View Full Version : New BG fun team, votes
Menthu
09-01-2009, 12:51 PM
So I am playing my shaman team fulltime, never had any other team besides them and now I'd like to make another team just to cut the boredom of the shamans.
I will mostly do BG with them (AV, WG, IoC). My shamans will still be number 1 so I dont need to do instances with them.
My thougts:
4x Hunter = Seems fun with 4 pets and pewpew from distance, traps etc.
4x Priest = The ability to heal and fearward = pro. Dots and damage is fine aswell, I guess.
4x Druid = Seems to be the best imo, nice dots and attacks, stealth!!!, healing, only disadv is that it has no fear ward whatsoever (except for the trinket then)
4x Mage = Just damage....no healing, no fear ward, no stealth
And now......give me your votes!
Slats
09-01-2009, 01:04 PM
Mage for the hilarious factor.
Mirror Image Glpyhed.
Slowfall from LM to BS.
That kind of stuff.
asonimie
09-01-2009, 01:10 PM
Same issue here... and I actually went with 4x Aff Locks. Hit 65 on them this weekend (2 weeks old with no RAF). THEY ARE AMAZING in bgs. They have so much synergy and flow that I never predicted when theorycrafting / planning them out before I rolled. And by the way people, you don't know how satisfying affliction DOTs are until you cast them in pvp. No cast time, No "facing your target" requirements etc. Just tab, DOT, tab, DOT, tab, DOT lol... so satisfying.
My honest opinion is once you remove the healing / fear protection of a shaman... and start looking at non hybrid pure dps classes to box in pvp... nothing tops locks. I would give it some thought before rolling hunters (which I did and I dont enjoy that much... hunters suffer SO MUCH from close encounters / melee) You will be so sick of dealing with melee after 1 day that you wont play the hunters again. Mages.. meh I dont see the advantage here at all. If I'm going to play a caster class whose spells arent instant and all require casting... I'll just play my shamans... the play style is so similar anyway it wouldn't be that refreshing.
Menthu
09-01-2009, 01:21 PM
My honest opinion is once you remove the healing / fear protection of a shaman... and start looking at non hybrid pure dps classes to box in pvp... nothing tops locks. I would give it some thought before rolling hunters (which I did and I dont enjoy that much... hunters suffer SO MUCH from close encounters / melee) You will be so sick of dealing with melee after 1 day that you wont play the hunters again. Mages.. meh I dont see the advantage here at all. If I'm going to play a caster class whose spells arent instant and all require casting... I'll just play my shamans... the play style is so similar anyway it wouldn't be that refreshing.
Thanks for the opinion there.
I wanted to add locks to the poll but forgot :P After I had written the post I dropped mages pretty fast cause they cant do anything except pewpew hard and die hard :P I will replace 4x mage with 4x lock.
Junglelove,
-Menthu
Owltoid
09-01-2009, 02:14 PM
I'd suggest druids for the stealth, healing, decent survivability though low burst damage, treant army, and most importantly TYPHOON.
outdrsyguy1
09-01-2009, 02:45 PM
Hehe, I actually have 4 80 hunters that i use with a druid healer in bg's. They are fresh 80 and not geared at all. I also have 5 shaman but the whole face the target and casting thing def sucks. I am finishing 5 80 mages within the week and i'll let you know. I've been bg'ing the 4 mages (ones already 80) all week in AV and it's really tough with 7k hp and lvl 72 greens to compete. I found that Living Bomb is AMAZING, no direction, instant cast, aoe bombs. Once these guys are 80 I bet i could wipe like 30 allies in about 5 casts. I planned on using the mage stealth to wipe them at galv and drek, but their aoe barely gets everyone to half health if i'm lucky. i stealth, run in and unleash hell, but hell's still weak with 500 spell damage lol. I don't cast much, mostly just living bomb, fire blast, blast wave, dragon breath, aoe freeze and run lol. If it's just one, i'll sheep and pyroblast them.
Anyways, I've also got 3 lvl 80 druids and i'm about to finish my 80 rogue, i'm gonna try that combo since i think it actually has the most potential. I just gotta figure out if i want them balance or feral... tough call.
Overall, all of them do okay but the warrior whirlwind thing and rogue fan of knives tear my ass up.
I'd vote druids or locks or even priests.
Getting aoe melee off you is the biggest problem i've found really, I think having 5 fears is the way to go
Owltoid
09-01-2009, 03:28 PM
Now that all my guys have 700+ resil I find that I can survive a warrior's bladestorm and a rogues FoK somewhat easily (as long as I'm in moonkin form). I just pop barkskin, do my spread macro, and then nuke away. I'm not saying they don't hurt, I'm just saying that I can survive it much easier than when I didn't have much PvP gear.
outdrsyguy1
09-01-2009, 04:10 PM
If you can't heal, you're going to die.
it's not too bad if your near a gy, but when your team gets split between north and south AV, that really sucks. My group died within 10 yards of each other once but across the boundary and half rezzed at a diff gy lol.
I do tend to lose a mage or 2 every few fights. Not being able to rez can be a PITA at times. Specially open world pvp.
I need to get engineering and get jumpercables for my guys.
outdrsyguy1
09-01-2009, 04:17 PM
Now that all my guys have 700+ resil I find that I can survive a warrior's bladestorm and a rogues FoK somewhat easily (as long as I'm in moonkin form). I just pop barkskin, do my spread macro, and then nuke away. I'm not saying they don't hurt, I'm just saying that I can survive it much easier than when I didn't have much PvP gear.
Hey Owltoid, have you ever tried going feral for pvp? With the new "interact with target" I'm thinking you can spam your specials and the interact with target and actually do melee. The idea of being able to do 5 kitty ambushes at once just sounds fantastic.
blast3r
09-01-2009, 04:22 PM
You left out Paladins! I know..i know I am partial to them but they are fun as hell in AV.
Owltoid
09-01-2009, 04:23 PM
Hey Owltoid, have you ever tried going feral for pvp? With the new "interact with target" I'm thinking you can spam your specials and the interact with target and actually do melee. The idea of being able to do 5 kitty ambushes at once just sounds fantastic.
I've never tried it but more because I like casting more than melee. I played a fury warrior since vanilla release and I'd probably multibox warriors before I'd go for feral druids. The most fun I have in BGs right now is when I find a "hiding" spot where I can one shot (starfire x 5) the horde that keep coming in range. Getting the satisfaction of an insta-kill every 4 seconds (time to cast and time to find a new target) it good times.
Currently I'm debating turning 2 or 3 of the moonkins into DPS resto (stay out of treeform) so I can have some massive heals with wildgrowth without giving up huge damage.
5fingersofdoom
09-01-2009, 04:52 PM
If you can't heal, you're going to die.
What he said
shaeman
09-01-2009, 05:38 PM
I'd have to go for the 4 druid team. Not only for the healing (if you are moonkin you have to change out of form to heal, but not to much of a deal). The second thing that makes them wonderful is the ability to res.
It is such a pain in the backside having to try and gather a team together when one or two have died.
Especially when they are at other ends of the BG and you invariably get jumped or die on the way back.
Opener from stealth, quick shift forms out of some forms of CC, heals, Battleres (occassionally might be nice),Treeants all would make things kinda interesting.
Locks would be sweet too- especially if you could persuade a healer to run with you.
I love that teleport ability. Stand up a hill at a choke point. Dot everything passing by then teleport somewhere else when they head for you. fear them off, drain life for some healing, death coil too.
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