Zzyzxx71
09-21-2009, 04:02 PM
No Focus Target/Follow Refinement and /Click use.
For the example presented the group makeup is Tank+4 Shammies, this is as an example only, and can be used with any group makeup.
Reminder: The core functionality of No Focus is that the slaves take their targetting queues from what the current leader has targetted. They ALWAYS HAVE THE CURRENT LEADER TARGETTED. The only toon targetting mobs is the LEAD which is being controlled.
Order of failover:
Toon1, Lead tank – He dies, go to…
Toon2 – He dies, go to…
Toon3 – He dies, go to…
Toon4 – He dies, go to…
Toon5 – He dies, you’re all dead and /follow…
Toon1… if he exists, If not you’re in a situation where the tank isn’t needed (Think BG's, guild raid ops where you're only DPSing) so all stick to..
Toon2 – the Prime shammy.
Core Macro:
*Disclaimer #1* - this is used to create the more granular macros. It is used for the proof of concept of the root mechanics
/target [target=Toon1, nodead, help, exists]; [target=Toon2, nodead, help, exists]; [target=Toon3, nodead, help, exists]; [target=Toon4, nodead, help, exists]; [target=Toon5, nodead, help, exists]; [target=Toon1, exists]; [target=Toon2]
/follow
Granular macros per toon:
Toon2
/target [target=Toon1, nodead, help, exists]; [target=Toon1, exists]
/follow
Toon3
/target [target=Toon1, nodead, help, exists]; [target=Toon2, nodead, help, exists]; [target=Toon1, exists]; [target=Toon2]
/follow
Toon4
/target [target=Toon1, nodead, help, exists]; [target=Toon2, nodead, help, exists]; [target=Toon3, nodead, help, exists]; [target=Toon1, exists]; [target=Toon2]
/follow
Toon5
/target [target=Toon1, nodead, help, exists]; [target=Toon2, nodead, help, exists]; [target=Toon3, nodead, help, exists]; [target=Toon4, nodead, help, exists]; [target=Toon1, exists]; [target=Toon2]
/follow
Macro Logic:
Target Toon1 if he's not dead, isn't controlled, and exists, else...
(if you're here it means Toon1 is dead or doesn't exist)
Target
Toon2 if he's not dead, isn't controlled, and exists, else...
(if you're here it means Toon1 is dead or doesn't exist and Toon2 is dead)
Target
Toon3 if he's not dead, isn't controlled, and exists, else...
(if you're here it means Toon1 is dead or doesn't exist and Toon2/Toon3 is dead)
Target
Toon4 if he's not dead, isn't controlled, and exists, else...
(if you're here it means Toon1 is dead or doesn't exist and Toon2/Toon3/Toon4 is dead)
You're now controlling the last Shammy - suck it up buttercup - it ain't looking good... and lastly..
Target Toon1 if he exists, you're ALL dead, else...
Target Toon2 - Toon1 isn't around, you're all dead and you're controlling Toon2.
These are proven working macros. The [] works just like in prior No Focus writeups.
Primary /Click - I call it simply "Click DPS"
/use 13
/use 14
/click Button1Here
/click Button2Here
/click Button3Here
/click Button4Here
/cast Elemental Mastery
*Disclaimer #2* - I do not like the location of Elemental Mastery in this setup, unfortunately when I put it at the beginning of the macro, nothing fires except for EM. It never passes to the /clicks. Suggestions welcome.
Button1:
#showtooltip Flame Shock
/castsequence [target=targettarget] [] reset=combat flame shock,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Button2:
#showtooltip Lava Burst
/castsequence [target=targettarget] [] reset=combat lava burst,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Button3: (move this to an alternate location if you are working on small group/single target
scenarios)
#showtooltop Chain Lightning
/castsequence [target=targettarget] [] reset=combat chain lightning,,,,,,,,,,,,,,,,,,,,,,,,,
Button4:
#showtooltop Lightning Bolt
/cast [target=targettarget] [] lightning bolt
fini~
Comments/Questions/Suggestions are welcome.
