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Menthu
09-14-2009, 09:24 PM
He guys,

Its abit late here and im really tired so excuse me if I didnt look well enough. Does anyone has some boost video's of Outland instances and of UK in WotLK? I will hit 60 soon, and since I have never boosted beyond the old world before, id like some heads up.

junglelove,

-Menthu

Ughmahedhurtz
09-14-2009, 09:36 PM
With what? What group?

Smoooth
09-14-2009, 10:27 PM
I didn't get a fraps of it but I just boosted through ramparts with a new strat. Kill the guys on the bridge then sneak your pally past all the guys up the stairs and gather that top hallway and the top area before the last 2 bosses. Jump off the ramp back to the start where your guys are. Wait on the far end of the bridge(away from your noobs) and in about a minute or two 80-90% of the zone including the first boss will come a runnin. You will most likely need to bubble and heal up each time. Gets near a full level 55-60 with raf, about 4 pulls per level unrested 60+. I only did this until 61.

At 65 I've tried boosting in UK but it takes forever to kill stuff with just one 80. If you try to help out with the 65's they will mostly just miss/resist and not do much dps anyway. It's still decent if you are rested until 68 when it's fast questing in northrend.

heyaz
09-14-2009, 11:24 PM
I guess I could record my underbog run, I did that from 55-68. Can be done in one pull with a prot paladin and a bit of skill.

UK sucks but my guys are 67-68 at the moment and I'm saving up 1.5 levels of rest xp and going to start quests at 69. Wish there was an easy way to get to 71 and get into av already. I tried 61-70 av and a horde av perfection got me 1 bar.... garbage

Diwa
09-15-2009, 12:26 AM
The Moos has one

The Moo's multiboxing Underbog
http://www.youtube.com/watch?v=LjZ5VnY21CQ

Another boosting strategy is to spec all you slaves to healers/buffers if possible and run the highest instance that they can enter based from Instance by Level site since they can't DPS well at higher level red mobs. For example, 4 Resto Shamans healing a lvl 80 can pull more mobs faster than making them Elemental and see them miss a lot.

Menthu
09-15-2009, 09:56 AM
With what? What group?

A tank / puller who pulls alot of mobs. Doesnt matter which class really, I just want to know know you guys do your pulls in the instances :).


The Moos has one

The Moo's multiboxing Underbog
http://www.youtube.com/watch?v=LjZ5VnY21CQ

@Diwa: Thx for one of your video's. I will certainly use it. I got 4 locks (and a 80 pala) this time so healing wont be in it, but your pulls are easy and dont require healing as I have seen.


I guess I could record my underbog run, I did that from 55-68. Can be done in one pull with a prot paladin and a bit of skill.

UK sucks but my guys are 67-68 at the moment and I'm saving up 1.5 levels of rest xp and going to start quests at 69. Wish there was an easy way to get to 71 and get into av already. I tried 61-70 av and a horde av perfection got me 1 bar.... garbage

@Heyaz: That would be great. 1 pull sounds to good to be true! The paladin is Ulduar 25 geared so that helps abit aswell I hope, cause you say its a nasty pull ;)


I didn't get a fraps of it but I just boosted through ramparts with a new strat. Kill the guys on the bridge then sneak your pally past all the guys up the stairs and gather that top hallway and the top area before the last 2 bosses. Jump off the ramp back to the start where your guys are. Wait on the far end of the bridge(away from your noobs) and in about a minute or two 80-90% of the zone including the first boss will come a runnin. You will most likely need to bubble and heal up each time. Gets near a full level 55-60 with raf, about 4 pulls per level unrested 60+. I only did this until 61.

@Smoooth: Cheers for the info. I was already informed about that. Didnt know it was still working so will check that out when im 60 with the locks. For now, more SM cath and after that Strat :cool:

heyaz
09-15-2009, 11:24 AM
@Heyaz: That would be great. 1 pull sounds to good to be true! The paladin is Ulduar 25 geared so that helps abit aswell I hope, cause you say its a nasty pull ;)

You will have no problem with the pull then. My tank is in some badge gear, crafted, and still a couple blues. 33k hp buffed is all.

The pull is absolutely monstrous. One of the most difficult parts is seeing where the hell you are going, the mobs cover up your entire screen and you have to strafe and walk backwards to get them into position.

The pull goes from the beginning up to the second boss. There are several ways to jump ledges and have several seconds to heal yourself without having to bubble. In addition, the pull and reset are long enough that you can divine shield, hand of protection, and lay on hands every pull (if necessary). Once you get it down you won't have to use those unless you screw up or get stunned.

The single pull is nice if you are still on RAF (55-60), after that you can split it into two (still very massive) pulls that get the alts experience from much further away. That's how I ended up doing it from 61-68.

If you want to make it even easier, you can use swiftness pots and engineering stuff.

I'll make a video

Diwa
09-15-2009, 03:19 PM
@Diwa: Thx for one of your video's. I will certainly use it. I got 4 locks (and a 80 pala) this time so healing wont be in it, but your pulls are easy and dont require healing as I have seen.



