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View Full Version : Advice for the Aegwynn H 16-Boxer who just embarrased himself (and anyone who boxes AV)



noir
09-22-2009, 06:02 AM
AV is about max honor per hour -- period, end of discussion. Do what you need to do to get this. Winning may or may not ensure this.

The last thing you want to do is force a turtle. It's like cutting off your nose to spite your face. Sure, you might win as H in a turtle, but you're significantly slowing down your honor gain.

40 minutes and you made just over 1K honor. The same as if you had lost in 15 minutes. Any AV that takes longer than 15-20 minutes is played wrong. SHGY should never be defended. FWGY should never be capped before RH. Anyone who does either has failed for the past five years of WoW.

With 16 characters, you've taken up almost half the team. That means you really need to be all O for any chance of winning. Stomp Belinda. Take the forward GYs and hold them till they cap. Your strat of hoping to trinket again and again to defend RH is a guaranteed loss, because while 16 guys are hearthing to take the flag back, H has zero chance of O. At the end of the game, every single A bunker was up, every single H tower was burnt to the ground.

I see 5-boxers in AV who follow this D strat and it fails every time. 5-man teams are best for taking GY's and towers. Cap, hold, burn, move onto the next. That's how you get the most honor per hour, and generally how you win.

shaeman
09-22-2009, 07:15 AM
A bit over the top don't you think?

Embarrased himself? Embarrased every other multiboxer who does AV?

No not really. I don't consider someone elses actions who I've never met to be a reflection on me at all.

Did he cause the loss possibly - but is there no responsibility for the MAJORITY of people that were in AV not capping and holding a single bunker?

Were you in the same battleground as this by any chance ?

Is the core issue that you are upset that it took 40 minutes for you to get 1k honor, given that honor is as you stated the only reason you AV. (As an aside I do AV for fun, the honor is an added bonus).

Moorea
09-22-2009, 07:20 AM
I know one guy doing 10box who is an embarrassment for his faction (the one who peddles copy cat software)

HPAVC
09-22-2009, 07:46 AM
Eh, a multi boxer or a multiple single boxers its really all the same. Not much you can do.

Tasty
09-22-2009, 07:58 AM
AV is about max honor per hour -- period, end of discussion. Do what you need to do to get this. Winning may or may not ensure this.

The last thing you want to do is force a turtle. It's like cutting off your nose to spite your face. Sure, you might win as H in a turtle, but you're significantly slowing down your honor gain.

40 minutes and you made just over 1K honor. The same as if you had lost in 15 minutes. Any AV that takes longer than 15-20 minutes is played wrong. SHGY should never be defended. FWGY should never be capped before RH. Anyone who does either has failed for the past five years of WoW.

With 16 characters, you've taken up almost half the team. That means you really need to be all O for any chance of winning. Stomp Belinda. Take the forward GYs and hold them till they cap. Your strat of hoping to trinket again and again to defend RH is a guaranteed loss, because while 16 guys are hearthing to take the flag back, H has zero chance of O. At the end of the game, every single A bunker was up, every single H tower was burnt to the ground.

I see 5-boxers in AV who follow this D strat and it fails every time. 5-man teams are best for taking GY's and towers. Cap, hold, burn, move onto the next. That's how you get the most honor per hour, and generally how you win.

So how exactly did he embarrass himself?

Multibocks
09-22-2009, 10:46 AM
Maybe he wanted a turtle? I hate them, but some people like it.

Redbeard
09-22-2009, 11:07 AM
AV is about max honor per hour -- period, end of discussion. Do what you need to do to get this. Winning may or may not ensure this.



Stopped reading here... that might be your goal. When I go to AV, my goal is to enjoy the game and attempt to win.

MarkHR
09-22-2009, 11:23 AM
AV is about max honor per hour -- period, end of discussion. Do what you need to do to get this. Winning may or may not ensure this...

So let me get this right. He/she played a competitve game to win and you're whining about it? One, it's a game and meant to be fun. Two, if you want that sort of honor farming game then make a premade AV raid yourself and stop whining about others in "your" game.


Stopped reading here... that might be your goal. When I go to AV, my goal is to enjoy the game and attempt to win.

+1

KvdM
09-22-2009, 11:30 AM
Don't you just hate those "let them win" people...

Svpernova09
09-22-2009, 11:36 AM
Don't you just hate those "let them win" people...


Every time I see this, I want to cockpunch these people IRL.

Kromtor
09-22-2009, 12:30 PM
i get pissed when i see more than 5 people on D too, but if you're playing 16 characters and you feel like defending relief hut because you enjoy it then nobody's going to stop you.

EaTCarbS
09-22-2009, 02:00 PM
My team usually loses unless i play defense... so yea...

I play D!

Naysayer
09-22-2009, 04:27 PM
AV is about max honor per hour -- period, end of discussion. Do what you need to do to get this. Winning may or may not ensure this.

The last thing you want to do is force a turtle. It's like cutting off your nose to spite your face. Sure, you might win as H in a turtle, but you're significantly slowing down your honor gain.

40 minutes and you made just over 1K honor. The same as if you had lost in 15 minutes. Any AV that takes longer than 15-20 minutes is played wrong. SHGY should never be defended. FWGY should never be capped before RH. Anyone who does either has failed for the past five years of WoW.

With 16 characters, you've taken up almost half the team. That means you really need to be all O for any chance of winning. Stomp Belinda. Take the forward GYs and hold them till they cap. Your strat of hoping to trinket again and again to defend RH is a guaranteed loss, because while 16 guys are hearthing to take the flag back, H has zero chance of O. At the end of the game, every single A bunker was up, every single H tower was burnt to the ground.