For the example presented the group makeup is Tank+4 Shammies, this is as an example only, and can be used with any group makeup.
Reminder: The core functionality of No Focus is that the slaves take their targetting queues from what the current leader has targetted. They ALWAYS HAVE THE CURRENT LEADER TARGETTED. The only toon targetting mobs is the LEAD which is being controlled.
Order of failover:
Toon1, Lead tank – He dies, go to…
Toon2 – He dies, go to…
Toon3 – He dies, go to…
Toon4 – He dies, go to…
Toon5 – He dies, you’re all dead and /follow…
Toon1… if he exists, If not you’re in a situation where the tank isn’t needed (Think BG's, guild raid ops where you're only DPSing) so all stick to..
Toon2 – the Prime shammy.
Core Macro:
*Disclaimer #1* - this is used to create the more granular macros. It is used for the proof of concept of the root mechanics
/target [target=Toon1, nodead, help, exists]; [target=Toon2, nodead, help, exists]; [target=Toon3, nodead, help, exists]; [target=Toon4, nodead, help, exists]; [target=Toon5, nodead, help, exists]; [target=Toon1, exists]; [target=Toon2]
/follow
Granular macros per toon:
Toon2
/target [target=Toon1, nodead, help, exists]; [target=Toon1, exists]
/follow
Toon3
/target [target=Toon1, nodead, help, exists]; [target=Toon2, nodead, help, exists]; [target=Toon1, exists]; [target=Toon2]
/follow
Toon4
/target [target=Toon1, nodead, help, exists]; [target=Toon2, nodead, help, exists]; [target=Toon3, nodead, help, exists]; [target=Toon1, exists]; [target=Toon2]
/follow
Toon5
/target [target=Toon1, nodead, help, exists]; [target=Toon2, nodead, help, exists]; [target=Toon3, nodead, help, exists]; [target=Toon4, nodead, help, exists]; [target=Toon1, exists]; [target=Toon2]
/follow
Macro Logic:
Target Toon1 if he's not dead, isn't controlled, and exists, else...
(if you're here it means Toon1 is dead or doesn't exist)
Target
Toon2 if he's not dead, isn't controlled, and exists, else...
(if you're here it means Toon1 is dead or doesn't exist and Toon2 is dead)
Target
Toon3 if he's not dead, isn't controlled, and exists, else...
(if you're here it means Toon1 is dead or doesn't exist and Toon2/Toon3 is dead)
Target
Toon4 if he's not dead, isn't controlled, and exists, else...
(if you're here it means Toon1 is dead or doesn't exist and Toon2/Toon3/Toon4 is dead)
You're now controlling the last Shammy - suck it up buttercup - it ain't looking good... and lastly..
Target Toon1 if he exists, you're ALL dead, else...
Target Toon2 - Toon1 isn't around, you're all dead and you're controlling Toon2.
These are proven working macros. The [] works just like in prior No Focus writeups.
Primary /Click - I call it simply "Click DPS"
/use 13
/use 14
/click Button1Here
/click Button2Here
/click Button3Here
/click Button4Here
/cast Elemental Mastery
*Disclaimer #2* - I do not like the location of Elemental Mastery in this setup, unfortunately when I put it at the beginning of the macro, nothing fires except for EM. It never passes to the /clicks. Suggestions welcome.
Button1:
#showtooltip Flame Shock
/castsequence [target=targettarget] [] reset=combat flame shock,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Button2:
#showtooltip Lava Burst
/castsequence [target=targettarget] [] reset=combat lava burst,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Button3: (move this to an alternate location if you are working on small group/single target
scenarios)
#showtooltop Chain Lightning
/castsequence [target=targettarget] [] reset=combat chain lightning,,,,,,,,,,,,,,,,,,,,,,,,,
Button4:
#showtooltop Lightning Bolt
/cast [target=targettarget] [] lightning bolt
fini~
Comments/Questions/Suggestions are welcome.