It's not mine its from NoLife

Since you have a 80pally and 4 locks here are some tips:


1) Spec you Locks Destro concentrating on AOE like Rain of Fire


2) Paladin wear a mix of Spellpower/Int and Def/Dodge Equips. I use these trinkets.
Valor Medal of the First War (http://www.wowhead.com/?item=40683)
Platinum Disks of Sorcery (http://www.wowhead.com/?item=46087)


3) Spec your Pally
http://www.wowhead.com/?talent#sxAzgM0scuZLZEf0tbhzh0h

Use Seal of command and Retribution Aura.

- Holy Shock (http://www.wowhead.com/?spell=20473) will keep you alive while pulling the mobs because you run faster than normal since you have Pursuit of Justice (http://www.wowhead.com/?spell=26023)

- Cast Sacred Shield (http://www.wowhead.com/?spell=53601) often then cast Flash of Light only when the HoTs is not applied.

- Improved Blessing of Wisdom (http://www.wowhead.com/?spell=20245) for mana efficiency for your warlocks and pally

- Aura Master (http://www.wowhead.com/?spell=31821)y and Sanctified Retribution (http://www.wowhead.com/?spell=31869)will increase your Retribution Aura damage to 150%

- When you pull the mobs near your warlocks, paladin cast Holy light to himself then shift to your warlock windows and cast AOE(example Rain of Fire). Since you have Light's Grace (http://www.wowhead.com/?spell=31836), Holy light cast is faster and by the time you cast 4 AOE's you're ready to cast another Holy Light. I use Healbot Addon for ease. My favorite team in doing this setup are Mage Blizzard, Warlock Rain of Fire, Druid Hurricane and Hunter Volley. Such a scene!

- Judgment of Wise (http://www.wowhead.com/?spell=31878) for instant 25% mana when you cast judgement and instant replenishment to your warlocks. I use Judgement of Wisdom for more mana

- Seal of Command has been added to take advantage of the Glyph of Seal of Command (http://www.wowhead.com/?item=41094) 8% mana return on every judgement cast. So thats a total of 33% per Judgement

- Improved Lay on Hands (http://www.wowhead.com/?spell=20235) and Glyph of Lay on Hands (http://www.wowhead.com/?item=43367) is a must!

- Get the Glyph of Holyshock (http://www.wowhead.com/?item=45746) as well to reduce the cooldown

- Warlocks will crit more every Judgement cast. Heart of the Crusader (http://www.wowhead.com/?spell=20337)

With this setup the top 2 DPS of your pally are Consecration and Retribution Aura


4) Mobs & Pulling
As long as you see Fungal giants keep on pulling. Just bypass the first boss and head over the bridge to your left. Jump off the water near the entrance after you pull all the Fungal giants and Nether Rays. Don't go deep on the water to avoid Frenzies (http://www.wowhead.com/?npc=20465) The safest pull you can do is 4 parts. Fastest is 2 parts but risky. The end of the pull series is when you see Wrathfin Sentry (http://www.wowhead.com/?npc=17727). Restart instance.

This will take you 10-15min per run. Maximizing the 5 instance limit per hour


5) Loots and Gathering Skills
Mining and Herbalism will be happy in Underbogs on every instance restart because there is always a node
Loots are also good in AH and every trash stack is almost 2gold
Enchanting skill is very handy in powerleveling



I'll try to Fraps it later when I go home :)

Menthu
09-15-2009, 09:10 PM
He guys,

Heyaz and Diwa, I am REALLY looking forward to it. I really cba with questing anymore, so I guess I will do it until 71 (if that is possible). Doesnt matter if a pull gives me 1 bar then, its just better then questing (not exp wise).

I will look into the talents of the paladin, tho the spec that she has now is working great (until now), so maybe that is something for UB and beyond indeed.

I heard SH can be nice aswell until 71, ill check that out when im done with UB.

I hope I can enjoy your videos soon. You are all to kind. Take some time tho, they are still 44 :P In 2 days 60 tho :)

Junglelove,

-Menthu

Diwa
09-15-2009, 09:53 PM
I hope I can enjoy your videos soon. You are all to kind. Take some time tho, they are still 44 :P In 2 days 60 tho :)

Junglelove,

-Menthu


Since you're 44 you might also want to check out my previous videos:

Lvl 20 - 45
SM Cath: 1minute - 1pull
http://www.youtube.com/watch?v=qQaW1llfNfo


Lvl 45 - 60
How To 10-12min run Stratholme in 2 pulls:
http://www.youtube.com/watch?v=eIDOjG-CJ9Y


I'll upload UB tonight

Diwa
09-16-2009, 01:45 AM
Ok here you go!