I see 5-boxers in AV who follow this D strat and it fails every time. 5-man teams are best for taking GY's and towers. Cap, hold, burn, move onto the next. That's how you get the most honor per hour, and generally how you win.

AV is about exp/hour for you maybe. Imo you just embarrassed yourself. That 15 boxer is awesome, hope he does it every game. wish I played in his battlegroup.

Rocky Rhode
09-22-2009, 05:25 PM
For me …it depends…

While leveling my team I was all about maximizing my honor/xp gain per run. Once the girls all hit 80 – my opinion of AV became slightly different. Some of the best times ever in AV was working my 5-box systematically through a group of horde, and slowly pushing them back to their spawn point…Then taking their graveyard.

Turtles need love too…

Whowantstoknow
09-22-2009, 05:46 PM
WRONG

Its about having fun. You might not like his/her style of play - but guess what? TOO BAD. Blizzard allows you to play as you see fit, as long as you stay within the ToS/EULA.

I feel a little dirty here but I actually agree with Fur!! /shudder :D:p

Tasty
09-22-2009, 09:39 PM
Every time I see this, I want to cockpunch these people IRL.

Dunno why but I chuckled at that. I agree too :)

mrmcgee21
09-22-2009, 11:18 PM
First off-
You really aren't going to win often if your taking up more than 1/4rth of the team in AV, I don't care what strat you think would have worked.

And reguarding playing offense-
Playing defense is exactly what a boxer should do so the original posted is just flat out wrong, almost every AV I enter takes about 15-20 minutes on average and nets 2000-3000 honor and its a blast because I'm actually you know ... pvping against players and all, not killing guards and watching tower timers. It takes two or three good players to cap any node on the map, but it requires more than that to hold a strong defense which is why a boxer on offense is an epic waste of fire power.

MarkHR
09-22-2009, 11:40 PM
First off-
You really aren't going to win often if your taking up more than 1/4rth of the team in AV, I don't care what strat you think would have worked...

I disagree. The guaranteed win teams I've been on usually have 10 or more on defence. A few rogues to recap FW towers and then other classes with aoe/fear/thunderstorm to disrupt tanks and healers. The alternative, at least in bloodlust-eu, is a 5-10min alliance zerg to drek that horde almost always loses.

asonimie
09-23-2009, 12:16 AM
I disagree. The guaranteed win teams I've been on usually have 10 or more on defence. A few rogues to recap FW towers and then other classes with aoe/fear/thunderstorm to disrupt tanks and healers. The alternative, at least in bloodlust-eu, is a 5-10min alliance zerg to drek that horde almost always loses.

read more carefully. Thats not what Mcgee said.

5fingersofdoom
09-23-2009, 09:16 AM
I play almost exclusively AV alliance and a turtle early on usually results in either a quick loss or a prolonged defeat,somtimes it doesn't but its rare on my BG.

AV IMO isn't meant to be some repetative grind,changing things up is fun which is what playing games is all about.

Frankly with that many shamans,learning to defend your group against zergs at first is much more important than rng,seeing as soon as the op4 learns your boxing they will pretty much chase you around AV looking to nuke your team,with half their Raid.

No embarassment for the 16 boxer at all.

HTeam
09-23-2009, 12:35 PM
I've never understood the "AV is about honor/hour" crowd. If you're not playing to win in a battleground, then what are you playing? You're grinding out games against an active opponent so you can get gear to go up against a scripted one? (so you can get gear to go up against another scripted one...so you can...etc...)

To a whole lot of us, playing against other real players is the end game. At 16 players, this means playing AV or Isle. Isle is a lot more laggy for me and I prefer AV.

As for playing defense. I'm pulling about 85% wins on my 4x warlock team by playing defense. Compare this with my 35% wins with my solo priest. If I had a 16 man team, nobody would make it past ibgy at all, leaving the other 24 people on the team the paltry task of knocking off one tower and balinda. Of course, we all know that they went for Balinda first and then got wiped in the towers by the respawn at SHGY which they never took. Balinda is the only target without a timer, why must the horde go after it first?!

My personal strat would be to send half to galv, half to shgy. Kick them out of galv/recap with the southern 20, fan out the other 20 to take those two bunkers. The southern group can come up and finish off Balinda and defend the bottleneck at IWB. Four minutes after those first quick taps (because balinda was skipped IWB, SHB and SHGY were tapped quickly), two bunkers and balinda are down. Release the alliance and turn it into a race where the horde is 4 minutes ahead instead of 2 minutes behind.

Alternate personal strat is to take SHGY and SFGY and kick everyone out of the south while we summon Lok. This makes me happy.

Playing a Battleground is about winning. Arenas are about winning. Raids are about defeating the monster. It's not about gear and item level and the capacity to claim victory, it's about actually doing it.

BobGnarly
09-24-2009, 03:28 AM
Yeah, I don't think you're the final authority on what constitutes the right way to play AV, sorry.

While I can sympathize with what you're saying, you come over a little strong. Sometimes it's fun to turtle it up, and while I don't usually do it intentionally because I know there are loads of people like you who just want to maximize honor, I don't feel anybody's an embarrassment because they do.

Slats
09-26-2009, 05:22 PM
OP your a dick.

Also 16 accounts is a really odd number - are you sure it wasn't multiple 5 boxers?