working now... only thing i can think of is I queued for AV and AB, got into AB and couldnt rez, so maybe it was stuck trying to accept a nonexistant AV BG?
Bettysue
09-23-2009, 08:21 PM
Since the error message was related to not being able to do something while dead, I would say make sure you put "AcceptQuest()" after the repopme line. Everything else requires a popup or dialog box of some sort. AcceptQuest doesn't work while you are dead, and if you use Jamba or JambaDev there is no need for this line.
Good to see it's working for you either way anyway.
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