Underbog: Two Pulls Tip

Time: 3min 50s

Pally -22kHP

Low level alts still wearing lvl 1 equips (saving gold): Hunter, Mage, Druid & Warlock (Lvl 60-62 range)

The setup is full Prot talent Spec with Pursuit of Justice but wearing full Holy spec equips for more heals

Type this before you start Underbog because you need to zoom out more - /console cameradistancemaxfactor 20

I ignore Wrathfin Sentry or the second boss area because it's a waste of time to pull long range casters .



http://www.youtube.com/watch?v=wcMIEizxgbM&fmt=18

Enjoy! :)

Menthu
09-16-2009, 09:42 AM
Nice work Diwa! I will check this out when im done typing.

I already boosted 2 teams to 60 a long time ago, so I already was doing 1-60 in SM and Strat indeed, but thx for it anyway :)

Just watched it, great video ^_^ I will update you as soon as I enter that place on exp etc.

Thanks for the great help.

Junglelove,

-Menthu

Diwa
09-16-2009, 12:15 PM
Np

Ret Aura & Seal of Corruption (http://www.wowhead.com/?spell=53736#comments) DoTs & 5stacks seems to blend really well.

Patch 3.2 notes:
Seal of Vengeance and Seal of Corruption: These seals have been redesigned to deal substantially more damage. Now, once a paladin has 5 copies of the debuff from these seals on his or her target, on each swing the paladin will deal 33% weapon damage as Holy, with critical strikes dealing double damage.

Not to mention having this Glyph : Glyph of Seal of Vengeance (http://www.wowhead.com/?item=43869)


I'll respec later to maximize them

Menthu
09-26-2009, 10:23 PM
Update: 60 now, been casually playing the locks abit (boosting Scholo). Scholo is a pretty sick instance to boost btw, almost a full clear in 8 min!

I am going for Ramparts first now to check that out. Will be posting some crap about it later on.

Will use those vids/tips now ;)

Junglelove,

-Menthu

heyaz
09-28-2009, 09:07 PM
It's not mine its from NoLife

Since you have a 80pally and 4 locks here are some tips:


1) Spec you Locks Destro concentrating on AOE like Rain of Fire


2) Paladin wear a mix of Spellpower/Int and Def/Dodge Equips. I use these trinkets.
Valor Medal of the First War
Platinum Disks of Sorcery


3) Spec your Pally
http://www.wowhead.com/?talent#sxAzgM0scuZLZEf0tbhzh0h

Use Seal of command and Retribution Aura.

- Holy Shock (http://www.wowhead.com/?spell=20473) will keep you alive while pulling the mobs because you run faster than normal since you have Pursuit of Justice (http://www.wowhead.com/?spell=26023)

- Cast Sacred Shield (http://www.wowhead.com/?spell=53601) often then cast Flash of Light only when the HoTs is not applied.

- Improved Blessing of Wisdom (http://www.wowhead.com/?spell=20245) for mana efficiency for your warlocks and pally

- Aura Master (http://www.wowhead.com/?spell=31821)y and Sanctified Retribution (http://www.wowhead.com/?spell=31869)will increase your Retribution Aura damage to 150%

- When you pull the mobs near your warlocks, paladin cast Holy light to himself then shift to your warlock windows and cast AOE(example Rain of Fire). Since you have Light's Grace (http://www.wowhead.com/?spell=31836), Holy light cast is faster and by the time you cast 4 AOE's you're ready to cast another Holy Light. I use Healbot Addon for ease. My favorite team in doing this setup are Mage Blizzard, Warlock Rain of Fire, Druid Hurricane and Hunter Volley. Such a scene!

- Judgment of Wise (http://www.wowhead.com/?spell=31878) for instant 25% mana when you cast judgement and instant replenishment to your warlocks. I use Judgement of Wisdom for more mana

- Seal of Command has been added to take advantage of the Glyph of Seal of Command 8% mana return on every judgement cast. So thats a total of 33% per Judgement

- Improved Lay on Hands (http://www.wowhead.com/?spell=20235) and Glyph of Lay on Hands is a must!

- Get the Glyph of Holy Shock as well to reduce the cooldown

- Warlocks will crit more every Judgement cast. Heart of the Crusader (http://www.wowhead.com/?spell=20337)

With this setup the top 2 DPS of your pally are Consecration and Retribution Aura


4) Mobs & Pulling
As long as you see Fungal giants keep on pulling. Just bypass the first boss and head over the bridge to your left. Jump off the water near the entrance after you pull all the Fungal giants and Nether Rays. Don't go deep on the water to avoid Frenzies (http://www.wowhead.com/?npc=20465) The safest pull you can do is 4 parts. Fastest is 2 parts but risky. The end of the pull series is when you see Wrathfin Sentry (http://www.wowhead.com/?npc=17727). Restart instance.

This will take you 10-15min per run. Maximizing the 5 instance limit per hour


5) Loots and Gathering Skills
Mining and Herbalism will be happy in Underbogs on every instance restart because there is always a node
Loots are also good in AH and every trash stack is almost 2gold
Enchanting skill is very handy in powerleveling



I'll try to Fraps it later when I go home :)

that's all a bit overkill... with no special specs and the alts not doing anything you still get instance lockout in about 30 minutes :(

can be done in a single pull with no gimmicks, reset in like 7 minutes. just use seal of light